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Mirage (class): Difference between revisions
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===Determining inventory=== | ===Determining inventory=== | ||
Once a Mirage has transformed itself into its target, it will inherit most of the properties of its target; however, its available [[weapon level]]s will default to | Once a Mirage has transformed itself into its target, it will inherit most of the properties of its target; however, its available [[weapon level]]s will default to B on Normal mode and A on Hard mode and above, and its [[inventory]] will be set in the following manner: | ||
{| | {| class="mw-collapsible mw-collapsed basic" style="width: 60%; padding: 3px; border-spacing: 4px; border-width: 2px" | ||
! style="background: none" colspan="2" | Mirage inventories | |||
|- | |- | ||
!style="border-top-left-radius: 15px | ! style="border-top-left-radius: 15px" | Target's weapon type | ||
!style="border-top-right-radius: 15px | ! style="border-top-right-radius: 15px" | Mirage's given items | ||
|- | |- | ||
| [[Sword]] | |||
| [[Silver Sword]] | |||
|- | |- | ||
| [[Lance (weapon)|Lance]] | |||
| [[Silver Lance]], [[Spear]] | |||
|- | |- | ||
| [[Axe]] | |||
| [[Silver Axe]], [[Tomahawk]] | |||
|- | |- | ||
| [[Bow]] ({{hover|Non-archer classes|Bow-wielding classes other than Archer and Sniper}}) | |||
| [[Silver Bow]] | |||
|- | |- | ||
| [[Bow]] ({{hover|Archer classes|Archer and Sniper}}) | |||
| [[Silver Bow]], [[Longbow]] | |||
|- | |- | ||
| [[Tome]]{{hover|*|Tome-wielding classes other than Dark Mage and Sorcerer, no Shadowgift skill equipped}} | |||
| [[Bolganone]], [[Thoron]] | |||
|- | |- | ||
| [[Dark (magic)|Dark tome]]{{hover|*|Dark Mage, Sorcerer, and tome-wielding classes with the Shadowgift skill equipped}} | |||
| [[Bolganone]], [[Thoron]], [[Waste]] | |||
|- | |- | ||
| [[Staff]] | |||
| [[Recover]], [[Physic]] | |||
|- | |- | ||
| [[Stone (weapon)#Beaststones|Beaststone]] | |||
| [[Beaststone+]] | |||
|- | |- | ||
|style=" | | style="border-bottom-left-radius: 15px" | [[Stone (weapon)#Dragonstones|Dragonstone]] | ||
|style=" | | style="border-bottom-right-radius: 15px" | [[Dragonstone+]] | ||
|} | |} | ||
If a target has more than one weapon type available, they will be given the weapons of all of their available weapon types. For example, if the target is a [[Cavalier]], they will be given the allocations of both swords and lances. | If a target has more than one weapon type available, they will be given the weapons of all of their available weapon types. For example, if the target is a [[Cavalier]], they will be given the allocations of both swords and lances. | ||
Revision as of 00:20, 4 June 2021
- This article is about the enemy class in Fire Emblem Awakening. For the beings from Tokyo Mirage Sessions ♯FE, see Mirage (Tokyo Mirage Sessions).
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The Mirage (Japanese: 真実の泉 Fountain of Truth) is an enemy-exclusive class exclusive to Fire Emblem Awakening. Mirages only appear in the leadup to the action of Paralogue 22; they act as stand-ins during the preparations phase in place of whatever characters the player may choose to deploy for the chapter itself.
All Mirages inherently bear the name ???, with the help text "Shadows of the self reflected in the Wellspring of Truth." Each Mirage has the same portrait, a silhouette, which does not display a battle animation when selected. Mirages are placeholders use to hide their true function, copying player units, from the player until the map is begun.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Awakening | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | -- | -- |
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Awakening | ?? | ?? | ?? | ?? | ?? | ?? | ?? | ?? | 0 | -- | -- |
Determining inventory
Once a Mirage has transformed itself into its target, it will inherit most of the properties of its target; however, its available weapon levels will default to B on Normal mode and A on Hard mode and above, and its inventory will be set in the following manner:
Mirage inventories | |
---|---|
Target's weapon type | Mirage's given items |
Sword | Silver Sword |
Lance | Silver Lance, Spear |
Axe | Silver Axe, Tomahawk |
Bow (Non-archer classes) | Silver Bow |
Bow (Archer classes) | Silver Bow, Longbow |
Tome* | Bolganone, Thoron |
Dark tome* | Bolganone, Thoron, Waste |
Staff | Recover, Physic |
Beaststone | Beaststone+ |
Dragonstone | Dragonstone+ |
If a target has more than one weapon type available, they will be given the weapons of all of their available weapon types. For example, if the target is a Cavalier, they will be given the allocations of both swords and lances.
Class change
Awakening
Base class |
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Mirage |
Notable enemy Mirages
Enemy Units | |
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Name | Game |
[[
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Awakening (Can represent any playable character except Aversa) |
Enemy Mirage (class) units in the Fire Emblem series. |
Flavor text
Trivia
- Mirages account for Shadowgift, and will give a unit with that skill a dark tome, Waste to use.
- Contrary to some popular belief, Mirages cannot wield Rexcalibur.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Mirage |
-- |
Spanish |
Espejismo |
Mirage |
French |
Mirage |
As above. |
German |
Trugbild |
Mirage |
Italian |
Riflesso |
Reflection |
Gallery
The stat screen of an untransformed Mirage in Awakening.
The 15 untransformed Mirages around the Wellspring of Truth in Awakening.
References
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |
Classes in Fire Emblem Awakening | ||||||
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