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Anna the Merchant: Difference between revisions

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[[Chrom]] and a male merchant are talking when the merchant talks about "that poor girl".  Chrom asks what is wrong; the merchant asks the [[Shepherds (group)|Shepherds]] to help a young merchant girl being set upon by bandits.  Chrom states that they're on their way.  [[Battle preparations]] take place at this point; what happens right after battle preparations finish depends on whether or not the player has already completed [[The Secret Seller|paralogue 2]].
[[Chrom]] and a male merchant are talking when the merchant talks about "that poor girl".  Chrom asks what is wrong; the merchant asks the [[Shepherds (group)|Shepherds]] to help a young merchant girl being set upon by bandits.  Chrom states that they're on their way.  [[Battle preparations]] take place at this point; what happens right after battle preparations finish depends on whether or not the player has already completed [[The Secret Seller|paralogue 2]].


If the player has already completed paralogue 2, [[Vincent]] calls out to the young merchant girl, [[Anna]]; Vincent tells Anna that the two of them have business to settle, and Vincent aims to settle the debt--[[Victor (Awakening)|Victor]] will be avenged that day.  Anna asks Vincent if the two have met; Vincent tells Anna that playing dumb won't save her, and that the gold she nets from the slavers will build Victor the finest grave in the land.  Anna tells Victor to be careful--prices aren't the only thing she can cut in half.  If the player has not yet completed paralogue 2, Vincent confronts Anna and reveals what terrible luck for her to wander by that day, but unlucky girls still sell; he reveals that the gold she nets from the slavers will build Victor a fine home (Victor still being alive at this point in time in this situation).  Anna tells Victor to be careful--prices aren't the only thing she can cut in half.
If the player has already completed paralogue 2, [[Vincent]] calls out to the young merchant girl, [[Anna]]; Vincent tells Anna that the two of them have business to settle, and Vincent aims to settle the debt--[[Victor (Awakening)|Victor]] will be avenged that day.  Anna asks Vincent if the two have met; Vincent tells Anna that playing dumb won't save her, and that the gold she nets from the slavers will build Victor the finest grave in the land.  Anna tells Vincent to be careful--prices aren't the only thing she can cut in half.  If the player has not yet completed paralogue 2, Vincent confronts Anna and reveals what terrible luck for her to wander by that day, but unlucky girls still sell; he reveals that the gold she nets from the slavers will build Victor a fine home (Victor still being alive at this point in time in this situation).  Anna tells Vincent to be careful--prices aren't the only thing she can cut in half.


The two paths come together right as the battle begins.  Should Chrom speak to Anna, she'll ask if she's being rescued; Chrom reveals that was the plan, but Anna seems to be holding up just fine, and asks her if she can still fight.  Anna states she could stand to open up a few more rogues--or [[Locktouch|locks]] for that matter; Chrom asks Anna if she's a thief, to which Anna replies she's a locksmith, but either way she'll have any door or chest smiling wide in a trice, and reveals that the bandits appear to have quite a hoard built up.  Chrom reveals that he thinks they're in business; the player can now control Anna at this point.  The paths again branch off right as the battle ends; again, the criteria for the branch the player follows is whether he/she has completed paralogue 2.
The two paths come together right as the battle begins.  Should Chrom speak to Anna, she'll ask if she's being rescued; Chrom reveals that was the plan, but Anna seems to be holding up just fine, and asks her if she can still fight.  Anna states she could stand to open up a few more rogues--or [[Locktouch|locks]] for that matter; Chrom asks Anna if she's a thief, to which Anna replies she's a locksmith, but either way she'll have any door or chest smiling wide in a trice, and reveals that the bandits appear to have quite a hoard built up.  Chrom reveals that he thinks they're in business; the player can now control Anna at this point.  The paths again branch off right as the battle ends; again, the criteria for the branch the player follows is whether he/she has completed paralogue 2.
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