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Faith (ability)
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Faith is an ability which debuted in Fire Emblem: Three Houses. It is learned by increasing a unit's skill level in faith. When equipped, it increases the user's Hit, Avoid, and Dodge when using white magic. As the user's skill level increases, the ability's potency does as well, with a higher level version replacing the previous one.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Three Houses (Lv 1) |
+5 Hit, +7 Avoid, +5 Dodge. | If the user has white magic equipped. | -- | -- | |
Three Houses (Lv 2) |
+6 Hit, +10 Avoid, +6 Dodge. | If the user has white magic equipped. | -- | -- | |
Three Houses (Lv 3) |
+7 Hit, +13 Avoid, +7 Dodge. | If the user has white magic equipped. | -- | -- | |
Three Houses (Lv 4) |
+8 Hit, +16 Avoid, +8 Dodge. | If the user has white magic equipped. | -- | -- |
Availability
Three Houses
Skill level | Faith: E+ (Lv 1) • Faith: D+ (Lv 2) • Faith: C+ (Lv 3) • Faith: B+ (Lv 4) • Faith: A+ (Lv 5) |
Trivia
Etymology and other names
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Faith |
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