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Durability: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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From ''Shadow Dragon'' to {{title|Fates}}, two separate instances of the same item (including weapons and staves) can be merged together in the [[preparations]] menu, combining the remaining uses of both items into a single item. However, in {{title|Awakening}}, this cannot be done to [[forge]]d weapons. It is done automatically in the convoy in ''Awakening'', rather than being done manually by the player; this has the side effect of possibly merging things which the player may not have wanted to be merged.
From ''Shadow Dragon'' to {{title|Fates}}, two separate instances of the same item (including weapons and staves) can be merged together in the [[preparations]] menu, combining the remaining uses of both items into a single item. However, in {{title|Awakening}}, this cannot be done to [[forge]]d weapons. It is done automatically in the convoy in ''Awakening'', rather than being done manually by the player; this has the side effect of possibly merging things which the player may not have wanted to be merged.


In ''Three Houses'' only, all [[black magic]], [[white magic]], and [[dark magic]] spells have all of their uses replenished at the end of a battle, though this is offset by the spells having lower durability across the board. This means that, instead of being limited by how many times they can be used per playthrough, they are instead limited by how many times they can be used per battle.
In ''Three Houses'' only, all [[black magic]], [[white magic]], and [[dark magic]] spells have all of their uses replenished at the end of a battle, though this is offset by the spells having lower durability across the board. This means that, instead of being limited by how many times they can be used per playthrough, they are limited by how many times they can be used per battle.


==Items and skills affecting durability==
==Items and skills affecting durability==
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