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Camus the Sable: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Line 1: Line 1:
{{stub}}
{{Chapter Infobox
{{Chapter Infobox
|title=Camus the Sable
|image=[[File:Cm fe11 20.png|200px]]
|image=[[File:Cm fe11 20.png|200px]]
|location=[[Grust|The Grusthold]]
|location=[[Grust|The Grusthold]]
|new units=[[Lorenz (Shadow Dragon)|Lorenz]], [[Est]] <small>(''Mystery of the Emblem'' only)</small>
|new units=[[Lorenz (Shadow Dragon)|Lorenz]], [[Est]]<ref group="Note">Only in {{title|Mystery of the Emblem}}.</ref>
|boss=[[Camus]]
|boss=[[Camus]]
|previous=[[Manakete Princess]]
|next=*[[Clash in Macedon]]
*[[A Knight-Filled Sky]] <small>(''Mystery of the Emblem'')</small>
*[[The Lair of Fire]] <small>(''Shadow Dragon'' side quest)</small>
}}
}}


'''Camus the Sable''' (Japanese: {{hover|ブラックナイツ・カミュ|Burakkunaitsu kamyu}} ''Black Knight Camus'') is the twentieth chapter in {{FE1}} and {{FE11}} and the sixteenth chapter in {{FE3}}.
'''Camus the Sable''' (Japanese: {{hl|ブラックナイツ・カミュ|Burakkunaitsu kamyu}} ''Black Knight Camus'') is the twentieth chapter in {{FE1}} and {{FE11}} and the sixteenth chapter in Book&nbsp;I of {{FE3}}.


==Plot==
==Plot==
{{main|Camus the Sable/Script}}
{{main|Camus the Sable/Script}}
{{sectstub}}
Before the siege of [[Grust]], [[Nyna]] explains that [[Camus]] intervened on her behalf to prevent her from being executed by [[Dolhr]] and that she has fallen in love with him, then asks [[Marth]] to find a way to convince him to stand down. Despite Marth's best efforts, Camus refuses to yield, and is defeated and presumed dead. Marth does succeed in recruiting the Grustian general [[Lorenz (Shadow Dragon)|Lorenz]], an old friend of [[Caeda]]'s father. After the battle, Marth leaves Nyna to her grief.


==Chapter data==
==Chapter data==
{{Tab
{{Tab
|default=3
|default=3
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
Line 23: Line 25:
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=15{{hover|+1|Upon Lorenz being recruited}}
|ally=15{{h|+1|Upon Lorenz being recruited}}
|enemy=20{{hover|+9|Reinforcements}}{{hover|-1|Upon Lorenz being recruited}}
|enemy=20{{h|+9|Reinforcements}}{{h|−1|Upon Lorenz being recruited}}
|map=[[File:Cm fe01 20.png]]
|map=[[File:Cm fe01 20.png]]
|col=30
|row=28
}}
}}
Units are arranged based on their position in deployment order after Marth.
|content2={{ChapData
|content2={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=15{{hover|+2|Upon Est and Lorenz being recruited}}
|ally=1–15{{h|+2|Upon Est and Lorenz being recruited}}
|enemy=23{{hover|+38|Reinforcements}}{{hover|-1|Upon Lorenz being recruited}}
|enemy=23{{h|+38|Reinforcements}}{{h|−1|Upon Lorenz being recruited}}
|map=[[File:Cm fe03 b1 16.png]]
|map=[[File:Cm fe03 b1 16.png]]
|col=30
|row=30
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Seize
|victory=Seize
|defeat=[[Marth]] dies
|defeat=[[Marth]] dies
|ally=15{{hover|+1|Upon Lorenz being recruited}}
|ally=1–15{{h|+1|Upon Lorenz being recruited}}
|enemy=19{{hover|+9|Reinforcements}}{{hover|-1|Upon Lorenz being recruited}}
|enemy=19{{h|+9|Reinforcements}}{{h|−1|Upon Lorenz being recruited}}
|map=[[File:Cm fe11 20.png|512px]]
|map=[[File:Cm fe11 20.png|512px]]
|col=30
|row=28
}}
}}
}}
}}
Line 45: Line 54:
===Character data===
===Character data===
{{tab
{{tab
|width=100%
|default=3
|default=3
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapChars
|content1={{ChapChars
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Lorenz
|name=Lorenz
Line 58: Line 67:
|HP=34
|HP=34
|lv=5
|lv=5
|inventory=[[Silver Sword]]
|recruitment method=Enemy, talk to with [[Caeda]]
|recruitment method=Enemy, talk to with [[Caeda]]
}}
}}
|game#=01
|game#=01
|return1=marth
|forced1=marth
|return2=caeda
|return1=jagen
|return3=jagen
|return2=cain
|return4=cain
|return3=abel
|return5=abel
|return4=draug
|return6=draug
|return5=gordin
|return7=gordin
|return6=caeda
|return8=wrys
|return7=wrys
|return9=ogma
|return8=bord
|return9=cord
|return10=barst
|return10=barst
|return11=bord
|return11=ogma
|return12=cord
|return12=darros
|return13=darros
|return13=castor
|return14=castor
|return14=julian
|return15=julian
|return15=lena
|return16=lena
|return16=navarre
|return17=navarre
|return17=merric
|return18=matthis
|return18=matthis
|return19=merric
|return19=hardin
|return20=wolf
|return20=wolf
|return20article=Wolf (Shadow Dragon)
|return21=sedgar
|return21=sedgar
|return22=roshea
|return22=roshea
|return23=vyland
|return23=vyland
|return24=hardin
|return24=wendell
|return25=wendell
|return25=rickard
|return26=rickard
|return26=bantu
|return27=bantu
|return27=caesar
|return28=caesar
|return28=radd
|return29=radd
|return29=roger
|return30=roger
|return30=jeorge
|return31=jeorge
|return31=maria
|return32=maria
|return32=minerva
|return33=minerva
|return33=linde
|return34=linde
|return34=jake
|return35=jake
|return35=dolph
|return36=dolph
|return36=macellan
|return37=macellan
|return37=tomas
|return38=tomas
|return38=boah
|return38article=Tomas (Shadow Dragon)
|return39=midia
|return39=boah
|return40=astram
|return40=midia
|return41=beck
|return41=astram
|return42=catria
|return42=beck
|return43=palla
|return43=palla
|return44=catria
|return44=arran
|return45=xane
|return45=samson
|return46=samson
|return46=xane
|return47=arran
|return47=est
|return48=est
|return48=tiki
|return49=tiki
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Est
|name=Est
Line 121: Line 128:
|HP=20
|HP=20
|lv=5
|lv=5
|inventory={{Item|3|Iron Lance}}<br>{{Item|3|Mercurius}}
|recruitment method=Visit the [[village]]
|recruitment method=Visit the [[village]]
}}
}}
Line 130: Line 138:
|HP=34
|HP=34
|lv=5
|lv=5
|inventory={{Item|3|Silver Lance}}
|recruitment method=Enemy, talk to with [[Caeda]]
|recruitment method=Enemy, talk to with [[Caeda]]
}}
}}
|game#=03
|game#=03
|return1=marth 01
|forced1=marth 01
|return1article=Marth
|forced1article=Marth
|return2=caeda 01
|return1=abel
|return2article=Caeda
|return2=cain
|return3=jagen
|return3=jagen
|return4=cain
|return4=gordin
|return5=abel
|return5=draug
|return6=draug
|return6=caeda 01
|return7=gordin
|return6article=Caeda
|return8=ogma
|return7=bord
|return8=cord
|return9=barst
|return9=barst
|return10=bord
|return10=ogma
|return11=cord
|return11=castor
|return12=castor
|return12=julian
|return13=julian
|return13=lena
|return14=lena
|return14=navarre
|return15=navarre
|return15=roshea
|return16=wolf
|return16=vyland
|return16article=Wolf (Shadow Dragon)
|return17=sedgar
|return17=sedgar
|return18=roshea
|return18=wolf
|return19=vyland
|return19=hardin 01
|return20=hardin 01
|return19article=Hardin
|return20article=Hardin
|return20=matthis
|return21=matthis
|return21=merric
|return22=merric
|return22=wendell
|return23=rickard
|return23=rickard
|return24=wendell
|return24=bantu
|return25=bantu
|return25=caesar
|return26=caesar
|return26=radd
|return27=radd
|return27=maria
|return28=maria
|return28=minerva
|return29=minerva
|return29=jeorge
|return30=linde
|return30=linde
|return31=jeorge
|return31=dolph
|return32=dolph
|return32=macellan
|return33=macellan
|return33=tomas
|return34=tomas
|return34=boah
|return34article=Tomas (Shadow Dragon)
|return35=midia
|return35=boah
|return36=astram
|return36=midia
|return37=catria
|return37=palla
|return38=palla
|return38=catria
|return39=arran
|return39=astram
|return40=samson
|return40=xane
|return41=xane
|return41=samson
|return42=tiki
|return42=arran
|return43=tiki
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Lorenz
|name=Lorenz
Line 191: Line 197:
|HP=34
|HP=34
|lv=5
|lv=5
|inventory={{Item|ds|Silver Lance}}
|recruitment method=Enemy, talk to with [[Marth]] or [[Caeda]]
|recruitment method=Enemy, talk to with [[Marth]] or [[Caeda]]
}}
}}
|game#=11
|game#=11
|return1=marth
|forced1=marth
|return2=abel
|return1=abel
|return3=frey
|return2=frey
|return4=jagen
|return3=jagen
|return5=cain
|return4=cain
|return6=gordin
|return5=gordin
|return7=draug
|return6=draug
|return8=norne
|return7=norne
|return9=caeda
|return8=caeda
|return10=wrys
|return9=wrys
|return11=ogma
|return10=ogma
|return12=barst
|return11=barst
|return13=bord
|return12=bord
|return14=cord
|return13=cord
|return15=darros
|return14=darros
|return16=castor
|return15=castor
|return17=julian
|return16=julian
|return18=lena
|return17=lena
|return19=navarre
|return18=navarre
|return19=merric
|return20=matthis
|return20=matthis
|return21=merric
|return21=wolf
|return22=wolf
|return22=sedgar
|return22article=Wolf (Shadow Dragon)
|return23=roshea
|return23=sedgar
|return24=vyland
|return24=roshea
|return25=hardin
|return25=vyland
|return26=wendell
|return26=hardin
|return27=rickard
|return27=wendell
|return28=athena
|return28=rickard
|return29=bantu
|return29=athena
|return30=caesar
|return30=bantu
|return31=radd
|return31=caesar
|return32=roger
|return32=radd
|return33=jeorge
|return33=roger
|return34=maria
|return34=jeorge
|return35=minerva
|return35=maria
|return36=linde
|return36=minerva
|return37=jake
|return37=linde
|return38=dolph
|return38=jake
|return39=macellan
|return39=dolph
|return40=tomas
|return40=macellan
|return41=boah
|return41=tomas
|return42=midia
|return41article=Tomas (Shadow Dragon)
|return43=horace
|return42=boah
|return44=astram
|return43=midia
|return45=beck
|return44=horace
|return46=catria
|return45=astram
|return47=palla
|return46=beck
|return48=arran
|return48=palla
|return49=samson
|return49=catria
|return50=xane
|return50=xane
|return51=samson
|return51=etzel
|return52=arran
|return52=est
|return53=etzel
|return53=tiki
|return54=est
|return55=tiki
}}
}}
}}
}}
Line 256: Line 261:
{{tab
{{tab
|default=3
|default=3
|width=1000px
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapItems
|content1={{ChapItems
|platform=nes01
|platform=nes01
|item1=Silver Sword
|item1=Gradivus
|item1image=none
|item1image=none
|obtain1=Dropped by enemy [[Paladin]]
|obtain1=Dropped by [[Camus]]
|item2=Pachyderm
|item2=Silver Sword
|item2image=none
|item2image=none
|obtain2=Dropped by enemy [[Ballistician]]
|obtain2=Dropped by enemy [[Paladin]]
|item3=Devil Sword
|item3=Devil Sword
|item3image=none
|item3image=none
|obtain3=Dropped by enemy [[Thief]]
|obtain3=Dropped by enemy [[Thief]]
|item4=Gradivus
|item4=Pachyderm
|item4image=none
|item4image=none
|obtain4=Dropped by [[Camus]]
|obtain4=Dropped by enemy [[Ballistician]]
|itemlast=Hammerne
|itemlast=Hammerne
|itemlastimage=none
|itemlastimage=none
Line 280: Line 285:
|content2={{ChapItems
|content2={{ChapItems
|platform=snes01
|platform=snes01
|item1=Knight Crest
|item1=Gradivus
|obtain1=Dropped by enemy [[Paladin]]
|obtain1=Dropped by [[Camus]]
|item2=2,000 Gold
|item2=Knight Crest
|item2image=none
|obtain2=Dropped by enemy [[Paladin]]
|item2article=Gold
|item3=2,000 Gold
|obtain2=Dropped by enemy [[Thief]]
|item3image=none
|item3=Gradivus
|item3article=Gold
|obtain3=Dropped by [[Camus]]
|obtain3=Dropped by enemy [[Thief]]
|itemlast=Hammerne
|itemlast=Hammerne
|obtainlast=Visit the [[village]]
|obtainlast=Visit the [[village]]
Line 293: Line 298:
|content3={{ChapItems
|content3={{ChapItems
|platform=ds
|platform=ds
|item1=Silver Sword
|item1=Gradivus
|obtain1=Dropped by enemy [[Paladin]]
|obtain1=Dropped by [[Camus]]
|item2=Pachyderm
|item2=Silver Sword
|obtain2=Dropped by enemy [[Ballistician]]
|obtain2=Dropped by enemy [[Paladin]]
|item3=Devil Sword
|item3=Devil Sword
|obtain3=Dropped by enemy [[Thief]]
|obtain3=Dropped by enemy [[Thief]]
|item4=Gradivus
|item4=Pachyderm
|obtain4=Dropped by [[Camus]]
|obtain4=Dropped by enemy [[Ballistician]]
|itemlast=Hammerne
|itemlast=Hammerne
|obtainlast=Visit the center [[village]]
|obtainlast=Visit the center [[village]]
Line 309: Line 314:
{{tab
{{tab
|default=3
|default=3
|width=1000px
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
Line 329: Line 334:
|axcost1=300
|axcost1=300
|axe2=Axe
|axe2=Axe
|axe2article=Axe (NES)
|axe2article=Axe (Famicom)
|axcost2=360
|axcost2=360
|axe3=Steel Axe
|axe3=Steel Axe
Line 340: Line 345:
|bocost2=2200
|bocost2=2200
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=300
|tocost1=300
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=460
|tocost2=460
|tome3=Blizzard
|tome3=Blizzard
Line 359: Line 362:
|lance1=Killer Lance
|lance1=Killer Lance
|lacost1=1200
|lacost1=1200
|lance2=Silver Bow
|lance2=Silver Lance
|lacost2=1600
|lacost2=1600
|bow1=Killer Bow
|bow1=Killer Bow
Line 378: Line 381:
|axcost3=450
|axcost3=450
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=500
|tocost1=500
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=630
|tocost2=630
|tome3=Blizzard
|tome3=Blizzard
Line 418: Line 419:
|bocost1=770
|bocost1=770
|tome1=Fire
|tome1=Fire
|tome1article=Fire (tome)
|tocost1=300
|tocost1=300
|tome2=Thunder
|tome2=Thunder
|tome2article=Thunder (tome)
|tocost2=420
|tocost2=420
|tome3=Blizzard
|tome3=Blizzard
Line 435: Line 434:
|default=3
|default=3
|width=100%
|width=100%
|tab1=''Shadow Dragon and the Blade of Light''
|header=Enemy data
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|tab4=''Shadow Dragon'' <small>(Hard-5)</small>
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapEnemies
{{ChapUnitCellFE1
|platform=nes01
|name=[[Camus]]
|name1=Sable
|class=Paladin
|class1=Paladin
|lv=14
|lv1=10
|#=1
|#1=1
|hp=40
|inventory1=[[Silver Sword]]
|str=14
|notes1=Drops a {{drop|Silver Sword}} upon defeat.<br>Moves to attack any player unit in range.
|skill=13
|-
|spd=17
|name2=Sable
|def=15
|class2=Paladin
|mov=10
|lv2=10
|inventory=[[Gradivus]]
|#2=2
|notes=Drops {{drop|Gradivus}} upon defeat.<br>Does not move; stands on a [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]], the chapter's seize point.
|inventory2=[[Silver Sword]]
}}
|-
{{ChapUnitCellFE1
|name3=Sable
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class3=Paladin
|class=General
|lv3=5
|lv=5
|#3=4
|#=1
|inventory3=[[Silver Lance]]
|hp=34
|-
|str=11
|name4=Sable
|skill=3
|class4=Thief
|spd=6
|lv4=10
|def=16
|#4=1
|mov=5
|inventory4=[[Devil Sword]]
|inventory=[[Silver Sword]]
|notes4=Drops a {{drop|Devil Sword}} upon defeat.<br>Prioritizes raiding the [[village]].
}}
|-
{{ChapUnitCellFE1
|name5=Sable
|name=Sable Knight
|class5=General
|class=Paladin
|lv5=3
|lv=10
|#5=1
|#=1
|inventory5=[[Silver Sword]]
|hp=34
|notes5=Moves to attack any player unit in range; moves north of the drawbridge if no one is in range.
|str=12
|-
|skill=11
|name6=Sable
|spd=15
|class6=General
|def=13
|lv6=3
|mov=10
|#6=1
|inventory=[[Silver Sword]]
|inventory6=[[Silver Sword]]
|notes=Drops a {{drop|Silver Sword}} upon defeat.<br>Moves to Marth; if Marth is inaccessible, moves to attack player units in range.
|notes6=Moves to attack any player unit in range; moves north of the gate if no one is in range.
}}
|-
{{ChapUnitCellFE1
|name7=Sable
|name=Sable Knight
|class7=Priest
|class=Paladin
|lv7=7
|lv=10
|#7=2
|#=2
|inventory7=[[Fortify]]
|hp=34
|-
|str=12
|name8=Sable
|skill=11
|class8=General
|spd=15
|lv8=1
|def=13
|#8=1
|mov=10
|inventory8=[[Steel Sword]]
|inventory=[[Silver Sword]]
|notes8=Moves to attack any player unit in range.
}}
|-
{{ChapUnitCellFE1
|name9=Grust
|name=Sable Knight
|class9=Ballistician
|class=Paladin
|lv9=7
|lv=5
|#9=1
|#=4
|inventory9=[[Arrowspate]]
|hp=28
|notes9=Moves to attack any player unit in range; moves north of the drawbridge if no one is in range.
|str=10
|-
|skill=9
|name10=Grust
|spd=13
|class10=Ballistician
|def=11
|lv10=5
|mov=10
|#10=1
|inventory=[[Silver Lance]]
|inventory10=[[Hoistflamme]]
}}
|-
{{ChapUnitCellFE1
|name11=Grust
|name=Sable Knight
|class11=Ballistician
|class=Thief
|lv11=5
|lv=10
|#11=1
|#=1
|inventory11=[[Arrowspate]]
|hp=28
|-
|str=7
|name12=Sable
|skill=5
|class12=Ballistician
|spd=13
|lv12=8
|def=6
|#12=1
|mov=7
|inventory12=[[Pachyderm]]
|inventory=[[Devil Sword]]
|notes12=Moves to attack any player unit in range; moves east of the gate if no one is in range.
|notes=Drops a {{drop|Devil Sword}} upon defeat.<br>Prioritizes raiding the [[village]].
|-
}}
|name13=Sable
{{ChapUnitCellFE1
|class13=Ballistician
|name=Sable Knight
|lv13=10
|class=General
|#13=1
|lv=3
|inventory13=[[Pachyderm]]
|#=2
|notes13=Drops a {{drop|Pachyderm}} upon defeat.<br>Moves to attack any player unit in range; moves east of the gate if no one is in range.
|hp=31
|-
|str=10
|name14=Sable
|skill=2
|class14=Ballistician
|spd=5
|lv14=10
|def=15
|#14=1
|mov=5
|inventory14=[[Pachyderm]]
|inventory=[[Silver Sword]]
|-
|notes=• The eastern one moves to attack any player unit in range; moves north of the drawbridge if no one is in range.<br>• The northwest one moves to attack any player unit in range; moves north of the gate if no one is in range.
|name15=[[Lorenz (Shadow Dragon)|Lorenz]]
}}
|class15=General
{{ChapUnitCellFE1
|lv15=5
|name=Sable Knight
|#15=1
|class=Curate
|inventory15=[[Silver Sword]]
|lv=7
|-
|#=2
|nameb=[[Camus]]
|hp=25
|classb=Paladin
|str=4
|lvb=14
|skill=4
|inventoryb=[[Gradivus]]
|spd=4
|notesb=Drops {{drop|Gradivus}} upon defeat.<br>Does not move; stands on a [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon and the Blade of Light|gate]], the chapter's seize point.
|def=6
|-
|mov=5
|namer1=Grust
|inventory=[[Fortify]]
|classr1=Knight
}}
|lvr1=10
{{ChapUnitCellFE1
|#r1=1
|name=Sable Knight
|inventoryr1=[[Silver Sword]]
|class=General
|-
|lv=1
|namer2=Grust
|#=1
|classr2=Knight
|hp=28
|lvr2=8
|str=9
|#r2=1
|skill=1
|inventoryr2=[[Ridersbane]]
|spd=4
|-
|def=14
|namer3=Grust
|mov=5
|classr3=Paladin
|inventory=[[Steel Sword]]
|lvr3=3
|notes=Moves to attack any player unit in range.
|#r3=1
}}
|inventoryr3=[[Silver Lance]]
{{ChapUnitCellFE1
|-
|name=Grust
|namer4=Grust
|class=Ballistician
|classr4=Cavalier
|lv=7
|lvr4=10
|#=1
|#r4=1
|hp=29
|inventoryr4=[[Killing Edge]]
|str=8
|-
|skill=4
|namer5=Grust
|spd=6
|classr5=Cavalier
|def=17
|lvr5=8
|mov=4
|#r5=1
|inventory=[[Arrowspate]]
|inventoryr5=[[Lance (NES)|Lance]]
|notes=Moves to attack any player unit in range; moves north of the drawbridge if no one is in range.
|-
}}
|namer6=Grust
{{ChapUnitCellFE1
|classr6=Cavalier
|name=Grust
|lvr6=9
|class=Ballistician
|#r6=1
|lv=5
|inventoryr6=[[Silver Lance]]
|#=1
|-
|hp=26
|namer7=Grust
|str=7
|classr7=Cavalier
|skill=3
|lvr7=7
|spd=5
|#r7=1
|def=16
|inventoryr7=[[Javelin]]
|mov=4
|-
|inventory=[[Hoistflamme]]
|namerl=Grust
}}
|classrl=Horseman
{{ChapUnitCellFE1
|lvrl=10
|name=Grust
|#rl=2
|class=Ballistician
|inventoryrl=[[Silver Bow]]
|lv=5
|#=1
|hp=26
|str=7
|skill=3
|spd=5
|def=16
|mov=4
|inventory=[[Arrowspate]]
}}
{{ChapUnitCellFE1
|name=Sable Knight
|class=Ballistician
|lv=8
|#=1
|hp=29
|str=8
|skill=4
|spd=6
|def=17
|mov=4
|inventory=[[Pachyderm]]
|notes=Moves to attack any player unit in range; moves east of the gate if no one is in range.
}}
{{ChapUnitCellFE1
|name=Sable Knight
|class=Ballistician
|lv=10
|#=1
|hp=32
|str=9
|skill=5
|spd=7
|def=18
|mov=4
|inventory=[[Pachyderm]]
|notes=Drops a {{drop|Pachyderm}} upon defeat.<br>Moves to attack any player unit in range; moves east of the gate if no one is in range.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=Grust
|class=Knight
|lv=10
|#=1
|hp=28
|str=9
|skill=5
|spd=7
|def=15
|mov=5
|inventory=[[Silver Sword]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Knight
|lv=8
|#=1
|hp=25
|str=8
|skill=4
|spd=6
|def=14
|mov=5
|inventory=[[Ridersbane]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Paladin
|lv=3
|#=1
|hp=25
|str=9
|skill=8
|spd=12
|def=10
|mov=10
|inventory=[[Silver Lance]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=10
|#=1
|hp=28
|str=9
|skill=6
|spd=10
|def=11
|mov=9
|inventory=[[Killing Edge]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=8
|#=1
|hp=25
|str=8
|skill=5
|spd=9
|def=10
|mov=9
|inventory=[[Lance (Famicom)|Lance]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=9
|#=1
|hp=28
|str=9
|skill=6
|spd=10
|def=11
|mov=9
|inventory=[[Silver Lance]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Cavalier
|lv=7
|#=1
|hp=25
|str=8
|skill=5
|spd=9
|def=10
|mov=9
|inventory=[[Javelin]]
}}
{{ChapUnitCellFE1
|name=Grust
|class=Horseman
|lv=10
|#=2
|hp=28
|str=8
|skill=5
|spd=11
|def=8
|mov=9
|inventory=[[Silver Bow]]
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=40
|str=14
|skill=15
|spd=20
|lck=15
|def=16
|res=6
|mov=10
|inventory={{Item|3|Gradivus|type=drop}}
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE3
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|hp=34
|str=11
|skill=3
|spd=6
|lck=2
|def=19
|res=3
|mov=5
|#=1
|inventory={{Item|3|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Sable
|class=Paladin
|lv=3
|#=1
|hp=32
|str=11
|skill=7
|spd=9
|def=12
|res=6
|mov=10
|inventory={{Item|3|Silver Lance}} • {{Item|3|Knight Crest|type=drop}}
}}
{{ChapUnitCellFE3
|name=Sable
|class=Paladin
|lv=3
|#=7
|hp=32
|str=11
|skill=7
|spd=9
|def=12
|res=6
|mov=10
|inventory={{Item|3|Silver Lance}}
|notes=• The central two move to attack units in range.<br>• The northwest three do not move.
}}
{{ChapUnitCellFE3
|name=Sable
|class=Paladin
|lv=1
|#=2
|hp=30
|str=10
|skill=7
|spd=9
|def=11
|res=6
|mov=10
|inventory={{Item|3|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Thief
|class=Thief
|lv=10
|#=1
|hp=21
|str=5
|skill=5
|spd=12
|def=4
|res=0
|mov=7
|inventory={{Item|3|Devil Sword}}
|notes=• Drops {{drop|2,000 Gold|article=Gold}} upon defeat.<br>• Ignores combat; moves to raid the [[village]].
}}
{{ChapUnitCellFE3
|name=Grust
|class=General
|lv=3
|#=2
|hp=39
|str=12
|skill=7
|spd=5
|def=17
|res=3
|mov=5
|inventory={{Item|3|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Mend}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Bishop
|lv=5
|#=1
|hp=28
|str=6
|skill=6
|spd=5
|def=5
|res=12
|mov=6
|inventory={{Item|3|Fortify}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=General
|lv=3
|#=1
|hp=39
|str=12
|skill=7
|spd=5
|def=17
|res=3
|mov=5
|inventory={{Item|3|Javelin}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=5
|#=1
|hp=21
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Arrowspate}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=20
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Hoistflamme}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=20
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Arrowspate}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=3
|#=1
|hp=20
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Pachyderm}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Ballistician
|lv=5
|#=1
|hp=21
|str=1
|skill=0
|spd=0
|def=1
|res=0
|mov=0
|inventory={{Item|3|Pachyderm}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=Grust
|class=Armored Knight
|lv=10
|#=5
|hp=26
|str=9
|skill=5
|spd=2
|def=13
|res=0
|mov=5
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Armored Knight
|lv=9
|#=5
|hp=25
|str=8
|skill=4
|spd=2
|def=13
|res=0
|mov=5
|inventory={{Item|3|Ridersbane}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Archer
|lv=10
|#=10
|hp=23
|str=7
|skill=6
|spd=7
|def=8
|res=0
|mov=5
|inventory={{Item|3|Steel Bow}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=10
|#=10
|hp=25
|str=8
|skill=4
|spd=6
|def=9
|res=0
|mov=9
|inventory={{Item|3|Steel Lance}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Horseman
|lv=3
|#=4
|hp=27
|str=7
|skill=7
|spd=7
|def=7
|res=0
|mov=9
|inventory={{Item|3|Steel Bow}}
}}
{{ChapUnitCellFE3
|name=Grust
|class=Cavalier
|lv=10
|#=4
|hp=25
|str=8
|skill=4
|spd=6
|def=9
|res=0
|mov=9
|inventory={{Item|3|Javelin}}
|last=y
}}
{{ChapUnitFtr}}
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
|width=100%
|tab1=Normal
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=40
|str=14
|mag=2
|skill=13
|spd=17
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=34
|str=10.5
|mag=1
|skill=10
|spd=13
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=34
|str=10.5
|mag=1
|skill=10
|spd=13
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=30
|str=8.75
|mag=1
|skill=8.5
|spd=12
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=23.2
|str=4.4
|mag=0
|skill=5.8
|spd=13
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=33.7
|str=9.9
|mag=1
|skill=6.9
|spd=5.6
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=19.6
|str=0
|mag=2.8
|skill=3.7
|spd=6.7
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=31.9
|str=9.3
|mag=1
|skill=6.3
|spd=5.2
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=26.3
|str=6.5
|mag=0
|skill=1.7
|spd=4.4
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=24.5
|str=5.5
|mag=0
|skill=1.5
|spd=4
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=24.5
|str=5.5
|mag=0
|skill=1.5
|spd=4
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=29
|str=8
|mag=0
|skill=2
|spd=5
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=28.8
|str=9.6
|mag=0
|skill=5.6
|spd=2.4
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=27
|str=9
|mag=0
|skill=5
|spd=2
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=28.4
|str=8.05
|mag=1
|skill=7.9
|spd=11.6
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=27.6
|str=9.2
|mag=0
|skill=7.6
|spd=9.4
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=26
|str=8.5
|mag=0
|skill=7
|spd=9
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=26.8
|str=8.85
|mag=0
|skill=7.3
|spd=9.2
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=26.8
|str=8.85
|mag=0
|skill=7.3
|spd=9.2
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=27
|str=6.5
|mag=1
|skill=8.5
|spd=11.5
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=27
|str=6.5
|mag=1
|skill=8.5
|spd=11.5
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=43.2
|str=15.4
|mag=2
|skill=14.2
|spd=17.8
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=37.2
|str=11.9
|mag=1
|skill=11.2
|spd=13.8
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=37.2
|str=11.9
|mag=1
|skill=11.2
|spd=13.8
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=33.2
|str=10.15
|mag=1
|skill=9.7
|spd=12.8
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=25.6
|str=5.2
|mag=0
|skill=7.4
|spd=15
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=37.3
|str=11.1
|mag=1
|skill=8.1
|spd=6.4
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=21.2
|str=0
|mag=3.6
|skill=4.9
|spd=7.9
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=35.5
|str=10.5
|mag=1
|skill=7.5
|spd=6
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=29.9
|str=8.5
|mag=0
|skill=2.1
|spd=5.2
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=28.1
|str=7.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=28.1
|str=7.5
|mag=0
|skill=1.9
|spd=4.8
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=32.6
|str=10
|mag=0
|skill=2.4
|spd=5.8
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=32.4
|str=10.8
|mag=0
|skill=6.8
|spd=3.2
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=30.6
|str=10.2
|mag=0
|skill=6.2
|spd=2.8
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=31.6
|str=9.45
|mag=1
|skill=9.1
|spd=12.4
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=30.8
|str=10.6
|mag=0
|skill=8.8
|spd=10.2
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=29.2
|str=9.9
|mag=0
|skill=8.2
|spd=9.8
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=30
|str=10.25
|mag=0
|skill=8.5
|spd=10
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=30
|str=10.25
|mag=0
|skill=8.5
|spd=10
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=29.4
|str=6.9
|mag=1
|skill=9.7
|spd=12.7
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=29.4
|str=6.9
|mag=1
|skill=9.7
|spd=12.7
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=46.4
|str=16.8
|mag=2
|skill=15.4
|spd=18.6
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=40.4
|str=13.3
|mag=1
|skill=12.4
|spd=14.6
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=40.4
|str=13.3
|mag=1
|skill=12.4
|spd=14.6
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=36.4
|str=11.55
|mag=1
|skill=10.9
|spd=13.6
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=28
|str=6
|mag=0
|skill=9
|spd=17
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=40.9
|str=12.3
|mag=1
|skill=9.3
|spd=7.2
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=22.8
|str=0
|mag=4.4
|skill=6.1
|spd=9.1
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=39.1
|str=11.7
|mag=1
|skill=8.7
|spd=6.8
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Steel Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=33.5
|str=10.5
|mag=0
|skill=2.5
|spd=6
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=31.7
|str=9.5
|mag=0
|skill=2.3
|spd=5.6
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=31.7
|str=9.5
|mag=0
|skill=2.3
|spd=5.6
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=36.2
|str=12
|mag=0
|skill=2.8
|spd=6.6
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=36
|str=12
|mag=0
|skill=8
|spd=4
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=34.2
|str=11.4
|mag=0
|skill=7.4
|spd=3.6
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=34.8
|str=10.85
|mag=1
|skill=10.3
|spd=13.2
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=34
|str=12
|mag=0
|skill=10
|spd=11
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=32.4
|str=11.3
|mag=0
|skill=9.4
|spd=10.6
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Iron Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=33.2
|str=11.65
|mag=0
|skill=9.7
|spd=10.8
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Steel Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=33.2
|str=11.65
|mag=0
|skill=9.7
|spd=10.8
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=31.8
|str=7.3
|mag=1
|skill=10.9
|spd=13.9
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Steel Bow}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=1
|hp=31.8
|str=7.3
|mag=1
|skill=10.9
|spd=13.9
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=49.6
|str=18.2
|mag=2
|skill=16.6
|spd=19.4
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=43.6
|str=14.7
|mag=1
|skill=13.6
|spd=15.4
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=43.6
|str=14.7
|mag=1
|skill=13.6
|spd=15.4
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=39.6
|str=12.95
|mag=1
|skill=12.1
|spd=14.4
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=30.4
|str=6.8
|mag=0
|skill=10.6
|spd=19
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=44.5
|str=13.5
|mag=1
|skill=10.5
|spd=8
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=24.4
|str=0
|mag=5.2
|skill=7.3
|spd=10.3
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=42.7
|str=12.9
|mag=1
|skill=9.9
|spd=7.6
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=37.1
|str=12.5
|mag=0
|skill=2.9
|spd=6.8
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=35.3
|str=11.5
|mag=0
|skill=2.7
|spd=6.4
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=35.3
|str=11.5
|mag=0
|skill=2.7
|spd=6.4
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=39.8
|str=14
|mag=0
|skill=3.2
|spd=7.4
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=39.6
|str=13.2
|mag=0
|skill=9.2
|spd=4.8
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=37.8
|str=12.6
|mag=0
|skill=8.6
|spd=4.4
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=38
|str=12.25
|mag=1
|skill=11.5
|spd=14
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=37.2
|str=13.4
|mag=0
|skill=11.2
|spd=11.8
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=35.6
|str=12.7
|mag=0
|skill=10.6
|spd=11.4
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=36.4
|str=13.05
|mag=0
|skill=10.9
|spd=11.6
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=36.4
|str=13.05
|mag=0
|skill=10.9
|spd=11.6
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Javelin}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=2
|hp=34.2
|str=7.7
|mag=1
|skill=12.1
|spd=15.1
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=52.8
|str=19.6
|mag=2
|skill=17.8
|spd=20.2
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=46.8
|str=16.1
|mag=1
|skill=14.8
|spd=16.2
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=46.8
|str=16.1
|mag=1
|skill=14.8
|spd=16.2
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Silver Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=42.8
|str=14.35
|mag=1
|skill=13.3
|spd=15.2
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Silver Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=32.8
|str=7.6
|mag=0
|skill=12.2
|spd=21
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=48.1
|str=14.7
|mag=1
|skill=11.7
|spd=8.8
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=26
|str=0
|mag=6
|skill=8.5
|spd=11.5
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=46.3
|str=14.1
|mag=1
|skill=11.1
|spd=8.4
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Silver Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=40.7
|str=14.5
|mag=0
|skill=3.3
|spd=7.6
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=38.9
|str=13.5
|mag=0
|skill=3.1
|spd=7.2
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=38.9
|str=13.5
|mag=0
|skill=3.1
|spd=7.2
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=43.4
|str=16
|mag=0
|skill=3.6
|spd=8.2
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=43.2
|str=14.4
|mag=0
|skill=10.4
|spd=5.6
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=41.4
|str=13.8
|mag=0
|skill=9.8
|spd=5.2
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=41.2
|str=13.65
|mag=1
|skill=12.7
|spd=14.8
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Silver Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=40.4
|str=14.8
|mag=0
|skill=12.4
|spd=12.6
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge|type=forged}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=38.8
|str=14.1
|mag=0
|skill=11.8
|spd=12.2
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=39.6
|str=14.45
|mag=0
|skill=12.1
|spd=12.4
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Silver Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=39.6
|str=14.45
|mag=0
|skill=12.1
|spd=12.4
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Javelin|type=forged}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Horseman
|lv=6
|#=2
|hp=36.6
|str=8.1
|mag=1
|skill=13.3
|spd=16.3
|lck=0
|def=6.5
|res=3.5
|mov=9
|inventory={{Item|ds|Silver Bow}}
|last=y
}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Camus]]
|class=Paladin
|lv=14
|#=1
|hp=56
|str=21
|mag=2
|skill=19
|spd=21
|lck=0
|def=15
|res=8
|mov=10
|inventory={{Item|ds|Gradivus|type=drop}}
|notes=Begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or the nearby [[General]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Lorenz (Shadow Dragon)|Lorenz]]
|class=General
|lv=5
|#=1
|hp=34
|str=11
|mag=1
|skill=3
|spd=6
|lck=2
|def=17
|res=3
|inventory={{Item|ds|Silver Lance}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=1
|hp=50
|str=17.5
|mag=1
|skill=16
|spd=17
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Brave Sword}} • {{Item|ds|Silver Sword|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=11
|#=2
|hp=50
|str=17.5
|mag=1
|skill=16
|spd=17
|lck=0
|def=12
|res=8
|mov=10
|inventory={{Item|ds|Brave Sword}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Paladin
|lv=6
|#=4
|hp=46
|str=15.75
|mag=1
|skill=14.5
|spd=16
|lck=0
|def=10.5
|res=7
|mov=10
|inventory={{Item|ds|Brave Lance}}
|notes=• The left and right ones both begin moving if either is provoked.<br>• The middle two immediately begin moving unprovoked.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Thief
|lv=10
|#=1
|hp=35.2
|str=8.4
|mag=0
|skill=13.8
|spd=23
|lck=0
|def=4.6
|res=0
|mov=7
|inventory={{Item|ds|Devil Sword|type=drop}}
|notes=Moves to raid the [[village]], and ignores combat except to attack units blocking the village; moves to attack units unprovoked once the village has been raided or visited.
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=4
|#=2
|hp=51.7
|str=15.9
|mag=1
|skill=12.9
|spd=9.6
|lck=0
|def=15.6
|res=3.6
|mov=6
|inventory={{Item|ds|Brave Lance}}
|notes=• The western one begins moving if [[Lorenz (Shadow Dragon)|Lorenz]] or [[Camus]] is provoked.<br>• The eastern one moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Curate
|lv=10
|#=2
|hp=27.6
|str=0
|mag=6.8
|skill=9.7
|spd=12.7
|lck=0
|def=4.8
|res=9.6
|mov=5
|inventory={{Item|ds|Fortify}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=General
|lv=2
|#=1
|hp=49.9
|str=15.3
|mag=1
|skill=12.3
|spd=9.2
|lck=0
|def=15.2
|res=3.2
|mov=6
|inventory={{Item|ds|Brave Lance}}
|notes=Moves to attack units in range.
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=8
|#=1
|hp=44.3
|str=16.5
|mag=0
|skill=3.7
|spd=8.4
|lck=0
|def=13.5
|res=0
|inventory={{Item|ds|Arrowspate}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=42.5
|str=15.5
|mag=0
|skill=3.5
|spd=8
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Hoistflamme}}
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=6
|#=1
|hp=42.5
|str=15.5
|mag=0
|skill=3.5
|spd=8
|lck=0
|def=12.5
|res=0
|inventory={{Item|ds|Arrowspate}}
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
}}
{{ChapUnitCellFE11
|name=Sable
|class=Ballistician
|lv=11
|#=1
|hp=47
|str=18
|mag=0
|skill=4
|spd=9
|lck=0
|def=15
|res=0
|inventory={{Item|ds|Pachyderm|type=drop}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ds}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=13
|#=1
|hp=46.8
|str=15.6
|mag=0
|skill=11.6
|spd=6.4
|lck=0
|def=13.4
|res=1.2
|mov=5
|inventory={{Item|ds|Brave Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Knight
|lv=11
|#=1
|hp=45
|str=15
|mag=0
|skill=11
|spd=6
|lck=0
|def=13
|res=1
|mov=5
|inventory={{Item|ds|Brave Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Paladin
|lv=4
|#=1
|hp=44.4
|str=15.05
|mag=1
|skill=13.9
|spd=15.6
|lck=0
|def=9.9
|res=6.6
|mov=10
|inventory={{Item|ds|Brave Sword}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=13
|#=1
|hp=43.6
|str=16.2
|mag=0
|skill=13.6
|spd=13.4
|lck=0
|def=10.6
|res=1.2
|mov=9
|inventory={{Item|ds|Killing Edge|type=forged}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=11
|#=1
|hp=42
|str=15.5
|mag=0
|skill=13
|spd=13
|lck=0
|def=10
|res=1
|mov=9
|inventory={{Item|ds|Brave Lance}}
}}
{{ChapUnitCellFE11
|name=Grust
|class=Cavalier
|lv=12
|#=1
|hp=42.8
|str=15.85
|mag=0
|skill=13.3
|spd=13.2
|lck=0
|def=10.3
|res=1.1
|mov=9
|inventory={{Item|ds|Brave Lance}}
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE11
|platform=snes01
|name=Grust
|name1=Sable
|class=Cavalier
|class1=Paladin
|lv=12
|lv1=3
|#=1
|#1=1
|hp=42.8
|inventory1={{Item|3|Silver Lance}} • {{Item|3|Knight Crest|type=drop}}
|str=15.85
|-
|mag=0
|name2=Sable
|skill=13.3
|class2=Paladin
|spd=13.2
|lv2=1
|lck=0
|#2=2
|def=10.3
|inventory2={{Item|3|Silver Lance}}
|res=1.1
|-
|mov=9
|name3=Sable
|inventory={{Item|ds|Javelin|type=forged}}
|class3=Paladin
|lv3=3
|#3=4
|inventory3={{Item|3|Silver Lance}}
|-
|name4=Thief
|class4=Thief
|lv4=10
|#4=1
|inventory4={{Item|3|Devil Sword}}
|notes4=Drops {{drop|2,000 Gold|article=Gold}} upon defeat.
|-
|name5=Grust
|class5=General
|lv5=3
|#5=2
|inventory5={{Item|3|Steel Lance}}
|-
|name6=Grust
|class6=Bishop
|lv6=5
|#6=1
|inventory6={{Item|3|Mend}}
|-
|name7=Grust
|class7=Bishop
|lv7=5
|#7=1
|inventory7={{Item|3|Fortify}}
|-
|name8=Grust
|class8=General
|lv8=3
|#8=1
|inventory8={{Item|3|Javelin}}
|-
|name9=Grust
|class9=Ballistician
|lv9=5
|#9=1
|inventory9={{Item|3|Arrowspate}}
|notes9=Immobile.
|-
|name10=Grust
|class10=Ballistician
|lv10=3
|#10=1
|inventory10={{Item|3|Hoistflamme}}
|notes10=Immobile.
|-
|name11=Grust
|class11=Ballistician
|lv11=3
|#11=1
|inventory11={{Item|3|Arrowspate}}
|notes11=Immobile.
|-
|name12=Grust
|class12=Ballistician
|lv12=3
|#12=1
|inventory12={{Item|3|Pachyderm}}
|notes12=Immobile.
|-
|name13=Grust
|class13=Ballistician
|lv13=5
|#13=1
|inventory13={{Item|3|Pachyderm}}
|notes13=Immobile.
|-
|name14=Sable
|class14=Paladin
|lv14=3
|#14=2
|inventory14={{Item|3|Silver Lance}}
|notes14=Does not move.
|-
|name15=Sable
|class15=Paladin
|lv15=3
|#15=1
|inventory15={{Item|3|Silver Lance}}
|notes15=Will not move until [[Camus]] is defeated.
|-
|name16=[[Lorenz (Shadow Dragon)|Lorenz]]
|class16=General
|lv16=5
|#16=1
|inventory16={{Item|3|Silver Lance}}
|-
|nameb=[[Camus]]
|classb=Paladin
|lvb=14
|inventoryb={{Item|3|Gradivus|type=drop}}
|notesb=Does not move; stands on a [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point.
|-
|namer1=Grust
|classr1=Knight
|lvr1=10
|#r1=5
|inventoryr1={{Item|3|Steel Lance}}
|-
|namer2=Grust
|classr2=Knight
|lvr2=9
|#r2=5
|inventoryr2={{Item|3|Ridersbane}}
|-
|namer3=Grust
|classr3=Archer
|lvr3=10
|#r3=10
|inventoryr3={{Item|3|Steel Bow}}
|-
|namer4=Grust
|classr4=Cavalier
|lvr4=10
|#r4=10
|inventoryr4={{Item|3|Steel Lance}}
|-
|namer5=Grust
|classr5=Horseman
|lvr5=3
|#r5=4
|inventoryr5={{Item|3|Steel Bow}}
|-
|namerl=Grust
|classrl=Cavalier
|lvrl=10
|#rl=4
|inventoryrl={{Item|3|Javelin}}
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE11
|platform=ds01
|name=Grust
|name1=Sable
|class=Horseman
|class1=Paladin
|lv=6
|lv1=11
|#=2
|#1=1
|hp=39
|inventory1={{Item|ds|Silver Sword|type=drop}}
|str=8.5
|notes1=Immediately begins moving unprovoked.
|mag=1
|-
|skill=14.5
|name2=Sable
|spd=17.5
|class2=Paladin
|lck=0
|lv2=11
|def=6.5
|#2=2
|res=3.5
|inventory2={{Item|ds|Silver Sword}}
|mov=9
|notes2=Immediately begins moving unprovoked.
|inventory={{Item|ds|Brave Bow}}
|-
|last=y
|name3=Sable
|class3=Paladin
|lv3=6
|#3=4
|inventory3={{Item|ds|Silver Lance}}
|notes3=Two immediately begin moving unprovoked.
|-
|name4=Sable
|class4=Thief
|lv4=10
|#4=1
|inventory4={{Item|ds|Devil Sword|type=drop}}
|notes4=Prioritizes destroying the [[village]].
|-
|name5=Sable
|class5=General
|lv5=4
|#5=2
|inventory5={{Item|ds|Silver Lance}}
|notes5=The one near the gate begins moving if [[Camus]] is provoked.
|-
|name6=Sable
|class6=Curate
|lv6=10
|#6=2
|inventory6={{Item|ds|Fortify}}
|-
|name7=Sable
|class7=General
|lv7=2
|#7=1
|inventory7={{Item|ds|Steel Lance}}
|-
|name8=Sable
|class8=Ballistician
|lv8=8
|#8=1
|inventory8={{Item|ds|Arrowspate}}
|notes8=Immobile.
|-
|name9=Sable
|class9=Ballistician
|lv9=6
|#9=1
|inventory9={{Item|ds|Hoistflamme}}
|notes9=Immobile.
|-
|name10=Sable
|class10=Ballistician
|lv10=6
|#10=1
|inventory10={{Item|ds|Arrowspate}}
|notes10=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
|-
|name11=Sable
|class11=Ballistician
|lv11=11
|#11=1
|inventory11={{Item|ds|Pachyderm|type=drop}}
|notes11=Immobile.
|-
|name12=[[Lorenz (Shadow Dragon)|Lorenz]]
|class12=General
|lv12=5
|#12=1
|inventory12={{Item|ds|Silver Lance}}
|notes12=Immobile until recruited; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|-
|nameb=[[Camus]]
|classb=Paladin
|lvb=14
|inventoryb={{Item|ds|Gradivus|type=drop}}
|notesb=Begins moving if the nearby [[General]] is provoked.
|-
|namer1=Grust
|classr1=Knight
|lvr1=13
|#r1=1
|inventoryr1={{Item|ds|Steel Lance}}
|-
|namer2=Grust
|classr2=Knight
|lvr2=11
|#r2=1
|inventoryr2={{Item|ds|Steel Lance}}
|-
|namer3=Grust
|classr3=Paladin
|lvr3=4
|#r3=1
|inventoryr3={{Item|ds|Silver Sword}}
|-
|namer4=Grust
|classr4=Cavalier
|lvr4=13
|#r4=1
|inventoryr4={{Item|ds|Killing Edge}}
|-
|namer5=Grust
|classr5=Cavalier
|lvr5=11
|#r5=1
|inventoryr5={{Item|ds|Iron Lance}}
|-
|namer6=Grust
|classr6=Cavalier
|lvr6=12
|#r6=1
|inventoryr6={{Item|ds|Steel Lance}}
|-
|namer7=Grust
|classr7=Cavalier
|lvr7=12
|#r7=1
|inventoryr7={{Item|ds|Javelin}}
|-
|namer8=Grust
|classr8=Horseman
|lvr8=6
|#r8=1
|inventoryr8={{Item|ds|Steel Bow}}
|-
|namerl=Grust
|classrl=Horseman
|lvrl=6
|#rl=1
|inventoryrl={{Item|ds|Silver Bow}}
}}
}}
|content4={{ChapEnemies
{{ChapUnitFtr}}
|platform=ds01
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit.
|name1=Sable
|class1=Paladin
|lv1=11
|#1=1
|inventory1={{Item|ds|Brave Sword}} • {{Item|ds|Silver Sword|type=drop}}
|notes1=Immediately begins moving unprovoked.
|-
|name2=Sable
|class2=Paladin
|lv2=11
|#2=2
|inventory2={{Item|ds|Brave Sword}}
|notes2=Immediately begins moving unprovoked.
|-
|name3=Sable
|class3=Paladin
|lv3=6
|#3=4
|inventory3={{Item|ds|Brave Lance}}
|notes3=Two immediately begin moving unprovoked.
|-
|name4=Sable
|class4=Thief
|lv4=10
|#4=1
|inventory4={{Item|ds|Devil Sword|type=drop}}
|notes4=Prioritizes destroying the [[village]].
|-
|name5=Sable
|class5=General
|lv5=4
|#5=2
|inventory5={{Item|ds|Brave Lance}}
|notes5=The one near the gate begins moving if [[Camus]] is provoked.
|-
|name6=Sable
|class6=Curate
|lv6=10
|#6=2
|inventory6={{Item|ds|Fortify}}
|-
|name7=Sable
|class7=General
|lv7=2
|#7=1
|inventory7={{Item|ds|Brave Lance}}
|-
|name8=Sable
|class8=Ballistician
|lv8=8
|#8=1
|inventory8={{Item|ds|Arrowspate}}
|notes8=Immobile.
|-
|name9=Sable
|class9=Ballistician
|lv9=6
|#9=1
|inventory9={{Item|ds|Hoistflamme}}
|notes9=Immobile.
|-
|name10=Sable
|class10=Ballistician
|lv10=6
|#10=1
|inventory10={{Item|ds|Arrowspate}}
|notes10=Immobile; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|forest]].
|-
|name11=Sable
|class11=Ballistician
|lv11=11
|#11=1
|inventory11={{Item|ds|Pachyderm|type=drop}}
|notes11=Immobile.
|-
|name12=[[Lorenz (Shadow Dragon)|Lorenz]]
|class12=General
|lv12=5
|#12=1
|inventory12={{Item|ds|Silver Lance}}
|notes12=Immobile until recruited; stands on a [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]], the chapter's seize point.
|-
|nameb=[[Camus]]
|classb=Paladin
|lvb=14
|inventoryb={{Item|ds|Gradivus|type=drop}}
|notesb=Begins moving if the nearby [[General]] is provoked.
|-
|namer1=Grust
|classr1=Knight
|lvr1=13
|#r1=1
|inventoryr1={{Item|ds|Brave Lance}}
|-
|namer2=Grust
|classr2=Knight
|lvr2=11
|#r2=1
|inventoryr2={{Item|ds|Brave Lance}}
|-
|namer3=Grust
|classr3=Paladin
|lvr3=4
|#r3=1
|inventoryr3={{Item|ds|Brave Sword}}
|-
|namer4=Grust
|classr4=Cavalier
|lvr4=13
|#r4=1
|inventoryr4={{Item|ds|Killing Edge|type=forged}}
|-
|namer5=Grust
|classr5=Cavalier
|lvr5=11
|#r5=1
|inventoryr5={{Item|ds|Brave Lance}}
|-
|namer6=Grust
|classr6=Cavalier
|lvr6=12
|#r6=1
|inventoryr6={{Item|ds|Brave Lance}}
|-
|namer7=Grust
|classr7=Cavalier
|lvr7=12
|#r7=1
|inventoryr7={{Item|ds|Javelin|type=forged}}
|-
|namerl=Grust
|classrl=Horseman
|lvrl=6
|#rl=2
|inventoryrl={{Item|ds|Brave Bow}}
}}
}}
}}
}}


====Reinforcements====
====Reinforcements====
=====''Shadow Dragon and the Blade of Light''=====
=====''Shadow Dragon & the Blade of Light''=====
*Turn 7
*Turn 7
**1 [[Knight]] from the south-eastern fort
**One [[Knight]] with a [[Silver Sword]] from the southeast fort
**1 [[Knight]] from the east-most south-western fort
**One [[Knight]] with a [[Ridersbane]] from the right southwest fort
*Turn 9
*Turn 9
**3 [[Cavalier]]s, 1 [[Paladin]], and 1 [[Horseman]] from the southwest forts
**One [[Paladin]] from the top western-most fort
**One [[Cavalier]] with a [[Killing Edge]] from the bottom western-most fort
**One [[Cavalier]] with a [[Lance (Famicom)|Lance]] from the middle southwest fort
**One [[Cavalier]] with a [[Silver Lance]] from the left southwest fort
**One [[Horseman]] from the top southwest fort
*Turn 10
*Turn 10
**1 [[Horseman]] from the north-most western fort
**One [[Horseman]] from the western fort nearest the gate
**1 [[Cavalier]] from the center-most western fort
**One [[Cavalier]] with a [[Javelin]] from the western fort nearest the village


=====''Mystery of the Emblem''=====
=====''Mystery of the Emblem''=====
*Starting Turn 7, continuing until 5 of each have appeared
*Starting turn 7, continuing until 5 of each have appeared
**2 [[Archer]]s and 2 [[Knight]]s from the southwest forts
**Two [[Archer]]s from the outer-most southwest forts
**2 [[Cavalier]]s from the central forts
**One [[Armored Knight]] with a [[Steel Lance]] from the mid-left southwest fort
*Starting Turn 7, continuing until 4 of each have appeared
**One [[Armored Knight]] with a [[Ridersbane]] from the mid-right southwest fort
**1 [[Cavalier]] and 1 [[Horseman]] from the central forts
**Two [[Cavalier]]s with [[Steel Lance]]s from the leftmost and mid-right central forts
*Note: All reinforcements are halted when [[Camus]] is defeated.
*Starting turn 7, continuing until 4 of each have appeared
**One [[Cavalier]] with a [[Javelin]] from the rightmost central fort
**One [[Horseman]] from the mid-left central fort
 
All reinforcements are halted when [[Camus]] is defeated.


=====''Shadow Dragon''=====
=====''Shadow Dragon''=====
*Turn 7
*Turn 7
**2 [[Knight]]s from the center-most southern forts
**One [[Knight]] from the rightmost fort in the southwest.
**One [[Knight]] from the southeast fort.
*Turn 9
*Turn 9
**1 [[Paladin]] from the upper fort on the western isle
**One [[Paladin]] from the upper fort on the western isle
**1 [[Cavalier]] with a [[Killing Edge]] from the lower fort on the western isle
**One [[Cavalier]] with a [[Killing Edge]] from the lower fort on the western isle
**1 [[Cavalier]] with an [[Iron Lance]]{{hover|*|Lower difficulties}}/[[Brave Lance]]{{hover|*|Higher difficulties}} from the center southwestern fort
**One [[Cavalier]] with an [[Iron Lance]]{{h|*|Lower difficulties}}/[[Silver Lance]]{{h|*|Hard-3 and -4}}/[[Brave Lance]]{{h|*|Hard-5}} from the center southwestern fort
**1 [[Cavalier]] with a [[Steel Lance]]{{hover|*|Lower difficulties}}/[[Brave Lance]]{{hover|*|Higher difficulties}} from the leftmost southwestern fort
**One [[Cavalier]] with a [[Steel Lance]]{{h|*|Lower difficulties}}/[[Brave Lance]]{{h|*|Hard-5}} from the leftmost southwestern fort
*Turn 10
*Turn 10
**1 [[Cavalier]] with a [[Javelin]] from the far upper southwestern fort
**One [[Cavalier]] with a [[Javelin]] from the far upper southwestern fort
**1 [[Horseman]] with a [[Steel Bow]]{{hover|*|Lower difficulties}}/[[Brave Bow]]{{hover|*|Higher difficulties}} from the fort at the end of a western bridge
**One [[Horseman]] with a [[Steel Bow]]{{h|*|Lower difficulties}}/[[Silver Bow]]{{h|*|Hard-3 and -4}}/[[Brave Bow]]{{h|*|Hard-5}} from the fort at the end of a western bridge
**1 [[Horseman]] with a [[Silver Bow]]{{hover|*|Lower difficulties}}/[[Brave Bow]]{{hover|*|Higher difficulties}} from the upper-left southwestern fort
**One [[Horseman]] with a [[Silver Bow]]{{h|*|Lower difficulties}}/[[Brave Bow]]{{h|*|Hard-5}} from the upper-left southwestern fort
 
All reinforcements are halted when Camus is defeated.


===Boss data===
===Boss data===
{{main|Camus}}
{{main|Camus}}
{{tab
{{tab
|width=60%
|default=3
|default=3
|header=Boss data
|header=Boss data
|tab1=''Shadow Dragon and the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
Line 1,090: Line 3,254:
|class=Paladin
|class=Paladin
|lv=14
|lv=14
|move=10
|exp=75
|exp=75
|HP=40
|HP=40
Line 1,099: Line 3,262:
|def=16
|def=16
|res=6
|res=6
|inventory=[[File:is snes01 gradivus.png]] {{drop|Gradivus}}
|move=10
|weapons={{Item|3|Gradivus}}
|items=[[File:is snes01 gradivus.png]] {{drop|Gradivus}}
|la=y
|la=y
}}
}}
|content3={{Tab
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.''
{{Tab
|tab1=Normal
|tab1=Normal
|tab2=Hard-5
|tab2=Hard-1
|tab3=Hard-2
|tab4=Hard-3
|tab5=Hard-4
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|portrait=[[File:Portrait camus fe11.png]]
Line 1,111: Line 3,281:
|lv=14
|lv=14
|HP=40
|HP=40
|move=10
|str=14
|str=14
|magic=2
|magic=2
Line 1,119: Line 3,288:
|def=15
|def=15
|res=8
|res=8
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=E
|sw=E
Line 1,124: Line 3,294:
}}
}}
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|class=Paladin
|lv=14
|HP=43.2
|str=15.4
|magic=2
|skill=14.2
|spd=17.8
|luck=0
|def=15
|res=8
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=C
|la=A
}}
|content3={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|class=Paladin
|lv=14
|HP=46.4
|str=16.8
|magic=2
|skill=15.4
|spd=18.6
|luck=0
|def=15
|res=8
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=C
|la=A
}}
|content4={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|class=Paladin
|lv=14
|HP=49.6
|str=18.2
|magic=2
|skill=16.6
|spd=19.4
|luck=0
|def=15
|res=8
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=B
|la=A
}}
|content5={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|class=Paladin
|lv=14
|HP=52.8
|str=19.6
|magic=2
|skill=17.8
|spd=20.2
|luck=0
|def=15
|res=8
|move=10
|inventory={{Item|ds|Gradivus|type=drop}}
|sw=B
|la=A
}}
|content6={{BossStats DS
|portrait=[[File:Portrait camus fe11.png]]
|portrait=[[File:Portrait camus fe11.png]]
|sprite=paladin enemy
|sprite=paladin enemy
Line 1,146: Line 3,388:
==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
{{sectstub}}
'''Preparation and Unit Promotion:'''
* Promote any unpromoted units. If they're not at Level&nbsp;20 yet, use the Arena. It's safer than ''Mystery'', but still requires caution.
* If you have plenty of money, invest in Silver or Killer weapons. Save some funds for future chapters though; you'll need at least 30,000 Gold if you have the [[Silver Card]] for half-price discounts.
* Healing staffs are not for sale in this chapter; bring plenty of them if you plan on using the Arena.
* Bring defensive units like [[General]]s to block reinforcements.
* Bring [[Ridersbane]]s to defeat the Paladins.
 
'''During Battle:'''
* Use [[Tiki]] with the [[Firestone]]; save the [[Divinestone]] for stronger enemies.
* Use legendary weapons and [[Aura]]/[[Excalibur]] with the [[Starsphere]], preventing weapon usage.
* Initially, position a defensive unit within the Paladins' range. After defeating them, send your high-mobility units against the [[Ballistician]]s.
* Secure the village with [[Marth]], then return to the bridge.
* Use the [[Hammerne]] staff ([[Lena]] only) for legendary/forged weapons restoration.
* Raise the bridge with a [[Thief]] or [[Master Key]], confront the Generals, and place a defensive unit on the bridge to halt reinforcements.
* Use ranged attackers cautiously; some enemies carry Killer or Silver weapons.
* Utilize terrain and supports to improve evasion against the Ballistician.
* Recruit [[Lorenz]] with [[Caeda]].
 
'''Dealing with Camus:'''
* Unfortunately, [[Camus]] is not recruitable. Draw him into attack range with a sturdy unit. Survive his onslaught and the Ballistician's potential attacks.
* If you've trained a Ballistician, use [[Thunderbolt]]. It's effective against Camus. Heal the bait unit and clear Camus's range for the next turn.
* Attack Camus with multiple units using [[Ridersbane]]. Beware: distant attackers ([[mage]]s/[[archer]]s) risk fatal counterattacks.
* If available, use the Pegasus sisters ([[Est]], [[Palla]], [[Catria]]) for a [[Triangle Attack]], guaranteeing a critical hit.
 
'''Note:''' You'll head to [[The_Lair_of_Fire|Chapter&nbsp;20x]] if you finish this chapter with 15 or fewer units alive.


==Trivia==
==Trivia==
* This chapter is one of two in the story of the [[War of Shadows]] whose precise Japanese title differs between games (in this case, all three instances being slightly different from one another), the other being [[Knorda Market|chapter 11]].
* This chapter is one of two in the story of the [[War of Shadows]] whose precise Japanese title differs between games (in this case, all three instances being slightly different from one another), the other being [[Knorda Market|Chapter&nbsp;11]].


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Camus the Sable
|eng-name=Camus the Sable
|eng-mean=--
|jpn-name=• {{h|ブラックナイト・カミユ|Burakkunaito kamiyu}}<br>• {{h|ブラックナイツ・カミユ|Burakkunaitsu kamiyu}}<br>• {{h|ブラックナイツ・カミュ|Burakkunaitsu kamyu}}
|jap-name=• {{hover|ブラックナイト・カミユ|Burakkunaito kamiyu}}<br>• {{hover|ブラックナイツ・カミユ|Burakkunaitsu kamiyu}}<br>• {{hover|ブラックナイツ・カミュ|Burakkunaitsu kamyu}}
|jpn-mean=All translate to "Black Knight Camus," used in ''Shadow Dragon & the Blade of Light'', ''Mystery of the Emblem'', and ''Shadow Dragon'' respectively. Officially romanized as '''Black Knight Camus''' in the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]].
|jap-mean=All translate to "Black Knight Camus," used in FE1, FE3, and FE11 respectively
|span-name=Camus
|span-name=Camus
|span-mean=--
|fren-name=Camus le Noir
|fren-name=Camus le Noir
|fren-mean=Camus the Black
|fren-mean=Camus the Black
|ger-name=Camus, d. Schwa
|ger-name=Camus, der Schwarze
|ger-mean=
|ger-mean=Camus the Black; abbreviated in most menus as '''{{lang|de|Camus, d. Schwa.}}''' and on the save menu as '''{{lang|de|Camus, d. Sch.}}'''
|ital-name=Camus, lo Zibellino Nero
|ital-name=Camus, lo Zibellino Nero
|ital-mean=Camus the Sable
|ital-mean=Camus the Sable
Line 1,172: Line 3,436:
Cg fe11 c20.png|CG image displayed during the intro for {{title|Shadow Dragon}}
Cg fe11 c20.png|CG image displayed during the intro for {{title|Shadow Dragon}}
</gallery>
</gallery>
{{notes}}


{{refbar}}
{{refbar}}
Line 1,177: Line 3,443:
{{ChapterNav
{{ChapterNav
|prechapter=Manakete Princess
|prechapter=Manakete Princess
|name=Camus the Sable
|nextchapter=Clash in Macedon
|nextchapter=Clash in Macedon
|nextalternate=A Knight-Filled Sky
|nextalternate=A Knight-Filled Sky{{!}}A Knight-Filled Sky <small>(''Mystery of the Emblem'')</small>
|nextalternate2=The Lair of Fire
|nextalternate2=The Lair of Fire{{!}}The Lair of Fire <small>(''Shadow Dragon'')</small>
}}
}}


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{{Nav11}}
{{Nav11}}


[[Category:Chapters of Fire Emblem: Shadow Dragon and the Blade of Light]]
[[Category:Chapters of Fire Emblem: Shadow Dragon & the Blade of Light]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Mystery of the Emblem]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
[[Category:Chapters of Fire Emblem: Shadow Dragon]]
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