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===Analysis=== | ===Analysis=== | ||
{{analysis}} | {{analysis}} | ||
Sara joins | Sara joins late, regardless of which route the player chooses. She comes at a low level with low bases, but excellent growths, significant even for a unit in ''Thracia 776''. She will cap important stats such as magic, skill and speed with ease. Sara is also one of the few characters to have 5 [[Action]] stars, meaning she will get a second turn 25% of the time after acting. This effect allows her to use staves twice per turn when it activates, but is not reliable. | ||
Sara comes with a powerful combination of skills. [[Wrath]] allows her to always crit on a counterattack, [[Paragon]] makes her level up much quicker, and [[Miracle]] increases her chances of surviving lethal blows. Sara along with the huge bonuses from the [[Sage]] promotion also gains [[Adept]] making her a very potent combat unit despite her relative frailty. | Sara comes with a powerful combination of skills. [[Wrath]] allows her to always crit on a counterattack, [[Paragon]] makes her level up much quicker, and [[Miracle]] increases her chances of surviving lethal blows. Sara along with the huge bonuses from the [[Sage]] promotion also gains [[Adept]] making her a very potent combat unit despite her relative frailty. | ||
Sara joins with E rank in all forms of magic, except light magic in which she has a D rank, but with a B rank in staves. On promotion, Sara will gain an A rank in staves, making early promoting her recommended. While it might seem to hurt Sara in the long run, Sara will cap her relevant stats regardless and this gives her far better utility for the rest of the game than she would have otherwise. With an A rank in staves, she will gain access to all the | Sara joins with E rank in all forms of magic, except light magic in which she has a D rank, but with a B rank in staves. On promotion, Sara will gain an A rank in staves, making early promoting her recommended. While it might seem to hurt Sara in the long run, Sara will cap her relevant stats regardless, and this gives her far better utility for the rest of the game than she would have otherwise. With an A rank in staves, she will gain access to all the game’s powerful staves, such as [[Warp_(staff)|Warp]], [[Rewarp]], and [[Rescue_(staff)|Rescue]], along with being the only user of the [[Kia]] staff, which allows the player to reverse [[Eyvel]]'s petrification in Chapter 24x. This makes her a useful healer in the endgame chapters, where staves are at their most beneficial. Her excellent Magic also lets her dodge the effects of status staves used in these same chapters. | ||
Sara has a few weak points. She has very low HP and defense, and even though her avoid is very high, | Sara has a few weak points. She has very low HP and defense, and even though her avoid is very high, if she cannot dodge enemy attacks or Miracle does not activate, she will almost always die. In order to buff up her durability, the player can give her Dáinn and Hezul Scrolls. The player can also use the Bragi Scroll to help boost Sara’s Luck to increase the activation rate of Miracle. | ||
Overall, Sara is one of the best units in ''Thracia''. | Overall, Sara is one of the best units in ''Thracia''. Mixing excellent combat and staff utility makes her useful on almost any map, and her flaws are irrelevant when compared to her strengths. | ||
=={{FEH}}== | =={{FEH}}== |
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