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Foreign Land and Sky: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Preparing for a split into two subpages)
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==Chapter data==
==Chapter data==
{{Tab
{{main|Foreign Land and Sky/Other routes}}
|tab1=Normal
{{main|Foreign Land and Sky/Crimson Flower}}
|tab2=Hard
This chapter's enemy and boss data varies depending on which route is taken.
|tab3=Maddening
|content1={{ChapData
|victory=Rout the enemy{{hover|*|Initially displayed as "Rout the enemy, or get Petra to the target destination"}}
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower}}/[[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, [[Petra]] or [[Bernadetta]] dies, or an enemy commander reaches the target destination
|ally={{hover|11|Byleth, Petra, and Bernadetta must be deployed}}
|other=0{{hover|+3|Reinforcements}}
|enemy=20{{hover|+?|Reinforcements}}
|map=[[File:Cm fe16 foreign land and sky.png|200px]]
}}
|content2={{ChapData
|victory=Rout the enemy{{hover|*|Initially displayed as "Rout the enemy, or get Petra to the target destination"}}
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower}}/[[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, [[Petra]] or [[Bernadetta]] dies, or an enemy commander reaches the target destination
|ally={{hover|11|Byleth, Petra, and Bernadetta must be deployed}}
|other=0{{hover|+3|Reinforcements}}
|enemy=25{{hover|+?|Reinforcements}}
|map=[[File:Cm fe16 foreign land and sky h.png|200px]]
}}
|content3={{ChapData
|victory=Rout the enemy{{hover|*|Initially displayed as "Rout the enemy, or get Petra to the target destination"}}
|defeat=[[Byleth]] or [[Edelgard]] {{Crimson Flower}}/[[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, [[Petra]] or [[Bernadetta]] dies, or an enemy commander reaches the target destination
|ally={{hover|11|Byleth, Petra, and Bernadetta must be deployed}}
|other=0{{hover|+3|Reinforcements}}
|enemy=28{{hover|+19|Reinforcements}}
|map=[[File:Cm fe16 foreign land and sky m.png|200px]]
}}
}}


===Character data===
===Character data===
Line 280: Line 254:
|itemlastimage=battalion infantry
|itemlastimage=battalion infantry
|obtainlast=Automatically at the end of the chapter
|obtainlast=Automatically at the end of the chapter
}}
===Enemy data===
{{sectstub}}
====Reinforcements====
;Silver Snow
*Upon [[Petra]] approaching the southeast corner of the map, or on turn 10
**An [[Assassin]], two [[Warriors]], and three [[Paladin]]s on the east side of the map
**A [[Falcon Knight]], two [[Pegasus Knight]]s, and two [[Assassin]]s in the northwest corner
**[[Hubert]], two [[Sniper]]s, and two [[Paladin]]s in the southwest corner
*After [[Petra]] waits on the eastern stronghold
**Three [[Fortress Knight]]s from the eastern stronghold
===NPC data===
{{ChapOthers
|platform=ns01
|namer1=Militia
|classr1=Fortress Knight
|lvr1=35
|#r1=2
|inventoryr1={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Church of Seiros Soldiers|image=battalion infantry}} Lv. 5: {{Item|16|Disturbance|image=gambit}}
|-
|namerl=Militia
|classrl=Bishop
|lvrl=35
|#rl=1
|inventoryrl={{Item|16|Abraxas|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}}<br>{{Item|16|Seiros Holy Monks|image=battalion infantry}} Lv. 5: {{Item|16|Stride|image=gambit support}}
}}
====Reinforcements====
*Two turns after seizing the western stronghold
**Two [[Fortress Knight]]s and a [[Bishop]] from the western stronghold
===Boss data===
{{main|Hubert}}
{{Tab
|default=2 <!-- Remove this line when Normal mode data is added -->
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content2={{BossStats FE16
|portrait=[[File:Small portrait hubert 02 fe16.png|128px]]
|sprite=dark bishop hubert enemy
|class=Dark Bishop
|lv=32
|HP=42
|str=15
|mag=36
|dex=22
|spd=21
|luck=17
|def=12
|res=29
|cha=17{{hover|+7|Granted by Vestra Sorcery Engineers}}
|move=4
|inventory={{item|16|Vulnerary|image=potion}}
|spells={{item|16|Meteor|image=black magic}}<br>{{item|16|Miasma Δ|image=dark magic}}<br>{{item|16|Luna Λ|image=dark magic}}
|skills={{item|16|Officer Duty|image=skill gambit}}<br>{{item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{item|16|Fiendish Blow}}<br>{{item|16|Heartseeker}}<br>{{item|16|General|link=General (ability)}}<br>{{item|16|Paragon}}<br>{{item|16|Reason Lv 4}}<br>{{item|16|Authority Lv 3}}<br>{{item|16|Dark Magic Uses x2}}
|battalion={{Item|16|Vestra Sorcery Engineers|image=battalion infantry silver}} Lv. 5<br>{{Item|16|Resonant Lightning|image=gambit magic}}
|re=A
|au=C
}}
|content3={{BossStats FE16
|portrait=[[File:Small portrait hubert 02 fe16.png|128px]]
|sprite=dark bishop hubert enemy
|class=Dark Bishop
|lv=40
|HP=53
|str=24
|mag=47
|dex=31
|spd=30
|luck=26
|def=18
|res=33
|cha=26{{hover|+7|Granted by Vestra Sorcery Engineers}}
|move=4
|inventory={{item|16|Vulnerary|image=potion}}
|spells={{item|16|Meteor|image=black magic}}<br>{{item|16|Miasma Δ|image=dark magic}}<br>{{item|16|Luna Λ|image=dark magic}}
|skills={{item|16|Officer Duty|image=skill gambit}}<br>{{item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{item|16|Fiendish Blow}}<br>{{item|16|Heartseeker}}<br>{{item|16|General|link=General (ability)}}<br>{{item|16|Paragon}}<br>{{item|16|Reason Lv 4}}<br>{{item|16|Authority Lv 3}}<br>{{item|16|Dark Magic Uses x2}}
|battalion={{Item|16|Vestra Sorcery Engineers|image=battalion infantry silver}} Lv. 5<br>{{Item|16|Resonant Lightning|image=gambit magic}}
|re=A
|au=C
}}
}}
{{main|Catherine}}
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE16
|portrait=[[File:Small portrait catherine fe16.png|128px]]
|sprite=swordmaster catherine enemy
|class=Swordmaster
|crest={{Crest|Charon}}
|lv=31
|HP=51
|str=27
|mag=8
|dex=18
|spd=32
|luck=11
|def=18
|res=8
|cha=9{{hover|+10|Granted by Indech Sword Fighters}}
|move=5
|inventory={{Item|16|Thunderbrand|image=sword relic}}
|skills={{Item|16|Fighting Spirit|image=skill self buff}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Sword Crit +10}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Sword Avo +20}}<br>{{Item|16|Immune Status}}
|combatarts={{Item|16|Foudroyant Strike|image=combat art sword}}
|battalion={{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv. 5<br>{{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}}
|sw=A
|au=A
}}
|content2={{BossStats FE16
|portrait=[[File:Small portrait catherine fe16.png|128px]]
|sprite=swordmaster catherine enemy
|class=Swordmaster
|crest={{Crest|Charon}}
|lv=32
|HP=56
|str=32
|mag=13
|dex=23
|spd=37
|luck=15
|def=23
|res=8
|cha=13{{hover|+10|Granted by Indech Sword Fighters}}
|move=5
|inventory={{Item|16|Thunderbrand|image=sword relic}}
|skills={{Item|16|Fighting Spirit|image=skill self buff}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Sword Crit +10}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Sword Avo +20}}<br>{{Item|16|Immune Status}}
|combatarts={{Item|16|Foudroyant Strike|image=combat art sword}}
|battalion={{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv. 5<br>{{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}}
|sw=A
|au=A
}}
|content3={{BossStats FE16
|portrait=[[File:Small portrait catherine fe16.png|128px]]
|sprite=swordmaster catherine enemy
|class=Swordmaster
|crest={{Crest|Charon}}
|lv=40
|HP=69
|str=43
|mag=21
|dex=32
|spd=50
|luck=24
|def=29
|res=14
|cha=22{{hover|+10|Granted by Indech Sword Fighters}}
|move=5
|inventory={{Item|16|Thunderbrand|image=sword relic}}
|skills={{Item|16|Fighting Spirit|image=skill self buff}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Sword Crit +10}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Sword Avo +20}}<br>{{Item|16|Immune Status}}
|combatarts={{Item|16|Foudroyant Strike|image=combat art sword}}
|battalion={{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv. 5<br>{{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}}
|sw=A
|au=A
}}
}}
}}


==Strategy==
==Strategy==
{{main|Foreign Land and Sky/Other routes}}
{{main|Foreign Land and Sky/Crimson Flower}}
{{strategy}}
{{strategy}}
The first part of this map is fairly simple as long as you maintain a brisk pace. The enemies only aggro in small bites and only when you move into their attack ranges, meaning you can advance down the west side easily. Make your way to the stronghold and place Petra on it to spawn some friendly Brigid soldiers. As you approach the target at the southeast corner, the real trouble begins. Three groups of enemies spawn, and if any of their commanders reach the target, it's game over. Hubert is particularly dangerous on non-Crimson Flower routes since he will use his Meteor to delete one of your units. Bum-rush him with a strong flier and get him before he gets you. The eastern Assassin commander is also dangerous since he can move right through forests and will reach the target within three turns. Send your fastest-moving units to intercept them before it's too late (and if you have a Meteor or Bolting of your own to spare, so much the better). Once you've taken out the reinforcements, the battle is yours.
The first part of this map is fairly simple as long as you maintain a brisk pace. The enemies only aggro in small bites and only when you move into their attack ranges, meaning you can advance down the west side easily. Make your way to the stronghold and place Petra on it to spawn some friendly Brigid soldiers. As you approach the target at the southeast corner, the real trouble begins. Three groups of enemies spawn, and if any of their commanders reach the target, it's game over. Hubert is particularly dangerous on non-Crimson Flower routes since he will use his Meteor to delete one of your units. Bum-rush him with a strong flier and get him before he gets you. The eastern Assassin commander is also dangerous since he can move right through forests and will reach the target within three turns. Send your fastest-moving units to intercept them before it's too late (and if you have a Meteor or Bolting of your own to spare, so much the better). Once you've taken out the reinforcements, the battle is yours.