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Arcfire
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Arcfire (Japanese: ギガファイアー Gigafire) is a potent fire tome which debuted in Fire Emblem: Radiant Dawn and is present only in it and Awakening. As a counterpart to Arcwind, Arcthunder and Shine, it acts as the game's third "stage" of fire magic, superior to Fire and Elfire and surpassed in turn by Bolganone.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Radiant Dawn | B | 9 | 7 | 80 | 5 | 1-2 | 25 | 2,500 | 4 | Deals effective damage to beast laguz. |
Locations
Radiant Dawn
Inventory | Tormod (Part 4 Chapter 4 re-appearance only) |
Armory | Part 4: Prologue, 1, 2, 3, 4, 5, Endgame |
Bargains | Part 1: Endgame |
Awakening
Dropped by | Chapter 18, enemy Sage • Chapter 23, enemy Sorcerer |
Armory | Fort Steiger • Plegia Castle • Divine Dragon Grounds |
Merchant (Anna) |
Port Ferox • Sage's Hamlet |
Merchant (SpotPass) |
Merric • Valbar • Horace • Etzel • Cecilia • Serra • Lute • Zihark • Sanaki |
Double Duel | Reward for defeating Cordelia's Pride |
Other appearances
Super Smash Bros. for Nintendo 3DS and Wii U
This article or section is a short summary of Arcfire. SmashWiki features a more in-depth article. |
Arcfire is Robin's side special move in Super Smash Bros. for Nintendo 3DS and Wii U. Described by director Masahiro Sakurai as "[calling] down a bolt of flame from above, then [launching] a pillar of fire",[1] it functions very similarly to Ness and Lucas's PK Fire move. Arcfire is also used as a finisher for Robin's neutral attack if the player doesn't keep pressing the attack button during it, finishing the combo with an explosion.
Like all of Robin's weapons, Arcfire - both as a side special move and as part of Robin's neutral attack - is governed by an emulation of the Fire Emblem durability system. It begins a match with 6 durability points, which are subtracted from until it runs out, at which point Arcfire "breaks" and must be left to recharge for 10 seconds before it can be used again, during which the move will fail if the player attempts to use it. Each use of Arcfire, whether it be the side special or the neutral attack, consumes one durability point.
As with all special moves in Super Smash Bros. for Nintendo 3DS and Wii U, Arcfire has two alternate variations which can be applied to Robin as customization options. These moves are found at random and collected during the course of the game's other modes, such as Classic Mode and Smash Run.
- Arcfire+ (Japanese: エクスプロージョン Explosion) is slower to cast, but in exchange deals a single, large and powerful explosion.
- Fire Wall (Japanese: ファイアーウォール Firewall) casts a tall pillar of flame which is useful for guarding against incoming attacks.
Trivia
- In Super Smash Bros. for Nintendo 3DS and Wii U, Robin's pose when casting Arcfire is the same pose Mages make when attacking in the Game Boy Advance trilogy.
Gallery
The female Robin casting Arcfire in Super Smash Bros. for Wii U.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Arcfire |
From "arc", a prefix referring to the highest of something which is used in the English version to indicate the third "tier" of spells + "fire". |
Spanish |
Arcfire |
As above. |
French |
Embrasement |
Burning |
German |
Arkuslicht |
From Arkus, the German versions's equivalent prefix, a corruption of the German arcus, "arc" + licht, "light". |
Italian |
Arcifuoco |
From arci-, "arch-", the Italian version's equivalent prefix + fuoco, "fire". |
Russian |
Архипламя |
Arch-flame; only in Super Smash Bros. for Nintendo 3DS and Wii U, as no Fire Emblem game has as yet been officially released in Russian. |
References
- ↑ Sakurai, Masahiro (July 16 2014). Director's Room [online] Miiverse. [Accessed July 25 2014]
See also
Anima magic | ||||||||||||||||||||||||||||||
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