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With the exception of the battle against [[Rudolf]] at Rigel Castle, and the final battle at the [[Duma Tower]], rout objectives are the only objectives in {{FE2}} and its remake, {{title|Shadows of Valentia}}. Additionally, all [[skirmish]] situations also have a rout objective. | With the exception of the battle against [[Rudolf]] at Rigel Castle, and the final battle at the [[Duma Tower]], rout objectives are the only objectives in {{FE2}} and its remake, {{title|Shadows of Valentia}}. Additionally, all [[skirmish]] situations also have a rout objective. | ||
In [[World of Radiance#Part 5: Radiant Hero|Chapter 10, Part 5]] and [[Rite of Shadows#Part 5: The Dark Domain|Chapter 11, Part 5]] of {{title|Heroes}}, the rout objective has an additional 6 turn time limit. | |||
===Defeat the boss=== | ===Defeat the boss=== | ||
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The following maps are defensive maps: | The following maps are defensive maps: | ||
*{{FE5}}: Chapters [[Open Fire|14]], [[The Child of Light|20]] | * {{FE5}}: Chapters [[Open Fire|14]], [[The Child of Light|20]] | ||
*{{FE7}}: Chapters [[In Occupation's Shadow|4]], [[The Peddler Merlinus|13x]], [[Talons Alight|15H]], [[Pirate Ship|17E/18H]], [[Kinship's Bond|21E/22H]], [[Battle before Dawn|26E/28H]], [[Sands of Time|29E/31H]] | * {{FE7}}: Chapters [[In Occupation's Shadow|4]], [[The Peddler Merlinus|13x]], [[Talons Alight|15H]], [[Pirate Ship|17E/18H]], [[Kinship's Bond|21E/22H]], [[Battle before Dawn|26E/28H]], [[Sands of Time|29E/31H]] | ||
*{{FE8}}: Chapters [[Hamill Canyon|13A]],[[Turning Traitor|10B]], [[Last Hope|19]] | * {{FE8}}: Chapters [[Hamill Canyon|13A]],[[Turning Traitor|10B]], [[Last Hope|19]] | ||
*{{FE9}}: Chapters [[Flight!|5]], [[Despair and Hope|8]], [[A Guiding Wind|13]], [[Day Breaks|17 (Area 3)]], | * {{FE9}}: Chapters [[Flight!|5]], [[Despair and Hope|8]], [[A Guiding Wind|13]], [[Day Breaks|17 (Area 3)]], | ||
*{{FE10}}: Part 1 [[The Lost Heir|Chapter 5]], Part 2 [[On Drifting Clouds|Prologue]], Part 2 [[Elincia's Gambit|Endgame]], | * {{FE10}}: Part 1 [[The Lost Heir|Chapter 5]], Part 2 [[On Drifting Clouds|Prologue]], Part 2 [[Elincia's Gambit|Endgame]], | ||
*{{FE14}}: ''Conquest'' [[Unhappy Reunion|Chapter 10]] | * {{FE14}}: ''Conquest'' [[Unhappy Reunion|Chapter 10]] | ||
*{{FEH}}: [[World of Radiance|Chapter 10]] Parts 1, 3, and 4 | * {{FE15}}: [[Siege of Zofia Castle]] DLC | ||
* {{FEH}}: [[World of Radiance|Chapter 10]] Parts 1, 3, and 4 | |||
===Escape=== | ===Escape=== | ||
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* {{FE5}}: Chapters [[The Dungeon|4]], [[The Hero of the Winds|4x]], [[Mother and Child|5]], [[The Escape|6]], [[The Shield of Thracia|7]], [[The Emblem of Noba|9]], [[The Stronghold|13]], [[Freedom|14x]], [[The Empire's Counterattack|19]], [[The Detention Center|21x]], [[The Altar of Loptyr|24x]] | * {{FE5}}: Chapters [[The Dungeon|4]], [[The Hero of the Winds|4x]], [[Mother and Child|5]], [[The Escape|6]], [[The Shield of Thracia|7]], [[The Emblem of Noba|9]], [[The Stronghold|13]], [[Freedom|14x]], [[The Empire's Counterattack|19]], [[The Detention Center|21x]], [[The Altar of Loptyr|24x]] | ||
*{{FE9}}: Chapters [[A Brief Diversion|6]], [[Prisoner Release|10]] | * {{FE9}}: Chapters [[A Brief Diversion|6]], [[Prisoner Release|10]] | ||
*{{FE10}}: Part 1 Chapters [[Maiden of Miracles|1]], [[A Faint Light|3]] | * {{FE10}}: Part 1 Chapters [[Maiden of Miracles|1]], [[A Faint Light|3]] | ||
*{{FE14}}: | * {{FE14}}: | ||
** [[Dark Reunion|''Birthright'' Chapter 12]]; [[Corrin]] must be brought to the escape point, but this will not result in the loss of any surviving units when the escape is successful. | ** [[Dark Reunion|''Birthright'' Chapter 12]]; [[Corrin]] must be brought to the escape point, but this will not result in the loss of any surviving units when the escape is successful. | ||
** [[Bitter Intrigue|''Conquest'' Chapter 12]]; all deployed units must escape within 16 turns or defeat the boss. | ** [[Bitter Intrigue|''Conquest'' Chapter 12]]; all deployed units must escape within 16 turns or defeat the boss. | ||
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** [[Eternal Stairway|''Conquest'' Chapter 21]]; all deployed units must escape. | ** [[Eternal Stairway|''Conquest'' Chapter 21]]; all deployed units must escape. | ||
** [[Hidden Strings|''Revelation'' Chapter 20]]; all deployed units must escape within 20 turns or defeat the boss. | ** [[Hidden Strings|''Revelation'' Chapter 20]]; all deployed units must escape within 20 turns or defeat the boss. | ||
* {{FE15}}: | |||
** [[Outpost Rescue]] DLC; in addition to player characters [[Lukas]], [[Forsyth]], and [[Python]], the player must also rescue 3 NPC [[Soldier]]s. | |||
** [[Flight From the Ruins]] DLC | |||
===Unusual objectives=== | ===Unusual objectives=== | ||
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** [[Battle Preparations|29xE/31xH]] involves no conflict at all, and instead gives the player several turns to stock up on [[weapon]]s and [[item]]s at [[Ostia]]'s [[armory|armories]] and [[Vendor (shop)|vendors]]. | ** [[Battle Preparations|29xE/31xH]] involves no conflict at all, and instead gives the player several turns to stock up on [[weapon]]s and [[item]]s at [[Ostia]]'s [[armory|armories]] and [[Vendor (shop)|vendors]]. | ||
* In [[River Crossing|Part 3 Chapter 3]] of {{title|Radiant Dawn}}, the goal is to navigate the map and set fire to bundles of supplies on the map within a time limit. | * In [[River Crossing|Part 3 Chapter 3]] of {{title|Radiant Dawn}}, the goal is to navigate the map and set fire to bundles of supplies on the map within a time limit. | ||
==Trivia== | ==Trivia== | ||
{{refbar}} | {{refbar}} | ||
{{NavMech}} | {{NavMech}} |
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