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The Future Past 1: Difference between revisions

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:''Note:  Any mention of [[Cynthia]], [[Kjelle]], [[Noire]], or [[Nah]] in the below plot refer to the [[NPC]] versions of those characters native to the Outrealm of the Future Past chapters.''
:''Note:  Any mention of [[Cynthia]], [[Kjelle]], [[Noire]], or [[Nah]] in the below plot refer to the [[NPC]] versions of those characters native to the Outrealm of the Future Past chapters.''


Having arrived in a new intermediate [[Outrealms|Outrealm]], [[Chrom]] asks the [[Shepherds (group)|Shepherds]] where they are, and that there's something different about this area; [[Naga]] appears silently, which startles Chrom into asking Naga how she's here.  Naga notes that the Shepherds have arrived at last and reveals it was she who summoned them; Chrom asks Naga why she summoned the Shepherds, to which Naga states that a world stands on the brink of demise but she has no power there to save it--only those with the power to cross time and space can reach that world in its hour of need, only warriors such as the Shepherds.  Chrom asks Naga what kind of world could possibly be beyond her power, to which Naga states it to be a world where the [[Grima (character)|ancient fell dragon]] has been revived causing untold chaos, where all hope for the future rests upon the shoulders of [[Lucina|tw]][[Owain|el]][[Inigo|ve]][[Brady| v]][[Kjelle|al]][[Cynthia|i]][[Severa|an]][[Gerome|t ]][[Yarne|ch]][[Laurent|il]][[Noire|dr]][[Nah|en]]--an exalted princess and eleven others born with the power to alter their destinies; however, without intervention, these twelve children will most certainly die--Chrom asks Naga if what she just said is really true, to which Naga asks Chrom to hear her out.  Four children obtain [[Gules]] and [[Azure]], but are annhilated before they can bear it home; four more obtain [[Argent]] and [[Sable]], only to expire in sight of their country's border; three manage to successfully deliver [[Vert]] and the [[Fire Emblem (Archanean item)|Fire Emblem]] to the princess, but all four of them are slain soon after.  Chrom asks who saves the world, to which Naga states none do--it sinks, unresisting, into shadow and finally fades into oblivion, the inexorable destiny of that world; Naga states that some destinies are too cruel, and so she sought help, beseeching the Shepherds into intervening--to change what cannot be changed without them.  Chrom states that the Shepherds would never turn their backs on those in need so long as the power to help them is theirs, and that goes for their world and any other--even if their hopes are as thin as Naga says; Naga thanks Chrom, and states she shall send the Shepherds to the brink, the moment in time before the destination world falls.  Naga asks the Shepherds to find the four children with Gules and Azure and see them through their task, to which Chrom states they will; Naga then states her final counsel, the destination world the Shepherds are about to visit bears a great resembelance to their own, and they may encounter people they know or love--and if they do, to fight by their sides, as that will give them great courage and strength.  Naga sends the Shepherds off, stating that she knows destiny can yet be reshaped by their hands. [[Preparations]] take place at this point.
Having arrived in a new intermediate [[Outrealms|Outrealm]], [[Chrom]] asks the [[Shepherds (group)|Shepherds]] where they are, and that there's something different about this area; [[Naga]] appears silently, which startles Chrom into asking Naga how she's here.  Naga notes that the Shepherds have arrived at last and reveals it was she who summoned them; Chrom asks Naga why she summoned the Shepherds, to which Naga states that a world stands on the brink of demise but she has no power there to save it--only those with the power to cross time and space can reach that world in its hour of need, only warriors such as the Shepherds.  Chrom asks Naga what kind of world could possibly be beyond her power, to which Naga states it to be a world where the [[Grima (character)|ancient fell dragon]] has been revived causing untold chaos, where all hope for the future rests upon the shoulders of [[Lucina|tw]][[Owain|el]][[Inigo|ve]][[Brady| v]][[Kjelle|al]][[Cynthia|i]][[Severa|an]][[Gerome|t ]][[Yarne|ch]][[Laurent|il]][[Noire|dr]][[Nah|en]]--an exalted princess and eleven others born with the power to alter their destinies; however, without intervention, these twelve children will most certainly die--Chrom asks Naga if what she just said is really true, to which Naga asks Chrom to hear her out.  Four children obtain [[Gules]] and [[Azure]], but are annhilated before they can bear it home; four more obtain [[Argent]] and [[Sable]], only to expire in sight of their country's border; three manage to successfully deliver [[Vert]] and the [[Fire Emblem (Archanean item)|Fire Emblem]] to the princess, but all four of them are slain soon after.  Chrom asks who saves the world, to which Naga states none do--it sinks, unresisting, into shadow and finally fades into oblivion, the inexorable destiny of that world; Naga states that some destinies are too cruel, and so she sought help, beseeching the Shepherds into intervening--to change what cannot be changed without them.  Chrom states that the Shepherds would never turn their backs on those in need so long as the power to help them is theirs, and that goes for their world and any other--even if their hopes are as thin as Naga says; Naga thanks Chrom, and states she shall send the Shepherds to the brink, the moment in time before the destination world falls.  Naga asks the Shepherds to find the four children with Gules and Azure and see them through their task, to which Chrom states they will; Naga then states her final counsel, the destination world the Shepherds are about to visit bears a great resembelance to their own, and they may encounter people they know or love--and if they do, to fight by their sides, as that will give them great courage and strength.  Naga sends the Shepherds off, stating that she knows destiny can yet be reshaped by their hands. [[Preparations]] take place at this point.


Once preparations are finished, [[Lucina]] states that the situation before her cannot be; Chrom asks Lucina what's wrong, to which Lucina states that this Outrealm is just like her original future where she came from, stating that everything's so similar.  Chrom asks Lucina if she's certain, to which Lucina states she could never forget that enmity in the air, like the fell dragon threatens to crush them with every breath; Lucina states that she fears the Shepherds made a terrible error, she barely escaped her original future with her life and asks how she could have brought Chrom to this place.  Chrom tells Lucina to calm down, the Shepherds chose to come to this Outrealm and he thinks it's a good thing they did; Lucina tells Chrom he could die, to which Chrom states he knows, but he also knows Lucina survived a world of death just like this one and came to the Shepherds--she braved it all so she might change the Shepherds' future. Lucina tries to get a word in, while Chrom tells Lucina to put herself in his position--he couldn't protect her in her original future, but in this version of the future, it's like the Lucina of this world is getting a second chance; even if the two Lucinas aren't the same, Chrom needs this catharsis--and for once, he'll be able to say he was there to keep her safe.  Lucina asks what the point would be if Chrom ends up dead, to which Chrom promises Lucina he won't die here--he's got two worlds to save now and he intends to get the job done; Lucina tries to get a word in, while Chrom tells her that sometimes she just has to have faith and asks her if he'd lie to her, which Lucina denies. Lucina tells Chrom she believes him, she knows he'll do whatever it takes to save the people of this world; Chrom states that's more like it, then calls the Shepherds to find the children.
If Chapter 13 has been completed, [[Lucina]] states that the situation before her cannot be; Chrom asks Lucina what's wrong, to which Lucina states that this Outrealm is just like her original future where she came from, stating that everything's so similar.  Chrom asks Lucina if she's certain, to which Lucina states she could never forget that enmity in the air, like the fell dragon threatens to crush them with every breath; Lucina states that she fears the Shepherds made a terrible error, she barely escaped her original future with her life and asks how she could have brought Chrom to this place.  Chrom tells Lucina to calm down, the Shepherds chose to come to this Outrealm and he thinks it's a good thing they did; Lucina tells Chrom he could die, to which Chrom states he knows, but he also knows Lucina survived a world of death just like this one and came to the Shepherds--she braved it all so she might change the Shepherds' future. Lucina tries to get a word in, while Chrom tells Lucina to put herself in his position--he couldn't protect her in her original future, but in this version of the future, it's like the Lucina of this world is getting a second chance; even if the two Lucinas aren't the same, Chrom needs this catharsis--and for once, he'll be able to say he was there to keep her safe.  Lucina asks what the point would be if Chrom ends up dead, to which Chrom promises Lucina he won't die here--he's got two worlds to save now and he intends to get the job done; Lucina tries to get a word in, while Chrom tells her that sometimes she just has to have faith and asks her if he'd lie to her, which Lucina denies. Lucina tells Chrom she believes him, she knows he'll do whatever it takes to save the people of this world; Chrom states that's more like it, then calls the Shepherds to find the children.


Over in a set of room corners where the group of children are trapped, [[Noire]] states that they're surrounded and that this is the end, with [[Nah]] stating that after all they've suffered to claim Gules and Azure, they'll never even get them home; [[Cynthia]] asks Noire and Nah what they're saying, that they have to stay strong--a true hero knows it's always darkest just before the dawn, and they're just building up to the big comeback, asking [[Kjelle]] if she's right.  Kjelle states this talk is a bit premature, as their defeat isn't inevitable yet--she can't count how many times they've faced certain death since coming to [[Plegia]], yet every time the four of them managed to make it out alive; surrounded or not, they can't fall where they are, and especially not to chumps like they're facing, to which Cynthia states that if they all work together, the fiends won't stand a chance--justice will not be denied.  Noire asks what's going on, she's never seen [[Risen]] move like the ones in the area are; the Risen move the girls into different corners of their rooms, separating them, to which Cynthia asks how the Risen separated them so easily.  Cynthia then asks one of the Risen to get back and not to touch her [[Lance (weapon)|lance]]--it belonged to her [[Sumia|mother]] and it means everything to her, telling the Risen it has to give it back to her; Cynthia tells the Risen it can take anything from her but the lance.  Nah states that one of the Risen got her [[dragonstone]] and asks how she's supposed to fight now, asking the Risen to give it back and it doesn't belong to it; Noire states that the Risen were lying in wait for them, that they must have known the girls would try to resist, and they even got her talisman, stating that the situation really is hopeless.  Kjelle asks the Risen to get away from her, asking them if they really need two of them to disarm one of her, then states of course they do--the Risen would never stand a chance of defeating her in a fair fight; Cynthia states that the girls can't fight the Risen like they are now, and states that the flames are spreading fast, asking everyone to find a way to break through and regroup.  Before Cynthia can reveal where the girls are to regroup, barricades rise; Cynthia notices the barricades and states the Risen have to be kidding her, that the girls will never regroup now.  Nah states that this is indeed the end, they've got no cards left to play, asking the Risen if they plan to kill them to just get on with it, she had made peace with that the day they left [[Ylisse]]; Cynthia asks Nah what she's saying and states they can't give up, then asks about the five Gemstones--they'll never get them all if they quit now, and if they can't perform the [[Awakening (rite)|Awakening]], the entire world is doomed.  Nah asks Cynthia if she or any of them doesn't already know all of that--she doesn't want to die in this place, but she doesn't see many other options; she then asks Cynthia if she honestly thinks somebody's going to swoop in and rescue them, that some great warrior is going to appear and spout one of Cynthia's heroic introductions.  Cynthia is at a loss for words, to which Nah says she knows what Cynthia's feeling--when things get bad, she's the same way, and that she prays that somehow Naga will hear her pleas and come to her rescue, that she'll hear her voice whispering in her ear and then suddenly everything will be okay, yet even after all they've been through, Nah states she's never heard Naga's voice even once; Nah states it's time to face the music, there's just no such thing as miracles.  After a silent reaction from Cynthia, Nah asks her to listen, apologizing to her and stating she didn't want her last words to her to be angry ones, and even after everything that's happened, she's still so glad she met all of them; thanking the other girls for everything, Nah states that maybe they'll be reborn into a kinder world and they can all meet again one day.  Cynthia asks Nah not to say good-bye, that there's still a chance; Noire states that she has also been privileged to have known them all--she'd have been so lost without them; she then apologizes for being a pessimist, but states that she never gave up hope--she always knew in her heart that as long as she had the others, they'd make it through, but it just wasn't meant to be, this time they truly are finished.  Noire states she supposes she'll never know what it means to lead a normal, happy teenage life--and she'll stop here, as it gets harder as she says more; Cynthia asks Noire to snap out of it, that she knows she can't stand to see her like that.  Kjelle states it's been an honor to fight beside the other girls, and that she was a little worried at first, yet the others proved stronger and braver she expected--they always had her back, and it got to the point where she honestly thought the four of them would never be defeated; Kjelle states that, this time, she just doesn't see a way out, and she hates to pass the duty [[Owain|o]][[Inigo|nt]][[Brady|o ]][[Yarne|th]][[Severa|e ]][[Gerome|ot]][[Laurent|he]][[Lucina|rs]], hoping they're still alive--they maybe could figure out a way to save the world without the two Gemstones their group has.  Kjelle states that, if she's going to die here, she'd at least like to die with some small shred of hope, a hope that somehow, some way, the good guys could still win; Cynthia states that Kjelle's probably right, without weapons, the girls have no hope of fighting through this situation--it pains her to say it, but she states she thinks she's not going to be able to save them after all.  Cynthia says that doesn't mean she's giving up--they can't die in this place under these circumstances, they have to take the gemstones back, they have to defeat Grima, they have to fulfill their dream of bringing peace back to the world; she states she believes there's still some way out of this situation, that there's still some way to get home, and maybe Nah's right and there is no such things as miracles, and perhaps the gods don't exist at all, but she's praying all the same.  Cynthia then asks the gods that, if they're out there, to send the girls a miracle.  The battle finally begins at this point; before the player can take any action, however, the game takes time to state that, if blood relatives wait near the green units, they will sometimes trigger special conversations.
Over in a set of room corners where the group of children are trapped, [[Noire]] states that they're surrounded and that this is the end, with [[Nah]] stating that after all they've suffered to claim Gules and Azure, they'll never even get them home; [[Cynthia]] asks Noire and Nah what they're saying, that they have to stay strong--a true hero knows it's always darkest just before the dawn, and they're just building up to the big comeback, asking [[Kjelle]] if she's right.  Kjelle states this talk is a bit premature, as their defeat isn't inevitable yet--she can't count how many times they've faced certain death since coming to [[Plegia]], yet every time the four of them managed to make it out alive; surrounded or not, they can't fall where they are, and especially not to chumps like they're facing, to which Cynthia states that if they all work together, the fiends won't stand a chance--justice will not be denied.  Noire asks what's going on, she's never seen [[Risen]] move like the ones in the area are; the Risen move the girls into different corners of their rooms, separating them, to which Cynthia asks how the Risen separated them so easily.  Cynthia then asks one of the Risen to get back and not to touch her [[Lance (weapon)|lance]]--it belonged to her [[Sumia|mother]] and it means everything to her, telling the Risen it has to give it back to her; Cynthia tells the Risen it can take anything from her but the lance.  Nah states that one of the Risen got her [[dragonstone]] and asks how she's supposed to fight now, asking the Risen to give it back and it doesn't belong to it; Noire states that the Risen were lying in wait for them, that they must have known the girls would try to resist, and they even got her talisman, stating that the situation really is hopeless.  Kjelle asks the Risen to get away from her, asking them if they really need two of them to disarm one of her, then states of course they do--the Risen would never stand a chance of defeating her in a fair fight; Cynthia states that the girls can't fight the Risen like they are now, and states that the flames are spreading fast, asking everyone to find a way to break through and regroup.  Before Cynthia can reveal where the girls are to regroup, barricades rise; Cynthia notices the barricades and states the Risen have to be kidding her, that the girls will never regroup now.  Nah states that this is indeed the end, they've got no cards left to play, asking the Risen if they plan to kill them to just get on with it, she had made peace with that the day they left [[Ylisse]]; Cynthia asks Nah what she's saying and states they can't give up, then asks about the five Gemstones--they'll never get them all if they quit now, and if they can't perform the [[Awakening (rite)|Awakening]], the entire world is doomed.  Nah asks Cynthia if she or any of them doesn't already know all of that--she doesn't want to die in this place, but she doesn't see many other options; she then asks Cynthia if she honestly thinks somebody's going to swoop in and rescue them, that some great warrior is going to appear and spout one of Cynthia's heroic introductions.  Cynthia is at a loss for words, to which Nah says she knows what Cynthia's feeling--when things get bad, she's the same way, and that she prays that somehow Naga will hear her pleas and come to her rescue, that she'll hear her voice whispering in her ear and then suddenly everything will be okay, yet even after all they've been through, Nah states she's never heard Naga's voice even once; Nah states it's time to face the music, there's just no such thing as miracles.  After a silent reaction from Cynthia, Nah asks her to listen, apologizing to her and stating she didn't want her last words to her to be angry ones, and even after everything that's happened, she's still so glad she met all of them; thanking the other girls for everything, Nah states that maybe they'll be reborn into a kinder world and they can all meet again one day.  Cynthia asks Nah not to say good-bye, that there's still a chance; Noire states that she has also been privileged to have known them all--she'd have been so lost without them; she then apologizes for being a pessimist, but states that she never gave up hope--she always knew in her heart that as long as she had the others, they'd make it through, but it just wasn't meant to be, this time they truly are finished.  Noire states she supposes she'll never know what it means to lead a normal, happy teenage life--and she'll stop here, as it gets harder as she says more; Cynthia asks Noire to snap out of it, that she knows she can't stand to see her like that.  Kjelle states it's been an honor to fight beside the other girls, and that she was a little worried at first, yet the others proved stronger and braver she expected--they always had her back, and it got to the point where she honestly thought the four of them would never be defeated; Kjelle states that, this time, she just doesn't see a way out, and she hates to pass the duty [[Owain|o]][[Inigo|nt]][[Brady|o ]][[Yarne|th]][[Severa|e ]][[Gerome|ot]][[Laurent|he]][[Lucina|rs]], hoping they're still alive--they maybe could figure out a way to save the world without the two Gemstones their group has.  Kjelle states that, if she's going to die here, she'd at least like to die with some small shred of hope, a hope that somehow, some way, the good guys could still win; Cynthia states that Kjelle's probably right, without weapons, the girls have no hope of fighting through this situation--it pains her to say it, but she states she thinks she's not going to be able to save them after all.  Cynthia says that doesn't mean she's giving up--they can't die in this place under these circumstances, they have to take the gemstones back, they have to defeat Grima, they have to fulfill their dream of bringing peace back to the world; she states she believes there's still some way out of this situation, that there's still some way to get home, and maybe Nah's right and there is no such things as miracles, and perhaps the gods don't exist at all, but she's praying all the same.  Cynthia then asks the gods that, if they're out there, to send the girls a miracle.  The battle finally begins at this point; before the player can take any action, however, the game takes time to state that, if blood relatives wait near the green units, they will sometimes trigger special conversations.
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==Trivia==
==Trivia==
* It is implied that all three maps in the Future Past Pack take place in the same [[Outrealms|Outrealm]], despite the bosses of both this chapter and [[The Future Past 2]] not being able to coexist in normal circumstances.
*It is implied that all three maps in the Future Past Pack take place in the same [[Outrealms|Outrealm]], despite the bosses of both this chapter and [[The Future Past 2]] not being able to coexist in normal circumstances.
* This chapter is one of three ''Awakening'' DLC chapters that prohibit [[Rescue (staff)|Rescue staff]] usage, the others being [[Five-Anna Firefight]] and [[The Future Past 2]].
*This chapter is one of three ''Awakening'' DLC chapters that prohibit [[Rescue (staff)|Rescue staff]] usage, the others being [[Five-Anna Firefight]] and [[The Future Past 2]].
*If this map is started before beating Chapter 13, Lucina's lines will not be seen and the map will start at the center instead of her lines.


==Etymology and other languages==
==Etymology and other languages==
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