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The Shield of Thracia: Difference between revisions
m (Text replacement - "Japanese: {{hover|" to "Japanese: {{hl|") |
(→Chapter data: Added notes. I didn't go through the west side so I wasn't able to get anything about the Brigands) |
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===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=05 | |game#=05 | ||
|newunits=3 | |newunits=3 | ||
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|#6=2 | |#6=2 | ||
|inventory6={{Item|5|Iron Sword}} | |inventory6={{Item|5|Iron Sword}} | ||
|notes6=Immediately begins moving unprovoked. | |||
|- | |- | ||
|name7=Mercenary | |name7=Mercenary | ||
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|#7=1 | |#7=1 | ||
|inventory7={{Item|5|Iron Blade}} | |inventory7={{Item|5|Iron Blade}} | ||
|notes7=Immediately begins moving unprovoked. | |||
|- | |- | ||
|name8=Mercenary | |name8=Mercenary | ||
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|#8=1 | |#8=1 | ||
|inventory8={{Item|5|Iron Blade}} | |inventory8={{Item|5|Iron Blade}} | ||
|notes8=Immediately begins moving unprovoked. | |||
|- | |- | ||
|name9=Mercenary | |name9=Mercenary | ||
Line 140: | Line 143: | ||
|#9=1 | |#9=1 | ||
|inventory9={{Item|5|Killing Edge}} | |inventory9={{Item|5|Killing Edge}} | ||
|notes9=Immediately begins moving unprovoked. | |||
|- | |- | ||
|name10=Mercenary | |name10=Mercenary | ||
Line 146: | Line 150: | ||
|#10=1 | |#10=1 | ||
|inventory10={{Item|5|Iron Blade}} • {{Item|5|Vulnerary}} | |inventory10={{Item|5|Iron Blade}} • {{Item|5|Vulnerary}} | ||
|notes10=Immediately begins moving unprovoked. | |||
|- | |- | ||
|name11=Mercenary | |name11=Mercenary | ||
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|#11=1 | |#11=1 | ||
|inventory11={{Item|5|Silver Sword}} • {{Item|5|Vulnerary}} | |inventory11={{Item|5|Silver Sword}} • {{Item|5|Vulnerary}} | ||
|notes11=Immediately begins moving unprovoked. | |||
|- | |- | ||
|name12=Thief | |name12=Thief | ||
Line 170: | Line 176: | ||
|#b=1 | |#b=1 | ||
|inventoryb={{Item|5|Killing Edge}}<br>{{Item|5|Sol|link=Sol (skill)}} | |inventoryb={{Item|5|Killing Edge}}<br>{{Item|5|Sol|link=Sol (skill)}} | ||
|notesb=Not present if he was killed or [[capture]]d, but not released, in [[The Corsair Isles|Chapter 2x]]. | |notesb=• Immediately begins moving unprovoked.<br>• Not present if he was killed or [[capture]]d, but not released, in [[The Corsair Isles|Chapter 2x]]. | ||
|- | |- | ||
|namer1=[[Eisenau]] | |namer1=[[Eisenau]] | ||
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|#r1=1 | |#r1=1 | ||
|inventoryr1={{Item|5|Great Lance}} • {{Item|5|Javelin}} • {{Item|5|Vulnerary}} | |inventoryr1={{Item|5|Great Lance}} • {{Item|5|Javelin}} • {{Item|5|Vulnerary}} | ||
|notesr1=Begins moving unprovoked on turn 13. | |notesr1=• Begins moving unprovoked on turn 13.<br>• Prioritizes escaping via the north if a player unit has escaped. | ||
|- | |- | ||
|namer2=Munster | |namer2=Munster | ||
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|#r2=8 | |#r2=8 | ||
|inventoryr2={{Item|5|Javelin}} • {{Item|5|Rapier}} | |inventoryr2={{Item|5|Javelin}} • {{Item|5|Rapier}} | ||
|notesr2=Prioritizes escaping via the north if a player unit has escaped. | |||
|- | |- | ||
|namer3=Munster | |namer3=Munster | ||
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|#r3=4 | |#r3=4 | ||
|inventoryr3={{Item|5|Long Lance}} • {{Item|5|Rapier}} | |inventoryr3={{Item|5|Long Lance}} • {{Item|5|Rapier}} | ||
|notesr3=Prioritizes escaping via the north if a player unit has escaped. | |||
|- | |- | ||
|namer4=Munster | |namer4=Munster | ||
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|#r4=8 | |#r4=8 | ||
|inventoryr4={{Item|5|Fire|link=Fire (tome)}} | |inventoryr4={{Item|5|Fire|link=Fire (tome)}} | ||
|notesr4=Prioritizes escaping via the north if a player unit has escaped. | |||
|- | |- | ||
|namer5=Munster | |namer5=Munster | ||
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|#r5=4 | |#r5=4 | ||
|inventoryr5={{Item|5|Meteor}} • {{Item|5|Heal}} | |inventoryr5={{Item|5|Meteor}} • {{Item|5|Heal}} | ||
|notesr5=Prioritizes escaping via the north if a player unit has escaped. | |||
|- | |- | ||
|namer6=Munster | |namer6=Munster | ||
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|#r6=4 | |#r6=4 | ||
|inventoryr6={{Item|5|Javelin}} | |inventoryr6={{Item|5|Javelin}} | ||
|notesr6=Prioritizes escaping via the north if a player unit has escaped. | |||
|- | |- | ||
|namerl=Munster | |namerl=Munster | ||
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|#rl=2 | |#rl=2 | ||
|inventoryrl={{Item|5|Long Sword}} | |inventoryrl={{Item|5|Long Sword}} | ||
|notesrl=Prioritizes escaping via the north if a player unit has escaped. | |||
}} | }} | ||
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|#r1=1 | |#r1=1 | ||
|inventoryr1={{Item|5|Silver Lance}} • {{Item|5|Silver Bow}} | |inventoryr1={{Item|5|Silver Lance}} • {{Item|5|Silver Bow}} | ||
|notesr1=Will not move until provoked. | |||
|- | |- | ||
|namer2=Thracia | |namer2=Thracia | ||
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====Reinforcements==== | ====Reinforcements==== | ||
*After a unit escapes | *After a player unit escapes | ||
**[[Hannibal]], 4 [[Armored Lance]]s, and 5 [[Armored Sword]]s appear from north of the escape point | **[[Hannibal]], 4 [[Armored Lance]]s, and 5 [[Armored Sword]]s appear from north of the escape point | ||
Revision as of 01:16, 17 September 2020
This page has been marked as a stub. Please help improve the page by adding information. |
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“ | General Hannibal resides in Castle Meath. He is a respectable warrior known as the Shield of Thracia. I'm certain he would help us if we tell him that we have escaped from Raydrik of Munster. | ” | — August |
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The Shield of Thracia (Japanese: トラキアの盾 The Shield of Thracia) is the seventh chapter of Fire Emblem: Thracia 776.
Plot
- Main article:
The Shield of Thracia/Script
Leif continues his flight southward, towards Castle Meath. August advises Leif to seek aid from Thracia, but Leif refuses to ask his parents' murderers for help out of pride. He decides to continue his mission to liberate Tahra, despite his lack of soldiers. Regrouping with Finn and Safy, Leif reaches Meath and meets Hannibal, who has arrested Osian, Halvan, and Ronan on suspicion of banditry. Hannibal releases Leif's allies and provides him a cavalier, Carrion, to escort him across the mountains.
Beginning log
With the overwhelming pain of failure lying heavy in his heart, Leif fled Munster, accompanied by several members of the Magi group. However, danger was still with them. Bounty hunters were after the reward placed on Leif, and the Munster Army was gaining on him from behind...
Chapter data
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Victory: Escape | Player | Other | Enemy | |||
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Defeat: Leif dies | 11+3 | 0+10 | 21+31 | |||
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Character data
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New units
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Available characters
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Felgus Asvel |
Note: Finn and Safy retain their levels, stats, inventory, and skills from the end of Chapter 3. Finn will also be either mounted or dismounted, depending on which state he was left in at the end of said chapter.
Item data
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Enemy data
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Reinforcements
- Turn 2
- Eisenau from the road north of ally starting positions
- Turns 2-5
- 2 Cavaliers with Javelins from the northern border of the map
- 1 Cavalier with a Long Lance from the northern border of the map
- Turns 6, 7, 11, and 12
- Turns 8-10
- 2 Soldiers from the northern border of the map
- 1 Armored Sword from the northern border of the map
NPC data
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Reinforcements
- After a player unit escapes
- Hannibal, 4 Armored Lances, and 5 Armored Swords appear from north of the escape point
Boss data
- Main article:
Eisenau
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- Main article:
Shiva
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Placing a unit on Eisenau's exact spawn location will prevent both Eisenau from spawning, as well as all northern reinforcements except for three initial Cavaliers.
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
The Shield of Thracia |
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← The Escape • | The Shield of Thracia | • Mt. Violdrake → |
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