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User:Seikatsu/Unused content in Fire Emblem Engage: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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(Added unseen enemy growths, though they are not unused)
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Numerous pieces of unused content have been found within the game data of {{FE17}}. (Work in Progress)
Numerous pieces of unused content have been found within the game data of {{FE17}}. (Work in Progress)


==NPC Characters==
==Characters==
[[Ève]] and [[Seforia]]have unused map data consisting of battle animations and base stats, though they both lack models on the battle map and sprites. Ève is more complete in that she has combat, critical hit, and victory dialogue while Seforia lacks any battle dialogue at all. Furthermore, Ève is defined as a High Priest with proficiencies in staves while Seforia is a Wyvern Knight with proficiencies in lances. [[Morion]] also has full combat, critical hit, and victory dialogue that is different from his Corrupted self seen in Chapter 10. Oddly, Morion's map portrait has him in the same position as his Corrupted self. [[Hyacinth]] as an NPC strangely has two innate proficiencies, both in Arts and Staves. Though Ève, Morion, Hyacinth, and Seforia all have base stats, they lack growth rates and stat caps.
===NPC Characters===
[[Ève]] and [[Seforia]] have unused map data consisting of battle animations and base stats, though they both lack models on the battle map and sprites. Ève is more complete in that she has combat, critical hit, and victory dialogue while Seforia lacks any battle dialogue at all. Furthermore, Ève is defined as a High Priest with proficiencies in staves while Seforia is a Wyvern Knight with proficiencies in lances. [[Morion]] also has full combat, critical hit, and victory dialogue that is different from his Corrupted self seen in Chapter 10. Oddly, Morion's map portrait has him in the same position as his Corrupted self. [[Hyacinth]] as an NPC strangely has two innate proficiencies, both in Arts and Staves. Though Ève, Morion, Hyacinth, and Seforia all have base stats, they lack growth rates and stat caps.


{{main|Ève}}: The kind queen of Firene. A gentle soul who wishes for a world without strife or conflict.
{{main|Ève}}: The kind queen of Firene. A gentle soul who wishes for a world without strife or conflict.
Line 157: Line 158:
}}
}}


 
===Antagonist Characters===
==Antagonist Characters==
Unlike most other enemies which have their stats based on their class, level scaling, and stat offsets, certain units such as [[Zephia]], [[Griss]], [[Marni]], [[Past Alear]], and [[Lumera|Corrupted Lumera]] have their own stat growths which are used in calculating their stats. As a side note, the stat growths and stat caps of Zephia and Griss are identical to [[Zelestia]] and [[Gregory]] respectively. Marni and Past Alear have small differences compared to their counterparts, namely in Dexterity and Strength respectively. The enemy Royals in the Fell Xenologue also share growths with their respective main would counterparts (ex: Corrupted Alfred has the same growths as Alfred).
Unlike most other enemies which have their stats based on their class, level scaling, and stat offsets, certain units such as [[Zephia]], [[Griss]], [[Marni]], [[Past Alear]], and [[Lumera|Corrupted Lumera]] have their own stat growths which are used in calculating their stats. As a side note, the stat growths and stat caps of Zephia, Griss, and Marni are identical to [[Zelestia]], [[Gregory]], and [[Madeline]] respectively. Past Alear's stat growths are the same as Alear aside from the former having +5% strength but also a lack of class stat growths. The enemy Royals in the Fell Xenologue also share growths with their respective main would counterparts (ex: Corrupted Alfred has the same growths as Alfred).


{{main|Zephia}}
{{main|Zephia}}
Line 258: Line 258:
|str1={{#expr:50+20}}
|str1={{#expr:50+20}}
|mag1={{#expr:20+0}}
|mag1={{#expr:20+0}}
|dex1={{#expr:15+10}}
|dex1={{#expr:5+10}}
|spd1={{#expr:15+0}}
|spd1={{#expr:15+0}}
|def1={{#expr:55+30}}
|def1={{#expr:55+30}}
Line 293: Line 293:
|lck=9
|lck=9
|bld=11
|bld=11
|HP1={{#expr:60+0}}
|HP1={{#expr:60+10}}
|str1={{#expr:40+0}}
|str1={{#expr:40+10}}
|mag1={{#expr:20+0}}
|mag1={{#expr:20+0}}
|dex1={{#expr:45+0}}
|dex1={{#expr:45+10}}
|spd1={{#expr:50+0}}
|spd1={{#expr:50+15}}
|def1={{#expr:40+0}}
|def1={{#expr:40+15}}
|res1={{#expr:25+0}}
|res1={{#expr:25+15}}
|lck1={{#expr:25+0}}
|lck1={{#expr:25+10}}
|bld1={{#expr:5+0}}
|bld1={{#expr:5+5}}
|strm=±0
|strm=±0
|magm=±0
|magm=±0
Line 354: Line 354:
}}
}}


Furthermore some fabircations in Divine Paralogues have their own growths, namely the fabrication Thief and Lance armor representing [[Oswin]] and [[Matthew]] in [[The Brash General]] and the fabrication Bow Knight and Wyvern Knight representing [[Severa|Selena]] and [[Beruka]] [[The Doting Sister]].
Furthermore some fabircations in Divine Paralogues have their own growths, namely the fabrication Lance Armor and Thief representing [[Oswin]] and [[Matthew]] in [[The Brash General]] and the fabrication Bow Knight and Wyvern Knight representing [[Severa|Selena]] and [[Beruka]] in [[The Doting Sister]].


{{main|Oswin{{!}}Lance Armor Fabrication}}
{{main|Oswin{{!}}Lance Armor Fabrication}}
Line 502: Line 502:
|recruit=None. Unavailable without hacking.
|recruit=None. Unavailable without hacking.
}}
}}
===Foes===
There is an unused Corrupted Wyrm enemy that would have been featured as the boss of [[The Fell & the Divine]], labeled internally as "PID_M022_ボス". The battle theme "Spreader of Chaos" would have played when fighting against it. It is slightly unfinished in that it lacks item data and the [[Veteran+]] skill that's given to most bosses on Maddening
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE17
|sprite=corrupted wyrm corrupted
|class=Corrupted Wyrm
|lvl=38
|HP=58
|str=0
|mag=22
|dex=15
|spd=5
|def=18
|res=18
|lck=6
|bld=21
|mov=2
|sp=S
}}
|content2={{BossStats FE17
|sprite=corrupted wyrm corrupted
|class=Corrupted Wyrm
|lvl=38
|HP=58
|str=0
|mag=27
|dex=15
|spd=5
|def=26
|res=26
|lck=6
|bld=21
|mov=2
|sp=S
}}
|content3={{BossStats FE17
|sprite=corrupted wyrm corrupted
|class=Corrupted Wyrm
|lvl=38
|HP=67
|str=0
|mag=36
|dex=23
|spd=6
|def=35
|res=35
|lck=6
|bld=22
|mov=2
|skills={{Item|17|Spirit Strike}}
|sp=S
}}
}}
There is an unused Solmic [[Mage Cannoneer]] enemy in the chapter [[Clash of Queens]], labeled internally as "PID_E004_異形兵黄_マージカノン", and is accompanied by an unused sprite. Furthermore, there are numerous other unused Third-army sprites for units that do not appear in this chapter.
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE17
|sprite=mage cannoneer solm female
|class=Mage Cannoneer
|lvl=3
|HP=36
|str=6
|mag=5
|dex=14
|spd=8
|def=0
|res=2
|lck=12
|bld=8
|mov=4
|ca=S
}}
|content2={{BossStats FE17
|sprite=mage cannoneer solm female
|class=Mage Cannoneer
|lvl=3
|HP=36
|str=14
|mag=8
|dex=18
|spd=13
|def=17
|res=13
|lck=12
|bld=8
|mov=4
|ca=S
}}
|content3={{BossStats FE17
|sprite=mage cannoneer solm female
|class=Mage Cannoneer
|lvl=3
|HP=39
|str=19
|mag=11
|dex=21
|spd=17
|def=22
|res=18
|lck=12
|bld=8
|mov=4
|ca=S
}}
}}
There are many other unused units in the game's data but the previously mentioned are the most notable.


==Elemental Attacks==
==Elemental Attacks==
Line 514: Line 628:
*Dark: [[Seraphim]], [[Shine]], [[Nosferatu]], [[Thani]], [[Lightning]]
*Dark: [[Seraphim]], [[Shine]], [[Nosferatu]], [[Thani]], [[Lightning]]


==Chapter 14 Unused Scene==
==Chapter 14 Scene==
{{Sectstub}}
{{sectstub}}


==Character Ages==
==Character Ages==
When certain units make [[meal]]s in the [[Somniel]], they sometimes grant additional stat bonuses to units based on whether they are "younger" or "older." In a similar mannerism to {{FE15}}, almost all playable characters have an unseen age stat, save Nil and Nel. In Engage, a unit's age is used to check if they are classified as young or old with the threshold for older being 20 years and above. In general, only playable characters have ages, but a select few NPCs/enemies also have ages for unknown reasons. Furthermore, Alear and Veyle's ages are defined as 17 and 16 respectively despite them technically being over 500 years old.
===Character ages===
{| class="cellpadding-3 item-list"
! style="width: 125px" | Age
! style="width: 200px" | Characters
|-
| 10
| [[Jean]]
|-
| 11
| [[Anna]]
|-
| 14
| [[Hortensia]]
|-
| 16
| [[Clanne]], [[Framme]], [[Veyle]], [[Marni]], [[Madeline]]
|-
| 17
| [[Alear]], [[Etie]], [[Céline]], [[Alcryst]], [[Citrinne]], [[Fogado]], [[Rosado]]
|-
| 18
| [[Chloé]], [[Lapis]], [[Timerra]], [[Panette]]
|-
| 19
| [[Merrin]], [[Goldmary]]
|-
| 20
| [[Ivy]], [[Pandreo]]
|-
| 21
| [[Alfred]]
|-
| 22
| [[Louis]], [[Yunaka]], [[Jade]]
|-
| 23
| [[Boucheron]], [[Bunet]], [[Seadall]]
|-
| 24
| [[Amber]]
|-
| 25
| [[Diamant]]
|-
| 26
| [[Kagetsu]]
|-
| 27
| [[Griss]], [[Gregory]]
|-
| 28
| [[Zelkov]]
|-
| 31
| [[Mauvier]]
|-
| 35
| [[Saphir]]
|-
| 45
| [[Vander]]
|-
| 60
| [[Lindon]]
|-
| 2,500
| [[Zephia]], [[Zelestia]]
|}
==Dialogue and Voice Lines==
===Zephia===
{{quote|The hounds are victorious.|Zephia, after defeating a foe.}}
{{quote|Finished already?|Zephia, after defeating a foe.}}
{{quote|Aw, did I break you?|Zephia, after defeating a foe.}}
{{quote|You poor thing.|Zephia, after defeating a foe.}}
{{quote|If only you stayed out of my way.|Zephia, after defeating a foe.}}
===Griss===
{{quote|The hounds send their regards.|Griss, after defeating a foe.}}
{{quote|How was that?|Griss, after defeating a foe.}}
{{quote|I almost envy you.|Griss, after defeating a foe.}}
{{quote|Where's my reward?|Griss, after defeating a foe.}}
{{quote|Rude.|Griss, after defeating a foe.}}
===Marni===
{{quote|You can praise me now!|Marni, after defeating a foe.}}
{{quote|That's what the Four Hounds will so to you.|Marni, after defeating a foe.}}
{{quote|You're expendable.|Marni, after defeating a foe.}}
{{quote|Loser.|Marni, after defeating a foe.}}
{{quote|Aren't I amazing?|Marni, after defeating a foe.}}
===Enemy Veyle===
{{quote|Really, is that it?|Veyle as an enemy, after defeating a foe.}}
{{quote|How pathetic.|Veyle as an enemy, after defeating a foe.}}
{{quote|I pity you.|Veyle as an enemy, after defeating a foe.}}
{{quote|Did that hurt?|Veyle as an enemy, after defeating a foe.}}
{{quote|I did it, Father!|Veyle as an enemy, after defeating a foe.}}
{{quote|*laughter*|Veyle as an enemy, after defeating a foe.}}
===Past Alear===
{{quote|Is that all?|Past Alear, after defeating a foe.}}
{{quote|I've won.|Past Alear, after defeating a foe.}}
{{quote|You are weak.|Past Alear, after defeating a foe.}}
{{quote|Be still.|Past Alear, after defeating a foe.}}
{{quote|I am not a defect.|Past Alear, after defeating a foe.}}
{{quote|I've done it, Father.|Past Alear, after defeating a foe.}}


==Unused Dialogue and Voice Lines==
===Sombron===
{{quote|How dull.|Sombron, after defeating a foe.}}
{{quote|Dead and forgotten.|Sombron, after defeating a foe.}}
{{quote|Leave the body.|Sombron, after defeating a foe.}}
{{quote|You are all weak!|Sombron, after defeating a foe.}}
{{quote|So fragile.|Sombron, after defeating a foe.}}


==Items and Skills==
===Corrupted Céline===
For unknown reasons, Corrupted Céline's Engage attack dialogue for [[Houses Unite]] is unused despite her using said attack in [[Seven Bracelets]].
{{quote|I'll strike you down!|Corrupted Céline, when using an Engage attack}}
{{quote|I will prevail!|Corrupted Céline, when using an Engage attack}}
 
===Corrupted Hortenisa===
Corrupted Hortensia's Engage attack dialogue for [[Storm's Eye]] is unused as she's programmed to never use the attack in [[The Fell Heir]].
{{quote|Father...|Corrupted Hortensia, when using an Engage attack}}
{{quote|Just let me die...|Corrupted Hortensia, when using an Engage attack}}
 
===Miscellaneous===
If Emblem Alear is set to be equipable in the Emblem Rings menu, all playable characters will say "Divine One," but there are alternate voice clips where they'll say "Alear" instead. The exception to this is Veyle who will say "Brother" or "Sister" instead.
 
==Skills==
===Hidden Skills===
Several skills present in the game have hidden icons.
{| class="cellpadding-3 item-list"
!style="width: 55px"|Icon
!style="width: 125px"|Skill name
!style="width: 250px"|Effect
!style="width: 50px"|Activation
!style="width: 250px"|Description
!style="width: 250px"|Notes
|-
| [[File:Is ns02 dance.png|20px]]
| [[Dance]]
| Refreshes one adjacent ally, allowing them to act again if they have already acted.<br>If the unit has [[Special Dance]] equipped, it activates alongside the dance.
| Command
| N/A
| Associated with the [[Dancer]] class, it has an unused icon but lacks a displayable name and flavor text if forced to appear.
|-
| [[File:Is ns02 lockpick.png|20px]]
| [[Locktouch]]
| (Needs further research)
| Command
| N/A
| Associated with the [[Thief]] class, it has an unused icon but lacks a displayable name and flavor text if forced to appear.
|-
| [[File:Is ns02 movement +1.png|20px]]
| [[Movement +1]]
| Grants +1 [[movement]].
| --
| Grants Mov+1.
| Associated with Emblem [[Sigurd]], it has an unused icon, name, and flavor text.
|-
| [[File:Is ns02 hp +3.png|20px]]
| [[HP +3]]
| Grants +3 [[HP]].
| --
| N/A
| Associated with Emblems [[Leif]], [[Ike]], and [[Corrin]], it has an unused icon but lacks a displayable name and flavor text if forced to appear. Costs 100 SP.
|-
| [[File:Is ns02 magic +1.png|20px]]
| [[Magic +|Magic +1]]
| Grants +1 [[Magic (stat)|Magic]].
| --
| N/A
| Associated with Emblems [[Micaiah]], [[Byleth]], [[Corrin]], [[Erika]], and [[Soren]] it has an unused icon but lacks a displayable name and flavor text if forced to appear. Costs 500 SP.
|-
| [[File:Is ns02 resistance +1.png|20px]]
| [[Resistance +|Resistance +1]]
| Grants +1 [[Resistance]].
| --
| N/A
| Associated with Emblems [[Celica]], [[Roy]], [[Lyn]], [[Corrin]], and [[Veronica]] it has an unused icon but lacks a displayable name and flavor text if forced to appear. Costs 100 SP.
|-
| [[File:Is ns02 build +1.png|20px]]
| [[Build +|Build +1]]
| Grants +1 [[Build]].
| --
| N/A
| Associated with Emblems [[Sigurd]] and [[Hector]], it has an unused icon but lacks a displayable name and flavor text if forced to appear. Costs 100 SP.
|-
| [[File:Is ns02 build +2.png|20px]]
| [[Build +|Build +2]]
| Grants +2 [[Build]].
| --
| N/A
| Associated with Emblems [[Sigurd]] and [[Hector]], it has an unused icon but lacks a displayable name and flavor text if forced to appear. Costs 300 SP.
|}
 
===Unused Skills===
{{sectstub}}
Several unused skills are present in the game's code.
{| class="cellpadding-3 item-list"
!style="width: 55px"|Icon
!style="width: 125px"|Skill name
!style="width: 250px"|Effect
!style="width: 50px"|Activation
!style="width: 250px"|Description
!style="width: 250px"|Notes
|-
| [[File:Is ns02 armored blow.png|20px]]
| [[Armored Blow]]
| −10 [[Strength|physical]] damage taken during combat when activated.
| If user initiates combat
| When unit initiates combat, unit takes 10 less physical damage during combat.
| --
|-
| [[File:Is ns02 veteran.png|20px]]
| [[Veteran (Engage)|Veteran]]
| User is immune to [[File:Is ns02 status break.png|20px]]&nbsp;[[break]].<br>Reduces the [[bonus damage]] multiplier on enemy weapons from ×3 to ×2.
| --
| Prevents unit from being broken.<br>Reduces damage from effectiveness.
| --
|-
| N/A
| 相手の命中0<br>(Foe's Hit=0)
| Sets foe's [[hit rate]] to 0 during combat.
| --
| N/A
| --
|-
| N/A
| 相手の命中100<br>(Foe's Hit=100)
| Sets foe's [[hit rate]] to 100 during combat.
| --
| N/A
| --
|-
| N/A
| イルバリア<br>(Nil Barrier)
| N/A
| --
| N/A
| Commented out in the code of [[Seven Bracelets]], it would have been given and taken away at the same times as Sigil Protection. Its name is similar to the internal name of [[Fell Barrier]] which is "Sombre Barrier".
|}
 
==Weapons/Items==
===Hidden Weapons===
Certain Engage Attacks use weapons that are otherwise unable to be used in normal gameplay. The Master Bow and Siegmund have proper animations for being used out of their Engage Attack but Sacrifice, Goddess Dance, Dragon Fang and Cataclysm do not.
{{WeaponStats
|game1=[[Great Sacrifice|Sacrifice]]
|sprite1=[[File:Is ns02 sacrifice.png|24px]]
|rank1={{Staff17}} D
|mt1=255
|wt1=14
|hit1=0
|crt1=0
|rng1=∞
|worth1=100
|notes1=Has three identical variants for the purpose of [[unit type]] bonuses
|-
|game2=[[Master Bow]]
|sprite2=[[File:Is ns02 master bow.png|24px]]
|rank2={{Bow17}} D
|mt2=6
|wt2=14
|hit2=65
|crt2=0
|rng2=1-2
|worth2=100
|notes2=If user initiates combat, [[Brave weapon|strikes twice consecutively]].
|-
|game3=[[Dragon Fang]]
|sprite3=[[File:Is ns02 dragon fang.png|24px]]
|rank3={{Special17}} D
|mt3=20
|wt3=7
|hit3=100
|crt3=0
|rng3=1
|worth3=100
|-
|game4=[[Goddess Dance]] and Diabolical Dance
|sprite4=[[File:Is ns02 goddess dance item.png|24px]]
|rank4={{Staff17}} D
|mt4=0
|wt4=0
|hit4=0
|crt4=0
|rng4=1{{h|*|1-2 for Diabolical Dance}}
|worth4=100
|-
|game5=[[Siegmund]]
|sprite5=[[File:Is ns02 siegmund.png|24px]]
|rank5={{Lance17}} D
|mt5=13
|wt5=11
|hit5=80
|crt5=0
|rng5=1
|worth5=100
|notes5=Deals [[bonus damage]] to [[File:Is ns02 corrupted.png|20px]] [[Bonus damage#Engage|Corrupted units]].
|-
|game6=[[Cataclysm]]<br>(Fire, Thunder)
|sprite6=[[File:Is ns02 cataclysm attack.png|24px]]
|rank6={{Tome17}} D
|mt6=4
|wt6=10
|hit6=100
|crt6=0
|rng6=1–3
|worth6=100
|-
|game7=[[Cataclysm]]<br>(Wind)
|sprite7=[[File:Is ns02 cataclysm attack.png|24px]]
|rank7={{Tome17}} D
|mt7=4
|wt7=10
|hit7=100
|crt7=0
|rng7=1–3
|worth7=100
|notes7=Deals [[bonus damage]] to [[File:Is ns02 flying.png|20px]] [[Bonus damage#Engage|flying units]].
|-
|game8=[[Cataclysm]]<br>(Fire, Thunder;<br>Enemy variant)
|sprite8=[[File:Is ns02 cataclysm attack.png|24px]]
|rank8={{Tome17}} D
|mt8=1
|wt8=10
|hit8=100
|crt8=0
|rng8=1–3
|worth8=100
|-
|game9=[[Cataclysm]]<br>(Wind;<br>Enemy variant)
|sprite9=[[File:Is ns02 cataclysm attack.png|24px]]
|rank9={{Tome17}} D
|mt9=1
|wt9=10
|hit9=100
|crt9=0
|rng9=1–3
|worth9=100
|notes9=Deals [[bonus damage]] to [[File:Is ns02 flying.png|20px]] [[Bonus damage#Engage|flying units]].
|-
|game10=[[Summon Hero|Colorless Stone]]
|sprite10=[[File:Is ns02 colorless stone.png|24px]]
|rank10={{Tome17}} D
|mt10=0
|wt10=0
|hit10=0
|crt10=0
|rng10=0
|worth10=0
|-
|game11=[[Summon Hero|Red Stone]]
|sprite11=[[File:Is ns02 red stone.png|24px]]
|rank11={{Tome17}} D
|mt11=0
|wt11=0
|hit11=0
|crt11=0
|rng11=0
|worth11=0
|-
|game12=[[Summon Hero|Green Stone]]
|sprite12=[[File:Is ns02 green stone.png|24px]]
|rank12={{Tome17}} D
|mt12=0
|wt12=0
|hit12=0
|crt12=0
|rng12=0
|worth12=0
|-
|game13=[[Summon Hero|Blue Stone]]
|sprite13=[[File:Is ns02 blue stone.png|24px]]
|rank13={{Tome17}} D
|mt13=0
|wt13=0
|hit13=0
|crt13=0
|rng13=0
|worth13=0
}}
 
===Unused Weapons===
Several unused weapons are present in the game's code. The grey coloration of Emblem weapons are used only when Emblems appear as bosses or when they are summoned via Veronica's [[Summon Hero]] skill. As Emblem Alear cannot appear in either of these cases, their grey weapon sprites and models are unused. Leif's Master Bow sprite has a grey variant but no associated weapon data. As for the "TrueEvilstone," it appears it was going to be usable weapon but eventually had most of its data overridden with [[Fell Ruinstone]]'s data, as Fell Ruinstone's internal data has references to both "TrueEvilstone" and "Evilstone_LongRange."
{{WeaponStats
|game1=[[Lyrátion]]
|sprite1=[[File:Is ns02 lyrátion solo.png|24px]]
|rank1={{Sword17}} D
|mt1=15
|wt1=10
|hit1=90
|crt1=10
|rng1=1
|worth1=100
|notes1=If user initiates combat and defeats the target, fills the [[Emblem Rings#Engaging|engage meters]] of adjacent allies by 1 step.
|-
|game2=[[Dragon's Fist]]
|sprite2=[[File:Is ns02 dragon's fist solo.png|24px]]
|rank2={{Art17}} D
|mt2=10
|wt2=9
|hit2=85
|crt2=0
|rng2=1
|worth2=100
|notes2=Works as [[Magic (stat)|magical damage]].<br>If user initiates combat, [[Brave weapon|strikes twice consecutively]].
|-
|game3=[[Oligoludia]]
|sprite3=[[File:Is ns02 oligoludia solo.png|24px]]
|rank3={{Sword17}} D
|mt3=8
|wt3=7
|hit3=90
|crt3=0
|rng3=1
|worth3=100
|notes3=Deals [[bonus damage]] to [[File:Is ns02 corrupted.png|20px]] [[Bonus damage#Engage|Corrupted units]].
|-
|game4=N/A
|sprite4=[[File:Is ns02 master bow solo.png|24px]]
|notes4=The sprite is internally labeled as "Leaf_MasterBow_solo"
|-
|game5=N/A
|sprite5=[[File:Is ns02 true fell stone.png|24px]]
|notes5=The sprite is internally labeled as "TrueEvilstone"
}}
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