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Luna (weapon): Difference between revisions
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|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying | |notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3 [[speed]].<br>If user initiates combat, user deals +⁠(foe's defense × 25%) damage (ignores defense reductions from special skills like [[Lunar Flash]]). | ||
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{{WeaponDataCell FEH | {{WeaponDataCell FEH | ||
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|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|inherit=n | |inherit=n | ||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying | |notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3 [[speed]].<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and speed to user during combat and user deals +⁠(foe's defense × 25%) damage (ignores defense reductions from special skills like [[Lunar Flash]]).<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to attack and speed to user and neutralizes effects that reduce user's special cooldown charge during combat, and if foe uses [[sword]], [[lance]], [[axe]], [[bow]], [[dagger]], or [[beast]] weapon and user's speed ≥ (foe's speed + 5), foe cannot counterattack.cannot<br>counterattack. | ||
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{{WeaponDataCell FEH | {{WeaponDataCell FEH | ||
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|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|inherit=n | |inherit=n | ||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying | |notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3 [[speed]].<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and speed to user during combat and user deals +⁠(foe's defense × 25%) damage (ignores defense reductions from special skills like [[Lunar Flash]]).<br>Grants +2 HP. | ||
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{{WeaponDataCell FEH | {{WeaponDataCell FEH | ||
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|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|inherit=n | |inherit=n | ||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying | |notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3 [[speed]].<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and speed to user during combat and user deals +⁠(foe's defense × 25%) damage (ignores defense reductions from special skills like [[Lunar Flash]]).<br>Grants +2 HP and +2 [[speed]]. | ||
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{{WeaponDataCell FEH | {{WeaponDataCell FEH | ||
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|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|inherit=n | |inherit=n | ||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying | |notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3 [[speed]].<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and speed to user during combat and user deals +⁠(foe's defense × 25%) damage (ignores defense reductions from special skills like [[Lunar Flash]]).<br>Grants +2 HP and +3 defense. | ||
}} | }} | ||
{{WeaponDataCell FEH | {{WeaponDataCell FEH | ||
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|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|inherit=n | |inherit=n | ||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying | |notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>Grants +3 [[speed]].<br>If user initiates combat or is within 2 spaces of an ally, grants +5 each to [[attack (stat)|attack]] and speed to user during combat and user deals +⁠(foe's defense × 25%) damage (ignores defense reductions from special skills like [[Lunar Flash]]).<br>Grants +2 HP and +3 resistance. | ||
}} | }} | ||
{{WeaponDataFtr FEH}} | {{WeaponDataFtr FEH}} |
Revision as of 18:40, 5 October 2023
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The Luna (Japanese: 月光 Moonlight) is a weapon first appearing in Fire Emblem Gaiden. In Gaiden, it is a lance which is an extremely rare random drop from fiends. It has the special effect of negating terrain bonuses of the opposing units, which combined with the weapon's very high hit rate makes it sure to hit enemies. In Fire Emblem Awakening, it is a regalia lance with the effect of granting its wielder the Luna skill. In Fire Emblem Echoes: Shadows of Valentia, it no longer has the effect of negating enemy terrain bonuses. Using it enough times unlocks a combat art known as Lunar Flash, which costs ten HP to use but increases damage output by twelve, hit rate by a massive five hundred, and critical rate by ten. It is obtained by evolving certain Rusted Bows.
In Fire Emblem Heroes, it is known as Luna Arc, and is an offensive skill in the bow category; it is a personal weapon of the Legendary Hero variation of Alm. When its user initiates combat, Luna Arc boosts their damage based on the foe's defense.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Gaiden | Lance | 10 | 1 | 100 | 0 | 1 | -- | -- | -- | Restores 5 HP to the equipper at the beginning of their phase. Negates the foe's terrain effects. | |
Awakening | B | 14 | -- | 80 | 5 | 1 | 30 | 0 | 2 | Grants Luna when equipped. Cannot be forged. | |
Echoes: Shadows of Valentia | 10 | 5 | 85 | 0 | 1-3 | -- | 2 | -- | Grants Anti-Fliers when equipped. Learned combat arts: Lunar Flash (30 SP) |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | Silver Bow | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user initiates combat, user deals +(foe's defense × 25%) damage (ignores defense reductions from special skills like Lunar Flash). | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and speed to user during combat and user deals +(foe's defense × 25%) damage (ignores defense reductions from special skills like Lunar Flash). If user's HP ≥ 25% at start of combat, grants +5 each to attack and speed to user and neutralizes effects that reduce user's special cooldown charge during combat, and if foe uses sword, lance, axe, bow, dagger, or beast weapon and user's speed ≥ (foe's speed + 5), foe cannot counterattack.cannot counterattack. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and speed to user during combat and user deals +(foe's defense × 25%) damage (ignores defense reductions from special skills like Lunar Flash). Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and speed to user during combat and user deals +(foe's defense × 25%) damage (ignores defense reductions from special skills like Lunar Flash). Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and speed to user during combat and user deals +(foe's defense × 25%) damage (ignores defense reductions from special skills like Lunar Flash). Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to flying units. Grants +3 speed. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and speed to user during combat and user deals +(foe's defense × 25%) damage (ignores defense reductions from special skills like Lunar Flash). Grants +2 HP and +3 resistance. |
Locations
Gaiden
Dropped by | Any enemy Fiend (0.258% chance). |
Awakening
Treasure | Infinite Regalia, chosen at random from a pool of other items. |
SpotPass distribution | Available for download from May 10th, 2012JP/February 21st, 2013US/May 8th, 2013EU onward. |
Echoes: Shadows of Valentia
Dungeon drops | The Inner Sanctum: Large pots (0.13%) |
Forging | Compatible Rusted Bows (1 ) |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Alm: Saint-King |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Awakening | May halve enemy Def/Res when attacking.
Trigger % = (Skill stat) |
技%で、敵の守備魔防半減で攻撃
|
Echoes: Shadows of Valentia | A legendary bow.
|
伝説の弓
|
Heroes (Unrefined) |
Effective against flying foes. Grants Spd+3.
If unit initiates combat, deals damage = 25% of foe's Def. (Ignores reductions to Def from special skills like Lunar Flash.) |
飛行特効 速さ+3
自分から攻撃した時、ダメージ+敵の守備の25% (上記の守備は、 月光閃など、敵の守備-扱いで攻撃する奥義の 影響を受けない) |
Heroes (Refined) |
Effective against flying foes. Grants Spd+3.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat and deals damage = 25% of foe's Def, including when dealing damage with a Special triggered before combat. (Ignores reductions to Def from Special skills like Lunar Flash II.) |
飛行特効 速さ+3
自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ+5、ダメージ+敵の守備の25% (上記の守備は、 月光閃・承など、敵の守備-扱いで攻撃する奥義の 影響を受けない) (戦闘前奥義も含む) |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd+5 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, if foe uses sword, lance, axe, bow, dagger, or beast damage and unit's Spd ≥ foe's Spd+5, foe cannot counterattack. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ+5、 自身の奥義発動カウント変動量-を無効、かつ 敵が剣、槍、斧、弓、暗器、獣、かつ 速さが敵より5以上高い時、敵は反撃不可 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Luna |
Used in Awakening and Shadows of Valentia. |
Japanese |
月光 |
Moonlight; rendered as げっこう in Gaiden. |
Spanish |
• Luna |
• Uses the skill's English name, not the Spanish name Selene. Used in Awakening. |
French |
• Luna |
• Uses the skill's English name, not the French name Lunaire. Used in Awakening. |
German |
• Luna |
• Uses the skill's English name, not the German name Mond. Used in Awakening. |
Italian |
Luna |
Moon |
Dutch |
Luna |
-- |
Simplified Chinese |
月光 |
Moonlight |
Traditional Chinese |
月光 |
Moonlight |
Luna Arc
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Luna Arc |
Used only in Heroes. "Arc" here means "bow" (from Latin arcus). |
Japanese |
月光 |
Moonlight; identical to the name used outside of Heroes. |
Spanish |
Arco Selene |
Selene bow |
French |
Arc lunaire |
Lunar bow |
German |
Gebogener Mond |
Bowed Moon |
Italian |
Arco luna |
Moon bow |
Portuguese |
Arco lua |
Moon bow |
Traditional Chinese |
月光弓 |
Moonlight bow |
Gallery
The Luna Arc as it appears in Heroes.
Bows and Crossbows | ||||||||||||||
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Weapons in Fire Emblem Gaiden | ||||||||||||||||
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Weapons in Fire Emblem Awakening | ||||||||||||||
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Weapons in Fire Emblem Echoes: Shadows of Valentia | ||||||||||||||
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Bow skills in Heroes | ||||||
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