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Ancient Horrors

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Ancient Horrors

Cm fe08 4.png

Location

Za'ha Woods

New units

Artur, Lute

Boss(es)

Monster

O divine light, show me... Is this a sign of dark days to come?
— Artur

Ancient Horrors (Japanese: 異形の者たち Grotesque Figures) is the fourth chapter of Fire Emblem: The Sacred Stones. This chapter's tutorial elements introduces the Trinity of Magic and monsters.

Plot

Having defeated Bazba and his bandit gang, Eirika continues her journey south to Grado in search of Ephraim. In their path is Za'ha Woods, an ancient forest in Renais.

Some time after entering the forest Eirika notices strange figures in the forest, and she asks Seth about them.

Artur and Lute, residents of the forest, have also noticed the strange creatures. Artur is greatly concerned by this, wondering how monsters walk the soil of Magvel while the Sacred Stones exist. Lute recognizes some of the monsters, mentioning that they are revenants, walking human corpses that strike with claws. Artur tells Lute to stay in the village while he goes to meet the travelers up north. Lute is happy to, claiming that she could easily protect the village.

Approaching Eirika, Artur tells her group that they need to head south as quickly as possible to avoid being surrounded by monsters. Eirika questions Artur, asking if they are the same monsters that served the Demon king in the past, Artur seems unsure, but thinks they match descriptions of the legends.

A mogall approaches and attacks Artur, though it is easily dispatched. Eirika insists on helping Artur, and the battle beings.

Shortly into the battle a... glorious maiden and her two retainers appear at the top of the cliffs to the northeast. The woman strongly desires to smite the monsters in the name of justice, but eventually agrees to find a way down that doesn't involve throwing themselves down several cliffs.[1]

Lute either joins to assist Eirika's group during the battle after someone goes to the village, or insists on accompanying them after the battle.

After Eirika routs the monsters from the area Seth insists that the corpses be burned, to prevent them from getting up again. Eirika is still in disbelief, having never seen such abominations outside of myths and tales. Seth is greatly concerned by this new development, and recommends that they return to Frelia to regroup. Eirika insists they continue south in search of her brother, and Seth relents, and reaffirms his goal to protect Eirika at all costs.

The maiden from earlier arrives on the scene, comically late, introducing herself as L'Arachel. L'Arachel is downcast when Eirika informs her that the monsters have already been vanquished. Eirika asks L'Arachel of her identity, though L'Arachel is stopped by one of her retainers, saying it would be inappropriate to reveal her identity.

L'Arachel is happy to ride off mysteriously, leaving Eirika somewhat dumbfounded.

Beginning Log

With her bracelet recovered, Eirika sets out with renewed determination. Passing through the ancient forest Za'ha brings them close to Grado's border. As they near the town of Serafew, Eirika's fears are assuaged by the lack of troops. But never-before-seen terrors crawl in the shadows of the trees.


Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat enemy Ally Other Enemy
Defeat: Eirika dies 9+2 0 15+7
Cm fe08 4.png


Character Data

Characters
New Units
Artur
Portrait artur fe08.png
Monk
HP
19
Level
2
Automatically at the start
Lute
Portrait lute fe08.png
Mage
HP
17
Level
1
Visit southern village or automatically
at the end of the chapter
Returning Characters

Small portrait eirika fe08.pngSmall portrait seth fe08.pngSmall portrait franz fe08.pngSmall portrait gilliam fe08.pngSmall portrait vanessa fe08.pngSmall portrait moulder fe08.pngSmall portrait ross fe08.pngSmall portrait garcia fe08.pngSmall portrait neimi fe08.pngSmall portrait colm fe08.png

Item data

Items
Name Obtainment Method
Is gba iron axe.png Iron Axe Visit northern village
Is gba vulnerary.png Vulnerary Steal from revenant

Enemy Data

Enemy Units
Name Class Lv # Inventory
Ma gba revenant enemy.gif
Monster Revenant 1 3 Is gba rotten claw.pngRotten Claw
Ma gba revenant enemy.gif
Monster Revenant 2 3 Is gba rotten claw.pngRotten Claw
Ma gba revenant enemy.gif
Monster Revenant 3 2 Is gba rotten claw.pngRotten Claw
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 2 1 Is gba iron sword.pngIron Sword
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 3 2 Is gba iron sword.pngIron Sword
Ma gba mogall enemy.gif
Monster Mogall 1 2 Is gba evil eye.pngEvil Eye
Ma gba mogall enemy.gif
Monster Mogall 2 1 Is gba evil eye.pngEvil Eye
Ma gba entombed enemy.gif
Monster Entombed 1 1 Is gba fetid claw.pngFetid Claw
Reinforcements
Name Class Lv # Inventory
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 1 2 Is gba iron lance.pngIron Lance
Ma gba bonewalker 01 enemy.gif
Monster Bonewalker 2 1 Is gba iron lance.pngIron Lance
Ma gba revenant enemy.gif
Monster Revenant 2 3 Is gba rotten claw.pngRotten Claw
Ma gba revenant enemy.gif
Monster Revenant 2 1 Is gba rotten claw.pngRotten ClawIs gba vulnerary.pngVulnerary


Boss Data

Easy/Normal Hard

Generic portrait entombed fe08.gif
Entombed
Level 1
Affinity Is gba darkaffin.png
Stats
Max HP 35 Luck 0
Strength 3 Defense 0
Skill 0 Resistance 0
Speed 1 Constitution 6
Movement 5 Aid 5
Inventory
Is gba fetid claw.png Fetid Claw
Weapon Ranks
GBARankSword.gif -- GBARankLance.gif -- Axe -- GBARankBow.gif --
GBARankAnima.gif -- GBARankLight.gif -- GBARankDark.gif -- GBARankStaff.gif --

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Ancient Horrors The title refers to the appearance of monsters in the chapter, previously only known of in ancient myths.
Japanese 異形の者たち Grotesque Figures

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


The Bandits of Borgo Ancient Horrors The Empire's Reach


Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraGradoKlimtLatonaManselMonicaNada Kuya
Bosses AiasBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Sacred Twins and Personal Weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling Woods • Final: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Related topics Creature CampaignName chartPre-release information (Prototype buildUnused content) • Sound RoomTimeline
  1. "We charge down these cliffs, and the only thing we'll be rushing to is death. How about we find us a nice, gentle path down, hm?" - Rennac, Fire Emblem: The Sacred Stones