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Defense Staff: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{NavStaff}} | {{NavStaff}} |
Revision as of 13:26, 6 June 2016
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The Defense is an uncommon staff introduced in Fire Emblem: New Mystery of the Emblem. This staff grants the target a small boost in Defense, like the name implies, for a single turn.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Calculations
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game | Effect | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Experience acquired by the healer |
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style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | New Mystery of the Emblem | Increases the target's Defense by 2 for one turn. Cannot increase the target's Defense beyond its cap, and doesn't stack with other temporary stat boosters in Defense. |
style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222" | 20/10 |
Locations
New Mystery of the Emblem
Treasure | Everyone's Conditions, obtained at random from a pool of possible items (1.74% chance). |
Trivia
Gallery
In other languages
See also
Staves | ||||||||||
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