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The Seacomers: Difference between revisions

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|new units=[[Cherche]]
|new units=[[Cherche]]
|boss=[[Dalton]]
|boss=[[Dalton]]
|previous=[[Mad King Gangrel]]
|next=[[Of Sacred Blood]]
}}
}}
{{Quote|Might I join, sire? This may not be my country, but it is my cause. My dear Minerva here hungers for a bite of the action as well!|Cherche}}
{{Quote|Citizens! Soldiers! Hear my words! The Conqueror himself, Emperor [[Walhart]], claims dominion over these lands!|[[Dalton]]}}


'''The Seacomers''' is the twelfth chapter in {{FE13}}. In this chapter, [[Valm]]ese forces have arrived at Port [[Ferox]] at roughly the same time as the [[Shepherds (group)|Shepherds]]. The Shepherds have to defend Port Ferox from the Valmese forces.
'''The Seacomers''' (Japanese: {{hl|海より来る者|Umi yori kurumono}} ''Those who come by sea'') is the twelfth chapter in {{FE13}}. In this chapter, [[Valm]]ese forces have arrived at Port [[Ferox]] at roughly the same time as the [[Shepherds (group)|Shepherds]]. The Shepherds have to defend Port Ferox from the Valmese forces.


==Plot==
==Plot==
{{main|The Seacomers/Script}}
{{main|The Seacomers/Script}}
In a rare situation, the chapter begins with the [[battle preparations]] phase. Once preparations are finished, we catch up to [[Dalton]], the commander of the [[Valm]]ese ship docked in Port [[Ferox]], as a villager has wandered onto his ship. Dalton tells the "worm" how dare he board his ship, that he will not discuss terms with a peasant, he will issue demands to all; Dalton then asks the citizens and soldiers to hear his words--the Conquereor himself, Emperor [[Walhart]], claims dominion over the [[Archanea (continent)|Ylissean continent]]. Dalton tells the people that they will grant Walhart their ships, all their provender, their loyalty, and their every possession; Dalton also says that they will surrender the land's greatest treasure, the [[Fire Emblem (Archanean item)|Fire Emblem]]. Dalton reveals that, if Walhart's demands are met, their lives will be spared; resistance will be met with death, before asking the people to kneel and swear fealty to the Valmese Empire. The villager asks that, if Dalton takes all of what they have, how are they to make their living--without food and ships, the people will starve; the villager asks Dalton if he wants the people to all die. Dalton says the villager will do for now, proceeding to kill him. [[Chrom]], him and the [[Shepherds (group)|Shepherds]] having witnessed the spectacle (with [[Robin]] shown alongside Chrom at this point), sees that the Valmese will never listen to reason and asks everyone to engage. [[Frederick]] asks Chrom if he is certain he wants to get into another war; Chrom reveals he's had time to ponder [[Ylisse]]'s place in the world as well as his own--they have to stand against evil in all its forms or there can be no peace. [[Cherche]] flies onto the scene and asks to join the fight--Ferox might not be her country, but the Shepherds are fighting for her cause--and that her dear Minerva, as her wyvern is named, hungers for a bite of the action as well. The chapter begins at this point.
Two years after [[Gangrel]]'s defeat, at Ylisstol, a messenger from [[Flavia]] arrives for [[Chrom]], bearing news of an invasion from the west by [[Valm]]. Leaving behind his newborn daughter, [[Lucina]], Chrom travels to Castle Ferox. Flavia greets Chrom and informs him that Valmese warships have set sail for [[Archanea (continent)|Ylisse]]. [[Basilio]] arrives with [[Virion]], who introduces himself as the Duke of [[Rosanne]], and he and his retainer [[Cherche]] recount how Valm expanded from a rump state into an empire with designs of Ylissean conquest under its emperor [[Walhart]]'s rule. The Shepherds prepare to fight the Valmese at their landing, readying themselves for strong cavalry under Virion's advice.


Once the battle ends, Robin asks Chrom if that's all of the Valmese forces in the area; Chrom confirms this but reveals that victory came with a price, with [[Basilio]] revealing that both the town and the Feroxi army are in shambles. Frederick takes this as troubling news, since Feroxi soldiers are the finest east of the long sea, and if they are having trouble, everybody's in trouble; [[Flavia]] reveals that's not even the half of it, Dalton's forces were the vanguard, a taste of the meal yet to come; Basilio adds that once the meat arrives, Walhart will wash over the whole continent within weeks, with no way the Shepherds and Feroxi forces could repel them and defend their people--it would be a slaughter. Chrom reveals that Ylisse is no better equipped to handle an attack from the sea, and asks Robin what he/she suggests; Robin reveals that Valm's greatest strength is their cavalry, which puts the groups at a disadvantage on land, but if they were to catch them at sea--Chrom cuts him/her off, revealing that neither Ylisse nor Ferox have warships, with Basilio revealing they'd need aid from a kingdom that does. Flavia asks Basilio if he has a place in mind; Basilio suggests the ally would have to be a land that borders the sea and has enough wealth to afford the campaign, with Robin revealing the suggested ally as [[Plegia]]. Chrom refuses the suggestion, declaring Plegian aid out of the question; Basilio reveals Plegia has gold and countless ships, and the Shepherds have a fart's chance in the wind without their aid. Flavia agrees with Basilio, saying it's the only way forward; Robin asks Chrom to reconsider, with Chrom relucantly agreeing, asking for a messenger to be sent and a summit requested immediately, hoping their new king is more reasonable than [[Gangrel]]. Flavia complements Robin on an impressive victory, especially given that it was his/her first battle against Valmese forces; both Robin and Chrom have grown quite adept, of which Flavia says they should be proud. The player may save their game at this point.
The [[Shepherds (group)|Shepherds]] narrowly beat back Valmese marauders led by [[Dalton]]. The group quickly realizes they will have no hope of driving off Walhart's forces and protecting the people of [[Ylisse]] and [[Ferox]], leading Basilio and [[Robin]] to suggest entreating [[Plegia]] for aid. Chrom reluctantly agrees and orders a summit to be requested.
 
Chrom and Robin are still gathered at Port Ferox when Frederick walks onto the scene, revealing word from Plegia has arrived--Plegia has agreed to meet the Shepherds at their outpost on Carrion Isle--a poor venue should things go sour as the island's name implies, but Frederick doesn't see the Shepherds having much of a choice. Chrom notes Frederick being cautious as ever, and telling him not to worry, they'll get their ships--the threat hangs over the entire continent, and that includes Plegia, a fact that the Plegians have to see.


===Summary===
===Summary===
Line 27: Line 27:
|tab2=Hard/Lunatic
|tab2=Hard/Lunatic
|content1={{ChapData
|content1={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=12{{hover|+1|After battle preparations as Cherche arrives}}
|ally=1–12{{h|+1|Upon Cherche arriving}}
|other={{hover|0|One green unit appears right after battle preparations, but is killed by Dalton before the start of the first turn}}
|other={{h|0|One green unit appears right after battle preparations, but is killed by Dalton before the start of the first turn}}
|enemy=40
|enemy=40
|map=[[File:Cm fe13 12.png]]
|col=20
|row=20
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=12{{hover|+1|After battle preparations as Cherche arrives}}
|ally=1–12{{h|+1|Upon Cherche arriving}}
|other={{hover|0|One green unit appears right after battle preparations, but is killed by Dalton before the start of the first turn}}
|other={{h|0|One green unit appears right after battle preparations, but is killed by Dalton before the start of the first turn}}
|enemy=43
|enemy=43
|map=[[File:Cm fe13 12 h.png]]
|col=20
|row=20
}}
}}
}}
}}
The chapter's map is 20 columns by 20 rows.


===Character data===
===Character data===
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name = Cherche
|name=Cherche
|portrait = [[File:Small portrait cherche fe13.png]]
|portrait=[[File:Small portrait cherche fe13.png]]
|class = Wyvern Rider
|class=Wyvern Rider
|HP = {{hover|30|31 on Hard, 33 on Lunatic}}
|HP={{h|30|Normal}}/{{h|31|Hard}}/{{h|33|Lunatic}}
|lv = 12
|lv=12
|recruitment method = Automatically from the start
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Hammer}}
|recruitment method=Automatically from turn 1
}}
}}
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
|forced1=chrom l
|return1=chrom
|forced1article=Chrom
|return2=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1=robin {{#var:A}}
|return2article=Robin
|return1article=Robin
|return3=lissa
|return2=lissa
|return4=frederick
|return3=frederick
|return5=sully
|return4=sully
|return6=virion
|return5=virion
|return7=stahl
|return6=stahl
|return8=vaike
|return7=vaike
|return9=miriel
|return8=miriel
|return10=sumia
|return9=sumia
|return11=kellam
|return10=kellam
|return12=lon'qu
|return11=lon'qu
|return13=ricken
|return12=ricken
|return14=maribelle
|return13=maribelle
|return15=panne
|return14=panne
|return16=gaius
|return15=gaius
|return17=cordelia
|return16=cordelia
|return18=gregor
|return17=gregor
|return19=nowi
|return18=nowi
|return20=libra
|return19=libra
|return21=tharja
|return20=tharja
|return22=olivia
|return21=olivia
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 85: Line 90:
===Item data===
===Item data===
{{ChapItems
{{ChapItems
|platform=3d<!---->s01
|platform=3ds01
|item1=Beast Killer
|item1=Bullion (L)
|obtain1=Dropped by an enemy [[Knight]]
|item1image=bullion large
|-
|item1article=Bullion
|item2=Master Seal
|obtain1=Dropped by [[Dalton]]
|obtain2=Dropped by an enemy [[Paladin]]
|item2=Beast Killer
|-
|obtain2=Dropped by enemy [[Knight]]
|item3=Elixir
|item3=Master Seal
|obtain3=Dropped by an enemy [[Bow Knight]]
|obtain3=Dropped by enemy [[Paladin]]
|-
|item4=Elixir
|item4=Second Seal
|obtain4=Dropped by enemy [[Bow Knight]]
|obtain4=Dropped by an enemy [[Bow Knight]]
|item5=Second Seal
|-
|obtain5=Dropped by enemy [[Bow Knight]]
|item5=Silver Lance
|item6=Silver Lance
|obtain5=Dropped by an enemy [[Paladin]]
|obtain6=Dropped by enemy [[Paladin]]
|-
|itemlast=Silver Sword
|item6=Silver Sword
|obtainlast=Dropped by enemy [[Paladin]]
|obtain6=Dropped by an enemy [[Paladin]]
|-
|itemlast=Bullion (L)
|itemlastimage=bullion large
|itemlastarticle=Bullion
|obtainlast=Dropped by [[Dalton]]
}}
}}


Line 146: Line 145:


===[[Event tile]]s===
===[[Event tile]]s===
*Column 5, row 12: Two squares north of a [[Steel Lance]]{{hover|*|Normal/Hard}}/[[Silver Lance]]{{hover|*|Lunatic}} [[Knight]]
*Column 5, row 12: Two squares north of a [[Steel Lance]]{{h|*|Normal/Hard}}/[[Silver Lance]]{{h|*|Lunatic}} [[Knight]]
*Column 19, row 9: South of the [[Bow Knight]] that drops an [[Elixir]]
*Column 19, row 9: South of the [[Bow Knight]] that drops an [[Elixir]]


===Enemy data===
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
|tab1=Normal
|tab1=Normal
|tab2=Hard
|tab2=Hard
|tab3=Lunatic
|tab3=Lunatic(+)
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|platform=3d<!---->s01
{{ChapUnitCellFE13
|name1=[[Valm]]ese
|name=[[Dalton]]
|class1=Knight
|class=Paladin
|lv1=15
|lv=5
|#1=8
|#=1
|inventory1=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]
|hp=41
|-
|str=18
|name2=[[Valm]]ese
|mag=1
|class2=Knight
|skill=16
|lv2=15
|spd=15
|#2=4
|lck=15
|inventory2=[[File:Is 3ds01 javelin.png]] [[Javelin]]
|def=18
|-
|res=10
|name3=[[Valm]]ese
|mov=8
|class3=Knight
|inventory={{Item|13|Short Spear}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|lv3=15
|notes=Begins moving unprovoked on turn 8.
|#3=1
}}
|inventory3=[[File:Is 3ds01 beast killer.png]] {{drop|Beast Killer}}
{{ChapUnitCellFE13
|-
|name=[[Valm]]ese
|name4=[[Valm]]ese
|class=Knight
|class4=Cavalier
|lv=15
|lv4=15
|#=8
|#4=2
|hp=31~32
|inventory4=[[File:Is 3ds01 iron lance.png]] [[Iron Lance]]
|str=14~15
|-
|mag=0
|name5=[[Valm]]ese
|skill=8~9
|class5=Cavalier
|spd=4~5
|lv5=15
|lck=7~8
|#5=2
|def=13~14
|inventory5=[[File:Is 3ds01 iron sword.png]] [[Iron Sword]]
|res=1~2
|-
|mov=4
|name6=[[Valm]]ese
|inventory={{Item|13|Steel Lance}}
|class6=Paladin
|notes=• The southern six immediately begin moving unprovoked.<br>• The northwestern one begins moving unprovoked on turn 3.<br>• The northeastern one begins moving unprovoked on turn 4.
|lv6=1
}}
|#6=1
{{ChapUnitCellFE13
|inventory6=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]] • [[File:Is 3ds01 master seal.png]] {{drop|Master Seal}}
|name=[[Valm]]ese
|-
|class=Knight
|name7=[[Valm]]ese
|lv=15
|class7=Cavalier
|#=1
|lv7=15
|hp=31~32
|#7=7
|str=14~15
|inventory7=[[File:Is 3ds01 steel sword.png]] [[Steel Sword]]
|mag=0
|-
|skill=8~9
|name8=[[Valm]]ese
|spd=4~5
|class8=Cavalier
|lck=7~8
|lv8=15
|def=13~14
|#8=6
|res=1~2
|inventory8=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]
|mov=4
|-
|inventory={{Item|13|Beast Killer|type=drop}}
|name9=[[Valm]]ese
|notes=Immediately begins moving unprovoked.
|class9=Bow Knight
}}
|lv9=1
{{ChapUnitCellFE13
|#9=1
|name=[[Valm]]ese
|inventory9=[[File:Is 3ds01 steel bow.png]] [[Steel Bow]] • [[File:Is 3ds01 iron sword.png]] [[Iron Sword]] • [[File:Is 3ds01 elixir.png]] {{drop|Elixir}}
|class=Knight
|-
|lv=15
|name10=[[Valm]]ese
|#=4
|class10=Bow Knight
|hp=31~32
|lv10=1
|str=14~15
|#10=1
|mag=0
|inventory10=[[File:Is 3ds01 steel bow.png]] [[Steel Bow]] • [[File:Is 3ds01 iron sword.png]] [[Iron Sword]] • [[File:Is 3ds01 second seal.png]] {{drop|Second Seal}}
|skill=8~9
|-
|spd=4~5
|name11=[[Valm]]ese
|lck=7~8
|class11=Cavalier
|def=13~14
|lv11=15
|res=1~2
|#11=4
|mov=4
|inventory11=[[File:Is 3ds01 javelin.png]] [[Javelin]]
|inventory={{Item|13|Javelin}}
|-
|notes=• The southern two immediately begin moving unprovoked.<br>• The northwestern one begins moving unprovoked on turn 3.<br>The northeastern one begins moving unprovoked on turn 4.
|name12=[[Valm]]ese
}}
|class12=Paladin
{{ChapUnitCellFE13
|lv12=1
|name=[[Valm]]ese
|#12=1
|class=Cavalier
|inventory12=[[File:Is 3ds01 silver lance.png]] {{drop|Silver Lance}}
|lv=15
|-
|#=7
|name13=[[Valm]]ese
|hp=29~30
|class13=Paladin
|str=11~12
|lv13=1
|mag=0
|#13=1
|skill=10~11
|inventory13=[[File:Is 3ds01 silver sword.png]] {{drop|Silver Sword}}
|spd=10~11
|-
|lck=7~8
|nameb=[[Dalton]]
|def=9~10
|classb=Paladin
|res=2~3
|lvb=5
|mov=7
|inventoryb=[[File:Is 3ds01 short spear.png]] [[Short Spear]] • [[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|article=Bullion}}
|inventory={{Item|13|Steel Sword}}
|notes=• The southwestern two and the center-northern two immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 3.<br>• The northwestern two begin moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=6
|hp=29~30
|str=11~12
|mag=0
|skill=10~11
|spd=10~11
|lck=7~8
|def=9~10
|res=2~3
|mov=7
|inventory={{Item|13|Steel Lance}}
|notes=• The southwestern two and the center-northern one immediately begins moving unprovoked.<br>• The northeastern two begin moving unprovoked on turn 3.<br>• The northwestern one begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Paladin
|lv=1
|#=1
|hp=38~39
|str=14~15
|mag=1
|skill=13~14
|spd=13~14
|lck=12~13
|def=14~15
|res=8~9
|mov=8
|inventory={{Item|13|Steel Lance}} • {{Item|13|Master Seal|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=1
|#=1
|hp=34~35
|str=11~12
|mag=0
|skill=16~17
|spd=15~16
|lck=9~10
|def=9~10
|res=3~4
|mov=8
|inventory={{Item|13|Steel Bow}} • {{Item|13|Iron Sword}} • {{Item|13|Elixir|type=drop}}
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=1
|#=1
|hp=34~35
|str=11~12
|mag=0
|skill=16~17
|spd=15~16
|lck=9~10
|def=9~10
|res=3~4
|mov=8
|inventory={{Item|13|Steel Bow}} • {{Item|13|Iron Sword}} • {{Item|13|Second Seal|type=drop}}
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=2
|hp=29~30
|str=11~12
|mag=0
|skill=10~11
|spd=10~11
|lck=7~8
|def=9~10
|res=2~3
|mov=7
|inventory={{Item|13|Iron Sword}}
|notes=• The eastern one begins moving unprovoked on turn 6.<br>• The western one begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=4
|hp=29~30
|str=11~12
|mag=0
|skill=10~11
|spd=10~11
|lck=7~8
|def=9~10
|res=2~3
|mov=7
|inventory={{Item|13|Javelin}}
|notes=• The eastern two begin moving unprovoked on turn 6.<br>• The western two begin moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=2
|hp=29~30
|str=11~12
|mag=0
|skill=10~11
|spd=10~11
|lck=7~8
|def=9~10
|res=2~3
|mov=7
|inventory={{Item|13|Iron Lance}}
|notes=• The eastern one begins moving unprovoked on turn 6.<br>• The western one begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Paladin
|lv=1
|#=1
|hp=38~39
|str=14~15
|mag=1
|skill=13~14
|spd=13~14
|lck=12~13
|def=14~15
|res=8~9
|mov=8
|inventory={{Item|13|Silver Lance|type=drop}}
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Paladin
|lv=1
|#=1
|hp=38~39
|str=14~15
|mag=1
|skill=13~14
|spd=13~14
|lck=12~13
|def=14~15
|res=8~9
|mov=8
|inventory={{Item|13|Silver Sword|type=drop}}
|notes=Begins moving unprovoked on turn 7.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Dalton]]
|class=Paladin
|lv=5
|#=1
|hp=48
|str=22
|mag=1
|skill=19
|spd=18
|lck=19
|def=20
|res=12
|mov=8
|inventory={{Item|13|Short Spear}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Outdoor Fighter}}
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=15
|#=8
|hp=37~38
|str=17~18
|mag=0
|skill=10~11
|spd=5~6
|lck=9~10
|def=13~14
|res=1~2
|mov=4
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern six immediately begin moving unprovoked.<br>• The northwestern one begins moving unprovoked on turn 3.<br>• The northeastern one begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=15
|#=1
|hp=37~38
|str=17~18
|mag=0
|skill=10~11
|spd=5~6
|lck=9~10
|def=13~14
|res=1~2
|mov=4
|inventory={{Item|13|Beast Killer|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=15
|#=4
|hp=37~38
|str=17~18
|mag=0
|skill=10~11
|spd=5~6
|lck=9~10
|def=13~14
|res=1~2
|mov=4
|inventory={{Item|13|Javelin}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern two immediately begin moving unprovoked.<br>• The northwestern one begins moving unprovoked on turn 3.<br>• The northeastern one begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=10
|hp=34~35
|str=14~15
|mag=0
|skill=12~13
|spd=12~13
|lck=10~11
|def=9~10
|res=2~3
|mov=7
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern four and the center one immediately begin moving unprovoked.<br>• The center-eastern two begin moving unprovoked on turn 3.<br>• The center-western one begins moving unprovoked on turn 4.<br>• The northeastern one begins moving unprovoked on turn 5.<br>• The northwestern one begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=10
|hp=34~35
|str=14~15
|mag=0
|skill=12~13
|spd=12~13
|lck=10~11
|def=9~10
|res=2~3
|mov=7
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern three and the center two immediately begin moving unprovoked.<br>• The center-eastern one begins moving unprovoked on turn 3.<br>• The center-western two begin moving unprovoked on turn 4.<br>• The northeastern one begins moving unprovoked on turn 5.<br>• The northwestern one begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Paladin
|lv=1
|#=1
|hp=45~46
|str=18~19
|mag=1
|skill=16~17
|spd=16~17
|lck=16~17
|def=16~17
|res=10~11
|mov=8
|inventory={{Item|13|Steel Lance}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=1
|#=1
|hp=41~42
|str=14~15
|mag=0
|skill=19~20
|spd=18~19
|lck=12~13
|def=11
|res=4~5
|mov=8
|inventory={{Item|13|Steel Bow}} • {{Item|13|Steel Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=1
|#=1
|hp=41~42
|str=14~15
|mag=0
|skill=19~20
|spd=18~19
|lck=12~13
|def=11
|res=4~5
|mov=8
|inventory={{Item|13|Steel Bow}} • {{Item|13|Steel Sword}} • {{Item|13|Second Seal|type=drop}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=4
|hp=34~35
|str=14~15
|mag=0
|skill=12~13
|spd=12~13
|lck=10~11
|def=9~10
|res=2~3
|mov=7
|inventory={{Item|13|Javelin}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern two begin moving unprovoked on turn 5.<br>• The western two begin moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Paladin
|lv=1
|#=1
|hp=45~46
|str=18~19
|mag=1
|skill=16~17
|spd=16~17
|lck=16~17
|def=16~17
|res=10~11
|mov=8
|inventory={{Item|13|Silver Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Paladin
|lv=1
|#=1
|hp=45~46
|str=18~19
|mag=1
|skill=16~17
|spd=16~17
|lck=16~17
|def=16~17
|res=10~11
|mov=8
|inventory={{Item|13|Silver Sword|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Dalton]]
|class=Paladin
|lv=5
|#=1
|hp=59
|str=27
|mag=1
|skill=24
|spd=23
|lck=24
|def=23
|res=15
|mov=8
|inventory={{Item|13|Spear}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=15
|#=8
|hp=48
|str=22
|mag=0
|skill=13
|spd=7
|lck=13
|def=15
|res=2
|mov=4
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern six immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 2.<br>• The northwestern one begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=15
|#=1
|hp=48
|str=22
|mag=0
|skill=13
|spd=7
|lck=13
|def=15
|res=2
|mov=4
|inventory={{Item|13|Beast Killer|type=forged}} • {{Item|13|Beast Killer|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Knight
|lv=15
|#=4
|hp=48
|str=22
|mag=0
|skill=13
|spd=7
|lck=13
|def=15
|res=2
|mov=4
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern two immediately begin moving unprovoked.<br>• The northeastern one begins moving unprovoked on turn 2.<br>• The northwestern one begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=8
|hp=44
|str=19
|mag=0
|skill=16
|spd=16
|lck=15
|def=11
|res=3
|mov=7
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern four and the center one immediately begin moving unprovoked.<br>• The center-eastern one begins moving unprovoked on turn 3.<br>• The northern two begin moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Paladin
|lv=1
|#=1
|hp=57
|str=24
|mag=1
|skill=22
|spd=22
|lck=22
|def=20
|res=14
|mov=8
|inventory={{Item|13|Silver Sword|type=forged}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=9
|hp=44
|str=19
|mag=0
|skill=16
|spd=16
|lck=15
|def=11
|res=3
|mov=7
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern two and the center two immediately begin moving unprovoked.<br>• The center-western two begin moving unprovoked on turn 2.<br>• The center-eastern one begins moving unprovoked on turn 3.<br>• The northern two begin moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Paladin
|lv=1
|#=1
|hp=57
|str=24
|mag=1
|skill=22
|spd=22
|lck=22
|def=20
|res=14
|mov=8
|inventory={{Item|13|Beast Killer|type=forged}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=2
|hp=44
|str=19
|mag=0
|skill=16
|spd=16
|lck=15
|def=11
|res=3
|mov=7
|inventory={{Item|13|Beast Killer|type=forged}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The western one begins moving unprovoked on turn 2.<br>• The eastern one begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=1
|#=1
|hp=53
|str=19
|mag=0
|skill=25
|spd=24
|lck=17
|def=13
|res=6
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 3.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=1
|#=1
|hp=53
|str=19
|mag=0
|skill=25
|spd=24
|lck=17
|def=13
|res=6
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}} • {{Item|13|Second Seal|type=drop}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Cavalier
|lv=15
|#=4
|hp=44
|str=19
|mag=0
|skill=16
|spd=16
|lck=15
|def=11
|res=3
|mov=7
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 5.
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE13
|platform=3d<!---->s01
|name=[[Valm]]ese
|name1=[[Valm]]ese
|class=Paladin
|class1=Knight
|lv=1
|lv1=15
|#=1
|#1=8
|hp=57
|inventory1=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|str=24
|-
|mag=1
|name2=[[Valm]]ese
|skill=22
|class2=Knight
|spd=22
|lv2=15
|lck=22
|#2=4
|def=20
|inventory2=[[File:Is 3ds01 javelin.png]] [[Javelin]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|res=14
|-
|mov=8
|name3=[[Valm]]ese
|inventory={{Item|13|Silver Lance|type=forged}} • {{Item|13|Silver Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|class3=Knight
|notes=Begins moving unprovoked on turn 5.
|lv3=15
|#3=1
|inventory3=[[File:Is 3ds01 beast killer.png]] {{drop|Beast Killer}}<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name4=[[Valm]]ese
|class4=Cavalier
|lv4=15
|#4=10
|inventory4=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name5=[[Valm]]ese
|class5=Cavalier
|lv5=15
|#5=10
|inventory5=[[File:Is 3ds01 steel sword.png]] [[Steel Sword]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name6=[[Valm]]ese
|class6=Paladin
|lv6=1
|#6=1
|inventory6=[[File:Is 3ds01 steel lance.png]] [[Steel Lance]] • [[File:Is 3ds01 master seal.png]] {{drop|Master Seal}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name7=[[Valm]]ese
|class7=Bow Knight
|lv7=1
|#7=1
|inventory7=[[File:Is 3ds01 steel bow.png]] [[Steel Bow]] • [[File:Is 3ds01 steel sword.png]] [[Steel Sword]] [[File:Is 3ds01 elixir.png]] {{drop|Elixir}}<br>[[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 rally skill.png]] [[Rally Skill]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name8=[[Valm]]ese
|class8=Bow Knight
|lv8=1
|#8=1
|inventory8=[[File:Is 3ds01 steel bow.png]] [[Steel Bow]] • [[File:Is 3ds01 steel sword.png]] [[Steel Sword]] • [[File:Is 3ds01 second seal.png]] {{drop|Second Seal}}<br>[[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 rally skill.png]] [[Rally Skill]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name9=[[Valm]]ese
|class9=Cavalier
|lv9=15
|#9=4
|inventory9=[[File:Is 3ds01 javelin.png]] [[Javelin]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name10=[[Valm]]ese
|class10=Paladin
|lv10=1
|#10=1
|inventory10=[[File:Is 3ds01 silver lance.png]] {{drop|Silver Lance}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name11=[[Valm]]ese
|class11=Paladin
|lv11=1
|#11=1
|inventory11=[[File:Is 3ds01 silver sword.png]] {{drop|Silver Sword}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|nameb=[[Dalton]]
|classb=Paladin
|lvb=5
|inventoryb=[[File:Is 3ds01 short spear.png]] [[Short Spear]] • [[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|article=Bullion}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE13
|platform=3d<!---->s01
|name=[[Valm]]ese
|name1=[[Valm]]ese
|class=Paladin
|class1=Knight
|lv=1
|lv1=15
|#=1
|#1=8
|hp=57
|inventory1=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|str=24
|-
|mag=1
|name2=[[Valm]]ese
|skill=22
|class2=Knight
|spd=22
|lv2=15
|lck=22
|#2=4
|def=20
|inventory2=[[File:Is 3ds01 short spear.png]] [[Short Spear]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|res=14
|-
|mov=8
|name3=[[Valm]]ese
|inventory={{Item|13|Silver Sword|type=forged}} {{Item|13|Silver Sword|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|class3=Knight
|notes=Begins moving unprovoked on turn 5.
|lv3=15
|last=y
|#3=1
|inventory3=[[File:Is 3ds01 beast killer.png]] {{forged|Beast Killer}}{{hover|*|13 Mt, 80 Hit}} • [[File:Is 3ds01 beast killer.png]] {{drop|Beast Killer}}<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name4=[[Valm]]ese
|class4=Cavalier
|lv4=15
|#4=8
|inventory4=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name5=[[Valm]]ese
|class5=Cavalier
|lv5=15
|#5=9
|inventory5=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name6=[[Valm]]ese
|class6=Cavalier
|lv6=15
|#6=2
|inventory6=[[File:Is 3ds01 beast killer.png]] {{forged|Beast Killer}}{{hover|*|13 Mt, 80 Hit}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name7=[[Valm]]ese
|class7=Paladin
|lv7=1
|#7=1
|inventory7=[[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name8=[[Valm]]ese
|class8=Paladin
|lv8=1
|#8=1
|inventory8=[[File:Is 3ds01 beast killer.png]] {{forged|Beast Killer}}{{hover|*|13 Mt, 80 Hit}} • [[File:Is 3ds01 master seal.png]] {{drop|Master Seal}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name9=[[Valm]]ese
|class9=Bow Knight
|lv9=1
|#9=1
|inventory9=[[File:Is 3ds01 silver bow.png]] [[Silver Bow]] • [[File:Is 3ds01 silver sword.png]] [[Silver Sword]] • [[File:Is 3ds01 elixir.png]] {{drop|Elixir}}<br>[[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 rally skill.png]] [[Rally Skill]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name10=[[Valm]]ese
|class10=Bow Knight
|lv10=1
|#10=1
|inventory10=[[File:Is 3ds01 silver bow.png]] [[Silver Bow]] • [[File:Is 3ds01 silver sword.png]] [[Silver Sword]] • [[File:Is 3ds01 second seal.png]] {{drop|Second Seal}}<br>[[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 rally skill.png]] [[Rally Skill]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name11=[[Valm]]ese
|class11=Cavalier
|lv11=15
|#11=4
|inventory11=[[File:Is 3ds01 short spear.png]] [[Short Spear]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name12=[[Valm]]ese
|class12=Paladin
|lv12=1
|#12=1
|inventory12=[[File:Is 3ds01 silver lance.png]] {{forged|Silver Lance}}{{hover|*|17 Mt, 85 Hit}} • [[File:Is 3ds01 silver lance.png]] {{drop|Silver Lance}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name13=[[Valm]]ese
|class13=Paladin
|lv13=1
|#13=1
|inventory13=[[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}} • [[File:Is 3ds01 silver sword.png]] {{drop|Silver Sword}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|nameb=[[Dalton]]
|classb=Paladin
|lvb=5
|inventoryb=[[File:Is 3ds01 spear.png]] [[Spear]] • [[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|article=Bullion}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]
}}
}}
{{ChapUnitFtr}}
All {{forged|forged|article=Forge}} weapons have +4 might and +10 hit.
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Luna+}}
*{{Item|13|Vantage+}}
*{{Item|13|Counter}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


==Boss data==
===Boss data===
{{main|Dalton}}
{{main|Dalton}}
{{Tab
{{Tab
Line 408: Line 867:
|content1={{BossStats FE13
|content1={{BossStats FE13
|portrait=[[File:Small portrait dalton fe13.png]]
|portrait=[[File:Small portrait dalton fe13.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|lv=5
|lv=5
Line 419: Line 879:
|res=10
|res=10
|move=8
|move=8
|inventory=[[File:Is 3ds01 short spear.png]] [[Short Spear]]<br>[[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|article=Bullion}}
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|skills=None
|sw=E
|sw=E
|la=C
|la=C
Line 426: Line 885:
|content2={{BossStats FE13
|content2={{BossStats FE13
|portrait=[[File:Small portrait dalton fe13.png]]
|portrait=[[File:Small portrait dalton fe13.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|lv=5
|lv=5
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|res=12
|res=12
|move=8
|move=8
|inventory=[[File:Is 3ds01 short spear.png]] [[Short Spear]]<br>[[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|article=Bullion}}
|inventory={{Item|13|Short Spear}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|skills=[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]
|skills={{Item|13|Outdoor Fighter}}
|sw=C
|sw=C
|la=C
|la=C
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|content3={{BossStats FE13
|content3={{BossStats FE13
|portrait=[[File:Small portrait dalton fe13.png]]
|portrait=[[File:Small portrait dalton fe13.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|lv=5
|lv=5
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|res=15
|res=15
|move=8
|move=8
|inventory=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|article=Bullion}}
|inventory={{Item|13|Spear}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|skills=[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br>[[File:Is 3ds01 aegis.png]] [[Aegis]]
|skills={{Item|13|Outdoor Fighter}}<br>{{Item|13|Aegis}}
|sw=A
|sw=A
|la=A
|la=A
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==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
{{sectstub}}
Once again, take a minimalist squad consisting of Chrom, Robin, and Cordelia. In addition to the promoted Bow Knights, beware enemies with Beast Killers, for they can clip Robin's wings in embarrassing fashion. Put Cherche behind Cordelia and have them head north up the east side. Their goal is to reach the safety of the northeastern corner of the map on turn 3. Meanwhile, Robin should kill the Knight with the droppable Beast Killer on turn 1, unequip her weapons as she heads north on turn 2, and take refuge in the gap between the dock and the boat on turn 3. Once every enemy with 2 range is dead, you've pretty much won the battle. Have Robin with no weapons equipped lure out the 1 range enemies, then pick them off from the safety of the ocean. Robin should finally hit level&nbsp;15 in this chapter and obtain the coveted Galeforce, greatly increasing her player phase prowess. Any leftover kills should go to Cherche.
 
Upon completing this chapter, you unlock freely buyable Rescue staves. This is extremely powerful and should be abused to its fullest extent.


==Trivia==
==Trivia==
* Discounting the [[bonus unit]] [[Merchant (shop)|merchant]] mechanic, the shop at Port Ferox is only the second in the entire {{FES}} capable of selling any type of [[dragonstone]] (the first is a [[secret shop]] in [[A Mystery Revealed|chapter 14]] of Book 2 of {{title|Mystery of the Emblem}} and its remake).
* Discounting the [[bonus unit]] [[Merchant (shop)|merchant]] mechanic, the shop at Port Ferox is only the second in the entire {{FES}} capable of selling any type of [[dragonstone]] (the first is a [[secret shop]] in [[A Mystery Revealed|chapter&nbsp;14]] of Book 2 of {{title|Mystery of the Emblem}} and its remake).
* This chapter's pre-battle cutscene features an NPC with a unique sprite. While this sprite is not used anywhere else in ''Awakening'', it was later reused as the generic [[Villager]] sprite in {{FEWA1}}.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Seacomers
|eng-name=The Seacomers
|eng-mean=
|jpn-name={{h|海より来る者|Umi yori kurumono}}
|jap-name={{hover|海より来る者|Umi yori kurumono}}
|jpn-mean=Those who come by sea
|jap-mean=Those who come by sea
|span-name=Invasores de ultramar
|fren-name=
|span-mean=Invaders from overseas
|fren-mean=
|fren-name=Outre-mer
|span-name=
|fren-mean=Oversea
|span-mean=
|ger-name=Von jenseits des Meeres
|ger-name=
|ger-mean=From beyond the Sea
|ger-mean=
|ital-name=Invasori dal mare
|ital-name=
|ital-mean=Invaders from the sea
|ital-mean=
}}
}}


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{{ChapterNav
{{ChapterNav
|prechapter=Mad King Gangrel
|prechapter=Mad King Gangrel
|name=The Seacomers
|nextchapter=Of Sacred Blood
|nextchapter=Of Sacred Blood
}}
}}
{{Nav13}}
{{Nav13}}
 
{{DEFAULTSORT:Seacomers, The}}
[[Category:Chapters of Fire Emblem Awakening]]
[[Category:Chapters of Fire Emblem Awakening]]