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'''Difficulty''' modes are [[gameplay modes]] present in most games in the {{FES}} since {{title|Genealogy of the Holy War}}. Typically chosen at the beginning of a new game, they provide the player with varying levels of challenge. Difficulty levels can change many aspects of gameplay, such as enemy stats, behaviors, and much more; what each difficulty changes is dependent on the game involved, as well as the difficulty. | '''Difficulty''' modes are [[gameplay modes]] present in most games in the {{FES}} since {{title|Genealogy of the Holy War}}. Typically chosen at the beginning of a new game, they provide the player with varying levels of challenge. Difficulty levels can change many aspects of gameplay, such as enemy stats, behaviors, and much more; what each difficulty changes is dependent on the game involved, as well as the difficulty. | ||