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Mirage (class): Difference between revisions
m (→Trivia) |
(I don't understand the trivia, "We don't know what would happen because it is not possible." is pretty meaningless, I could put things like "we don't know what happens if you force a cavalier to equip a tome" etc. It just seems pointless.) |
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The '''Mirage''' <!--({{hover|???|???}} ''???'')--> is an enemy-exclusive [[class]] exclusive to {{FE13}}. Mirages only appear in the leadup to the action of [[The Wellspring of Truth|Paralogue 22]]; they act as stand-ins during the [[battle preparations]] phase in place of whatever characters the player may choose to deploy for the chapter itself. | The '''Mirage''' <!--({{hover|???|???}} ''???'')--> is an enemy-exclusive [[class]] exclusive to {{FE13}}. Mirages only appear in the leadup to the action of [[The Wellspring of Truth|Paralogue 22]]; they act as stand-ins during the [[battle preparations]] phase in place of whatever characters the player may choose to deploy for the chapter itself. | ||
All Mirages inherently bear the name '''???''', with the help text "Shadows of the self reflected in the Wellspring of Truth." Each Mirage has the same portrait, which does not | All Mirages inherently bear the name '''???''', with the help text "Shadows of the self reflected in the Wellspring of Truth." Each Mirage has the same portrait, a silhouette, which does not display a battle animation when selected. Effectively, this makes the Mirage class somewhat of a placeholder that's actually intentionally used within the game itself. | ||
Once a Mirage has transformed itself into its target, it will inherit most of the properties of its target; however, its available [[weapon rank]]s will default to B, and its [[inventory]] will be allocated in the following manner: | Once a Mirage has transformed itself into its target, it will inherit most of the properties of its target; however, its available [[weapon rank]]s will default to B, and its [[inventory]] will be allocated in the following manner: | ||
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==Trivia== | ==Trivia== | ||
* | * Mirages account for [[Shadowgift]], and will give a unit with that skill a dark tome, [[Waste]] to use. | ||
* Contrary to some popular belief, Mirages cannot wield [[Rexcalibur]]. | * Contrary to some popular belief, Mirages cannot wield [[Rexcalibur]]. | ||
Revision as of 23:03, 23 September 2014
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The Mirage is an enemy-exclusive class exclusive to Fire Emblem Awakening. Mirages only appear in the leadup to the action of Paralogue 22; they act as stand-ins during the battle preparations phase in place of whatever characters the player may choose to deploy for the chapter itself.
All Mirages inherently bear the name ???, with the help text "Shadows of the self reflected in the Wellspring of Truth." Each Mirage has the same portrait, a silhouette, which does not display a battle animation when selected. Effectively, this makes the Mirage class somewhat of a placeholder that's actually intentionally used within the game itself.
Once a Mirage has transformed itself into its target, it will inherit most of the properties of its target; however, its available weapon ranks will default to B, and its inventory will be allocated in the following manner:
style="Template:Roundtl; border:none; background-color:#222222;" | Target's weapon type | style="Template:Roundtr; border:none; background-color:#222222;" | Mirage's given items |
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Sword | Silver Sword |
Lance | Silver Lance, Spear |
Axe | Silver Axe, Tomahawk |
Bow (Non-archer classes) | Silver Bow |
Bow (Archer classes) | Silver Bow, Longbow |
Tome* | Bolganone, Thoron |
Dark tome* | Bolganone, Thoron, Waste |
Staff | Recover, Physic |
Beaststone | Beaststone+ |
Dragonstone | Dragonstone+ |
If a target has more than one weapon type available, they will be given the weapons of all of their available weapon types. For example, if the target is a Cavalier, they will be given the allocations of both swords and lances.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
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Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
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Class change
Awakening
Base class |
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Mirage |
Notable enemy Mirages
Enemy Units | |
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Name | Game |
[[
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Awakening (Can represent any playable character except Aversa) |
Enemy Mirage (class) units in the Fire Emblem series. |
Trivia
- Mirages account for Shadowgift, and will give a unit with that skill a dark tome, Waste to use.
- Contrary to some popular belief, Mirages cannot wield Rexcalibur.
Gallery
Etymology and other languages
References
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |