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Land of Sorrow (Gaiden)/Attack on Rigel Castle: Difference between revisions
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|title=Attack on Rigel Castle | |title=Attack on Rigel Castle | ||
|image=[[File:Cm fe02 c4 m11 alm.png|200px]] | |image=[[File:Cm fe02 c4 m11 alm.png|200px]] | ||
|location=Rigel Castle | |location=[[Rigel Castle]] | ||
|boss=[[Rudolf]] | |boss=[[Rudolf]] | ||
|previous=[[Land of Sorrow (Gaiden)/Attack on the Last Bastion|Attack on the Last Bastion]] | |||
|next=[[Together to the End/Duma Temple|Duma Temple]] | |||
}} | }} | ||
{{Quote|Alm! Snap out of it, will ya? This is no time for daydreaming. | {{Quote|Alm! Snap out of it, will ya? This is no time for daydreaming. We're at Rigel Castle's doorstep, buddy. We need you focused. Now pull yourself together already! We didn't come this far to lose here!|[[Gray]] to [[Alm]]}} | ||
'''Attack on Rigel Castle''' (Japanese: {{hl|リゲル城攻略戦|Rigeru-jō kōryakusen}} ''Seizing Rigel Castle'') is the final map of the fourth act of [[Alm]]'s route in {{FE2}} and {{FE15}}. | '''Attack on Rigel Castle''' (Japanese: {{hl|リゲル城攻略戦|Rigeru-jō kōryakusen}} ''Seizing Rigel Castle'') is the final map of the fourth act of [[Alm]]'s route in {{FE2}} and {{FE15}}. | ||
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|ally=15 | |ally=15 | ||
|enemy=20 | |enemy=20 | ||
|map=[[File:Cm fe02 c4 m11 alm.png | |map=[[File:Cm fe02 c4 m11 alm.png]] | ||
|col=22 | |||
|row=24 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat [[Rudolf]] | |victory=Defeat [[Rudolf]] | ||
|defeat=[[Alm]] dies | |defeat=[[Alm]] dies | ||
|ally= | |ally=1–16 | ||
|enemy=20 | |enemy=20 | ||
|col=22 | |||
|row=24 | |||
}} | }} | ||
}} | }} | ||
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|content1={{ChapChars | |content1={{ChapChars | ||
|game#=02 | |game#=02 | ||
|return1=alm 02 | |forced1=alm 02 | ||
| | |forced1article=Alm | ||
|return2= | |return1=lukas | ||
|return3= | |return2=gray | ||
|return4= | |return3=tobin | ||
|return5= | |return4=kliff | ||
|return5=silque | |||
|return6=clair | |||
|return7=clive | |||
|return8=forsyth | |||
|return9=python | |||
|return10=luthier | |||
|return11=mathilda | |||
|return12=delthea | |||
|return13=tatiana | |||
|return14=zeke | |||
}} | |||
|content2={{ChapChars | |||
|game#=15 | |||
|forced1=alm 02 | |||
|forced1article=Alm | |||
|return1=lukas | |||
|return2=gray | |||
|return3=tobin | |||
|return4=kliff | |||
|return5=faye | |||
|return6=silque | |return6=silque | ||
|return7=clair | |return7=clair | ||
Line 55: | Line 81: | ||
|return14=tatiana | |return14=tatiana | ||
|return15=zeke | |return15=zeke | ||
}} | }} | ||
}} | }} | ||
Line 92: | Line 98: | ||
|content2={{ChapItems | |content2={{ChapItems | ||
|platform=3ds03 | |platform=3ds03 | ||
|item1= | |item1=Angel Ring | ||
|obtain1=Dropped by | |item1image=Ring | ||
|obtain1=Dropped by [[Rudolf]] | |||
|item2=Mana Herbs | |item2=Mana Herbs | ||
|obtain2=Dropped by enemy [[Arcanist]] | |obtain2=Dropped by enemy [[Arcanist]] | ||
|item3=Mana Herbs | |item3=Mana Herbs | ||
|obtain3=Dropped by enemy [[Arcanist]]<br><small>(Hard only)</small> | |obtain3=Dropped by enemy [[Arcanist]] | ||
|itemlast=Mana Herbs | |||
|obtainlast=Dropped by enemy [[Arcanist]]<br><small>(Hard only)</small> | |||
}} | }} | ||
}} | }} | ||
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|tab3=''Echoes: Shadows of Valentia'' Hard | |tab3=''Echoes: Shadows of Valentia'' Hard | ||
|content1={{ChapUnitHdr|type=Enemy|platform=nes02}} | |content1={{ChapUnitHdr|type=Enemy|platform=nes02}} | ||
{{ChapUnitCellFE2 | |||
|name=[[Rudolf]] | |||
|class=Gold Knight | |||
|lv=20 | |||
|#=1 | |||
|hp=52 | |||
|str=27 | |||
|skill=16 | |||
|spd=21 | |||
|lck={{h|40|Granted by Angel Ring}} | |||
|def=22 | |||
|res=6 | |||
|mov=9 | |||
|inventory={{Item|2|Angel Ring|image=ring|type=drop}} | |||
|notes=• Moves to attack units in range; moves to the nearest avoid-boosting terrain otherwise.<br>• Can initiate combat with [[Alm]], but does not attack him. | |||
}} | |||
{{ChapUnitCellFE2 | {{ChapUnitCellFE2 | ||
|name=Baron | |name=Baron | ||
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|res=7 | |res=7 | ||
|mov=4 | |mov=4 | ||
|notes=Moves to attack units in range; moves to the nearest avoid-boosting terrain otherwise. | |||
}} | }} | ||
{{ChapUnitCellFE2 | {{ChapUnitCellFE2 | ||
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|res=6 | |res=6 | ||
|mov=8 | |mov=8 | ||
|notes=Moves to attack units in range; moves to the nearest avoid-boosting terrain otherwise. | |||
}} | }} | ||
{{ChapUnitCellFE2 | {{ChapUnitCellFE2 | ||
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|mov=4 | |mov=4 | ||
|inventory=--<br>[[Fortify]] • [[Death (spell)|Death]] | |inventory=--<br>[[Fortify]] • [[Death (spell)|Death]] | ||
|notes=Moves to attack units in range; moves to the nearest avoid-boosting terrain otherwise. | |||
}} | }} | ||
{{ChapUnitCellFE2 | {{ChapUnitCellFE2 | ||
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|res=6 | |res=6 | ||
|mov=8 | |mov=8 | ||
|last=y | |||
}} | }} | ||
{{ | {{ChapUnitFtr}} | ||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds03}} | |||
{{ChapUnitCellFE15 | |||
|name=[[Rudolf]] | |name=[[Rudolf]] | ||
|class=Gold Knight | |class=Gold Knight | ||
|version=rudolf | |||
|lv=20 | |lv=20 | ||
|#=1 | |#=1 | ||
|hp=52 | |hp=52 | ||
| | |atk=28 | ||
|skill= | |skill=17 | ||
|spd= | |spd=22 | ||
|lck={{ | |lck=0{{h|+20|Granted by Angel Ring}} | ||
|def= | |def=23 | ||
|res= | |res=8 | ||
|mov=9 | |mov=9 | ||
|inventory={{Item| | |inventory={{Item|15|Angel Ring|image=ring|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} • {{Item|15|Recovery|image=skill ring}}{{h|*|Granted by Angel Ring}} | ||
|notes=Can initiate combat | |notes=• Can initiate combat against [[Alm]], but does not attack or counterattack him.<br>• Will not move until provoked. | ||
}} | }} | ||
{{ChapUnitCellFE15 | {{ChapUnitCellFE15 | ||
|name=Rigelian Army | |name=Rigelian Army | ||
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|#=2 | |#=2 | ||
|hp=45 | |hp=45 | ||
|atk=24{{ | |atk=24{{h|+8|Granted by Silver Lance}} | ||
|skill=8 | |skill=8 | ||
|spd=5{{ | |spd=5{{h|−2|Penalized by Silver Lance}} | ||
|lck=0 | |lck=0 | ||
|def=20 | |def=20 | ||
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|#=3 | |#=3 | ||
|hp=45 | |hp=45 | ||
|atk=24{{ | |atk=24{{h|+3|Granted by Javelin}} | ||
|skill=8 | |skill=8 | ||
|spd=5{{ | |spd=5{{h|−2|Penalized by Javelin}} | ||
|lck=0 | |lck=0 | ||
|def=20 | |def=20 | ||
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|#=2 | |#=2 | ||
|hp=45 | |hp=45 | ||
|atk=18{{ | |atk=18{{h|+5|Granted by Silver Bow}} | ||
|skill=10 | |skill=10 | ||
|spd=9{{ | |spd=9{{h|−4|Penalized by Silver Bow}} | ||
|lck=0 | |lck=0 | ||
|def=11 | |def=11 | ||
|res=6 | |res=6 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{ | |inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Silver Bow}} | ||
|notes=Will not move until provoked. | |notes=Will not move until provoked. | ||
}} | }} | ||
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|atk=20 | |atk=20 | ||
|skill=9 | |skill=9 | ||
|spd=14{{ | |spd=14{{h|−2|Penalized by Steel Shield}} | ||
|lck=0 | |lck=0 | ||
|def=15{{ | |def=15{{h|+5|Granted by Steel Shield}} | ||
|res=6 | |res=6 | ||
|mov=9 | |mov=9 | ||
|inventory={{Item|15|Steel Shield}}<br>{{Item|15|Lance|link=Lance ( | |inventory={{Item|15|Steel Shield}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} | ||
}} | }} | ||
{{ChapUnitCellFE15 | {{ChapUnitCellFE15 | ||
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|#=2 | |#=2 | ||
|hp=45 | |hp=45 | ||
|atk=20{{ | |atk=20{{h|+4|Granted by Ridersbane}} | ||
|skill=9 | |skill=9 | ||
|spd=14{{ | |spd=14{{h|−2|Penalized by Ridersbane}} | ||
|lck=0 | |lck=0 | ||
|def=15 | |def=15 | ||
|res=6 | |res=6 | ||
|mov=9 | |mov=9 | ||
|inventory={{Item|15|Ridersbane}}<br>{{Item|15|Anti-Cavalry|image=skill lance}}{{ | |inventory={{Item|15|Ridersbane}}<br>{{Item|15|Anti-Cavalry|image=skill lance}}{{h|*|Granted by Ridersbane}} | ||
}} | }} | ||
{{ChapUnitCellFE15 | {{ChapUnitCellFE15 | ||
Line 302: | Line 328: | ||
|#=1 | |#=1 | ||
|hp=45 | |hp=45 | ||
|atk=20{{ | |atk=20{{h|+3|Granted by Javelin}} | ||
|skill=9 | |skill=9 | ||
|spd=14{{ | |spd=14{{h|−2|Penalized by Javelin}} | ||
|lck=0 | |lck=0 | ||
|def=15 | |def=15 | ||
Line 317: | Line 343: | ||
|#=5 | |#=5 | ||
|hp=45 | |hp=45 | ||
|atk=18{{ | |atk=18{{h|+3|Granted by Steel Bow}} | ||
|skill=10 | |skill=10 | ||
|spd=9{{ | |spd=9{{h|−3|Penalized by Steel Bow}} | ||
|lck=0 | |lck=0 | ||
|def=11 | |def=11 | ||
|res=6 | |res=6 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|15|Steel Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{ | |inventory={{Item|15|Steel Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Steel Bow}} | ||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds03}} | |||
{{ChapUnitCellFE15 | {{ChapUnitCellFE15 | ||
|name=[[Rudolf]] | |name=[[Rudolf]] | ||
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|#=1 | |#=1 | ||
|hp=52 | |hp=52 | ||
|atk= | |atk=30 | ||
|skill= | |skill=26 | ||
|spd= | |spd=24 | ||
|lck= | |lck=13{{h|+20|Granted by Angel Ring}} | ||
|def= | |def=25 | ||
|res= | |res=16 | ||
|mov=9 | |mov=9 | ||
|inventory={{Item|15|Angel Ring|image=ring|type=drop}}<br>{{Item|15|Lance|link=Lance ( | |inventory={{Item|15|Angel Ring|image=ring|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} • {{Item|15|Recovery|image=skill ring}}{{h|*|Granted by Angel Ring}} | ||
|notes=• Can initiate combat against [[Alm]], but does not attack or counterattack him.<br>• Will not move until | |notes=• Can initiate combat against [[Alm]], but does not attack or counterattack him.<br>• Will not move until he or a [[Silver Lance]] Gold Knight is fought. | ||
}} | }} | ||
{{ChapUnitCellFE15 | {{ChapUnitCellFE15 | ||
|name=Rigelian Army | |name=Rigelian Army | ||
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|#=2 | |#=2 | ||
|hp=51 | |hp=51 | ||
|atk=27{{ | |atk=27{{h|+8|Granted by Silver Lance}} | ||
|skill=11 | |skill=11 | ||
|spd=7{{ | |spd=7{{h|−2|Penalized by Silver Lance}} | ||
|lck=0 | |lck=0 | ||
|def=23 | |def=23 | ||
Line 368: | Line 394: | ||
|#=2 | |#=2 | ||
|hp=48 | |hp=48 | ||
|atk=26{{ | |atk=26{{h|+3|Granted by Javelin}} | ||
|skill=10 | |skill=10 | ||
|spd=6{{ | |spd=6{{h|−2|Penalized by Javelin}} | ||
|lck=0 | |lck=0 | ||
|def=22 | |def=22 | ||
Line 384: | Line 410: | ||
|#=8 | |#=8 | ||
|hp=48 | |hp=48 | ||
|atk=20{{ | |atk=20{{h|+5|Granted by Silver Bow}} | ||
|skill=12 | |skill=12 | ||
|spd=10{{ | |spd=10{{h|−4|Penalized by Silver Bow}} | ||
|lck=0 | |lck=0 | ||
|def=12 | |def=12 | ||
|res=6 | |res=6 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{ | |inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Silver Bow}} | ||
|notes=• The southern four will not act until turn 5, or until a [[Silver Shield]] [[Gold Knight]] is provoked or [[Rudolf]] is fought; in any such case, all four begin moving.<br>• The furthest northern two both begin moving unprovoked on turn 8, or if either of them or a [[Javelin]] [[Baron]] is provoked, or if Rudolf is fought.<br>• The center-northern two will not act until either of them or Rudolf is fought, or until a [[Baron]] or a [[Silver Lance]] Gold Knight is provoked; in any such case, both begin moving. | |notes=• The southern four will not act until turn 5, or until a [[Silver Shield]] [[Gold Knight]] is provoked or [[Rudolf]] is fought; in any such case, all four begin moving.<br>• The furthest northern two both begin moving unprovoked on turn 8, or if either of them or a [[Javelin]] [[Baron]] is provoked, or if Rudolf is fought.<br>• The center-northern two will not act until either of them or Rudolf is fought, or until a [[Baron]] or a [[Silver Lance]] Gold Knight is provoked; in any such case, both begin moving. | ||
}} | }} | ||
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|atk=21 | |atk=21 | ||
|skill=10 | |skill=10 | ||
|spd=15{{ | |spd=15{{h|−3|Penalized by Silver Shield}} | ||
|lck=0 | |lck=0 | ||
|def=16{{ | |def=16{{h|+7|Granted by Silver Shield}} | ||
|res=7 | |res=7 | ||
|mov=9 | |mov=9 | ||
|inventory={{Item|15|Silver Shield}}<br>{{Item|15|Lance|link=Lance ( | |inventory={{Item|15|Silver Shield}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} | ||
|notes=Both begin moving unprovoked on turn 5, or if either of them or a southern [[Bow Knight]] is provoked, or if [[Rudolf]] is fought. | |notes=Both begin moving unprovoked on turn 5, or if either of them or a southern [[Bow Knight]] is provoked, or if [[Rudolf]] is fought. | ||
}} | }} | ||
Line 432: | Line 458: | ||
|#=2 | |#=2 | ||
|hp=47 | |hp=47 | ||
|atk=21{{ | |atk=21{{h|+8|Granted by Silver Lance}} | ||
|skill=10 | |skill=10 | ||
|spd=15{{ | |spd=15{{h|−2|Penalized by Silver Lance}} | ||
|lck=0 | |lck=0 | ||
|def=16 | |def=16 | ||
Line 457: | Line 483: | ||
|inventory={{Item|15|Mana Herbs|type=drop}}<br>{{Item|15|Death|link=Death (spell)|image=black magic}} • {{Item|15|Recover|image=white magic}} | |inventory={{Item|15|Mana Herbs|type=drop}}<br>{{Item|15|Death|link=Death (spell)|image=black magic}} • {{Item|15|Recover|image=white magic}} | ||
|notes=Moves to be adjacent to [[Rudolf]]. | |notes=Moves to be adjacent to [[Rudolf]]. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 495: | Line 504: | ||
|skill=16 | |skill=16 | ||
|spd=21 | |spd=21 | ||
|luck={{ | |luck={{h|40|Granted by Angel Ring}} | ||
|def=22 | |def=22 | ||
|res=6 | |res=6 | ||
|move=9 | |move=9 | ||
|inventory={{Item|2|Angel Ring|image=ring|type=drop}} | |||
|la=y | |la=y | ||
}} | }} | ||
|content2={{BossStats FE15 | |content2={{BossStats FE15 | ||
Line 511: | Line 520: | ||
|skill=17 | |skill=17 | ||
|spd=22 | |spd=22 | ||
|luck=0{{ | |luck=0{{h|+20|Granted by Angel Ring}} | ||
|def=23 | |def=23 | ||
|res=8 | |res=8 | ||
|move=9 | |move=9 | ||
|inventory={{Item|15|Angel Ring|image=ring|type=drop}} | |||
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}<br>{{Item|15|Recovery|image=skill ring}}{{h|*|Granted by Angel Ring}} | |||
|la=y | |la=y | ||
}} | }} | ||
|content3={{BossStats FE15 | |content3={{BossStats FE15 | ||
Line 528: | Line 537: | ||
|skill=26 | |skill=26 | ||
|spd=24 | |spd=24 | ||
|luck=13{{ | |luck=13{{h|+20|Granted by Angel Ring}} | ||
|def=25 | |def=25 | ||
|res=16 | |res=16 | ||
|move=9 | |move=9 | ||
|inventory={{Item|15|Angel Ring|image=ring|type=drop}} | |||
|skills={{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}<br>{{Item|15|Recovery|image=skill ring}}{{h|*|Granted by Angel Ring}} | |||
|la=y | |la=y | ||
}} | }} | ||
}} | }} | ||
Line 540: | Line 549: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
This map is one of very few in ''Gaiden'' and ''Echoes: Shadows of Valentia'' where the map objective is not rout the enemy, but rather defeat the commander. As such, the player will want to prioritize killing Rudolf above all else. | This map is one of very few in ''Gaiden'' and ''Echoes: Shadows of Valentia'' where the map objective is not rout the enemy, but rather defeat the commander. As such, the player will want to prioritize killing Rudolf above all else. | ||
The enemy composition and their position differs dramatically between Normal and Hard mode. In ''Gaiden'' and ''Shadows of Valentia'' Normal mode, Rudolf will appear within the walls just northeast of player starting positions. As he appears so close, it is possible to attack him immediately through means such as [[ | The enemy composition and their position differs dramatically between Normal and Hard mode. In ''Gaiden'' and ''Shadows of Valentia'' Normal mode, Rudolf will appear within the walls just northeast of player starting positions. As he appears so close, it is possible to attack him immediately through means such as [[Warp]], bows, and the [[Mage Ring]] combined with long ranged spells like [[Thunder]] and [[Sagittae]]. | ||
In ''Shadows of Valentia''{{'}}s Hard mode, Rudolf starts in a completely different position, far north of Alm's army, making such strategies | In ''Shadows of Valentia''{{'}}s Hard mode, Rudolf starts in a completely different position, far north of Alm's army, making such strategies more dangerous. In addition, Rudolf has much higher Resistance, making mages much less effective as well, though they can still be quite useful as they can strike him without getting countered; given that he has an immense 24 Speed and will thus double nearly everyone, as well as a very high crit rate thanks to his good skill and luck, avoiding counterattacks from him is very desirable. | ||
Note that while Rudolf will initiate combat with Alm, he will not actually attack him. Alm can thus attack him without fear of being killed in the process. In ''Shadows of Valentia'', Alm also has [[Double Lion]] at his disposal, making him incredibly valuable in defeating Rudolf. | If you want to one-turn this map, give the Ridersbane to a Gold Knight and Warp them far north into the ranges of both Rudolf and a Silver Lance Gold Knight. Gold Knight bases are sufficient to one-shot Rudolf with a critical hit from the fully forged Ridersbane, and he will attack first. | ||
If you want to rout this map, Warp your Bow Knights into the castle so they can take the supplies and engage the enemy Bow Knights in a shootout. Push forward and dispatch Rudolf's guards - they aggro in small bites. If you want to kill the Arcanists, you'll have to use Warp and Rescue. Note that while Rudolf will initiate combat with Alm, he will not actually attack him. Alm can thus aggro and attack him without fear of being killed in the process. In ''Shadows of Valentia'', Alm also has [[Double Lion]] at his disposal, making him incredibly valuable in defeating Rudolf. | |||
Map Turn Count: 9<br>Game Turn Count: 312 | |||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Echoes: Shadows of Valentia}} | |||
|english=Built into its mountain<br>surroundings, the<br>castle's austere form<br>closer resembles a<br>fortress—a stark<br>contrast to Zofia<br>Castle's opulence. | |||
|japanese=岩山の地形を利用して<br>造られた城。<br>砦のように無骨な<br>実戦を意識した造りで、<br>優美なソフィア城とは<br>対照的な雰囲気を持つ。 | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Attack on Rigel Castle | |eng-name=Attack on Rigel Castle | ||
| | |jpn-name={{h|リゲル城攻略戦|Rigeru-jō kōryakusen}} | ||
|jpn-mean=Seizing Rigel Castle | |||
| | |||
|span-name=Ataque al Castillo de Rigel | |span-name=Ataque al Castillo de Rigel | ||
|span-mean=Attack on Rigel Castle | |span-mean=Attack on Rigel Castle | ||
Line 567: | Line 588: | ||
|dut-name=Het kasteel van Rigel | |dut-name=Het kasteel van Rigel | ||
|dut-mean=The castle of Rigel | |dut-mean=The castle of Rigel | ||
|ch-simp-name={{ | |kor-name={{h|리겔 성 공략전|Rigel seong gonglyagjeon}} | ||
|kor-mean=Rigel castle attack | |||
|ch-simp-name={{h|利盖尔城堡攻略战|Lìgàiěr chéngbǎo gōnglüè zhàn}} | |||
|ch-simp-mean=Rigel Castle battle | |ch-simp-mean=Rigel Castle battle | ||
|ch-trad-name={{ | |ch-trad-name={{h|利蓋爾城堡攻略戰|Lìgàiěr chéngbǎo gōnglüè zhàn}} | ||
|ch-trad-mean=Rigel Castle battle | |ch-trad-mean=Rigel Castle battle | ||
}} | }} |
Latest revision as of 18:06, 4 June 2023
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“ | Alm! Snap out of it, will ya? This is no time for daydreaming. We're at Rigel Castle's doorstep, buddy. We need you focused. Now pull yourself together already! We didn't come this far to lose here! | ” | — Gray to Alm |
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Attack on Rigel Castle (Japanese: リゲル城攻略戦 Seizing Rigel Castle) is the final map of the fourth act of Alm's route in Fire Emblem Gaiden and Fire Emblem Echoes: Shadows of Valentia.
Map data
Gaiden Echoes: Shadows of Valentia
Character data
Gaiden Echoes: Shadows of Valentia
Item data
Gaiden Echoes: Shadows of Valentia
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Enemy data
Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard
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Boss data
- Main article:
Rudolf
Gaiden Echoes: Shadows of Valentia Normal Echoes: Shadows of Valentia Hard
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This map is one of very few in Gaiden and Echoes: Shadows of Valentia where the map objective is not rout the enemy, but rather defeat the commander. As such, the player will want to prioritize killing Rudolf above all else.
The enemy composition and their position differs dramatically between Normal and Hard mode. In Gaiden and Shadows of Valentia Normal mode, Rudolf will appear within the walls just northeast of player starting positions. As he appears so close, it is possible to attack him immediately through means such as Warp, bows, and the Mage Ring combined with long ranged spells like Thunder and Sagittae.
In Shadows of Valentia's Hard mode, Rudolf starts in a completely different position, far north of Alm's army, making such strategies more dangerous. In addition, Rudolf has much higher Resistance, making mages much less effective as well, though they can still be quite useful as they can strike him without getting countered; given that he has an immense 24 Speed and will thus double nearly everyone, as well as a very high crit rate thanks to his good skill and luck, avoiding counterattacks from him is very desirable.
If you want to one-turn this map, give the Ridersbane to a Gold Knight and Warp them far north into the ranges of both Rudolf and a Silver Lance Gold Knight. Gold Knight bases are sufficient to one-shot Rudolf with a critical hit from the fully forged Ridersbane, and he will attack first.
If you want to rout this map, Warp your Bow Knights into the castle so they can take the supplies and engage the enemy Bow Knights in a shootout. Push forward and dispatch Rudolf's guards - they aggro in small bites. If you want to kill the Arcanists, you'll have to use Warp and Rescue. Note that while Rudolf will initiate combat with Alm, he will not actually attack him. Alm can thus aggro and attack him without fear of being killed in the process. In Shadows of Valentia, Alm also has Double Lion at his disposal, making him incredibly valuable in defeating Rudolf.
Map Turn Count: 9
Game Turn Count: 312
Flavor text
Game | Text (English) |
Text (Japanese) |
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Echoes: Shadows of Valentia | Built into its mountain
surroundings, the castle's austere form closer resembles a fortress—a stark contrast to Zofia Castle's opulence. |
岩山の地形を利用して
造られた城。 砦のように無骨な 実戦を意識した造りで、 優美なソフィア城とは 対照的な雰囲気を持つ。 |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Attack on Rigel Castle |
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Japanese |
リゲル城攻略戦 |
Seizing Rigel Castle |
Spanish |
Ataque al Castillo de Rigel |
Attack on Rigel Castle |
French |
Au château de Rigel |
At Rigel Castle |
German |
Angriff auf Schloss Rigel |
Attack on Rigel Castle |
Italian |
Attacco al Castello di Rigel |
Attack on Rigel Castle |
Dutch |
Het kasteel van Rigel |
The castle of Rigel |
Korean |
리겔 성 공략전 |
Rigel castle attack |
Simplified Chinese |
利盖尔城堡攻略战 |
Rigel Castle battle |
Traditional Chinese |
利蓋爾城堡攻略戰 |
Rigel Castle battle |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Attack on the Last Bastion • | Attack on Rigel Castle | • Duma Temple → |
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