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The Shield of Thracia: Difference between revisions
Thecornerman (talk | contribs) (→Character data: Added unit inventories) |
Thecornerman (talk | contribs) (Added unit stats and notes; Shiva is not a boss; misc.) |
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Line 4: | Line 4: | ||
|location=Somewhere between [[Munster]] and Meath, [[Thracia]] | |location=Somewhere between [[Munster]] and Meath, [[Thracia]] | ||
|new units=[[Finn]], [[Safy]], [[Shiva]] | |new units=[[Finn]], [[Safy]], [[Shiva]] | ||
|boss=[[Eisenau | |boss=[[Eisenau]] | ||
|previous=[[The Escape]] | |previous=[[The Escape]] | ||
|next=[[Mt. Violdrake]] | |next=[[Mt. Violdrake]] | ||
}} | }} | ||
{{Quote|General Hannibal resides in Castle Meath. He is a respectable warrior known as the Shield of Thracia. I'm certain he would help us if we tell him that we have escaped from Raydrik of Munster.|[[August]]}} | {{Quote|General Hannibal resides in Castle Meath. He is a respectable warrior known as the Shield of Thracia. I'm certain he would help us if we tell him that we have escaped from Raydrik of Munster.|[[August]]}} | ||
'''The Shield of Thracia''' (Japanese: {{hl|トラキアの盾|Torakia no tate}} ''The Shield of Thracia'') is the seventh chapter of {{FE5}}. | '''The Shield of Thracia''' (Japanese: {{hl|トラキアの盾|Torakia no tate}} ''The Shield of Thracia'') is the seventh chapter of {{FE5}}. | ||
==Plot== | ==Plot== | ||
{{main|The Shield of Thracia/Script}} | {{main|The Shield of Thracia/Script}} | ||
[[Leif]] continues his flight southward, towards Castle [[Thracia#Meath_Castle|Meath]]. [[August]] advises Leif to seek aid from [[Thracia]], but Leif refuses to ask his parents' murderers for help out of pride. He decides to continue his mission to liberate Tahra, despite his lack of soldiers. Regrouping with [[Finn]] and [[Safy]], Leif reaches Meath and meets [[Hannibal]], who has arrested [[Osian]], [[Halvan]], and [[Ronan]] on suspicion of banditry. Hannibal releases Leif's allies and provides him a cavalier, [[Carrion]], to escort him across the mountains. | [[Leif]] continues his flight southward, towards Castle [[Thracia#Meath_Castle|Meath]]. [[August]] advises Leif to seek aid from [[Thracia]], but Leif refuses to ask his parents' murderers for help out of pride. He decides to continue his mission to liberate Tahra, despite his lack of soldiers. Regrouping with [[Finn]] and [[Safy]], Leif reaches Meath and meets [[Hannibal]], who has arrested [[Osian]], [[Halvan]], and [[Ronan]] on suspicion of banditry. Hannibal releases Leif's allies and provides him a cavalier, [[Carrion]], to escort him across the mountains. | ||
===Beginning log=== | ===Beginning log=== | ||
With the overwhelming pain of failure lying heavy in his heart, | With the overwhelming pain of failure lying heavy in his heart, Leif fled Munster, accompanied by several members of the Magi group. However, danger was still with them. Bounty hunters were after the reward placed on Leif, and the Munster Army was gaining on him from behind... | ||
However, danger was still with them. | |||
Bounty hunters were after the reward placed on | |||
==Chapter data== | ==Chapter data== | ||
Line 25: | Line 25: | ||
|defeat=[[Leif]] dies | |defeat=[[Leif]] dies | ||
|ally=11{{h|+3|Upon Finn, Safy, and Shiva being recruited}} | |ally=11{{h|+3|Upon Finn, Safy, and Shiva being recruited}} | ||
|other=0 | |other=0{{h|+10|Reinforcements}} | ||
|enemy= | |enemy=20{{h|+34|Reinforcements}} | ||
|map=[[File:Cm fe05 7.png | |map=[[File:Cm fe05 7.png]] | ||
}} | }} | ||
Line 33: | Line 33: | ||
{{ChapChars | {{ChapChars | ||
|game#=05 | |game#=05 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Finn | |name=Finn | ||
Line 63: | Line 62: | ||
|return1=leif | |return1=leif | ||
|return2=lifis | |return2=lifis | ||
|return3= | |return3=fergus | ||
|return4= | |return4=karin | ||
|return5= | |return5=brighton | ||
|return6= | |return6=machyua | ||
|return7= | |return7=lara | ||
|return8=dalsin | |return8=dalsin | ||
|return9=asbel | |return9=asbel | ||
|return10=nanna | |return10=nanna | ||
|return11=hicks | |return11=hicks | ||
}} | }} | ||
:[[Finn]] and [[Safy]] retain their levels, stats, inventory, and skills from the end of [[The Gate of Kelbeth|Chapter 3]]; Finn will also be either mounted or [[dismount]]ed, depending on which state he was left in at the end of said chapter. | |||
===Item data=== | ===Item data=== | ||
Line 90: | Line 89: | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
|platform=snes03 | {{ChapUnitHdr|type=Enemy|platform=snes03}} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Brigand | ||
| | |class=Warrior | ||
|#1=1 | |lv=8 | ||
| | |#=1 | ||
| | |hp=28~38 | ||
| | |str=8~18 | ||
| | |mag=1~4 | ||
| | |skill=5~15 | ||
|#2=2 | |spd=6~16 | ||
| | |lck=0~10 | ||
| | |def=6~16 | ||
| | |con=10~20 | ||
| | |mov=6~7 | ||
| | |inventory={{Item|5|Iron Bow}} • {{Item|5|Hammer}} • {{Item|5|Hand Axe}} • {{Item|5|Vulnerary}} | ||
|#3= | |notes=Does not move. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Brigand | ||
| | |class=Hunter | ||
| | |lv=12 | ||
|# | |#=2 | ||
| | |hp=20~34 | ||
| | |str=3~17 | ||
| | |mag=0~3 | ||
| | |skill=0~14 | ||
| | |spd=0~14 | ||
|# | |lck=0~14 | ||
| | |def=2~16 | ||
| | |con=8~20 | ||
| | |mov=6~7 | ||
| | |inventory={{Item|5|Iron Bow}} • {{Item|5|Pure Water}} | ||
| | |notes=Does not move. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Brigand | ||
| | |class=Hunter | ||
| | |lv=12 | ||
| | |#=1 | ||
| | |hp=20~34 | ||
| | |str=3~17 | ||
| | |mag=0~3 | ||
| | |skill=0~14 | ||
| | |spd=0~14 | ||
| | |lck=0~14 | ||
| | |def=2~16 | ||
| | |con=8~20 | ||
| | |mov=6~7 | ||
| | |inventory={{Item|5|Iron Bow}} | ||
| | |notes=Moves to attack units in range. | ||
}} | |||
| | {{ChapUnitCellFE5 | ||
| | |name=Thief | ||
| | |class=Thief | ||
|#9= | |lv=3 | ||
| | |#=1 | ||
| | |hp=16~21 | ||
|str=1~6 | |||
| | |mag=0~3 | ||
| | |skill=1~6 | ||
| | |spd=6~11 | ||
|# | |lck=0~5 | ||
| | |def=0~5 | ||
| | |con=5~10 | ||
|mov=7~8 | |||
| | |inventory={{Item|5|Lockpick}} • {{Item|5|Iron Sword}}<br>{{Item|5|Steal}} | ||
| | |notes=Does not move. | ||
| | }} | ||
|# | {{ChapUnitCellFE5 | ||
| | |name=Brigand | ||
| | |class=Brigand | ||
|lv=7 | |||
| | |#=2 | ||
| | |hp=22~31 | ||
| | |str=5~14 | ||
|# | |mag=0~3 | ||
| | |skill=0~9 | ||
|spd=0~9 | |||
| | |lck=0~9 | ||
| | |def=3~12 | ||
| | |con=9~18 | ||
| | |mov=6~7 | ||
| | |inventory={{Item|5|Hand Axe}} | ||
| | |notes=Moves to attack units in range. | ||
}} | |||
| | {{ChapUnitCellFE5 | ||
| | |name=Brigand | ||
|class=Brigand | |||
| | |lv=8 | ||
| | |#=4 | ||
|hp=22~32 | |||
| | |str=5~15 | ||
| | |mag=0~3 | ||
| | |skill=0~10 | ||
|# | |spd=0~10 | ||
| | |lck=0~10 | ||
| | |def=3~13 | ||
| | |con=9~19 | ||
|mov=6~7 | |||
| | |inventory={{Item|5|Iron Axe}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Brigand | ||
| | |class=Berserker | ||
|lv=5 | |||
| | |#=1 | ||
|hp=32~39 | |||
|str=12~19 | |||
|mag=0~3 | |||
| | |skill=12~19 | ||
|spd=10~17 | |||
| | |lck=0~7 | ||
| | |def=8~15 | ||
| | |con=12~19 | ||
|# | |mov=7~8 | ||
| | |inventory={{Item|5|Poison Axe}} • {{Item|5|Vulnerary}} • {{Item|5|Antitoxin}}<br>{{Item|5|Wrath}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
{{ChapUnitCellFE5 | |||
| | |name=Mercenary | ||
| | |class=Myrmidon | ||
| | |lv=4 | ||
|#=2 | |||
| | |hp=20~26 | ||
| | |str=3~9 | ||
|mag=0~6 | |||
| | |skill=5~11 | ||
| | |spd=6~12 | ||
|lck=0~6 | |||
|def=2~8 | |||
|con=6~12 | |||
|mov=6~7 | |||
|inventory={{Item|5|Iron Sword}} | |||
|notes=Not present if [[Shiva]] was killed or [[capture]]d, but not released, in [[The Corsair Isles|Chapter 2x]]. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Mercenary | |||
| | |class=Myrmidon | ||
|lv=6 | |||
|#=1 | |||
|hp=20~28 | |||
|str=3~11 | |||
|mag=0~8 | |||
|skill=5~13 | |||
|spd=6~14 | |||
|lck=0~8 | |||
|def=2~10 | |||
|con=6~14 | |||
|mov=6~7 | |||
|inventory={{Item|5|Iron Blade}} | |||
|notes=Not present if [[Shiva]] was killed or [[capture]]d, but not released, in [[The Corsair Isles|Chapter 2x]]. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Mercenary | |||
|class=Myrmidon | |||
|lv=8 | |||
|#=1 | |||
|hp=20~30 | |||
|str=3~13 | |||
|mag=0~10 | |||
|skill=5~15 | |||
|spd=6~16 | |||
|lck=0~10 | |||
|def=2~12 | |||
|con=6~16 | |||
|mov=6~7 | |||
|inventory={{Item|5|Iron Blade}} • {{Item|5|Vulnerary}} | |||
|notes=Not present if [[Shiva]] was killed or [[capture]]d, but not released, in [[The Corsair Isles|Chapter 2x]]. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Mercenary | |||
|class=Myrmidon | |||
|lv=7 | |||
|#=1 | |||
|hp=20~29 | |||
|str=3~12 | |||
|mag=0~9 | |||
|skill=5~14 | |||
|spd=6~15 | |||
|lck=0~9 | |||
|def=2~11 | |||
|con=6~15 | |||
|mov=6~7 | |||
|inventory={{Item|5|Killing Edge}} | |||
|notes=Not present if [[Shiva]] was killed or [[capture]]d, but not released, in [[The Corsair Isles|Chapter 2x]]. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Mercenary | |||
|class=Myrmidon | |||
|lv=10 | |||
|#=1 | |||
|hp=20~32 | |||
|str=3~15 | |||
|mag=0~12 | |||
|skill=5~17 | |||
|spd=6~18 | |||
|lck=0~12 | |||
|def=2~14 | |||
|con=6~18 | |||
|mov=6~7 | |||
|inventory={{Item|5|Silver Sword}} • {{Item|5|Vulnerary}} | |||
|notes=Not present if [[Shiva]] was killed or [[capture]]d, but not released, in [[The Corsair Isles|Chapter 2x]]. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=[[Shiva]] | |||
|class=Myrmidon | |||
|lv=4 | |||
|#=1 | |||
|hp=24 | |||
|str=6 | |||
|mag=0 | |||
|skill=9 | |||
|spd=12 | |||
|lck=5 | |||
|def=4 | |||
|con=7 | |||
|mov=6 | |||
|inventory={{Item|5|Killing Edge}}<br>{{Item|5|Sol|link=Sol (skill)}} | |||
|notes=• Not present if he was killed or [[capture]]d, but not released, in [[The Corsair Isles|Chapter 2x]].<br>• Does not attack [[Leif]]. | |||
}} | }} | ||
{{ChapUnitCellFE5 | |||
|name=Mercenary | |||
|class=Myrmidon | |||
|lv=5 | |||
|#=1 | |||
|hp=20~27 | |||
|str=3~10 | |||
|mag=0~7 | |||
|skill=5~12 | |||
|spd=6~13 | |||
|lck=0~7 | |||
|def=2~9 | |||
|con=6~13 | |||
|mov=6~7 | |||
|inventory={{Item|5|Iron Blade}} | |||
|notes=Not present if [[Shiva]] was killed or [[capture]]d, but not released, in [[The Corsair Isles|Chapter 2x]]. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=snes03}} | |||
{{ChapUnitCellFE5 | |||
|name=[[Eisenau]] | |||
|class=Paladin | |||
|lv=6 | |||
|#=1 | |||
|hp=38 | |||
|str=12 | |||
|mag=4 | |||
|skill=12 | |||
|spd=13 | |||
|lck=3 | |||
|def=9 | |||
|con=14 | |||
|mov=9 | |||
|inventory={{Item|5|Great Lance}} • {{Item|5|Javelin}} • {{Item|5|Vulnerary}} | |||
|notes=• Begins moving unprovoked on turn 13.<br>• Ignores combat and moves to escape north after [[Hannibal]] appears (a player unit escapes). | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Cavalier | |||
|lv=6 | |||
|#=8 | |||
|hp=20~28 | |||
|str=3~11 | |||
|mag=0~8 | |||
|skill=3~11 | |||
|spd=4~12 | |||
|lck=0~8 | |||
|def=3~11 | |||
|con=6~14 | |||
|mov=8~9 | |||
|inventory={{Item|5|Javelin}} • {{Item|5|Rapier}} | |||
|notes=Ignores combat and moves to escape north after [[Hannibal]] appears (a player unit escapes). | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Cavalier | |||
|lv=10 | |||
|#=4 | |||
|hp=20~32 | |||
|str=3~15 | |||
|mag=0~12 | |||
|skill=3~15 | |||
|spd=4~16 | |||
|lck=0~12 | |||
|def=3~15 | |||
|con=6~18 | |||
|mov=8~9 | |||
|inventory={{Item|5|Long Lance}} • {{Item|5|Rapier}} | |||
|notes=Ignores combat and moves to escape north after [[Hannibal]] appears (a player unit escapes). | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Mage | |||
|lv=7 | |||
|#=8 | |||
|hp=18~27 | |||
|str=0~9 | |||
|mag=2~11 | |||
|skill=2~11 | |||
|spd=3~12 | |||
|lck=0~9 | |||
|def=0~9 | |||
|con=4~13 | |||
|mov=6~7 | |||
|inventory={{Item|5|Fire|link=Fire (tome)}} | |||
|notes=Ignores combat and moves to escape north after [[Hannibal]] appears (a player unit escapes). | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Bishop | |||
|lv=3 | |||
|#=4 | |||
|hp=20~25 | |||
|str=0~5 | |||
|mag=5~10 | |||
|skill=2~7 | |||
|spd=2~7 | |||
|lck=0~5 | |||
|def=1~6 | |||
|con=4~9 | |||
|mov=5~6 | |||
|inventory={{Item|5|Meteor}} • {{Item|5|Heal}} | |||
|notes=Ignores combat and moves to escape north after [[Hannibal]] appears (a player unit escapes). | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Soldier | |||
|lv=10 | |||
|#=6 | |||
|hp=20~32 | |||
|str=3~15 | |||
|mag=0~12 | |||
|skill=0~12 | |||
|spd=0~12 | |||
|lck=0~12 | |||
|def=1~13 | |||
|con=6~18 | |||
|mov=5~6 | |||
|inventory={{Item|5|Javelin}} | |||
|notes=Ignores combat and moves to escape north after [[Hannibal]] appears (a player unit escapes). | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Armored Sword | |||
|lv=8 | |||
|#=3 | |||
|hp=20~30 | |||
|str=4~14 | |||
|mag=0~10 | |||
|skill=0~10 | |||
|spd=0~10 | |||
|lck=0~10 | |||
|def=8~18 | |||
|con=9~19 | |||
|mov=5~6 | |||
|inventory={{Item|5|Long Sword}} | |||
|notes=Ignores combat and moves to escape north after [[Hannibal]] appears (a player unit escapes). | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
====Reinforcements==== | ====Reinforcements==== | ||
*Turn 2 | *Turn 2 | ||
**[[Eisenau]] from the road north of ally starting positions | **[[Eisenau]] from the road north of ally starting positions | ||
*Turns | *Turns 2–5 | ||
**2 [[Cavalier]]s with [[Javelin]]s from the northern border of the map | **2 [[Cavalier]]s with [[Javelin]]s from the northern border of the map | ||
**1 [[Cavalier]] with a [[Long Lance]] from the northern border of the map | **1 [[Cavalier]] with a [[Long Lance]] from the northern border of the map | ||
Line 242: | Line 462: | ||
**2 [[Mage]]s from the northern border of the map | **2 [[Mage]]s from the northern border of the map | ||
**1 [[Bishop]] from the northern border of the map | **1 [[Bishop]] from the northern border of the map | ||
*Turns | *Turns 8–10 | ||
**2 [[Soldier]]s from the northern border of the map | **2 [[Soldier]]s from the northern border of the map | ||
**1 [[Armored Sword]] from the northern border of the map | **1 [[Armored Sword]] from the northern border of the map | ||
===NPC data=== | ===NPC data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{ChapUnitHdr|type=NPC|platform=snes03}} | {{ChapUnitHdr|type=NPC|platform=snes03}} | ||
{{ChapUnitReinf|type=NPC|platform=snes03}} | {{ChapUnitReinf|type=NPC|platform=snes03}} | ||
Line 265: | Line 486: | ||
|mov=7 | |mov=7 | ||
|inventory={{Item|5|Silver Lance}} • {{Item|5|Silver Bow}} | |inventory={{Item|5|Silver Lance}} • {{Item|5|Silver Bow}} | ||
|notes= | |notes=• Moves to attack units in range.<br>• Moves to escape to the castle after [[Eisenau]] and all units under his authority escape or are defeated. | ||
}} | }} | ||
{{ChapUnitCellFE5 | {{ChapUnitCellFE5 | ||
Line 273: | Line 494: | ||
|lv=15 | |lv=15 | ||
|#=4 | |#=4 | ||
|mov=5 | |hp=20~37 | ||
|str=4~20 | |||
|mag=0~17 | |||
|skill=0~17 | |||
|spd=0~17 | |||
|lck=0~17 | |||
|def=8~20 | |||
|con=9~20 | |||
|mov=5~6 | |||
|inventory={{Item|5|Ridersbane}} | |inventory={{Item|5|Ridersbane}} | ||
|notes=Moves to escape to the castle after [[Eisenau]] and all units under his authority escape or are defeated. | |||
}} | }} | ||
{{ChapUnitCellFE5 | {{ChapUnitCellFE5 | ||
Line 281: | Line 511: | ||
|type=other | |type=other | ||
|lv=15 | |lv=15 | ||
|#= | |#=2 | ||
|mov=5 | |hp=20~37 | ||
|inventory={{Item|5| | |str=4~20 | ||
|mag=0~17 | |||
|skill=0~17 | |||
|spd=0~17 | |||
|lck=0~17 | |||
|def=8~20 | |||
|con=9~20 | |||
|mov=5~6 | |||
|inventory={{Item|5|Silver Sword}} | |||
|notes=Moves to escape to the castle after [[Eisenau]] and all units under his authority escape or are defeated. | |||
}} | }} | ||
{{ChapUnitCellFE5 | {{ChapUnitCellFE5 | ||
Line 291: | Line 530: | ||
|lv=15 | |lv=15 | ||
|#=2 | |#=2 | ||
|mov=5 | |hp=20~37 | ||
|str=4~20 | |||
|mag=0~17 | |||
|skill=0~17 | |||
|spd=0~17 | |||
|lck=0~17 | |||
|def=8~20 | |||
|con=9~20 | |||
|mov=5~6 | |||
|inventory={{Item|5|Armorslayer}} | |inventory={{Item|5|Armorslayer}} | ||
|notes=Moves to escape to the castle after [[Eisenau]] and all units under his authority escape or are defeated. | |||
}} | }} | ||
{{ChapUnitCellFE5 | {{ChapUnitCellFE5 | ||
Line 299: | Line 547: | ||
|type=other | |type=other | ||
|lv=15 | |lv=15 | ||
|#= | |#=1 | ||
|mov=5 | |hp=20~37 | ||
|inventory={{Item|5| | |str=4~20 | ||
|mag=0~17 | |||
|skill=0~17 | |||
|spd=0~17 | |||
|lck=0~17 | |||
|def=8~20 | |||
|con=9~20 | |||
|mov=5~6 | |||
|inventory={{Item|5|Steel Sword}} | |||
|notes=Moves to escape to the castle after [[Eisenau]] and all units under his authority escape or are defeated. | |||
|last=y | |last=y | ||
}} | }} | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
====Reinforcements==== | ====Reinforcements==== | ||
*After a player unit escapes | *After a player unit escapes | ||
**[[Hannibal]], 4 [[Armored Lance]]s, and 5 [[Armored Sword]]s appear from north of the escape point | **[[Hannibal]], 4 [[Armored Lance]]s, and 5 [[Armored Sword]]s appear from north of the escape point | ||
===Boss data=== | ===Boss data=== | ||
{{Main|Eisenau}} | {{Main|Eisenau}} | ||
{{BossStats FE5 | {{BossStats FE5 | ||
Line 330: | Line 588: | ||
|sw=A | |sw=A | ||
|la=A | |la=A | ||
}} | }} | ||
Line 368: | Line 604: | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names |
Revision as of 23:49, 15 April 2022
This page has been marked as a stub. Please help improve the page by adding information. |
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“ | General Hannibal resides in Castle Meath. He is a respectable warrior known as the Shield of Thracia. I'm certain he would help us if we tell him that we have escaped from Raydrik of Munster. | ” | — August |
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The Shield of Thracia (Japanese: トラキアの盾 The Shield of Thracia) is the seventh chapter of Fire Emblem: Thracia 776.
Plot
- Main article:
The Shield of Thracia/Script
Leif continues his flight southward, towards Castle Meath. August advises Leif to seek aid from Thracia, but Leif refuses to ask his parents' murderers for help out of pride. He decides to continue his mission to liberate Tahra, despite his lack of soldiers. Regrouping with Finn and Safy, Leif reaches Meath and meets Hannibal, who has arrested Osian, Halvan, and Ronan on suspicion of banditry. Hannibal releases Leif's allies and provides him a cavalier, Carrion, to escort him across the mountains.
Beginning log
With the overwhelming pain of failure lying heavy in his heart, Leif fled Munster, accompanied by several members of the Magi group. However, danger was still with them. Bounty hunters were after the reward placed on Leif, and the Munster Army was gaining on him from behind...
Chapter data
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Victory: Escape | Player | Other | Enemy | |||
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Defeat: Leif dies | 11+3 | 0+10 | 20+34 | |||
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Character data
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New units
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Available characters
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- Finn and Safy retain their levels, stats, inventory, and skills from the end of Chapter 3; Finn will also be either mounted or dismounted, depending on which state he was left in at the end of said chapter.
Item data
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Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Reinforcements
- Turn 2
- Eisenau from the road north of ally starting positions
- Turns 2–5
- 2 Cavaliers with Javelins from the northern border of the map
- 1 Cavalier with a Long Lance from the northern border of the map
- Turns 6, 7, 11, and 12
- Turns 8–10
- 2 Soldiers from the northern border of the map
- 1 Armored Sword from the northern border of the map
NPC data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Reinforcements
- After a player unit escapes
- Hannibal, 4 Armored Lances, and 5 Armored Swords appear from north of the escape point
Boss data
- Main article:
Eisenau
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Placing a unit on Eisenau's exact spawn location will prevent both Eisenau from spawning, as well as all northern reinforcements except for three initial Cavaliers.
Recruiting Shiva requires Finn and Safy to move southward before your other units move down. Have Finn (recommended to dismount as Shiva's group decreases in number) make a chokepoint with Safy nearby. Don't let Safy get in range of the enemies or she will likely be captured.
If Lifis has gained at least 13 points in speed, he can steal the Killing Edge out of Shiva's hands, both neutralizing him as a threat as an enemy and preventing him from accidentally getting himself killed if he tries to fight against Leif's forces, making it easier to approach him for recruitment.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
The Shield of Thracia |
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← The Escape • | The Shield of Thracia | • Mt. Violdrake → |
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