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Heroes Journey: Difference between revisions

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Players set two distinct units as their central pair; in this case, "two distinct units" means they cannot set two units with the same character name-epithet combination (i.e. they cannot set two of [[Reinhardt]]:  Thunder's Fist, but they can set one Reinhardt:  Thunder's First and one Reinhardt:  Thunder's Sword if they so wish).  Once a central pair has been set, the player can then select either a beginner or intermediate stage wherein their central pair take on three random opponents.  Each time the player's central pair wins a beginner or intermediate stage battle, they'll win some of the mode's currency, [[Memento Point]]s; beginner battles reward 10 Memento Points at minimum while intermediate battles reward 11 Memento Points at minimum, while more can be earned should an enemy within a battle drop some.
Players set two distinct units as their central pair; in this case, "two distinct units" means they cannot set two units with the same character name-epithet combination (i.e. they cannot set two of [[Reinhardt]]:  Thunder's Fist, but they can set one Reinhardt:  Thunder's First and one Reinhardt:  Thunder's Sword if they so wish).  Once a central pair has been set, the player can then select either a beginner or intermediate stage wherein their central pair take on three random opponents.  Each time the player's central pair wins a beginner or intermediate stage battle, they'll win some of the mode's currency, [[Memento Point]]s; beginner battles reward 10 Memento Points at minimum while intermediate battles reward 11 Memento Points at minimum, while more can be earned should an enemy within a battle drop some.


Once a player has obtained 100 Memento Points, they can activate one of fifteen Memento Events, with three available at random per activation spread through three differently-colored books (black, blue, and green).  There are five categories of Memento Events during a Heroes Journey event, and each category has three possible events with different outcomes.  Depending on the outcome of an event, players then earn three, four, or five Rapport as a result of the event.  Once the central pair earns six Rapport, they'll be able to take on a boss battle against four opponents; once the central pair earns twenty Rapport, they'll be able to take on the event's final boss battle against four tougher opponents.
Once a player has obtained 100 Memento Points, they can activate one of fifteen Memento Events, with three available at random per activation spread through three differently-colored books (black, blue, and green).  There are five categories of Memento Events during a Heroes Journey event, and each category has three possible events with different outcomes.  Depending on the outcome of an event, players then earn three, four, or five Rapport as a result of the event.  Once the central pair earns six Rapport, they'll be able to take on a boss battle against four opponents; once the central pair earns twenty Rapport, they'll be able to take on the event's final boss battle against four tougher opponents.  From the third event onward, upon viewing an event that had been viewed previously, the player earns [[Memory Fragment]]s equal to the Rapport earned from that event.


The player can change their central pair at any time, but if they do so, Rapport drops back to zero, even if they re-set a central pair that had earned Rapport previously; on the other hand, Memento Points carry over when the player changes their central pair.
The player can change their central pair at any time, but if they do so, Rapport drops back to zero, even if they re-set a central pair that had earned Rapport previously; on the other hand, Memento Points and Memory Fragments carry over when the player changes their central pair.


==Rewards==
==Rewards==
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