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Nowell Valley: Difference between revisions
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{{Chapter Infobox | |||
{{Chapter Infobox | |||
|image=[[File:Cm fe05 10.png|200px]] | |image=[[File:Cm fe05 10.png|200px]] | ||
|location=Noel Canyon, border between [[Thracia]] and the [[ | |location=Noel Canyon, border between [[Thracia]] and the [[Munster District]] | ||
|boss=[[Largo (Thracia 776)|Largo]] | |||
|boss=[[Largo (Thracia 776)|Largo]] | |previous=[[The Banner of Njörun]] | ||
|next=[[Fort Dandrum]] | |||
}} | }} | ||
''' | '''Nowell Valley''' (Japanese: {{hl|ノエル渓谷|Noeru keikoku}} ''Noel Valley'') is the tenth chapter of {{FE5}}. | ||
==Plot== | ==Plot== | ||
{{main| | {{main|Nowell Valley/Script}} | ||
[[Leif]]'s forces reach Nowell Valley, and Leif discusses their strategy with [[Dryas]], who takes note of the enemy ballistae and proposes three strategies to deal with them. After conferring with Dryas, Leif and his forces assault the valley and move toward its defending fort, Fort Nowell. Once the defending general, [[Largo (Thracia 776)|Largo]], notices the attack, he sends [[Fred]] and [[Olwen]] to Fort Dandrum in order to warn it about the attackers. However, they stay behind for a moment to delay Leif's forces before leaving. | |||
After Fred and Olwen leave the battlefield, Leif defeats Largo and conquers the fort. He then discusses the upcoming battle at Fort Dandrum with his advisors, recognizing that it will be a difficult one, because Dandrum is a well-fortified zone and its commander will know about the attack ahead of time. | |||
==Chapter data== | |||
==Chapter | {{ChapData | ||
{{ | |||
|victory=Seize the throne | |victory=Seize the throne | ||
|defeat=[[Leif]] dies | |defeat=[[Leif]] dies | ||
|ally= | |ally=8–14 | ||
|enemy=30{{h|+2|Reinforcements}} | |||
|enemy= | |||
|map=[[File:Cm fe05 10.png]] | |map=[[File:Cm fe05 10.png]] | ||
}} | }} | ||
Units are arranged based on their position in deployment order after Leif. | |||
===Character | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=05 | |game#=05 | ||
|return1= | |forced1=leif | ||
|return2= | |return1=lifis | ||
|return3= | |return2=fergus | ||
|return4= | |return3=karin | ||
|return5= | |return4=brighton | ||
|return6= | |return5=machyua | ||
|return7= | |return6=lara | ||
|return8= | |return7=dalsin | ||
|return9= | |return8=asbel | ||
|return10= | |return9=nanna | ||
|return11= | |return10=hicks | ||
|return12= | |return11=finn | ||
|return13= | |return12=safy | ||
|return14= | |return13=shiva | ||
|return15= | |return14=osian | ||
|return16= | |return15=halvan | ||
|return17= | |return16=ronan | ||
|return18= | |return17=carrion | ||
|return19= | |return18=marty | ||
|return20= | |return19=dagdar | ||
|return21= | |return20=tanya | ||
|return22= | |return21=selphina | ||
| | |return22=cain | ||
| | |return22article=Cain (Thracia 776) | ||
| | |return23=alva | ||
| | |return23article=Alva (Thracia 776) | ||
|return24=robert | |||
}} | }} | ||
===Item | ===Item data=== | ||
{{ChapItems | {{ChapItems | ||
|platform=snes03 | |platform=snes03 | ||
|item1=Rescue | |item1=Rescue | ||
Line 67: | Line 64: | ||
|obtain1=Visit northern house | |obtain1=Visit northern house | ||
|itemlast=Magic Up | |itemlast=Magic Up | ||
|obtainlast=Visit southern house | |obtainlast=Visit southern house | ||
}} | }} | ||
===Shop data=== | |||
{{ChapShop SNES03 | |||
|sword1=Iron Sword | |||
|swcost1=2,200 | |||
|sword2=Steel Sword | |||
|swcost2=2,900 | |||
|sword3=Slim Sword | |||
|swcost3=2,600 | |||
|sword4=Iron Blade | |||
|swcost4=2,000 | |||
|tome1=Thunder | |||
|tocost1=3,200 | |||
|staff1=Heal | |||
|stcost1=2,200 | |||
|item1=Vulnerary | |||
|itcost1=600 | |||
|item2=Torch | |||
|item2article=Torch (item) | |||
|itcost2=500 | |||
|item4=S Drink | |||
|itcost4=5,000 | |||
}} | |||
=== | ===Enemy data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
| | {{ChapUnitHdr|type=Enemy|platform=snes03}} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Friege | ||
| | |class=Ballista | ||
| | |classarticle=Ballista (class) | ||
| | |lv=3 | ||
|#=6 | |||
|hp=20~25 | |||
|str=4~9 | |||
|mag=0~5 | |||
|skill=3~8 | |||
|spd=0~5 | |||
|lck=0~3 | |||
{{ | |def=5~10 | ||
|con=6~11 | |||
{{ | |mov=0 | ||
|inventory={{Item|5|Ballista|link=Ballista (weapon)}} | |||
|notes='''Authority:''' Largo | |||
{{ | }} | ||
{{ChapUnitCellFE5 | |||
|name=[[Dvorak]] | |||
|class=Wyvern Knight | |||
{{ | |classarticle=Wyvern Rider | ||
|lv=8 | |||
|#=1 | |||
|hp=24~34 | |||
|str=7~17 | |||
|mag=1~11 | |||
|skill=6~16 | |||
| | |spd=6~16 | ||
| | |lck=0~10 | ||
|def=9~19 | |||
|con=8~18 | |||
|mov=9~10 | |||
|inventory={{Item|5|Silver Lance}} | |||
|notes='''Action:''' ★<br>Moves to attack units in range; otherwise moves toward units with fewer than three allied units within eight tiles of them. | |||
}} | |||
{{ | {{ChapUnitCellFE5 | ||
{{ | |name=Friege | ||
|class=Cavalier | |||
{{ | |lv=12 | ||
|#=1 | |||
|hp=20~34 | |||
{{ | |str=3~17 | ||
|mag=0~14 | |||
|skill=3~17 | |||
{{ | |spd=4~18 | ||
{{ | |lck=0~14 | ||
|def=3~17 | |||
|con=6~20 | |||
|mov=8~9 | |||
|inventory={{Item|5|Long Lance}} | |||
|notes='''Authority:''' Largo<br>Begins moving if any of the Cavaliers, southwest three [[Soldier]]s, or [[Mage]] are provoked. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Cavalier | |||
|lv=15 | |||
|#=1 | |||
|hp=20~37 | |||
|str=3~20 | |||
|mag=0~17 | |||
|skill=3~20 | |||
|spd=4~20 | |||
|lck=0~17 | |||
|def=3~20 | |||
|con=6~20 | |||
|mov=8~9 | |||
|inventory={{Item|5|Ridersbane}} | |||
|notes='''Authority:''' Largo<br>Begins moving if any of the Cavaliers, southwest three [[Soldier]]s, or [[Mage]] are provoked. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Cavalier | |||
|lv=14 | |||
|#=1 | |||
|hp=20~36 | |||
|str=3~19 | |||
|mag=0~16 | |||
|skill=3~19 | |||
|spd=4~20 | |||
|lck=0~16 | |||
|def=3~19 | |||
|con=6~20 | |||
|mov=8~9 | |||
|inventory={{Item|5|Armorslayer}} | |||
|notes='''Authority:''' Largo<br>Begins moving if any of the Cavaliers, southwest three [[Soldier]]s, or [[Mage]] are provoked. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Soldier | |||
|lv=12 | |||
|#=3 | |||
|hp=20~34 | |||
|str=3~17 | |||
|mag=0~14 | |||
|skill=0~14 | |||
|spd=0~14 | |||
|lck=0~14 | |||
|def=1~15 | |||
|con=6~20 | |||
|mov=5~6 | |||
|inventory={{Item|5|Javelin}} | |||
|notes='''Authority:''' Largo<br>Begins moving if any of them, the [[Cavalier]]s, or [[Mage]] are provoked. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Mage | |||
|lv=10 | |||
|#=1 | |||
|hp=18~30 | |||
|str=0~12 | |||
|mag=2~14 | |||
|skill=2~14 | |||
|spd=3~15 | |||
|lck=0~12 | |||
|def=0~12 | |||
|con=4~16 | |||
|mov=6~7 | |||
|inventory={{Item|5|Thunder}} | |||
|notes='''Authority:''' Largo<br>Begins moving if any of the [[Cavalier]]s or southwest three [[Soldier]]s are provoked. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Cavalier | |||
|lv=10 | |||
|#=1 | |||
|hp=20~32 | |||
|str=3~15 | |||
|mag=0~12 | |||
|skill=3~15 | |||
|spd=4~16 | |||
|lck=0~12 | |||
|def=3~15 | |||
|con=6~18 | |||
|mov=8~9 | |||
|inventory={{Item|5|Long Lance}} | |||
|notes='''Authority:''' Largo<br>Begins moving if any of the Cavaliers, southwest three [[Soldier]]s, or [[Mage]] are provoked. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Sword Armor | |||
|lv=8 | |||
|#=5 | |||
|hp=20~30 | |||
|str=4~14 | |||
|mag=0~10 | |||
|skill=0~10 | |||
|spd=0~10 | |||
|lck=0~10 | |||
|def=8~18 | |||
|con=9~19 | |||
|mov=5~6 | |||
|inventory={{Item|5|Long Sword}} | |||
|notes='''Authority:''' Largo<br>Does not move. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Bow Armor | |||
|lv=6 | |||
|#=1 | |||
|hp=20~28 | |||
|str=4~12 | |||
|mag=0~8 | |||
|skill=0~8 | |||
|spd=0~8 | |||
|lck=0~8 | |||
|def=8~16 | |||
|con=9~17 | |||
|mov=5~6 | |||
|inventory={{Item|5|Long Bow}} | |||
|notes='''Authority:''' Largo<br>Does not move. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Bow Armor | |||
|lv=8 | |||
|#=1 | |||
|hp=20~30 | |||
|str=4~14 | |||
|mag=0~10 | |||
|skill=0~10 | |||
|spd=0~10 | |||
|lck=0~10 | |||
|def=8~18 | |||
|con=9~19 | |||
|mov=5~6 | |||
|inventory={{Item|5|Long Bow}} | |||
|notes='''Authority:''' Largo<br>Does not move. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Soldier | |||
|lv=10 | |||
|#=2 | |||
|hp=20~32 | |||
|str=3~15 | |||
|mag=0~12 | |||
|skill=0~12 | |||
|spd=0~12 | |||
|lck=0~12 | |||
|def=1~13 | |||
|con=6~18 | |||
|mov=5~6 | |||
|inventory={{Item|5|Javelin}} | |||
|notes='''Authority:''' Largo<br>Does not move. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Thief | |||
|class=Thief | |||
|lv=10 | |||
|#=1 | |||
|hp=16~28 | |||
|str=1~13 | |||
|mag=0~3 | |||
|skill=1~13 | |||
|spd=6~18 | |||
|lck=0~12 | |||
|def=0~12 | |||
|con=5~17 | |||
|mov=7~8 | |||
|inventory={{Item|5|Lockpick}} • {{Item|5|Iron Sword}} • {{Item|5|S Drink}}<br>{{Item|5|Steal}} | |||
|notes=Ignores combat; each turn, randomly either does not move or moves to raid houses then to escape to the west.<!--Seems to be 60% chance to move, but not certain--> | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Sword Armor | |||
|lv=14 | |||
|#=1 | |||
|hp=20~36 | |||
|str=4~20 | |||
|mag=0~16{{h|+5|Granted by Flame Sword}} | |||
|skill=0~16 | |||
|spd=0~16 | |||
|lck=0~16 | |||
|def=8~20 | |||
|con=9~20 | |||
|mov=5~6 | |||
|inventory={{Item|5|Flame Sword}} • {{Item|5|Bridge Key}} • {{Item|5|Vulnerary}} | |||
|notes='''Authority:''' Largo<br>Does not move. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
|class=Soldier | |||
|lv=6 | |||
|#=1 | |||
|hp=20~28 | |||
|str=3~11 | |||
|mag=0~8 | |||
|skill=0~8 | |||
|spd=0~8 | |||
|lck=0~8 | |||
|def=1~9 | |||
|con=6~14 | |||
|mov=5~6 | |||
|inventory={{Item|5|Short Lance}} | |||
|notes='''Authority:''' Largo<br>Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Thief | |||
|class=Thief | |||
|lv=9 | |||
|#=1 | |||
|hp=16~27 | |||
|str=1~12 | |||
|mag=0~3 | |||
|skill=1~12 | |||
|spd=6~17 | |||
|lck=0~11 | |||
|def=0~11 | |||
|con=5~16 | |||
|mov=7~8 | |||
|inventory={{Item|5|Rapier}} • {{Item|5|S Drink}}<br>{{Item|5|Steal}} | |||
|notes=Ignores combat; each turn, randomly either does not move or moves to raid houses then to escape to the west.<!--Seems to be 60% chance to move, but not certain--> | |||
}} | }} | ||
{{ChapUnitCellFE5 | |||
|name=Friege | |||
{{ | |class=Bishop | ||
|lv=5 | |||
| | |#=1 | ||
| | |hp=20~27 | ||
|str=0~7 | |||
|mag=5~12 | |||
|skill=2~9 | |||
|spd=2~9 | |||
|lck=0~7 | |||
|def=1~8 | |||
|con=4~11 | |||
|mov=5~6 | |||
|inventory={{Item|5|Bolting}} • {{Item|5|Physic}} • {{Item|5|Heal}} | |||
|notes='''Authority:''' Largo<br>Does not move. | |||
| | |||
|# | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE5 | |||
|name=[[Largo (Thracia 776)|Largo]] | |||
{{ | |||
| | |||
|class=General | |class=General | ||
|lv=8 | |lv=8 | ||
| | |#=1 | ||
|hp=42 | |||
|str=15 | |str=15 | ||
|mag=3 | |mag=3 | ||
|skill=12 | |skill=12 | ||
|spd=9 | |spd=9 | ||
| | |lck=18 | ||
|def=17 | |def=17 | ||
| | |con=17 | ||
| | |mov=6 | ||
| | |inventory={{Item|5|Great Lance}} • {{Item|5|Great Bow}} • {{Item|5|Ridersbane}} • {{Item|5|Knight Proof}} | ||
| | |notes='''Authority:''' ★★★<br>'''Action:''' ★★<br>Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Thracia 776|gate]], the chapter's seize point. | ||
| | |last=y | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=snes03}} | |||
{{ChapUnitCellFE5 | |||
{{ | |name=[[Fred]] | ||
{{ | |class=Paladin | ||
| | |lv=1 | ||
|class= | |#=1 | ||
|lv= | |hp=33 | ||
| | |||
|str=10 | |str=10 | ||
|mag= | |mag=4 | ||
|skill= | |skill=11{{h|+5|Granted by Bolt Sword}} | ||
|spd=10 | |spd=10 | ||
| | |lck=4 | ||
|def= | |def=9 | ||
| | |con=11 | ||
| | |mov=9 | ||
| | |inventory={{Item|5|Lightning Sword}}<br>{{Item|5|Immortal}}{{h|*|Hidden}} | ||
| | |notes='''Authority:''' Largo<br>On turn 6, begins ignoring combat and moving to escape to the west. | ||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE5 | |||
|name=[[Olwen]] | |||
{{ | |||
| | |||
|class=Mage Knight | |class=Mage Knight | ||
|version=female | |||
|lv=2 | |lv=2 | ||
| | |#=1 | ||
|hp=24 | |||
|str=5 | |str=5 | ||
|mag=10 | |mag=10 | ||
|skill=8 | |skill=8 | ||
|spd=10 | |spd=10 | ||
| | |lck=5 | ||
|def=4 | |def=4 | ||
| | |con=5 | ||
| | |mov=8 | ||
| | |inventory={{Item|5|Dire Thunder}} • {{Item|5|Vulnerary}}<br>{{Item|5|Immortal}}{{h|*|Hidden}} | ||
| | |notes='''Authority:''' Largo<br>'''Action:''' ★<br>On turn 6, begins ignoring combat and moving to escape to the west. | ||
| | |last=y | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
====Reinforcements==== | |||
*Turn 4, or after reaching the column with the first broken bridge (reaching column 19); does not appear if Largo has been defeated | |||
**[[Olwen]] and [[Fred]] from in front of the castle | |||
{{Main| | ===Boss data=== | ||
{{Main|Largo (Thracia 776){{!}}Largo}} | |||
{{BossStats FE5 | {{BossStats FE5 | ||
|portrait=[[File:Portrait | |portrait=[[File:Portrait largo fe05.png]] | ||
|class= | |sprite=general enemy | ||
|lv= | |class=General | ||
|HP= | |movestars=★★ | ||
|str= | |authority=★★★ | ||
|mag= | |lv=8 | ||
|skill= | |HP=42 | ||
|spd= | |str=15 | ||
|luck= | |mag=3 | ||
|def= | |skill=12 | ||
|build= | |spd=9 | ||
|move= | |luck=18 | ||
|def=17 | |||
|FCM=1 | |||
|build=17 | |||
|move=6 | |||
|inventory={{Item|5|Great Lance}}<br>{{Item|5|Great Bow}}<br>{{Item|5|Ridersbane}}<br>{{Item|5|Knight Proof}} | |||
|sw=A | |sw=A | ||
|la= | |la=A | ||
| | |ax=D | ||
| | |bo=C | ||
}} | }} | ||
==Strategy== | ==Strategy== | ||
{{ | {{strategy}} | ||
This is the first map in the game that features ballistae. They have enormous range, deal a lot of damage, and have decent defense. Frail units must remain cautious when going into their range, especially when their ranges overlap. | |||
The first bridge is guarded by a [[Sword Armor]] wielding a [[Flame Sword]]. Capturing this enemy grants the player a second copy of this great weapon. However, this must be done quickly if the player also wishes to visit the villages. | |||
There are two thieves that will run to villages under ballista fire and they will try to destroy them. These villages contain two very good staves, and the thieves themselves possess two [[S Drink]]s. The northern village can be easily visited by a durable mounted unit, though the southern one has a lot of terrain in the way and requires unlocking a bridge. Karin with a [[Leg Ring]] will make visiting these villages much easier, though she must dismount if she has to stay within ballista range during enemy phase. A thief can also make this process easier by stealing the S drinks, and the player will likely want to deploy one to steal the boss's [[Knight Proof]]. | |||
Upon crossing column 19 (the column containing the unlocked bridge) or on turn 4 enemy phase, [[Olwen]] and [[Fred]] will appear and attack any unit within their range. They will ignore combat starting on turn 6, so the player can ignore them after turn 5. [[Dvorak]] on the other hand will always pursue the player, and the player should remain watchful for his movements. | |||
After taking care of all of the villages and mini-bosses, the map becomes much less difficult. The ballistae can be drained of their ammunition freely, though this will also create fatigue for the attacked units. Additionally, the [[Bolting]] bishop has a chance to critical Alternatively, the player can use [[Warp]] to bypass all the ballistae, though this will likely force the player to use [[Repair]] on it for later chapters. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-fan-name=Noel Canyon | |eng-fan-name=• Noel Canyon<br>• Nowell Valley | ||
|eng-fan-mean= | |eng-fan-mean=• Used in FireLizard's translation.<br>• Used in the Lil' Manster [[fan translation]] patch. | ||
|jpn-name={{h|ノエル渓谷|Noeru keikoku}} | |||
|jpn-mean=Noel Valley | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Cm fe05 10.png|Map of the chapter | |||
</gallery> | |||
{{ChapterNav | {{ChapterNav | ||
|prechapter = The | |prechapter=The Banner of Njörun | ||
|nextchapter=Fort Dandrum | |||
|nextchapter = Dandrum | |||
}} | }} | ||
{{Nav5}} | {{Nav5}} | ||
[[Category:Chapters of Fire Emblem: Thracia 776]] | [[Category:Chapters of Fire Emblem: Thracia 776]] |
Latest revision as of 20:03, 21 February 2024
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Nowell Valley (Japanese: ノエル渓谷 Noel Valley) is the tenth chapter of Fire Emblem: Thracia 776.
Plot
- Main article:
Nowell Valley/Script
Leif's forces reach Nowell Valley, and Leif discusses their strategy with Dryas, who takes note of the enemy ballistae and proposes three strategies to deal with them. After conferring with Dryas, Leif and his forces assault the valley and move toward its defending fort, Fort Nowell. Once the defending general, Largo, notices the attack, he sends Fred and Olwen to Fort Dandrum in order to warn it about the attackers. However, they stay behind for a moment to delay Leif's forces before leaving.
After Fred and Olwen leave the battlefield, Leif defeats Largo and conquers the fort. He then discusses the upcoming battle at Fort Dandrum with his advisors, recognizing that it will be a difficult one, because Dandrum is a well-fortified zone and its commander will know about the attack ahead of time.
Chapter data
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| |||||
Victory: Seize the throne | Player | Enemy | ||||
---|---|---|---|---|---|---|
Defeat: Leif dies | 8–14 | 30+2 | ||||
| ||||||
Units are arranged based on their position in deployment order after Leif.
Character data
Characters | |
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New units
| |
| |
Required characters
| |
Available characters
| |
Item data
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Shop data
Swords Lances Axes Bows Tomes Staves Items Secret
Name | Cost | |
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Iron Sword | 2,200 | |
Steel Sword | 2,900 | |
Slim Sword | 2,600 | |
Iron Blade | 2,000 |
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Reinforcements
- Turn 4, or after reaching the column with the first broken bridge (reaching column 19); does not appear if Largo has been defeated
Boss data
- Main article:
Largo
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This is the first map in the game that features ballistae. They have enormous range, deal a lot of damage, and have decent defense. Frail units must remain cautious when going into their range, especially when their ranges overlap.
The first bridge is guarded by a Sword Armor wielding a Flame Sword. Capturing this enemy grants the player a second copy of this great weapon. However, this must be done quickly if the player also wishes to visit the villages.
There are two thieves that will run to villages under ballista fire and they will try to destroy them. These villages contain two very good staves, and the thieves themselves possess two S Drinks. The northern village can be easily visited by a durable mounted unit, though the southern one has a lot of terrain in the way and requires unlocking a bridge. Karin with a Leg Ring will make visiting these villages much easier, though she must dismount if she has to stay within ballista range during enemy phase. A thief can also make this process easier by stealing the S drinks, and the player will likely want to deploy one to steal the boss's Knight Proof.
Upon crossing column 19 (the column containing the unlocked bridge) or on turn 4 enemy phase, Olwen and Fred will appear and attack any unit within their range. They will ignore combat starting on turn 6, so the player can ignore them after turn 5. Dvorak on the other hand will always pursue the player, and the player should remain watchful for his movements.
After taking care of all of the villages and mini-bosses, the map becomes much less difficult. The ballistae can be drained of their ammunition freely, though this will also create fatigue for the attacked units. Additionally, the Bolting bishop has a chance to critical Alternatively, the player can use Warp to bypass all the ballistae, though this will likely force the player to use Repair on it for later chapters.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
• Noel Canyon |
• Used in FireLizard's translation. |
Japanese |
ノエル渓谷 |
Noel Valley |
Gallery
← The Banner of Njörun • | Nowell Valley | • Fort Dandrum → |
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