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Marth Embarks

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 17:00, 10 August 2022 by PikaSamus (talk | contribs) (Text replacement - "Lance (NES)" to "Lance (Famicom)")

{{Expansion depth limit exceeded|image=Cm fe11 1.png |location=Isle of Talys |new units=Marth{{Expansion depth limit exceeded|*|Not in FE11 Normal}}, Caeda, Jagen{{Expansion depth limit exceeded|*|Not in FE11 Normal}}, Cain{{Expansion depth limit exceeded|*|Not in FE11 Normal}}, Abel{{Expansion depth limit exceeded|*|Not in FE11 Normal}}, Draug, Gordin{{Expansion depth limit exceeded|*|Not in FE11 Normal}}, Wrys{{Expansion depth limit exceeded|*|Not in FE3}}, Norne{{Expansion depth limit exceeded|*|Only in FE11 Normal}} |boss=Gazzak |previous=Prologue IV |next=The Pirates of Galder }}

Marth Embarks (Japanese: {{Expansion depth limit exceeded|マルスの旅立ち|Marusu no tabidachi}} Marth's Departure) is the first chapter in {{Expansion depth limit exceeded}}, Book 1 of {{Expansion depth limit exceeded}}, and {{Expansion depth limit exceeded}}. It is set two years after the prologue of Shadow Dragon.

Plot

{{Expansion depth limit exceeded|Marth Embarks/Script}} Marth, having narrowly survived the downfall of Altea, reaches the island kingdom of Talys, where its king Mostyn allows him to reside in the eastern fortress. Marth spends two years in hiding, training to become strong enough to challenge Medeus. One day, pirates from the town of Galder storm the island and begin pillaging the local villages. Princess Caeda races to the eastern fortress to enlist Marth's aid, and he promptly engages the pirates.

Starting from the east side of the island, Marth leads the army to the western castle, where he defeats Gazzak, the leader of the pirates. He meets King Mostyn, who deems him worthy to battle Dolhr and supplies him with a group of soldiers, most notably Ogma, to help him reclaim Altea. King Mostyn advises Marth to recruit more fighters who can help, whether they are hiding in villages or being forced to fight by the enemy.

Chapter data

{{Expansion depth limit exceeded|default=3 |tab1=Shadow Dragon & the Blade of Light |tab2=Mystery of the Emblem |tab3=Shadow Dragon |content1={{Expansion depth limit exceeded|victory=Seize |defeat=Marth dies |ally=7{{Expansion depth limit exceeded|+1|Upon Wrys being recruited}} |enemy=14 |map=Cm fe01 1.png |col=30 |row=13 }} |content2={{Expansion depth limit exceeded|victory=Seize |defeat=Marth dies |ally=7 |enemy=14 |col=30 |row=13 |map=Cm fe03 b1 1.png }} |content3={{Expansion depth limit exceeded|victory=Seize |defeat=Marth dies |ally=7{{Expansion depth limit exceeded|+1|Upon Wrys being recruited}} |enemy=14 |col=30 |row=13 |map=Cm fe11 1.png }} }}

Character data

{{Expansion depth limit exceeded|width=100% |default=4 |tab1=Shadow Dragon & the Blade of Light |tab2=Mystery of the Emblem |tab3=Shadow Dragon Normal Mode |tab4=Shadow Dragon Hard Modes |content1={{Expansion depth limit exceeded|game#=01 |newunit1={{Expansion depth limit exceeded|name=Marth |portrait=Portrait marth fe01.png |class=Lord |HP=18 |lv=1 |inventory=Rapier |recruitment method=Automatically from turn 1 }} |newunit2={{Expansion depth limit exceeded|name=Jagen |portrait=Portrait jagen fe01.png |class=Paladin |HP=20 |lv=1 |inventory=Iron Sword
Silver Lance |recruitment method=Automatically from turn 1 }} |newunit3={{Expansion depth limit exceeded|name=Cain |portrait=Portrait cain fe01.png |class=Cavalier |HP=18 |lv=1 |inventory=Lance
Iron Sword |recruitment method=Automatically from turn 1 }} |newunit4={{Expansion depth limit exceeded|name=Abel |portrait=Portrait abel fe01.png |class=Cavalier |HP=18 |lv=1 |inventory=Iron Sword
Javelin |recruitment method=Automatically from turn 1 }} |newunit5={{Expansion depth limit exceeded|name=Draug |portrait=Portrait draug fe01.png |class=Knight |HP=18 |lv=1 |inventory=Iron Sword
Lance |recruitment method=Automatically from turn 1 }} |newunit6={{Expansion depth limit exceeded|name=Gordin |portrait=Portrait gordin fe01.png |class=Archer |HP=16 |lv=1 |inventory=Bowgun
Steel Bow |recruitment method=Automatically from turn 1 }} |newunit7={{Expansion depth limit exceeded|name=Caeda |portrait=Portrait caeda fe01.png |class=Pegasus Knight |HP=16 |lv=1 |inventory=Iron Sword |recruitment method=Automatically from turn 1 }} |newunit8={{Expansion depth limit exceeded|name=Wrys |portrait=Portrait wrys fe01.png |class=Curate |HP=16 |lv=1 |inventory=Heal |recruitment method=Visit western village }} }} |content2={{Expansion depth limit exceeded|game#=03 |newunit1={{Expansion depth limit exceeded|name=Marth |portrait=Portrait marth 01 fe03.png |class=Lord |HP=18 |lv=1 |inventory={{Expansion depth limit exceeded|3|Rapier}}
{{Expansion depth limit exceeded|3|Vulnerary}} |recruitment method=Automatically from turn 1 }} |newunit2={{Expansion depth limit exceeded|name=Abel |portrait=Portrait abel fe03.png |class=Cavalier |HP=20 |lv=1 |inventory={{Expansion depth limit exceeded|3|Javelin}}
{{Expansion depth limit exceeded|3|Iron Sword}} |recruitment method=Automatically from turn 1 }} |newunit3={{Expansion depth limit exceeded|name=Cain |portrait=Portrait cain fe03.png |class=Cavalier |HP=20 |lv=1 |inventory={{Expansion depth limit exceeded|3|Iron Lance}}
{{Expansion depth limit exceeded|3|Iron Sword}} |recruitment method=Automatically from turn 1 }} |newunit4={{Expansion depth limit exceeded|name=Jagen |portrait=Portrait jagen fe03.png |class=Paladin |HP=22 |lv=1 |inventory={{Expansion depth limit exceeded|3|Silver Lance}}
{{Expansion depth limit exceeded|3|Iron Sword}} |recruitment method=Automatically from turn 1 }} |newunit5={{Expansion depth limit exceeded|name=Gordin |portrait=Portrait gordin fe03.png |class=Archer |HP=18 |lv=1 |inventory={{Expansion depth limit exceeded|3|Iron Bow}}
{{Expansion depth limit exceeded|3|Steel Bow}} |recruitment method=Automatically from turn 1 }} |newunit6={{Expansion depth limit exceeded|name=Draug |portrait=Portrait draug fe03.png |class=Armored Knight |HP=20 |lv=1 |inventory={{Expansion depth limit exceeded|3|Iron Lance}} |recruitment method=Automatically from turn 1 }} |newunit7={{Expansion depth limit exceeded|name=Caeda |portrait=Portrait caeda 01 fe03.png |class=Pegasus Knight |HP=16 |lv=1 |inventory={{Expansion depth limit exceeded|3|Slim Lance}}
{{Expansion depth limit exceeded|3|Iron Sword}} |recruitment method=Automatically from turn 1 }} }} |content3={{Expansion depth limit exceeded|game#=11 |newunit1={{Expansion depth limit exceeded|name=Caeda |portrait=Portrait caeda fe11.png |class=Pegasus Knight |HP=16 |lv=1 |inventory={{Expansion depth limit exceeded|ds|Wing Spear}} |recruitment method=Automatically from turn 1 }} |newunit2={{Expansion depth limit exceeded|name=Wrys |portrait=Portrait wrys fe11.png |class=Curate |HP=16 |lv=1 |inventory={{Expansion depth limit exceeded|ds|Heal}} |recruitment method=Visit western village }} |return1=marth |return2=abel |return3=frey |return4=jagen |return5=cain |return6=gordin |return7=draug |return8=norne }} |content4={{Expansion depth limit exceeded|game#=11 |newunit1={{Expansion depth limit exceeded|name=Marth |portrait=Portrait marth fe11.png |class=Lord |HP=18 |lv=1 |inventory={{Expansion depth limit exceeded|ds|Rapier}}
{{Expansion depth limit exceeded|ds|Iron Sword}} |recruitment method=Automatically from turn 1 }} |newunit2={{Expansion depth limit exceeded|name=Caeda |portrait=Portrait caeda fe11.png |class=Pegasus Knight |HP=16 |lv=1 |inventory={{Expansion depth limit exceeded|ds|Wing Spear}} |recruitment method=Automatically from turn 1 }} |newunit3={{Expansion depth limit exceeded|name=Cain |portrait=Portrait cain fe11.png |class=Cavalier |HP=20 |lv=1 |inventory={{Expansion depth limit exceeded|ds|Iron Lance}}
{{Expansion depth limit exceeded|ds|Iron Sword}} |recruitment method=Automatically from turn 1 }} |newunit4={{Expansion depth limit exceeded|name=Abel |portrait=Portrait abel fe11.png |class=Cavalier |HP=20 |lv=1 |inventory={{Expansion depth limit exceeded|ds|Javelin}}
{{Expansion depth limit exceeded|ds|Iron Sword}} |recruitment method=Automatically from turn 1 }} |newunit5={{Expansion depth limit exceeded|name=Draug |portrait=Portrait draug fe11.png |class=Knight |HP=20 |lv=1 |inventory={{Expansion depth limit exceeded|ds|Iron Lance}} |recruitment method=Automatically from turn 1 }} |newunit6={{Expansion depth limit exceeded|name=Jagen |portrait=Portrait jagen fe11.png |class=Paladin |HP=22 |lv=1 |inventory={{Expansion depth limit exceeded|ds|Silver Lance}}
{{Expansion depth limit exceeded|ds|Iron Sword}} |recruitment method=Automatically from turn 1 }} |newunit7={{Expansion depth limit exceeded|name=Gordin |portrait=Portrait gordin fe11.png |class=Archer |HP=18 |lv=1 |inventory={{Expansion depth limit exceeded|ds|Iron Bow}}
{{Expansion depth limit exceeded|ds|Steel Bow}} |recruitment method=Automatically from turn 1 }} |newunit8={{Expansion depth limit exceeded|name=Wrys |portrait=Portrait wrys fe11.png |class=Curate{{Expansion depth limit exceeded}}Curate |HP=16 |lv=1 |inventory={{Expansion depth limit exceeded|ds|Heal}} |recruitment method=Visit western village }} }} }}

Item data

{{Expansion depth limit exceeded|default=3 |width=100% |tab1=Shadow Dragon & the Blade of Light |tab2=Mystery of the Emblem |tab3=Shadow Dragon |content1={{Expansion depth limit exceeded|platform=nes01 |item1=10,000 G |item1image=none |item1article=Gold |obtain1=Visit the eastern village |itemlast=Vulnerary |itemlastimage=none |obtainlast=Dropped by Gazzak }} |content2={{Expansion depth limit exceeded|platform=snes01 |item1=5,000 G |item1image=none |item1article=Gold |obtain1=Visit the eastern village |itemlast=Vulnerary |obtainlast=Visit the western village }} |content3={{Expansion depth limit exceeded|platform=ds |item1=10,000 G |item1image=bullion |item1article=Gold |obtain1=Visit the eastern village |itemlast=Vulnerary |obtainlast=Dropped by Gazzak }} }}

Shop data

{{Expansion depth limit exceeded|default=3 |width=100% |tab1=Shadow Dragon & the Blade of Light |tab2=Mystery of the Emblem |tab3=Shadow Dragon |content1={{Expansion depth limit exceeded|sword1=Iron Sword |swcost1=320 |lance1=Lance |lance1article=Lance (Famicom) |lacost1=450 |lance2=Javelin |lacost2=600 |bow1=Bow |bow1article=Bow (Famicom) |bocost1=400 |bow2=Bowgun |bocost2=950 |axe1=Axe |axe1article=Axe (NES) |axcost1=360 }} |content2={{Expansion depth limit exceeded|sword1=Iron Sword |swcost1=420 |lance1=Iron Lance |lacost1=380 |lance2=Javelin |lacost2=600 |bow1=Iron Bow |bocost1=330 |axe1=Iron Axe |axcost1=430 }} |content3={{Expansion depth limit exceeded|sword1=Iron Sword |swcost1=400 |lance1=Iron Lance |lacost1=480 |lance2=Javelin |lacost2=750 |axe1=Iron Axe |axcost1=320 |bow1=Iron Bow |bocost1=440 }} }}

Enemy data

{{Expansion depth limit exceeded|default=3 |header=Enemy data |width=100% |tab1=Shadow Dragon & the Blade of Light |tab2=Mystery of the Emblem |tab3=Shadow Dragon |content1={{Expansion depth limit exceeded|type=Enemy|platform=nes01}} {{Expansion depth limit exceeded|name=Pirate |class=Pirate |lv=1 |#=11 |hp=18 |str=5 |skill=1 |spd=6 |def=4 |mov=6 |inventory=Axe |notes=• The three surrounding the gate move to attack any player unit in range, and move next to the gate if no one is in range.
• The southernmost one moves to to attack any player unit in range, and moves onto the west village if no one is in range.
• The easternmost one moves to attack any player unit in range, and moves onto the northern fort if no one is in range. }} {{Expansion depth limit exceeded|name=Pirate |class=Thief |lv=1 |#=1 |hp=16 |str=3 |skill=1 |spd=9 |def=2 |mov=7 |inventory=Iron Sword |notes=Prioritizes raiding villages until the Pirate on the west village is defeated. }} {{Expansion depth limit exceeded|name=Pirate |class=Hunter |lv=1 |#=1 |hp=18 |str=6 |skill=1 |spd=5 |def=3 |mov=6 |inventory=Bow }} {{Expansion depth limit exceeded|name=Gazzak |class=Pirate |lv=5 |#=1 |hp=24 |str=7 |skill=3 |spd=8 |def=6 |mov=6 |inventory=Steel Axe |notes=Drops a {{Expansion depth limit exceeded|Vulnerary}} upon defeat.
Moves onto the gate on turn 1, then does not move. |last=y }} {{Expansion depth limit exceeded}} |content2={{Expansion depth limit exceeded|type=Enemy|platform=snes01}} {{Expansion depth limit exceeded|name=Galder |class=Pirate |lv=1 |#=10 |hp=22 |str=4 |skill=0 |spd=2 |def=3 |res=0 |mov=5 |inventory={{Expansion depth limit exceeded|3|Iron Axe}} |notes=The adjacent pair south of the gate move next to the gate on turn 1, then do not move. }} {{Expansion depth limit exceeded|name=Galder |class=Pirate |lv=3 |#=1 |hp=24 |str=5 |skill=0 |spd=2 |def=4 |res=0 |mov=5 |inventory={{Expansion depth limit exceeded|3|Iron Axe}} }} {{Expansion depth limit exceeded|name=Galder |class=Thief |lv=1 |#=1 |hp=16 |str=2 |skill=1 |spd=7 |def=1 |res=0 |mov=7 |inventory={{Expansion depth limit exceeded|3|Iron Sword}} |notes=Ignores combat and moves to raid villages. }} {{Expansion depth limit exceeded|name=Galder |class=Hunter |lv=1 |#=1 |hp=18 |str=6 |skill=4 |spd=6 |def=4 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|3|Iron Bow}} }} {{Expansion depth limit exceeded|name=Gazzak |class=Pirate |lv=5 |#=1 |hp=26 |str=6 |skill=0 |spd=3 |def=5 |res=0 |mov=5 |inventory={{Expansion depth limit exceeded|3|Iron Axe}} |notes=Moves onto the gate on turn 1, then does not move. |last=y }} {{Expansion depth limit exceeded}} |content3=:Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated. {{Expansion depth limit exceeded|width=100% |tab1=Normal |tab2=Hard-1 |tab3=Hard-2 |tab4=Hard-3 |tab5=Hard-4 |tab6=Hard-5 |content1={{Expansion depth limit exceeded|type=Enemy|platform=ds01}} {{Expansion depth limit exceeded|name=Pirate |class=Pirate |lv=1 |#=11 |hp=18 |str=5 |mag=0 |skill=1 |spd=6 |lck=0 |def=4 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Axe}} |notes=• The three south of the Hunter, the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.
• The one northwest of Gazzak begins moving if the one just east of Gazzak is provoked.
• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. }} {{Expansion depth limit exceeded|name=Pirate |class=Thief |lv=1 |#=1 |hp=16 |str=3 |mag=0 |skill=1 |spd=7 |lck=0 |def=1 |res=0 |mov=7 |inventory={{Expansion depth limit exceeded|ds|Iron Sword}} |notes=Prioritizes destroying villages. }} {{Expansion depth limit exceeded|name=Pirate |class=Hunter |lv=1 |#=1 |hp=18 |str=6 |mag=0 |skill=4 |spd=6 |lck=0 |def=3 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Bow}} |notes=Begins moving if the left southeastern Pirate is provoked. }} {{Expansion depth limit exceeded|name=Gazzak |class=Pirate |lv=5 |#=1 |hp=24 |str=7 |mag=0 |skill=3 |spd=8 |lck=0 |def=6 |res=0 |inventory={{Expansion depth limit exceeded|ds|Steel Axe}} • {{Expansion depth limit exceeded|ds|Vulnerary|type=drop}} |notes=Moves onto the gate on turn 1. |last=y }} {{Expansion depth limit exceeded}} |content2={{Expansion depth limit exceeded|type=Enemy|platform=ds01}} {{Expansion depth limit exceeded|name=Pirate |class=Pirate |lv=1 |#=11 |hp=19.5 |str=5.6 |mag=0 |skill=1.75 |spd=6 |lck=0 |def=4 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Axe}} |notes=• The three south of the Hunter, the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.
• The one northwest of Gazzak begins moving if the one just east of Gazzak is provoked.
• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. }} {{Expansion depth limit exceeded|name=Pirate |class=Thief |lv=1 |#=1 |hp=17.8 |str=3.6 |mag=0 |skill=2.2 |spd=8.5 |lck=0 |def=1 |res=0 |mov=7 |inventory={{Expansion depth limit exceeded|ds|Iron Sword}} |notes=Prioritizes destroying villages. }} {{Expansion depth limit exceeded|name=Pirate |class=Hunter |lv=1 |#=1 |hp=19.8 |str=6.3 |mag=0 |skill=4.9 |spd=6.9 |lck=0 |def=3 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Bow}} |notes=Begins moving if the left southeastern Pirate is provoked. }} {{Expansion depth limit exceeded|name=Gazzak |class=Pirate |lv=5 |#=1 |hp=25.2 |str=8.5 |mag=0 |skill=3.75 |spd=8.45 |lck=0 |def=6 |res=0 |inventory={{Expansion depth limit exceeded|ds|Steel Axe}} • {{Expansion depth limit exceeded|ds|Vulnerary|type=drop}} |notes=Moves onto the gate on turn 1. |last=y }} {{Expansion depth limit exceeded}} |content3={{Expansion depth limit exceeded|type=Enemy|platform=ds01}} {{Expansion depth limit exceeded|name=Pirate |class=Pirate |lv=1 |#=11 |hp=21 |str=6.2 |mag=0 |skill=2.5 |spd=6 |lck=0 |def=4 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Axe}} |notes=• The three south of the Hunter, the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.
• The one northwest of Gazzak begins moving if the one just east of Gazzak is provoked.
• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. }} {{Expansion depth limit exceeded|name=Pirate |class=Thief |lv=1 |#=1 |hp=19.6 |str=4.2 |mag=0 |skill=3.4 |spd=10 |lck=0 |def=1 |res=0 |mov=7 |inventory={{Expansion depth limit exceeded|ds|Iron Sword}} |notes=Prioritizes destroying villages. }} {{Expansion depth limit exceeded|name=Pirate |class=Hunter |lv=1 |#=1 |hp=21.6 |str=6.6 |mag=0 |skill=5.8 |spd=7.8 |lck=0 |def=3 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Bow}} |notes=Begins moving if the left southeastern Pirate is provoked. }} {{Expansion depth limit exceeded|name=Gazzak |class=Pirate |lv=5 |#=1 |hp=26.4 |str=10 |mag=0 |skill=4.5 |spd=8.9 |lck=0 |def=6 |res=0 |inventory={{Expansion depth limit exceeded|ds|Steel Axe}} • {{Expansion depth limit exceeded|ds|Vulnerary|type=drop}} |notes=Moves onto the gate on turn 1. |last=y }} {{Expansion depth limit exceeded}} |content4={{Expansion depth limit exceeded|type=Enemy|platform=ds01}} {{Expansion depth limit exceeded|name=Pirate |class=Pirate |lv=1 |#=11 |hp=22.5 |str=6.8 |mag=0 |skill=3.25 |spd=6 |lck=0 |def=4 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Axe}} |notes=• The three south of the Hunter, the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.
• The one northwest of Gazzak begins moving if the one just east of Gazzak is provoked.
• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. }} {{Expansion depth limit exceeded|name=Pirate |class=Thief |lv=1 |#=1 |hp=21.4 |str=4.8 |mag=0 |skill=4.6 |spd=11.5 |lck=0 |def=1 |res=0 |mov=7 |inventory={{Expansion depth limit exceeded|ds|Iron Sword}} |notes=Prioritizes destroying villages. }} {{Expansion depth limit exceeded|name=Pirate |class=Hunter |lv=1 |#=1 |hp=23.4 |str=6.9 |mag=0 |skill=6.7 |spd=8.7 |lck=0 |def=3 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Bow}} |notes=Begins moving if the left southeastern Pirate is provoked. }} {{Expansion depth limit exceeded|name=Gazzak |class=Pirate |lv=5 |#=1 |hp=27.6 |str=11.5 |mag=0 |skill=5.25 |spd=9.35 |lck=0 |def=6 |res=0 |inventory={{Expansion depth limit exceeded|ds|Steel Axe}} • {{Expansion depth limit exceeded|ds|Vulnerary|type=drop}} |notes=Moves onto the gate on turn 1. |last=y }} {{Expansion depth limit exceeded}} |content5={{Expansion depth limit exceeded|type=Enemy|platform=ds01}} {{Expansion depth limit exceeded|name=Pirate |class=Pirate |lv=1 |#=11 |hp=24 |str=7.4 |mag=0 |skill=4 |spd=6 |lck=0 |def=4 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Axe}} |notes=• The three south of the Hunter, the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.
• The one northwest of Gazzak begins moving if the one just east of Gazzak is provoked.
• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. }} {{Expansion depth limit exceeded|name=Pirate |class=Thief |lv=1 |#=1 |hp=23.2 |str=5.4 |mag=0 |skill=5.8 |spd=13 |lck=0 |def=1 |res=0 |mov=7 |inventory={{Expansion depth limit exceeded|ds|Iron Sword}} |notes=Prioritizes destroying villages. }} {{Expansion depth limit exceeded|name=Pirate |class=Hunter |lv=1 |#=1 |hp=25.2 |str=7.2 |mag=0 |skill=7.6 |spd=9.6 |lck=0 |def=3 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Bow}} |notes=Begins moving if the left southeastern Pirate is provoked. }} {{Expansion depth limit exceeded|name=Gazzak |class=Pirate |lv=5 |#=1 |hp=28.8 |str=13 |mag=0 |skill=6 |spd=9.8 |lck=0 |def=6 |res=0 |inventory={{Expansion depth limit exceeded|ds|Steel Axe}} • {{Expansion depth limit exceeded|ds|Vulnerary|type=drop}} |notes=Moves onto the gate on turn 1. |last=y }} {{Expansion depth limit exceeded}} |content6={{Expansion depth limit exceeded|type=Enemy|platform=ds01}} {{Expansion depth limit exceeded|name=Pirate |class=Pirate |lv=1 |#=11 |hp=25.5 |str=8 |mag=0 |skill=4.75 |spd=6 |lck=0 |def=4 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Axe}} |notes=• The three south of the Hunter, the furthest southeastern one, and the furthest northern two immediately begin moving unprovoked.
• The one northwest of Gazzak begins moving if the one just east of Gazzak is provoked.
• The one just east of Gazzak, the one just southwest of Gazzak, and other eastern two only move to attack units in range. }} {{Expansion depth limit exceeded|name=Pirate |class=Thief |lv=1 |#=1 |hp=25 |str=6 |mag=0 |skill=7 |spd=14.5 |lck=0 |def=1 |res=0 |mov=7 |inventory={{Expansion depth limit exceeded|ds|Iron Sword}} |notes=Prioritizes destroying villages. }} {{Expansion depth limit exceeded|name=Pirate |class=Hunter |lv=1 |#=1 |hp=27 |str=7.5 |mag=0 |skill=8.5 |spd=10.5 |lck=0 |def=3 |res=0 |mov=6 |inventory={{Expansion depth limit exceeded|ds|Iron Bow}} |notes=Begins moving if the left southeastern Pirate is provoked. }} {{Expansion depth limit exceeded|name=Gazzak |class=Pirate |lv=5 |#=1 |hp=30 |str=14.5 |mag=0 |skill=6.75 |spd=10.25 |lck=0 |def=6 |res=0 |inventory={{Expansion depth limit exceeded|ds|Steel Axe}} • {{Expansion depth limit exceeded|ds|Vulnerary|type=drop}} |notes=Moves onto the gate on turn 1. |last=y }} {{Expansion depth limit exceeded}} }} }}

Boss data

{{Expansion depth limit exceeded|Gazzak}} {{Expansion depth limit exceeded|default=3 |header=Boss data |width=60% |tab1=Shadow Dragon & the Blade of Light |tab2=Mystery of the Emblem |tab3=Shadow Dragon |content1={{Expansion depth limit exceeded|portrait= |sprite=pirate enemy |class=Pirate |exp=38 |lv=5 |HP=24 |luck=0 |str=7 |skill=3 |ax=y |wl=7 |spd=8 |def=6 |res=0 |move=6 |inventory=Steel Axe |drops={{Expansion depth limit exceeded|Vulnerary}} }} |content2={{Expansion depth limit exceeded|portrait=Portrait gazzak fe03.png |sprite=pirate enemy |class=Pirate |lv=5 |exp=62 |HP=26 |str=6 |skill=0 |spd=3 |def=5 |res=0 |move=5 |weapons={{Expansion depth limit exceeded|3|Iron Axe}} |ax=u }} |content3=:Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated. {{Expansion depth limit exceeded|tab1=Normal |tab2=Hard-1 |tab3=Hard-2 |tab4=Hard-3 |tab5=Hard-4 |tab6=Hard-5 |content1={{Expansion depth limit exceeded|portrait=Portrait gazzak fe11.png |sprite=pirate enemy |class=Pirate |lv=5 |HP=24 |str=7 |magic=0 |skill=3 |spd=8 |luck=0 |def=6 |res=0 |inventory={{Expansion depth limit exceeded|ds|Steel Axe}}
{{Expansion depth limit exceeded|ds|Vulnerary|type=drop}} |ax=D }} |content2={{Expansion depth limit exceeded|portrait=Portrait gazzak fe11.png |sprite=pirate enemy |class=Pirate |lv=5 |HP=25.2 |str=8.5 |magic=0 |skill=3.75 |spd=8.45 |luck=0 |def=6 |res=0 |inventory={{Expansion depth limit exceeded|ds|Steel Axe}}
{{Expansion depth limit exceeded|ds|Vulnerary|type=drop}} |ax=C }} |content3={{Expansion depth limit exceeded|portrait=Portrait gazzak fe11.png |sprite=pirate enemy |class=Pirate |lv=5 |HP=26.4 |str=10 |magic=0 |skill=4.5 |spd=8.9 |luck=0 |def=6 |res=0 |inventory={{Expansion depth limit exceeded|ds|Steel Axe}}
{{Expansion depth limit exceeded|ds|Vulnerary|type=drop}} |ax=C }} |content4={{Expansion depth limit exceeded|portrait=Portrait gazzak fe11.png |sprite=pirate enemy |class=Pirate |lv=5 |HP=27.6 |str=11.5 |magic=0 |skill=5.25 |spd=9.35 |luck=0 |def=6 |res=0 |inventory={{Expansion depth limit exceeded|ds|Steel Axe}}
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Strategy

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Shadow Dragon Hard-5

Resetting until Gazzak has 10 Speed can make your life marginally easier. At the beginning of the game, your initial units are: Marth, the main character; Caeda, a swift but frail Pegasus Knight; Cain and Abel, two Cavaliers with solid stats all-around; Draug, a solid early-game tank; Jagen, a Paladin who can provide some early support with his Silver Lance; and Gordin, an Archer with sub-par stats and growths across the board. On the NES, Marth has exclusive access to several extremely powerful swords and enemies will automatically prioritize attacking him if at all possible, while on the DS he has rather poor stats and suffers from being sword-locked in a game dominated by lance enemies which lacks good 2-range options for swords. NES Caeda doesn't have much going for her apart from her flight utility; she does get immediate access to Jagen's Silver Lance, but Abel isn't far behind and has much better Strength to deal damage. DS Caeda, on the other hand, benefits much more from her insane Speed due to the stronger enemies on H5 and can rip right through the ubiquitous cavalry and heavy armor enemies with her personal Wing Spear.

Marth should visit the village immediately to get 10,000 gold; you should then buy Javelins for Draug, Caeda, and Jagen and Iron Lances for Abel and Caeda. Have Abel weaken the nearby Thief with his Javelin twice so Marth can finish him on turn 2. From the beginning of the chapter, 6 of the enemy Pirates will immediately assault your position. Have Draug place himself on the eastern fortress to take the enemy attacks and retaliate with some of his own. Don't be afraid to let Jagen take a few shots with his Silver Lance if things go south, and never EVER let Gordin end a turn in the enemy's attack range with his Steel Bow equipped; he will be doubled and {{Expansion depth limit exceeded|ORKO|One Round Knock Out}}ed.

Once the six aggressive pirates are dead, the battle is won. Don't be afraid to use the forts to heal your units if they are wounded, and continue to use Draug to lure in the enemies one at a time so you can take them out at your leisure. Try to get all of your units except Jagen to level 2. If Cain gets +1 Speed, he can avoid being doubled by 10 Speed Gazzak. If Draug gets +1 HP or Defense and +1 Luck, he cannot be ORKOed by the pirates in the next chapter under any circumstances. If Marth and Abel get +1 Speed, they cannot be doubled by 11 Speed Gazzak, and if Abel gets +1 Luck, he cannot be critically hit by Gazzak. The western village contains Wrys, a curate who is only really useful in Chapter 2. Gazzak is very easy to defeat; just pick away at him with Javelins and the Iron Bow until he drops. Never let Jagen attack him if he can kill him with a critical hit; you cannot afford to let him soak up the badly needed experience Gazzak yields.

Trivia

  • Wrys was removed from Mystery of the Emblem Book I and replaced by Gazzak's Vulnerary, which was removed from his inventory and placed in the village. This has been referenced several times in relation to Wrys in recent years, with the most blatant reference being the fact that Wrys's primary ability on his default Fire Emblem Cipher card is to be discarded for a Vulnerary equivalent.

Etymology and other languages

{{Expansion depth limit exceeded|eng-name=Marth Embarks |jap-name={{Expansion depth limit exceeded|マルスの旅立ち|Marusu no tabidachi}} |jap-mean=Marth's Departure |fren-name=La quête de Marth |fren-mean=Marth's quest |ger-name=Marth bricht auf |ger-mean=Lit. "Marth breaks on" |span-name=El viaje de Marth |span-mean=Marth's journey |ital-name=Marth approda a Talys |ital-mean=Marth arrives at Talys }}

Gallery

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