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Ancient Codex: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh ancient codex open.png]] | |image=[[File:Is feh ancient codex open.png]] | ||
|caption=The Ancient Codex as it appears in {{title|Heroes}}. | |caption=The Ancient Codex as it appears in {{title|Heroes}}. | ||
| | |type=[[Red tome]] | ||
| | |bearer=[[Canas]] | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Ancient Codex''' (Japanese: {{hl|古代魔道の稀書|Kodai madō no kisho}} ''rare book of ancient sorcery'') is a weapon [[Skills|skill]] in the [[red tome]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Canas]]. The Ancient Codex increases the | '''Ancient Codex''' (Japanese: {{hl|古代魔道の稀書|Kodai madō no kisho}} ''rare book of ancient sorcery'') is a weapon [[Skills|skill]] in the [[red tome]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Canas]]. The Ancient Codex increases the its user's damage based on the greater of the user's or foe's [[resistance]], and boosts its user's [[attack (stat)|attack]] and resistance when the user is near an ally. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=RedTome | ||
| | |mt=14 | ||
| | |rng=2 | ||
| | |sp=400 | ||
|inherit=n | |||
|notes=If user is within 3 spaces of an ally, user deals +⁠([greater of user's [[resistance]] or foe's resistance] × 20%) damage and grants +5 each to user's [[attack (stat)|attack]] and resistance during combat. | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=RedTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If user is within 3 spaces of an ally, user deals +⁠([greater of user's [[resistance]] or foe's resistance] × 20%) damage and grants +5 each to user's [[attack (stat)|attack]] and resistance during combat.<br>At start of turns 1–3, grants −1 special cooldown count to user.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to user's attack and resistance during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=RedTome | |||
|mt=15 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If user is within 3 spaces of an ally, user deals +⁠([greater of user's [[resistance]] or foe's resistance] × 20%) damage and grants +5 each to user's [[attack (stat)|attack]] and resistance during combat.<br>Grants +2 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=RedTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If user is within 3 spaces of an ally, user deals +⁠([greater of user's [[resistance]] or foe's resistance] × 20%) damage and grants +5 each to user's [[attack (stat)|attack]] and resistance during combat.<br>Grants +2 [[HP]] and +2 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=RedTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If user is within 3 spaces of an ally, user deals +⁠([greater of user's [[resistance]] or foe's resistance] × 20%) damage and grants +5 each to user's [[attack (stat)|attack]] and resistance during combat.<br>Grants +2 [[HP]] and +3 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=RedTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If user is within 3 spaces of an ally, user deals +⁠([greater of user's [[resistance]] or foe's resistance] × 20%) damage and grants +5 each to user's [[attack (stat)|attack]] and resistance during combat.<br>Grants +2 [[HP]] and +3 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=If unit is within 3 spaces of an ally, deals<br>damage = 20% of the greater of unit's Res<br>or foe's Res and grants Atk/Res+5 to unit<br>during combat. | ||
|japanese=周囲3マス以内に味方がいる時、<br>ダメージ+自分か敵の高い方の魔防の20%、かつ<br>戦闘中、自身の攻撃、魔防+5 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=At the start of turns 1 through 3, grants Special<br>cooldown count-1 to unit. At start of combat,<br>if foe's HP ≥ 75%, grants Atk/Res+5 to unit<br>during combat. | |||
|japanese=1~3ターン目開始時、奥義発動カウント-1<br><br>戦闘開始時、敵のHPが75%以上の時、<br>戦闘中、攻撃、魔防+5 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
Line 89: | Line 105: | ||
|ital-name=Codice arcaico | |ital-name=Codice arcaico | ||
|ital-mean=Archaic codex | |ital-mean=Archaic codex | ||
|por | |por-name=Códice vetusto | ||
|por | |por-mean=Ancient codex | ||
|ch-trad-name={{h|古代魔道的珍本|Gǔdài módào de zhēnběn}} | |ch-trad-name={{h|古代魔道的珍本|Gǔdài módào de zhēnběn}} | ||
|ch-trad-mean=Rare book of ancient sorcery | |ch-trad-mean=Rare book of ancient sorcery | ||
Line 98: | Line 114: | ||
<gallery> | <gallery> | ||
Is feh ancient codex closed.png|The Ancient Codex as it appears in {{title|Heroes}}. | Is feh ancient codex closed.png|The Ancient Codex as it appears in {{title|Heroes}}. | ||
Is feh ancient codex open.png|The Ancient Codex as it appears in | Is feh ancient codex open.png|The Ancient Codex as it appears in ''Heroes''. | ||
</gallery> | </gallery> | ||
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Latest revision as of 21:50, 20 November 2023
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Ancient Codex (Japanese: 古代魔道の稀書 rare book of ancient sorcery) is a weapon skill in the red tome category which debuted in Fire Emblem Heroes; it is a personal weapon of Canas. The Ancient Codex increases the its user's damage based on the greater of the user's or foe's resistance, and boosts its user's attack and resistance when the user is near an ally.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | -- | -- | ✗ | If user is within 3 spaces of an ally, user deals +([greater of user's resistance or foe's resistance] × 20%) damage and grants +5 each to user's attack and resistance during combat. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | If user is within 3 spaces of an ally, user deals +([greater of user's resistance or foe's resistance] × 20%) damage and grants +5 each to user's attack and resistance during combat. At start of turns 1–3, grants −1 special cooldown count to user. If foe's HP ≥ 75% at start of combat, grants +5 each to user's attack and resistance during combat. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | If user is within 3 spaces of an ally, user deals +([greater of user's resistance or foe's resistance] × 20%) damage and grants +5 each to user's attack and resistance during combat. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | If user is within 3 spaces of an ally, user deals +([greater of user's resistance or foe's resistance] × 20%) damage and grants +5 each to user's attack and resistance during combat. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | If user is within 3 spaces of an ally, user deals +([greater of user's resistance or foe's resistance] × 20%) damage and grants +5 each to user's attack and resistance during combat. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | If user is within 3 spaces of an ally, user deals +([greater of user's resistance or foe's resistance] × 20%) damage and grants +5 each to user's attack and resistance during combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Canas: Wisdom Seeker |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If unit is within 3 spaces of an ally, deals
damage = 20% of the greater of unit's Res or foe's Res and grants Atk/Res+5 to unit during combat. |
周囲3マス以内に味方がいる時、
ダメージ+自分か敵の高い方の魔防の20%、かつ 戦闘中、自身の攻撃、魔防+5 |
Heroes (Refined: +effect) |
At the start of turns 1 through 3, grants Special
cooldown count-1 to unit. At start of combat, if foe's HP ≥ 75%, grants Atk/Res+5 to unit during combat. |
1~3ターン目開始時、奥義発動カウント-1
戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃、魔防+5 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Ancient Codex |
-- |
Japanese |
古代魔道の稀書 |
Rare book of ancient sorcery |
Spanish |
Códice vetusto |
Ancient codex |
French |
Codex ancien |
Ancient codex |
German |
Alte Magie |
Old Magic |
Italian |
Codice arcaico |
Archaic codex |
Portuguese |
Códice vetusto |
Ancient codex |
Traditional Chinese |
古代魔道的珍本 |
Rare book of ancient sorcery |
Gallery
The Ancient Codex as it appears in Heroes.