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Lukas: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
 
(15 intermediate revisions by 7 users not shown)
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{{Stub}}
{{Character Infobox
{{Character Infobox
|image=[[File:FESoV Lukas.png|200px]]
|image=[[File:FESoV Lukas.png|200px]]
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*{{title|Echoes: Shadows of Valentia}}
*{{title|Echoes: Shadows of Valentia}}
*{{title|Heroes}}
*{{title|Heroes}}
*{{title|Engage}}
}}
}}


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|move=4
|move=4
|la=y
|la=y
|recruit=[[Zofia's Call|Act 1]], speak with [[Alm]] in [[Ram]] Village
|recruit=[[Zofia's Call|Act 1]], speak with [[Alm]] in [[Ram]] Village
|HP1=40
|HP1=40
|str1=15
|str1=15
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|luckmax=40
|luckmax=40
|defmax=42
|defmax=42
|recruit=[[Zofia's Call|Act 1]], [[talk]] to with [[Alm]] in [[Ram]] Village
|recruit=[[Zofia's Call|Act 1]], [[talk]] to with [[Alm]] in [[Ram]] Village
}}
}}
|content2={{BossStats FE15
|content2={{BossStats FE15
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Lukas starts out as one of your strongest units, already having enough [[speed]] to double essentially all early game enemies, save for [[Mercenary|Mercenaries]] and the occasional boss, as well as enough defense to take little damage from enemy counterattacks. Lukas is perfect for setting up kills for the [[villager]]s to reach promotion level, and as long as he has food equipped he faces essentially no risk of death in doing so. After the villagers promote and become more competent units, Lukas can still fulfill his niche as a tank and safely weaken enemies for offensively limited units, i.e. [[Silque]] and any villager turned [[Archer]], to secure kills and access their own promotions earlier. Using Lukas in this way practically guarantees that he will reach level seven by the time you arrive at the [[Zofia's Call/Deliverance Hideout|Deliverance Hideout]], at which point he can promote into a [[Knight]] and get enough [[defense]] and [[HP]] to become a near perfect tank against essentially all enemies in the [[Zofia's Call/Liberation of Zofia Castle|finale of Act I]].
Lukas starts out as one of your strongest units, already having enough [[speed]] to double essentially all early game enemies, save for [[Mercenary|Mercenaries]] and the occasional boss, as well as enough defense to take little damage from enemy counterattacks. Lukas is perfect for setting up kills for the [[villager]]s to reach promotion level, and as long as he has food equipped he faces essentially no risk of death in doing so. After the villagers promote and become more competent units, Lukas can still fulfill his niche as a tank and safely weaken enemies for offensively limited units, i.e. [[Silque]] and any villager turned [[Archer]], to secure kills and access their own promotions earlier. Using Lukas in this way practically guarantees that he will reach level seven by the time you arrive at the [[Zofia's Call/Deliverance Hideout|Deliverance Hideout]], at which point he can promote into a [[Knight]] and get enough [[defense]] and [[HP]] to become a near perfect tank against essentially all enemies in the [[Zofia's Call/Liberation of Zofia Castle|finale of Act I]].


Beyond Act 1, problems begin to arise for Lukas. The first being the increasing prevalence of magic-users in Act 3 and beyond. Lukas' base two [[resistance]] accompanied by a low speed growth will ensure that most magic-users will either tear through his HP very quickly or outright one-round him. Second, the four [[movement]] of all armored classes makes it very difficult for Lukas to keep pace with the army on the massive, empty maps of this game or reach the few choke points to make use of Lukas' tankiness. This weakness can be alleviated by using Silque's [[Warp (staff)|Warp]] on him, but since Silque can only warp once per turn, Lukas faces serious competition for this preference from units who are simply better. Lukas' perpetually low movement also puts him at constant risk of being attacked by [[Witch|Witches]] which can warp anywhere on the map and target isolated units. Since Lukas will end up with movement so much lower than his peers, he will frequently end up isolated and be pestered by them. After a solid performance in Act I, Lukas is hampered by the constraints of the [[Soldier]] line and falls behind in general combat performance, stats, and utility.
Beyond Act 1, problems begin to arise for Lukas. The first being the increasing prevalence of magic-users in Act 3 and beyond. Lukas' base two [[resistance]] accompanied by a low speed growth will ensure that most magic-users will either tear through his HP very quickly or outright one-round him. Second, the four [[movement]] of all armored classes makes it very difficult for Lukas to keep pace with the army on the massive, empty maps of this game or reach the few choke points to make use of Lukas' tankiness. This weakness can be alleviated by using Silque's [[Warp]] on him, but since Silque can only warp once per turn, Lukas faces serious competition for this preference from units who are simply better. Lukas' perpetually low movement also puts him at constant risk of being attacked by [[Witch|Witches]] which can warp anywhere on the map and target isolated units. Since Lukas will end up with movement so much lower than his peers, he will frequently end up isolated and be pestered by them. After a solid performance in Act I, Lukas is hampered by the constraints of the [[Soldier]] line and falls behind in general combat performance, stats, and utility.


Fortunately, Lukas does have one saving grace that allows him to be useful beyond Act I. In having perfect availability in Alm's route, Lukas is perhaps the best candidate for the [[Pitchfork]], a free DLC item which allows him to reclass to a villager at the [[Zofia's Call/Thieves' Shrine|Thieves' Shrine]] and afterwards reclass to a [[Mercenary]]. This promotion line raises Lukas' speed to a level which actually allows him to double enemies consistently. Moreover, when he becomes a [[Dread Fighter]], he will get [[Apotrope]] to halve all magical damage in addition to getting seven movement, practically eliminating his weakness to magical users and witches. Reclassing Lukas does negate his tankiness as he relied on the Soldier class line's bases to become tanky beyond the early game, but the boons of general combat domination and high movement that Dread Fighters enjoy are well worth the cost.
Fortunately, Lukas does have one saving grace that allows him to be useful beyond Act I. In having perfect availability in Alm's route, Lukas is perhaps the best candidate for the [[Pitchfork]], a free DLC item which allows him to reclass to a villager at the [[Zofia's Call/Thieves' Shrine|Thieves' Shrine]] and afterwards reclass to a [[Mercenary]]. This promotion line raises Lukas' speed to a level which actually allows him to double enemies consistently. Moreover, when he becomes a [[Dread Fighter]], he will get [[Apotrope]] to halve all magical damage in addition to getting seven movement, practically eliminating his weakness to magical users and witches. Reclassing Lukas does negate his tankiness as he relied on the Soldier class line's bases to become tanky beyond the early game, but the boons of general combat domination and high movement that Dread Fighters enjoy are well worth the cost.
=={{FE17}}==
===Role===
Lukas appears as an equippable [[Bond Ring]]. He can be summoned using [[Celica]]'s [[Emblem Ring]].
===Bond Ring data===
{| class="basic" style="padding: 0px; border-spacing: 0px; border-width: 2px; width: 40%"
|style="background:none"|[[File:Small portrait lukas fe17.png|128px]]
|-
|style="background:none"|
{| class="basic mw-collapsible mw-collapsed" style="padding: 0px; border-spacing: 4px; border-width: 0px; width: 100%"
! style="background: none" colspan="4" | Stat modifiers
|-
! class="roundtl" style="width:30%" | Ring level
! style="width:calc(70%/3)" | [[HP]]
! style="width:calc(70%/3)" | [[Str]]
! class="roundtr" style="width:calc(70%/3)" | [[Def]]
|-
| [[File:Is ns02 bond ring c.png|24px]] C
| +0
| +0
| +1
|-
| [[File:Is ns02 bond ring b.png|24px]] B
| +2
| +0
| +1
|-
| [[File:Is ns02 bond ring a.png|24px]] A
| +2
| +1
| +1
|-
| class="roundbl" | [[File:Is ns02 bond ring s.png|24px]] S
| +2
| +1
| class="roundbr" | +2
|}
|}


=={{FEH}}==
=={{FEH}}==
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|rarity=3
|rarity=3
|wpntype=Lance
|wpntype=Lance
|wpnlink=Lance (weapon)
|unittype=Infantry
|unittype=Infantry
|HP=18
|HP=18
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|def=9
|def=9
|res=3
|res=3
|HP_gp=8
|HP_gr=60
|atk_gp=8
|atk_gr=60
|spd_gp=4
|spd_gr=40
|def_gp=9
|def_gr=65
|res_gp=2
|res_gr=30
|offense=[[Steel Lance]]{{h|*|If equipped}}
|offense=[[Steel Lance]]{{h|*|If equipped}}
}}
}}
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|rarity=4
|rarity=4
|wpntype=Lance
|wpntype=Lance
|wpnlink=Lance (weapon)
|unittype=Infantry
|unittype=Infantry
|HP=18
|HP=18
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|def=10
|def=10
|res=3
|res=3
|HP_gp=8
|HP_gr=60
|atk_gp=8
|atk_gr=60
|spd_gp=4
|spd_gr=40
|def_gp=9
|def_gr=65
|res_gp=2
|res_gr=30
|offense=[[Killer Lance]]{{h|*|If equipped}}
|offense=[[Killer Lance]]{{h|*|If equipped}}
|special=[[Holy Vestments]]
|special=[[Holy Vestments]]
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|rarity=5
|rarity=5
|wpntype=Lance
|wpntype=Lance
|wpnlink=Lance (weapon)
|unittype=Infantry
|unittype=Infantry
|HP=19
|HP=19
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|def=10
|def=10
|res=4
|res=4
|HP_gp=8
|HP_gr=60
|atk_gp=8
|atk_gr=60
|spd_gp=4
|spd_gr=40
|def_gp=9
|def_gr=65
|res_gp=2
|res_gr=30
|offense=[[Killer Lance+]]{{h|*|If equipped}}
|offense=[[Killer Lance+]]{{h|*|If equipped}}
|special=[[Holy Vestments]]
|special=[[Holy Vestments]]
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====Skill set====
====Skill set====
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-spacing: 4px; border-width: 2px; width: 50%"
{{FEH skill set
! style="background: none" colspan="4" | Skill set
|name=Lukas: Sharp Soldier
|minrarity=3
|-
|-
! style="border-top-left-radius: 15px; width: 60%" colspan="2" | Skill
|weapon1=Iron Lance
! style="width: 20%" | Rarity
|weapon1auto=1
! style="border-top-right-radius: 15px; width: 20%" | [[SP]] cost
|weapon1cost=50
|-
|-
| [[File:Is feh skill weapon.png|24px]]
|weapon2=Steel Lance
| [[Iron Lance]]
|weapon2unlock=2
| colspan="2" | Innate
|weapon2auto=3
|weapon2cost=100
|-
|-
| [[File:Is feh skill weapon.png|24px]]
|weapon3=Slaying Lance
| [[Steel Lance]]
|weapon3unlock=3
| colspan="2" | Innate
|weapon3auto=4
|weapon3cost=200
|-
|-
| [[File:Is feh skill weapon.png|24px]]
|weapon4=Slaying Lance+
| [[Killer Lance]]
|weapon4auto=5
| {{star|3}}
|weapon4cost=300
| 200 SP
|-
|-
| [[File:Is feh skill weapon.png|24px]]
|weapon5=Daybreak Lance
| [[Killer Lance+]]
|weapon5unlock=5
| {{star|5}}
|weapon5cost=400
| 300 SP
|-
|-
| [[File:Is feh skill weapon.png|24px]]
|special1=Holy Vestments
| [[Daybreak Lance]]
|special1unlock=3
| {{star|5}}
|special1auto=4
| 400 SP
|special1cost=100
|-
|-
| [[File:Is feh skill special.png|24px]]
|special2=Sacred Cowl
| [[Holy Vestments]]
|special2unlock=4
| {{star|3}}
|special2cost=200
| 100 SP
|-
|-
| [[File:Is feh skill special.png|24px]]
|passa1=Fortress Def 1
| [[Sacred Cowl]]
|passa1unlock=3
| {{star|4}}
|passa1cost=40
| 200 SP
|-
|-
| [[File:Is feh fortress def 1.png|24px]]<sub>{{color|red|A}}</sub>
|passa2=Fortress Def 2
| [[Fortress Def 1]]
|passa2unlock=4
| {{star|3}}
|passa2cost=80
| 50 SP
|-
|-
| [[File:Is feh fortress def 2.png|24px]]<sub>{{color|red|A}}</sub>
|passa3=Fortress Def 3
| [[Fortress Def 2]]
|passa3unlock=5
| {{star|4}}
|passa3cost=160
| 100 SP
|-
|-
| [[File:Is feh fortress def 3.png|24px]]<sub>{{color|red|A}}</sub>
|passb1=Obstruct 1
| [[Fortress Def 3]]
|passb1unlock=1
| {{star|5}}
|passb1cost=50
| 200 SP
|-
|-
| [[File:Is feh obstruct 1.png|24px]]<sub>{{color|blue|B}}</sub>
|passb2=Obstruct 2
| [[Obstruct 1]]
|passb2unlock=2
| {{star|3}}
|passb2cost=100
| 50 SP
|-
|-
| [[File:Is feh obstruct 2.png|24px]]<sub>{{color|blue|B}}</sub>
|passb3=Obstruct 3
| [[Obstruct 2]]
|passb3unlock=4
| {{star|3}}
|passb3cost=200
| 100 SP
}}
|-
| [[File:Is feh obstruct 3.png|24px]]<sub>{{color|blue|B}}</sub>
| [[Obstruct 3]]
| {{star|4}}
| 200 SP
|-
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" |
|}


===Lukas: Buffet for One===
===Lukas: Buffet for One===
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|rarity=5
|rarity=5
|wpntype=Lance
|wpntype=Lance
|wpnlink=Lance (weapon)
|unittype=Armor
|unittype=Armor
|HP=25
|HP=25
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|def=12
|def=12
|res=3
|res=3
|HP_gp=8
|HP_gr=60
|atk_gp=9
|atk_gr=65
|spd_gp=3
|spd_gr=35
|def_gp=10
|def_gr=70
|res_gp=5
|res_gr=45
|offense=[[Luncheon Lance+]]
|offense=[[Luncheon Lance+]]
|support=[[Pivot]]
|support=[[Pivot]]
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====Skill set====
====Skill set====
{| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-spacing: 4px; border-width: 2px; width: 50%"
{{FEH skill set
! style="background: none" colspan="4" | Skill set
|name=Lukas: Buffet for One
|minrarity=5
|-
|-
! style="border-top-left-radius: 15px; width: 60%" colspan="2" | Skill
|weapon1=Iron Lance
! style="width: 20%" | Rarity
|weapon1auto=1
! style="border-top-right-radius: 15px; width: 20%" | [[SP]] cost
|weapon1cost=50
|-
|-
| [[File:Is feh skill weapon.png|24px]]
|weapon2=Steel Lance
| [[Iron Lance]]
|weapon2unlock=2
| colspan="2" | Innate
|weapon2auto=3
|weapon2cost=100
|-
|-
| [[File:Is feh skill weapon.png|24px]]
|weapon3=Luncheon Lance
| [[Steel Lance]]
|weapon3unlock=3
| colspan="2" | Innate
|weapon3auto=4
|weapon3cost=200
|-
|-
| [[File:Is feh skill weapon.png|24px]]
|weapon4=Luncheon Lance+
| [[Luncheon Lance]]
|weapon4auto=5
| colspan="2" | Innate
|weapon4cost=300
|-
|-
| [[File:Is feh skill weapon.png|24px]]
|assist1=Pivot
| [[Luncheon Lance+]]
|assist1unlock=3
| colspan="2" | Innate
|assist1auto=4
|assist1cost=150
|-
|-
| [[File:Is feh skill assist.png|24px]]
|passa1=AR-O Atk/Def 1
| [[Pivot]]
|passa1unlock=3
| colspan="2" | Innate
|passa1cost=60
|-
|-
| [[File:Is feh ar-o atk def 1.png|24px]]<sub>{{color|red|A}}</sub>
|passa2=AR-O Atk/Def 2
| [[AR-O Atk/Def 1]]
|passa2unlock=4
| {{star|5}}
|passa2cost=120
| 60 SP
|-
|-
| [[File:Is feh ar-o atk def 2.png|24px]]<sub>{{color|red|A}}</sub>
|passa3=AR-O Atk/Def 3
| [[AR-O Atk/Def 2]]
|passa3unlock=5
| {{star|5}}
|passa3cost=240
| 120 SP
|-
|-
| [[File:Is feh ar-o atk def 3.png|24px]]<sub>{{color|red|A}}</sub>
|passb1=Wary Fighter 1
| [[AR-O Atk/Def 3]]
|passb1unlock=1
| {{star|5}}
|passb1cost=60
| 240 SP
|-
|-
| [[File:Is feh wary fighter 1.png|24px]]<sub>{{color|blue|B}}</sub>
|passb2=Wary Fighter 2
| [[Wary Fighter 1]]
|passb2unlock=2
| {{star|5}}
|passb2cost=120
| 60 SP
|-
|-
| [[File:Is feh wary fighter 2.png|24px]]<sub>{{color|blue|B}}</sub>
|passb3=Wary Fighter 3
| [[Wary Fighter 2]]
|passb3unlock=4
| {{star|5}}
|passb3cost=240
| 120 SP
}}
|-
| [[File:Is feh wary fighter 3.png|24px]]<sub>{{color|blue|B}}</sub>
| [[Wary Fighter 3]]
| {{star|5}}
| 240 SP
|-
! colspan="4" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" |
|}


==Personality and character==
==Personality==
In the original {{title|Gaiden}}, Lukas had little characterization or past aside from his status as a soldier in the [[Deliverance]].
In the original {{title|Gaiden}}, Lukas had little characterization or past aside from his status as a soldier in the [[Deliverance]].


Line 673: Line 688:
}}
}}
{{DescriptionFtr}}
{{DescriptionFtr}}
==[[Meet some of the Heroes]] entries==
{{Tab
|tab1=Sharp Soldier
|tab2=Buffet for One
|content1={{MtH
|full_name=Lukas: Sharp Soldier
|name=Lukas Sharp Soldier
|blurb1=Here's Lukas, a member of the Deliverance! He's a consummate professional who's as strict with himself as he is with others.
|blurb2=Lukas is an experienced soldier who has extensive knowledge of both offensive and defensive tactics. When Alm first joined the Deliverance, Lukas served as his mentor in the ways of warfare.
|blurb3=After Clive took the reins of the Deliverance, Lukas served as his advisor. I guess you could say that Lukas was the driving force behind the scenes all this time!
|blurb4=Eventually, even Lukas saw Alm as the true leader of the Deliverance. I guess that explains why he's so strict all the time—he really knows how to find people's strengths and draw them out!
|Related_name1=Clive
|Related_blurb1=Former leader of the Deliverance and Clair's brother. Idealistic and focused on the good of the kingdom. Relies heavily on Lukas.
|Related_name2=Alm
|Related_blurb2=A brave but kind young warrior, raised by the hero Mycen in Ram Village. His left hand is marked with the Brand. Following a visit by Lukas, he joins the Deliverance.
}}
|content2={{MtH
|full_name=Lukas: Buffet for One
|name=Lukas Buffet for One
|blurb1=Lukas is a member of the Deliverance, the liberation army that fights against Rigel's invasion of Zofia.
|blurb2=Right now, however, he's taking a little time out from the stress and strain of battle to join the Heroes on their picnic!
|blurb3=He's approaching the picnic in style, too, swapping out his usual armor for a casual outfit that's just perfect for a day out.
|blurb4=You know, Lukas served as a strategist for the Deliverance—I wonder if he's thought up a plan to really make this a picnic to remember?
|Related_name1=Alm
|Related_blurb1=When Lukas came to ask the Zofian hero Mycen for his aid, it was instead the young Alm who answered the call. Alm's adventures led him to ultimately sealing away the fell god Duma and founding a united Valentian kingdom.
|Related_name2=Clive
|Related_blurb2=The former leader of the Deliverance, Clive is one of Zofia's leading knights, who fights for lofty ideals. He trusts and values Lukas as one of his most reliable soldiers.
}}
}}
==[[Choose Your Legends]] placement history==
{{CYL results}}
<!--
<!--
==Trivia==
==Trivia==
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| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Baron]]
| style="border-left: 1px solid {{Color2}}; border-bottom: 1px solid {{Color2}}" | [[Baron]]
|-
|-
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 soldier lance.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 soldier lance.png]]<br>[[Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 knight lance 01.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 knight lance 01.png]]<br>[[Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 baron lance.png]]<br>[[Lance (weapon)|Lance]]
| style="border-left: 1px solid {{Color2}}" | [[File:Bs fe02 baron lance.png]]<br>[[Lance]]
|}
|}
|}
|}
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</gallery>
</gallery>


===''Heroes'' artwork===
==={{title|Heroes}} artwork===
====Character artwork====
<gallery>
FEH Lukas Sharp Soldier 01.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas Sharp Soldier 02.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas Sharp Soldier 02a.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas Sharp Soldier 03.png|Artwork of Lukas: Sharp Soldier.
FEH Wallpaper Lukas.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas Sharp Soldier R01.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas Sharp Soldier R02.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas Sharp Soldier R02a.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas Sharp Soldier R03.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas Buffet for One 01.png|Artwork of Lukas: Buffet for One.
FEH Lukas Buffet for One 02.png|Artwork of Lukas: Buffet for One.
FEH Lukas Buffet for One 02a.png|Artwork of Lukas: Buffet for One.
FEH Lukas Buffet for One 03.png|Artwork of Lukas: Buffet for One.
</gallery>
 
====[[Meet some of the Heroes]] artwork====
<gallery>
<gallery>
FEH Lukas 01.png|Artwork of Lukas: Sharp Soldier from {{title|Heroes}}.
FEH mth Lukas Sharp Soldier 01.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas 02.png|Artwork of Lukas: Sharp Soldier from {{title|Heroes}}.
FEH mth Lukas Sharp Soldier 02.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas 02a.png|Artwork of Lukas: Sharp Soldier from {{title|Heroes}}.
FEH mth Lukas Sharp Soldier 03.png|Artwork of Lukas: Sharp Soldier.
FEH Lukas 03.png|Artwork of Lukas: Sharp Soldier from {{title|Heroes}}.
FEH mth Lukas Sharp Soldier 04.png|Artwork of Lukas: Sharp Soldier.
FEH Wallpaper Lukas.png|Artwork of Lukas: Sharp Soldier from {{title|Heroes}}.
FEH mth Lukas Buffet for One 01.png|Artwork of Lukas: Buffet for One.
FEH Lukas Sharp Soldier R01.png|Artwork of Lukas: Sharp Soldier from {{title|Heroes}}.
FEH mth Lukas Buffet for One 02.png|Artwork of Lukas: Buffet for One.
FEH Lukas Sharp Soldier R02.png|Artwork of Lukas: Sharp Soldier from {{title|Heroes}}.
FEH mth Lukas Buffet for One 03.png|Artwork of Lukas: Buffet for One.
FEH Lukas Sharp Soldier R02a.png|Artwork of Lukas: Sharp Soldier from {{title|Heroes}}.
FEH mth Lukas Buffet for One 04.png|Artwork of Lukas: Buffet for One.
FEH Lukas Sharp Soldier R03.png|Artwork of Lukas: Sharp Soldier from {{title|Heroes}}.
FEH Lukas Buffet for One 01.png|Artwork of Lukas: Buffet for One from {{title|Heroes}}.
FEH Lukas Buffet for One 02.png|Artwork of Lukas: Buffet for One from {{title|Heroes}}.
FEH Lukas Buffet for One 02a.png|Artwork of Lukas: Buffet for One from {{title|Heroes}}.
FEH Lukas Buffet for One 03.png|Artwork of Lukas: Buffet for One from {{title|Heroes}}.
</gallery>
</gallery>


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