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Knoll: Difference between revisions

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==Death quote==
==Death quote==
"In this darkness I will find peace"
- Death Quote


==Battle quotes==
==Battle quotes==

Revision as of 01:12, 5 May 2012

Knoll

FESS Knoll.png
Artwork of Knoll from The Sacred Stones.


One of Grado's royal mages.
He knows the riddle of the Dark Stone.

Gender

Male

Race

Human

Starting class

Shaman

Appearance(s)

Fire Emblem: The Sacred Stones

Knoll (ノール, Nooru) is a shaman who appears in Fire Emblem: The Sacred Stones. He is one of Grado's royal mages who formerly worked closely with Prince Lyon researching the Fire Emblem. He joins in Chapter 15.

Fire Emblem: The Sacred Stones

Role

In Eirika's route, Knoll appears in Chapter 15 along with Ephraim and Duessel, arriving from the south to help Eirika. Ephraim mentions him as a Grado citizen, who had told him about a "Dark Stone", causing a dark wave of energy. According to Knoll, Vigarde had been dead for a while, and everything past that was planned by Prince Lyon. His name is mentioned in passing, but in Ephraim's route, his role is expanded on much more.

He appears in Chapter 14 of Ephraim's route, in which Ephraim conquers Grado Keep itself. When the battle is over, Ephraim finds Knoll in a cell. He states that he is a former researcher of mysterious matters. Ephraim asks him about Lyon, and Knoll proceeds to tell him everything he knows about Lyon's actions and the war. He tells the story of what happened to cause the war.

Emperor Vigarde died a year ago of illness, devastating Lyon. Without his father he felt powerless. However, Lyon began to try to work to resurrect him using the power of Grado's Sacred Stone, also known as the Fire Emblem. With a team of mages, including Knoll, he conducted research with the stone and eventually, after many tireless days, the Fire Emblem was shattered in two - the Sacred Stone, and a Dark Stone. Knoll arrived just in time to see Lyon resurrect Vigarde and then destroy the Sacred Stone.

Afterwards, Lyon asked his father to order the invasion of Renais. Knoll was scheduled to be executed, most likely for knowing too much about what had happened; his execution had been scheduled for the day after Ephraim arrived.

He leads Ephraim to the Sacred Twin weapons of Grado: the dark magic tome Gleipnir and the black axe Garm.

Afterwards, Ephraim explains this to Eirika briefly in the same manner. Knoll joins Ephraim's army and fights with him for the rest of the game.

Starting stats and growth rates

Portrait knoll fe08.png
Shaman
Level 10
Affinity Is gba darkaffin.png

Stats Growth Rates

Inventory
Is gba flux.png Flux
Is gba nosferatu.png Nosferatu
Is gba vulnerary.png Vulnerary
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Anima magic -- Light magic -- Dark magic C Staves --

Promotion gains

Class HP Mag Skill Spd Lck Def Res Con Mov Skills Weapon level
Druid +4 +0 +0 +3 +0 +2 +2 +1 +1 -- Staves E, Anima magic D, Dark magic +40
Summoner +3 +0 +1 +3 +0 +1 +3 +1 +1 Summon Staves E, Dark magic +40

Personality and character

Knoll is a quiet man, not very talkative or social. He is slightly awkward and overly formal in conversation, and slightly shy. However, he is good-hearted, having helped Lyon with the same vision. Together, and along with the rest of the team of researchers, they aimed to avert disaster. According to him, future catastrophes cause ripples in time that can be read.[1] He seems to have good reflexes, having dodged Lute's attacks twice.[2] He is very intelligent, and knows much about magic and the flow of time. Wise but antisocial, he is a mysterious figure.

Knoll was formerly a research for Prince Lyon and Grado's royal court. He and Lyon seem to have been close, as Knoll holds Lyon in very high regards, to the point that after Lyon is lost to the Demon King, he feels that he has lost everything.[3] He recognizes Natasha as one of the clerics at the Imperial Temple.[4] He still holds faith in Grado, however, and after the war, helps in the restoration of Grado. Afterwards, he disappears, never seen again.

Supports

Main article: Knoll/Supports
Portrait knoll fe08.png
Knoll
Shaman
Is gba darkaffin.png
Small portrait natasha fe08.png
Natasha
Cleric Is gba iceaffin.png
Initial: 10
Per turn:+2
Small portrait lute fe08.png
Lute
Mage Is gba animaaffin.png
Initial: 5
Per turn:+2

[[{{{support5}}}]]
[[]] [[File:Is gba {{{affin5}}}affin.png|link={{{affin5}}} (affinity)]]
Initial: {{{initialpoints5}}}
Per turn:+

[[{{{support7}}}]]
[[]] [[File:Is gba {{{affin7}}}affin.png|link={{{affin7}}} (affinity)]]
Initial: {{{initialpoints7}}}
Per turn:+

[[{{{support9}}}]]
[[]] [[File:Is gba {{{affin9}}}affin.png|link={{{affin9}}} (affinity)]]
Initial: {{{initialpoints9}}}
Per turn:+
Small portrait duessel fe08.png
Duessel
Great Knight Is gba animaaffin.png
Initial: 0
Per turn:+2

[[{{{support4}}}]]
[[]] [[File:Is gba {{{affin4}}}affin.png|link={{{affin4}}} (affinity)]]
Initial: {{{initialpoints4}}}
Per turn:+

[[{{{support6}}}]]
[[]] [[File:Is gba {{{affin6}}}affin.png|link={{{affin6}}} (affinity)]]
Initial: {{{initialpoints6}}}
Per turn:+

[[{{{support8}}}]]
[[]] [[File:Is gba {{{affin8}}}affin.png|link={{{affin8}}} (affinity)]]
Initial: {{{initialpoints8}}}
Per turn:+

[[{{{support10}}}]]
[[]] [[File:Is gba {{{affin10}}}affin.png|link={{{affin10}}} (affinity)]]
Initial: {{{initialpoints10}}}
Per turn:+
See Support § GBA games for more details on supports.

Endings

Knoll, Watcher of Darkness
Knoll returned to Grado, where he dedicated himself to rebuilding it and fulfilling Lyon's vision. When the country was restored to its former glory, he disappeared without a trace, never to be seen again.

Death quote

"In this darkness I will find peace" - Death Quote

Battle quotes

Other appearances

Etymology

"Knoll" comes from an Old English word meaning "hilltop" or "small hill".[5]

Trivia

Gallery

References

  1. "Duessel: What? You...could see into the future? How is that possible? What magic is powerful enough to--
    Knoll: Time is like the water of a river: it flows ever on, never stopping. Certain disturbances can cause ripples that speed swiftly downstream. If you can see the water, you can read the flow, the ripples, the waves.
    " — Knoll and Duessel's B support converstion, Fire Emblem: The Sacred Stones
  2. "Knoll: Stop! P-please! Stop!
    Lute: You did it again. Hm. This isn't good. Nobody else has dodged me twice.
    " — Knoll and Lute's C support conversation, Fire Emblem: The Sacred Stones
  3. "Knoll: I once studied dark magic alongside Prince Lyon. He was such a gentle soul. You could see it--he was too kind to survive. Prince Lyon dreamt of finding happiness for all of Grado's citizens.
    Duessel: ......
    Knoll: And now, Prince Lyon is no more. I have lost everything.
    " — Duessel and Knoll's A support conversation, Fire Emblem: The Sacred Stones
  4. "Natasha: Master Knoll...
    Knoll: I know you... You're Natasha, from the temple.
    " — Knoll and Natasha's C support conversation, Fire Emblem: The Sacred Stones
  5. http://www.etymonline.com/index.phpsearch=knoll


Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map