style="Template:Roundtl; border:none" width="100%" colspan="5"|The sound test mode of Fire Emblem: Shadow Dragon & the Blade of Light
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style="Template:Roundtl; border:none; background-color:#222222;" width="10%"| Sound No.
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style="Template:Roundtr; border:none; background-color:#222222" width="90%"| Description and uses
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1
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Sound effect
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2
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Sound effect
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3
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Sound effect when an attack hits.
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4
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Sound effect
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5
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Sound effect
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6
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Sound effect
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7
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Sound effect
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8
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Sound effect when selecting a unit or something in a menu.
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9
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Sound effect when backing out of a menu.
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10
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Sound effect when moving the cursor.
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11
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Sound effect
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12
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'Roar' that plays when Medeus is defeated. Seems to be the same as 24.
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13
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Sound effect
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14
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Sound effect
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15
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Sound effect
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16
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Enemy phase battle theme. Dubbed "Adversary" in Shadow Dragon.
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17
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Plays when obtaining an item from a chest.
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18
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Plays when visiting a village.
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19
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Map opening theme. Dubbed "Trouble!" in Shadow Dragon.
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20
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Gotoh's theme. Dubbed "Gotoh, White Sage" in Shadow Dragon.
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21
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Map ending theme and Jeorge's recruitment theme. Dubbed "After the Battle" in Shadow Dragon.
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22
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Player phase battle theme.
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23
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Medley of the game's music. Plays during the epilogue, cast listing, and staff roll.
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24
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'Roar' that plays when Medeus is defeated. Seems to be the same as 12.
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25
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Sound effect
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27
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Sound effect
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28
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Sound effect
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29
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Sound effect
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30
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Sound effect
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31
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Sound effect
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33
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Sound effect
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34
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Sound effect
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35
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Movement sound effect for fliers.
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36
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Sound effect
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37
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Sound effect
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38
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Walking sound effect for units on horseback.
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39
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Walking sound effect for units on foot.
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40
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Map overview and enemy phase theme.
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41
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Title screen/class roll music with no intro.
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42
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A slow version of the title screen music, played during the character endings.
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43
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Title screen/class roll music with intro.
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44
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Plays when asked to save the game. Dubbed "Paean" in Shadow Dragon.
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45
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Armory/supply tent music. Dubbed "Vendor" in Shadow Dragon.
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46
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Boss battle theme. Dubbed "Stalwart Opposition" in Shadow Dragon.
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47
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Player phase map theme.
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48
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Plays when a playable character dies.
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49
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Game over music. The second part was dubbed "Requiem for the Brave" in Shadow Dragon.
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50
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Player phase theme for the final map. Dubbed "Showdown in Dolhr Keep" in Shadow Dragon.
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51
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Enemy phase theme for the final map. Dubbed "Last Revels" in Shadow Dragon.
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52
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Short music tune
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53
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Plays when recruiting an enemy unit. Dubbed "Come, Join Us" in Shadow Dragon.
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54
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Plays when four or less enemies remain. Dubbed "On the Path to Victory" in Shadow Dragon.
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56
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Sound effect
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57
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Sound effect
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58
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Sound effect
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59
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"Miss" sound effect.
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60
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"No damage" sound effect.
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61
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Sound effect
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62
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Sound effect
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63
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Sound effect
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64
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Sound effect
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65
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Sound effect
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66
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'Roar' similar to 12 and 24, sounds slightly different.
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67
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Sound effect
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68
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Sound effect
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69
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Sound effect
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72
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Arena entrance music. Dubbed "Arena" in Mystery of the Emblem.[1]
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73
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Vendor/secret shop music. Dubbed "Secret Shop" in Shadow Dragon.
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74
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Plays when using a staff. Dubbed "Magic: Heal Staff" in Mystery of the Emblem.[1]
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75
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Short happy musical jingle.
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76
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Class change music. Dubbed "Leaps and Bounds" in Shadow Dragon.
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77
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Medeus's battle theme. Dubbed "Medeus, Shadow Dragon" in Shadow Dragon.
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78
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Plays when a unit levels up.
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79
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Ending cutscene music. Dubbed "Pieces of Hope" in Shadow Dragon.
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