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Bonus Doubler
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Bonus Doubler (Japanese: 強化増幅 Enhancement Amp) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Bonus Doubler 1, Bonus Doubler 2, and Bonus Doubler 3 in order from lowest to highest. Doubler multiplies any bonuses currently in place on its user whenever they are in combat; the multiplication factor increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Bonus Doubler 1) |
A | Grants +(current bonus on stat × 50%; calculated independently) each to attack, speed, defense, and resistance to user during combat. | 60 | -- | ✓ | -- | ||
Heroes (Bonus Doubler 2) |
A | Grants +(current bonus on stat × 75%; calculated independently) each to attack, speed, defense, and resistance to user during combat. | 120 | Bonus Doubler 1 | ✓ | -- | ||
Heroes (Bonus Doubler 3) |
A | Grants +(current bonus on stat; calculated independently) each to attack, speed, defense, and resistance to user during combat. | 240 | Bonus Doubler 2 | ✓ | -- | ||
Heroes (Bonus Doubler 4) |
A | If bonus is active on user or ally within 2 spaces of user, grants +(4 + highest bonus on stat between user and allies within 2 spaces of user; calculated independently) each to attack, speed, defense, and resistance to user during combat. | 300 | Bonus Doubler 3 | ✓ | -- |
Availability
Heroes
Method | Data | |||
---|---|---|---|---|
Bonus Doubler 1 | Bonus Doubler 2 | Bonus Doubler 3 | Bonus Doubler 4 | |
Unit (★★★★) | Caspar: Summer Intensity | Caspar: Summer Intensity | Caspar: Summer Intensity | — |
Unit (★★★★★) | Alm: Lovebird Duo • Lyon: Demon King • Mozu: Tragic Start • Nah: Little Miss • Roy: Blazing Lion • Timerra: Trick or Meat | Alm: Lovebird Duo • Lyon: Demon King • Mozu: Tragic Start • Nah: Little Miss • Roy: Blazing Lion • Timerra: Trick or Meat | Alm: Lovebird Duo • Lyon: Demon King • Mozu: Tragic Start • Nah: Little Miss • Roy: Blazing Lion • Timerra: Trick or Meat | Mozu: Tragic Start • Timerra: Trick or Meat |
Tempest Trials | Life & Death 1: 20,000 points | — | — | — |
Sacred Seal Forge | 100 , 20 , 40 | 200 , 60 , 50 , Bonus Doubler 1 seal | 1,000 , 400 , 100 , Bonus Doubler 2 seal | — |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Bonus Doubler 1) |
Grants bonus to Atk/Spd/Def/Res during
combat = 50% of current bonus on each of unit's stats. Calculates each stat bonus independently. |
戦闘中、攻撃、速さ、守備、魔防が
自分が受けている攻撃、速さ、守備、魔防の 強化の値の50%だけ上昇(能力値ごとに計算) |
Heroes (Bonus Doubler 2) |
Grants bonus to Atk/Spd/Def/Res during
combat = 75% of current bonus on each of unit's stats. Calculates each stat bonus independently. |
戦闘中、攻撃、速さ、守備、魔防が
自分が受けている攻撃、速さ、守備、魔防の 強化の値の75%だけ上昇(能力値ごとに計算) |
Heroes (Bonus Doubler 3) |
Grants bonus to Atk/Spd/Def/Res during
combat = current bonus on each of unit's stats. Calculates each stat bonus independently. |
戦闘中、攻撃、速さ、守備、魔防が
自分が受けている攻撃、速さ、守備、魔防の 強化の値だけ上昇(能力値ごとに計算) |
Heroes (Bonus Doubler 4) |
If【Bonus】is active on unit or
an ally within 2 spaces of unit, grants Atk/Spd/Def/Res+X to unit during combat (X = 4 + highest bonus on each stat between unit and allies within 2 spaces of unit; calculates each stat bonus independently). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
自分か周囲2マス以内の味方が
【有利な状態】を受けている時、 戦闘中、攻撃、速さ、守備、魔防+4 さらに、攻撃、速さ、守備、魔防が、 自分と周囲2マス以内にいる味方のうち 強化が最も高い値だけ上昇(能力値ごとに計算) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Bonus Doubler |
-- |
Japanese |
強化増幅 |
Enhancement Amp |
Spanish |
Bonificación doble |
Double bonus; abbreviated as Bonific. doble. |
French |
Amplification |
Amplification |
German |
Bonus-Doppler |
Bonus-Doubler |
Italian |
Aumento bonus |
Bonus increase |
Portuguese |
Dobra bônus |
Doubles bonus |
Traditional Chinese |
強化增幅 |
Intense amplification |
Sacred Seal skills in Heroes | ||||||||||||||||||||
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