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Baron: Difference between revisions
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|flavor_text=Units with great strength and impenetrable defense. Not the most nimble of the fighters, but they don't have to be. | |flavor_text=Units with great strength and impenetrable defense. Not the most nimble of the fighters, but they don't have to be. | ||
|type=Armored | |type=Armored | ||
|weapons=*[[ | |weapons=*[[Lance]] <small>(''Gaiden'', ''Echoes: Shadows of Valentia'')</small> | ||
*[[Sword]], [[ | *[[Sword]], [[Lance]], [[Axe]], [[Bow]], [[Fire (magic)|Fire]], [[Thunder (magic)|Thunder]], [[Wind (magic)|Wind]], [[Staff]] <small>(''Genealogy of the Holy War'', ''Thracia 776'')</small> | ||
|skills=*[[Pavise]] <small>(''Genealogy of the Holy War'', ''Thracia 776'')</small> | |skills=*[[Pavise]] <small>(''Genealogy of the Holy War'', ''Thracia 776'')</small> | ||
*[[Heavy Armor]] <small>(''Shadows of Valentia'')</small> | *[[Heavy Armor]] <small>(''Shadows of Valentia'')</small> | ||
}} | }} | ||
'''Baron''' (Japanese: {{hl|バロン|Baron}} ''Baron'') is an advanced armored [[class]] debuting in {{FE2}}. Present in only four games, it has filled two rather different gameplay roles among its appearances. In its initial ''Gaiden'' appearance and again in its remake, {{title|Echoes: Shadows of Valentia}}, the Baron was a [[:Category:Third-tier advanced classes|third-tier advanced class]], [[Class change|promoting from]] [[Knight]]s, acting as the final stage in the [[Soldier]] class change line and as such being a potential final class option for [[Villager]]s. In this incarnation, it only wields [[ | '''Baron''' (Japanese: {{hl|バロン|Baron}} ''Baron'') is an advanced armored [[class]] debuting in {{FE2}}. Present in only four games, it has filled two rather different gameplay roles among its appearances. In its initial ''Gaiden'' appearance and again in its remake, {{title|Echoes: Shadows of Valentia}}, the Baron was a [[:Category:Third-tier advanced classes|third-tier advanced class]], [[Class change|promoting from]] [[Knight]]s, acting as the final stage in the [[Soldier]] class change line and as such being a potential final class option for [[Villager]]s. In this incarnation, it only wields [[lance]]s and acts in a largely identical manner to the [[General]], the primary class change option for Knights in future games. | ||
The second version of the Baron is used in {{title|Genealogy of the Holy War}} and {{title|Thracia 776}}, here an enemy-exclusive class. Here, the Baron is noted primarily for possessing access to almost every weapon type in the game; they can use [[sword]]s, lances, [[axe]]s, [[bow]]s, [[fire magic]], [[thunder magic]], [[wind magic]], and [[staff|staves]], and the only weapons not available to them are [[Light (magic)|light]] and [[ | The second version of the Baron is used in {{title|Genealogy of the Holy War}} and {{title|Thracia 776}}, here an enemy-exclusive class. Here, the Baron is noted primarily for possessing access to almost every weapon type in the game; they can use [[sword]]s, lances, [[axe]]s, [[bow]]s, [[fire magic]], [[thunder magic]], [[wind magic]], and [[staff|staves]], and the only weapons not available to them are [[Light (magic)|light]] and [[dark]] magic. With the exception of the [[Gelb Ritter]] in [[End of the Holy War|the final chapter]] of ''Genealogy of the Holy War'', all appearing Barons act as bosses. | ||
In both of the class's incarnations, they have in common a very high range of stats; they possess high [[Strength]], in addition to the high [[HP]] and [[defense]] traditional of armored units, and are all-around competent in other stats, if lagging in [[Skill (stat)|skill]] and [[speed]] in ''Gaiden''. In ''Genealogy'' and ''Thracia'', Barons under most circumstances are stationed in castles or forts, further increasing their status as formidable bosses; that said, while their wide weapon range may lead to the assumption that Barons actively use multiple types to match situations as necessary, in practice practically all Barons in ''Genealogy of the Holy War'' wield a single weapon or weapon type, lessening that particular potential threat. However in ''Thracia 776'', almost all Barons have both a physical and magic weapon, increasing their threat. | In both of the class's incarnations, they have in common a very high range of stats; they possess high [[Strength]], in addition to the high [[HP]] and [[defense]] traditional of armored units, and are all-around competent in other stats, if lagging in [[Skill (stat)|skill]] and [[speed]] in ''Gaiden''. In ''Genealogy'' and ''Thracia'', Barons under most circumstances are stationed in castles or forts, further increasing their status as formidable bosses; that said, while their wide weapon range may lead to the assumption that Barons actively use multiple types to match situations as necessary, in practice practically all Barons in ''Genealogy of the Holy War'' wield a single weapon or weapon type, lessening that particular potential threat. However in ''Thracia 776'', almost all Barons have both a physical and magic weapon, increasing their threat. | ||
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|res1=7 | |res1=7 | ||
|mov1=4 | |mov1=4 | ||
|wpnr1=[[Lance]] | |||
|wpnr1=[[ | |||
|- | |- | ||
|game2={{title|Genealogy of the Holy War}} | |game2={{title|Genealogy of the Holy War}} | ||
Line 65: | Line 63: | ||
|res4=7 | |res4=7 | ||
|mov4=4 | |mov4=4 | ||
|wpnr4={{Lance15}} | |wpnr4={{Lance15}} | ||
}} | }} | ||
Line 81: | Line 77: | ||
|res1=40 | |res1=40 | ||
|mov1=40 | |mov1=40 | ||
|wpnr1=[[ | |wpnr1=[[Lance]] | ||
|- | |- | ||
|game2={{title|Genealogy of the Holy War}} | |game2={{title|Genealogy of the Holy War}} | ||
Line 107: | Line 103: | ||
|con3=20 | |con3=20 | ||
|wpnr3={{SwordSNES|5}} A {{LanceSNES|5}} A {{AxeSNES|5}} A<br>{{BowSNES|5}} A{{FireSNES|5}} A {{ThunderSNES|5}} A <br>{{WindSNES|5}} A {{StaffSNES|5}} A | |wpnr3={{SwordSNES|5}} A {{LanceSNES|5}} A {{AxeSNES|5}} A<br>{{BowSNES|5}} A{{FireSNES|5}} A {{ThunderSNES|5}} A <br>{{WindSNES|5}} A {{StaffSNES|5}} A | ||
}} | |||
===Miscellaneous stats=== | |||
{{ClassMisc | |||
|game1={{title|Gaiden}} | |||
|exp1=200 | |||
|crp1=1 | |||
|- | |||
|game2={{title|Genealogy of the Holy War}} | |||
|gold2=5,000 | |||
|- | |||
|game3={{title|Thracia 776}} | |||
|crp3=5 | |||
|- | |||
|game4={{title|Echoes: Shadows of Valentia}} | |||
|exp4=200 | |||
|crp4=1 | |||
}} | }} | ||
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|mov3=0% | |mov3=0% | ||
|- | |- | ||
|game4={{title|Echoes: Shadows of Valentia}} | |game4={{title|Echoes: Shadows of Valentia}} | ||
|hp4=5% | |hp4={{h|5|Player}}/{{h|120|Enemy}}% | ||
|str4=5% | |str4={{h|5|Player}}/{{h|50|Enemy}}% | ||
|skl4=0% | |skl4={{h|0|Player}}/{{h|50|Enemy}}% | ||
|spd4= | |spd4={{h|−10|Player}}/{{h|30|Enemy}}% | ||
|luck4= | |luck4={{h|−5|Player}}/{{h|0|Enemy}}% | ||
|def4=5% | |def4={{h|5|Player}}/{{h|50|Enemy}}% | ||
|res4=0% | |res4=0% | ||
}} | }} | ||
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|sprite1=[[File:Bs fe02 villager sword.png]] | |sprite1=[[File:Bs fe02 villager sword.png]] | ||
|trainee class=Villager | |trainee class=Villager | ||
|promotion method 1=After reaching Level 3, at any [[Mila Shrine]]. | |promotion method 1=After reaching Level 3, at any [[Mila Shrine]]. | ||
|sprite2=[[File:Bs fe02 soldier lance.png]] | |sprite2=[[File:Bs fe02 soldier lance.png]] | ||
|basic class=Soldier | |basic class=Soldier | ||
|promotion method 2=After reaching Level 7, at any [[Mila Shrine]]. | |promotion method 2=After reaching Level 7, at any [[Mila Shrine]]. | ||
|sprite3=[[File:Bs fe02 knight lance 01.png]] | |sprite3=[[File:Bs fe02 knight lance 01.png]] | ||
|promoted class 1=Knight | |promoted class 1=Knight | ||
|promotion method 3=After reaching Level 10, at any [[Mila Shrine]]. | |promotion method 3=After reaching Level 10, at any [[Mila Shrine]]. | ||
|sprite4=[[File:Bs fe02 baron lance.png]] | |sprite4=[[File:Bs fe02 baron lance.png]] | ||
|promoted class 2=Baron | |promoted class 2=Baron | ||
}} | }} | ||
===''Genealogy of the Holy War'' | ===''Genealogy of the Holy War''=== | ||
The class a unit changes into in ''Genealogy of the Holy War'' is determined by the unit and not the class; however, no units change into or out of the Baron class. | |||
{{Class Change 1 | {{Class Change 1 | ||
|tier=Advanced | |tier=Advanced | ||
|sprite=[[File:Bs fe04 enemy baron sword.png]] | |sprite=[[File:Bs fe04 enemy baron sword.png]] | ||
|class=Baron | |||
}} | |||
===''Thracia 776''=== | |||
The class a unit changes into in ''Thracia 776'' is determined by the unit and not the class; however, no units change into or out of the Baron class. | |||
{{Class Change 1 | |||
|tier=Advanced | |||
|sprite=[[File:Bs fe05 enemy baron sword.png]] | |||
|class=Baron | |class=Baron | ||
}} | }} | ||
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|sprite1=[[File:Ma 3ds03 villager playable.gif]] | |sprite1=[[File:Ma 3ds03 villager playable.gif]] | ||
|trainee class=Villager | |trainee class=Villager | ||
|promotion method 1=After reaching Level 3, at any [[Mila Shrine]]. | |promotion method 1=After reaching Level 3, at any [[Mila Shrine]]. | ||
|sprite2=[[File:Ma 3ds03 soldier playable.gif]] | |sprite2=[[File:Ma 3ds03 soldier playable.gif]] | ||
|basic class=Soldier | |basic class=Soldier | ||
|promotion method 2=After reaching Level 7, at any [[Mila Shrine]]. | |promotion method 2=After reaching Level 7, at any [[Mila Shrine]]. | ||
|sprite3=[[File:Ma 3ds03 knight playable.gif]] | |sprite3=[[File:Ma 3ds03 knight playable.gif]] | ||
|promoted class 1=Knight | |promoted class 1=Knight | ||
|promotion method 3=After reaching Level 10, at any [[Mila Shrine]]. | |promotion method 3=After reaching Level 10, at any [[Mila Shrine]]. | ||
|sprite4=[[File:Ma 3ds03 baron playable.gif]] | |sprite4=[[File:Ma 3ds03 baron playable.gif]] | ||
|promoted class 2=Baron | |promoted class 2=Baron | ||
|promotion method 4=After reaching Level 20, at the [[Altar of the Titan]]. | |promotion method 4=After reaching Level 20, at the [[Altar of the Titan]]. | ||
|sprite5=[[File:Ma 3ds03 spartan playable.gif]] | |sprite5=[[File:Ma 3ds03 spartan playable.gif]] | ||
|promoted class 3=Spartan | |promoted class 3=Spartan | ||
Line 244: | Line 257: | ||
|name14=Wolf (Thracia 776){{!}}Wolf | |name14=Wolf (Thracia 776){{!}}Wolf | ||
|game14={{title|Thracia 776}} | |game14={{title|Thracia 776}} | ||
|name15= | |name15=Baráth | ||
|game15={{title|Thracia 776}} | |game15={{title|Thracia 776}} | ||
|name16=Zaom | |name16=Zaom | ||
Line 253: | Line 266: | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Echoes: Shadows of Valentia}}<br><small>(class roll)<br> | ||
| | |english=Units with great<br>strength and<br>impenetrable<br>defense. Not the<br>most nimble of<br>fighters, but they<br>don't have to be. | ||
|japanese=他を圧倒する攻撃力と<br>絶大な守備力を誇る。<br>機動力において<br>他に一歩譲るものの、<br>全体的に隙がない。 | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Echoes: Shadows of Valentia}}<br><small>(help)<br> | ||
|english=A unit with overwhelming<br>strength and defense. | |||
|japanese=他を圧倒する攻撃力と<br>絶大な守備力を誇る | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
* [[Raydrik]] is the only Baron in ''Thracia 776'' to only carry one weapon. | * [[Raydrik]] is the only Baron in ''Thracia 776'' to only carry one weapon. | ||
* [[Reptor]] in ''Genealogy of the Holy War'' breaks the Baron's magic cap of 22 by having a magic stat of 30. | * [[Reptor]] in ''Genealogy of the Holy War'' breaks the Baron's magic cap of 22 by having a magic stat of 30. | ||
* Barons make a cameo appearance in ''[[Fire Emblem Engage]]'' as statues found on the bridge of Chapter 7. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
Line 281: | Line 298: | ||
|ital-mean=Baron | |ital-mean=Baron | ||
|dut-name=Baron | |dut-name=Baron | ||
|kor-name=바론 | |kor-name={{h|바론|Balon}} | ||
|kor-mean= | |kor-mean=Baron | ||
|ch-simp-name=重骑将军 | |ch-simp-name={{h|重骑将军|zhòng qí jiāngjūn}} | ||
|ch-simp-mean= | |ch-simp-mean=Heavy knight general | ||
|ch-trad-name=重騎將軍 | |ch-trad-name={{h|重騎將軍|zhòng qí jiāngjūn}} | ||
|ch-trad-mean= | |ch-trad-mean=Heavy knight general | ||
}} | }} | ||
Latest revision as of 18:16, 28 March 2024
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Baron (Japanese: バロン Baron) is an advanced armored class debuting in Fire Emblem Gaiden. Present in only four games, it has filled two rather different gameplay roles among its appearances. In its initial Gaiden appearance and again in its remake, Echoes: Shadows of Valentia, the Baron was a third-tier advanced class, promoting from Knights, acting as the final stage in the Soldier class change line and as such being a potential final class option for Villagers. In this incarnation, it only wields lances and acts in a largely identical manner to the General, the primary class change option for Knights in future games.
The second version of the Baron is used in Genealogy of the Holy War and Thracia 776, here an enemy-exclusive class. Here, the Baron is noted primarily for possessing access to almost every weapon type in the game; they can use swords, lances, axes, bows, fire magic, thunder magic, wind magic, and staves, and the only weapons not available to them are light and dark magic. With the exception of the Gelb Ritter in the final chapter of Genealogy of the Holy War, all appearing Barons act as bosses.
In both of the class's incarnations, they have in common a very high range of stats; they possess high Strength, in addition to the high HP and defense traditional of armored units, and are all-around competent in other stats, if lagging in skill and speed in Gaiden. In Genealogy and Thracia, Barons under most circumstances are stationed in castles or forts, further increasing their status as formidable bosses; that said, while their wide weapon range may lead to the assumption that Barons actively use multiple types to match situations as necessary, in practice practically all Barons in Genealogy of the Holy War wield a single weapon or weapon type, lessening that particular potential threat. However in Thracia 776, almost all Barons have both a physical and magic weapon, increasing their threat.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Gaiden | 40 | 22 | -- | 6 | 4 | 0 | 18 | 7 | 4 | -- | Lance |
Genealogy of the Holy War | 45 | 12 | 7 | 7 | 7 | 0 | 12 | 7 | 5 | -- | A A A A A A A A |
Thracia 776 | 26 | 10 | 3 | 6 | 3 | 0 | 15 | -- | 6 | 10 | D D D D D D D D |
Echoes: Shadows of Valentia | 40 | 22 | -- | 6 | 4 | 0 | 18 | 7 | 4 | -- |
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Gaiden | 52 | 40 | -- | 40 | 40 | 40 | 40 | 40 | 40 | -- | Lance |
Genealogy of the Holy War | 80 | 27 | 22 | 22 | 22 | 30 | 27 | 22 | 5 | -- | A A A A A A A A |
Thracia 776 | 80 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | 20 | A A A A A A A A |
Miscellaneous stats
Game | Experience | CRP | Gold | Weight mod. | Capacity | Vision | Size |
---|---|---|---|---|---|---|---|
Gaiden | 200 | 1 | -- | -- | -- | -- | -- |
Genealogy of the Holy War | -- | -- | 5,000 | -- | -- | -- | -- |
Thracia 776 | -- | 5 | -- | -- | -- | -- | -- |
Echoes: Shadows of Valentia | 200 | 1 | -- | -- | -- | -- | -- |
Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Gaiden | 150% | 50% | -- | 50% | 50% | 0% | 50% | 0% | -- | -- | -- | -- |
Genealogy of the Holy War | 100% | 30% | 10% | 30% | 30% | 0% | 30% | 10% | -- | -- | -- | -- |
Thracia 776 | 70% | 30% | 5% | 30% | 20% | 20% | 30% | -- | -- | 30% | 0% | -- |
Echoes: Shadows of Valentia | 5/120% | 5/50% | -- | 0/50% | −10/30% | −5/0% | 5/50% | 0% | -- | -- | -- | -- |
Class skills
Game | Skill | Learning conditions |
---|---|---|
Genealogy of the Holy War Thracia 776 |
Pavise | Innate. |
Echoes: Shadows of Valentia | Heavy Armor | Innate. |
- Note: Additionally, in Echoes: Shadows of Valentia, Barons possess a passive skill marking them as armored units.
Class change
Gaiden
Trainee-like class | Method | Base class | Method | Advanced class | Method | Advanced class |
---|---|---|---|---|---|---|
Villager |
After reaching Level 3, at any Mila Shrine. | Soldier |
After reaching Level 7, at any Mila Shrine. | Knight |
After reaching Level 10, at any Mila Shrine. | Baron |
Genealogy of the Holy War
The class a unit changes into in Genealogy of the Holy War is determined by the unit and not the class; however, no units change into or out of the Baron class.
Advanced class |
---|
Baron |
Thracia 776
The class a unit changes into in Thracia 776 is determined by the unit and not the class; however, no units change into or out of the Baron class.
Advanced class |
---|
Baron |
Echoes: Shadows of Valentia
Trainee-like class | Method | Base class | Method | Advanced class | Method | Advanced class | Method | Over class |
---|---|---|---|---|---|---|---|---|
Villager |
After reaching Level 3, at any Mila Shrine. | Soldier |
After reaching Level 7, at any Mila Shrine. | Knight |
After reaching Level 10, at any Mila Shrine. | Baron |
After reaching Level 20, at the Altar of the Titan. | Spartan |
Notable enemy Barons
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Echoes: Shadows of Valentia (class roll) |
Units with great
strength and impenetrable defense. Not the most nimble of fighters, but they don't have to be. |
他を圧倒する攻撃力と
絶大な守備力を誇る。 機動力において 他に一歩譲るものの、 全体的に隙がない。 |
Echoes: Shadows of Valentia (help) |
A unit with overwhelming
strength and defense. |
他を圧倒する攻撃力と
絶大な守備力を誇る |
Trivia
- Raydrik is the only Baron in Thracia 776 to only carry one weapon.
- Reptor in Genealogy of the Holy War breaks the Baron's magic cap of 22 by having a magic stat of 30.
- Barons make a cameo appearance in Fire Emblem Engage as statues found on the bridge of Chapter 7.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Baron |
-- |
English (unofficial) |
Baron |
Used in all relevant fan translation patches. |
Japanese |
バロン |
Baron |
Spanish |
Barón |
Baron |
French |
Baron |
-- |
German |
Baron |
-- |
Italian |
Barone |
Baron |
Dutch |
Baron |
-- |
Korean |
바론 |
Baron |
Simplified Chinese |
重骑将军 |
Heavy knight general |
Traditional Chinese |
重騎將軍 |
Heavy knight general |
Gallery
Artwork of the Genealogy of the Holy War Baron depiction from the Fire Emblem Trading Card Game.
Concept artwork of the Baron from Genealogy of the Holy War.
The generic Baron portrait in Genealogy of the Holy War.
The generic Baron portrait in Echoes: Shadows of Valentia.
The generic Specter/Death Mask Baron portrait in Echoes: Shadows of Valentia.
See also
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |
Classes in Fire Emblem Gaiden | ||||||||||||
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Classes in Fire Emblem: Genealogy of the Holy War | ||||||||
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Classes in Fire Emblem: Thracia 776 | ||||||
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Classes in Fire Emblem Echoes: Shadows of Valentia | ||||||||||||
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