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Axe Valor: Difference between revisions
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'''Axe Valor''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Axe Valor 1''', '''Axe Valor 2''', and '''Axe Valor 3''' in order from lowest to highest. Units with an Axe Valor skill allows wielders of [[axe]] skills to boost their SP gained should the unit bearing the skill survive; tier 1 boosts only this skill's user, tier 2 expands the effect to all axe skill users on the player's team, and tier 3 increases the multiplier of the | '''Axe Valor''' <!--(Japanese: ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Axe Valor 1''', '''Axe Valor 2''', and '''Axe Valor 3''' in order from lowest to highest. Units with an Axe Valor skill allows wielders of [[axe]] skills to boost their SP gained should the unit bearing the skill survive; tier 1 boosts only this skill's user, tier 2 expands the effect to all axe skill users on the player's team, and tier 3 increases the multiplier of the SP boost. Multiple Axe Valor skills do not overlap; only one instance of the skill can be applied, and the highest tier deployed takes precedence. | ||
==Data== | ==Data== | ||
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==See also== | ==See also== | ||
*[[Blue Tome Valor]] | |||
*[[Green Tome Valor]] | *[[Green Tome Valor]] | ||
*[[Lance Valor]] | *[[Lance Valor]] |
Revision as of 14:14, 28 September 2017
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Axe Valor is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Axe Valor 1, Axe Valor 2, and Axe Valor 3 in order from lowest to highest. Units with an Axe Valor skill allows wielders of axe skills to boost their SP gained should the unit bearing the skill survive; tier 1 boosts only this skill's user, tier 2 expands the effect to all axe skill users on the player's team, and tier 3 increases the multiplier of the SP boost. Multiple Axe Valor skills do not overlap; only one instance of the skill can be applied, and the highest tier deployed takes precedence.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Axe Valor 1) |
Multiplies SP earned by user by ×1.5. Does not overlap with another Axe Valor. | -- | -- | Cost: 30 SP | |
Heroes (Axe Valor 2) |
Multiplies SP earned by all wielders of axe skills by ×1.5. Does not overlap with another Axe Valor. | -- | -- | Cost: 60 SP |
Availability
Heroes
Units | Tiki (adult, summer) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Axe Valor 1 |
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