Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Speed⁄Defense Ideal: Difference between revisions
Thecornerman (talk | contribs) No edit summary |
Thecornerman (talk | contribs) No edit summary |
||
(8 intermediate revisions by 3 users not shown) | |||
Line 6: | Line 6: | ||
|help_text= | |help_text= | ||
|type=Passive (Type A) | |type=Passive (Type A) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Speed/Defense Ideal''' (Japanese: {{hl|速さ守備の万全|Hayasa-shubi no banzen}} ''perfection'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Spd/Def Ideal 1''', '''Spd/Def Ideal 2''', '''Spd/Def Ideal 3''', and '''Spd/Def Ideal 4''' in order from lowest to highest. Spd/Def Ideal boosts its user's [[ | '''Speed/Defense Ideal''' (Japanese: {{hl|速さ守備の万全|Hayasa-shubi no banzen}} ''perfection'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Spd/Def Ideal 1''', '''Spd/Def Ideal 2''', '''Spd/Def Ideal 3''', and '''Spd/Def Ideal 4''' in order from lowest to highest. Spd/Def Ideal boosts its user's [[speed]] and [[defense]] during combat they have full [[HP]] or any active bonuses; higher tiers provide larger boosts, and the fourth tier provides an additional boost if both criteria are active. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Spd/Def Ideal 1 | ||
|type=A | |||
| | |effect=If user's [[HP]] = 100% or user has active bonus at start of combat, grants +3 each to user's [[speed]] and [[defense]] during combat. | ||
| | |sp=60 | ||
|use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh armor.png|20px|Armor]] | |||
}} | |||
| | {{PassiveDataCell FEH | ||
|skill=Spd/Def Ideal 2 | |||
| | |type=A | ||
|effect=If user's [[HP]] = 100% or user has active bonus at start of combat, grants +4 each to user's [[speed]] and [[defense]] during combat. | |||
| | |sp=120 | ||
|pre=[[Speed⁄Defense Ideal|Spd/Def Ideal 1]] | |||
| | |use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh armor.png|20px|Armor]] | ||
| | }} | ||
| | {{PassiveDataCell FEH | ||
|skill=Spd/Def Ideal 3 | |||
| | |type=A | ||
|effect=If user's [[HP]] = 100% or user has active bonus at start of combat, grants +4 each to user's [[speed]] and [[defense]] during combat. | |||
| | |sp=240 | ||
| | |pre=[[Speed⁄Defense Ideal|Spd/Def Ideal 2]] | ||
| | |use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh armor.png|20px|Armor]] | ||
| | }} | ||
{{PassiveDataCell FEH | |||
|skill=Spd/Def Ideal 4 | |||
|type=A | |||
|effect=If user's [[HP]] = 100% or user has active bonus at start of combat, grants +4 each to user's [[speed]] and [[defense]] during combat.<br>If user's HP = 100% and user has active bonus at start of combat, grants +2 each to user's speed and defense during combat. | |||
|sp=300 | |||
|pre=[[Speed⁄Defense Ideal|Spd/Def Ideal 3]] | |||
|use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh armor.png|20px|Armor]] | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=4 | ||
| | |- | ||
|trial1=[[True Luxury?]]: 20,000 points | |||
|- | |||
|seal1=100 {{Badge|Verdant}}, 20 {{GreatBadge|Verdant}}, 20 {{SacredCoin}} | |||
|seal2=200 {{Badge|Verdant}}, 60 {{GreatBadge|Verdant}}, 50 {{SacredCoin}}, [[Speed⁄Defense Ideal|Spd/Def Ideal 1]] seal | |||
|seal3=1,000 {{Badge|Verdant}}, 400 {{GreatBadge|Verdant}}, 100 {{SacredCoin}}, [[Speed⁄Defense Ideal|Spd/Def Ideal 2]] seal | |||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Spd/Def Ideal 1)</small> | ||
| | |english=At start of combat, if unit's HP = 100% or<br>if【Bonus】is active on unit, grants Spd/Def+3<br>to unit during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance). | ||
|japanese=戦闘開始時、自身のHPが100%、または<br>【有利な状態】を受けている時、<br>戦闘中、速さ、守備+3<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等) | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Spd/Def Ideal 2)</small> | ||
|english=At start of combat, if unit's HP = 100% or<br>if【Bonus】is active on unit, grants Spd/Def+4<br>to unit during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance). | |||
| | |japanese=戦闘開始時、自身のHPが100%、または<br>【有利な状態】を受けている時、<br>戦闘中、速さ、守備+4<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等) | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Spd/Def Ideal 3)</small> | |||
| | |english=At start of combat, if unit's HP = 100% or<br>if【Bonus】is active on unit, grants Spd/Def+5<br>to unit during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance). | ||
| | |japanese=戦闘開始時、自身のHPが100%、または<br>【有利な状態】を受けている時、<br>戦闘中、速さ、守備+5<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等) | ||
| | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Spd/Def Ideal 4)</small> | |||
|english=At start of combat, if unit's HP = 100% or<br>if【Bonus】is active on unit, grants Spd/Def+7<br>to unit during combat. At start of combat, if<br>unit's HP = 100% and【Bonus】is active<br>on unit, grants an additional Spd/Def+2 to unit<br>during combat.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance). | |||
|japanese=戦闘開始時、自身のHPが100%、または<br>【有利な状態】を受けている時、<br>戦闘中、速さ、守備+7<br><br>戦闘開始時、自身のHPが100%、かつ<br>【有利な状態】を受けている時、<br>戦闘中、さらに自分の速さ、守備+2<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 70: | Line 88: | ||
|eng-name=Speed/Defense Ideal | |eng-name=Speed/Defense Ideal | ||
|eng-mean=Abbreviated as '''Spd/Def Ideal'''. | |eng-mean=Abbreviated as '''Spd/Def Ideal'''. | ||
| | |jpn-name={{h|速さ守備の万全|Hayasa-shubi no banzen}} | ||
| | |jpn-mean=Speed/Defense perfection | ||
|span-name=Velocidad/Defensa ideal | |span-name=Velocidad/Defensa ideal | ||
|span-mean=Ideal Speed/Defense; abbreviated as '''{{lang|es|Vel/Def ideal}}''' in the European localization and as '''{{lang|es|Vel./Def. ideal}}''' in the Latin American localization. | |span-mean=Ideal Speed/Defense; abbreviated as '''{{lang|es|Vel/Def ideal}}''' in the European localization and as '''{{lang|es|Vel./Def. ideal}}''' in the Latin American localization. | ||
Line 80: | Line 98: | ||
|ital-name=Velocità/Difesa ideali | |ital-name=Velocità/Difesa ideali | ||
|ital-mean=Ideal Speed/Defense; abbreviated as '''{{lang|it|Vel/Dif ideali}}'''. | |ital-mean=Ideal Speed/Defense; abbreviated as '''{{lang|it|Vel/Dif ideali}}'''. | ||
|por | |por-name=Velocidade/Defesa ideal | ||
|por | |por-mean=Ideal Speed/Defense; abbreviated as '''{{lang|pt|Vel./Def. ideal}}'''. | ||
|ch-trad-name={{h|速度防守萬全|Sùdù fángshǒu wànquán}} | |ch-trad-name={{h|速度防守萬全|Sùdù fángshǒu wànquán}} | ||
|ch-trad-mean=Thorough Speed/Defense | |ch-trad-mean=Thorough Speed/Defense | ||
Line 87: | Line 105: | ||
<!-- | <!-- | ||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | |||
*[[Atk/Spd Ideal]] | |||
*[[Atk/Def Ideal]] | |||
*[[Atk/Res Ideal]] | |||
*[[Spd/Res Ideal]] | |||
*[[Def/Res Ideal]] | |||
{{NavPassiveAH}} | {{NavPassiveAH}} | ||
{{NavPassiveSH}} |
Latest revision as of 01:10, 26 September 2023
| ||||
|
Speed/Defense Ideal (Japanese: 速さ守備の万全 perfection) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Spd/Def Ideal 1, Spd/Def Ideal 2, Spd/Def Ideal 3, and Spd/Def Ideal 4 in order from lowest to highest. Spd/Def Ideal boosts its user's speed and defense during combat they have full HP or any active bonuses; higher tiers provide larger boosts, and the fourth tier provides an additional boost if both criteria are active.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Spd/Def Ideal 1) |
A | If user's HP = 100% or user has active bonus at start of combat, grants +3 each to user's speed and defense during combat. | 60 | -- | ✓ | -- | ||
Heroes (Spd/Def Ideal 2) |
A | If user's HP = 100% or user has active bonus at start of combat, grants +4 each to user's speed and defense during combat. | 120 | Spd/Def Ideal 1 | ✓ | -- | ||
Heroes (Spd/Def Ideal 3) |
A | If user's HP = 100% or user has active bonus at start of combat, grants +4 each to user's speed and defense during combat. | 240 | Spd/Def Ideal 2 | ✓ | -- | ||
Heroes (Spd/Def Ideal 4) |
A | If user's HP = 100% or user has active bonus at start of combat, grants +4 each to user's speed and defense during combat. If user's HP = 100% and user has active bonus at start of combat, grants +2 each to user's speed and defense during combat. |
300 | Spd/Def Ideal 3 | ✓ | -- |
Availability
Heroes
Method | Data | |||
---|---|---|---|---|
Spd/Def Ideal 1 | Spd/Def Ideal 2 | Spd/Def Ideal 3 | Spd/Def Ideal 4 | |
Unit (★★★) | Kamui: Wandering Blade • Patty: Youthful Thief | Kamui: Wandering Blade • Patty: Youthful Thief | — | — |
Unit (★★★★) | — | — | Kamui: Wandering Blade • Patty: Youthful Thief | — |
Unit (★★★★★) | Hugh: Worldly Mage | Hugh: Worldly Mage | Hugh: Worldly Mage | Hugh: Worldly Mage |
Tempest Trials | True Luxury?: 20,000 points | — | — | — |
Sacred Seal Forge | 100 , 20 , 20 | 200 , 60 , 50 , Spd/Def Ideal 1 seal | 1,000 , 400 , 100 , Spd/Def Ideal 2 seal | — |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Spd/Def Ideal 1) |
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Spd/Def+3 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、 戦闘中、速さ、守備+3 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Spd/Def Ideal 2) |
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Spd/Def+4 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、 戦闘中、速さ、守備+4 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Spd/Def Ideal 3) |
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Spd/Def+5 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、 戦闘中、速さ、守備+5 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Spd/Def Ideal 4) |
At start of combat, if unit's HP = 100% or
if【Bonus】is active on unit, grants Spd/Def+7 to unit during combat. At start of combat, if unit's HP = 100% and【Bonus】is active on unit, grants an additional Spd/Def+2 to unit during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
戦闘開始時、自身のHPが100%、または
【有利な状態】を受けている時、 戦闘中、速さ、守備+7 戦闘開始時、自身のHPが100%、かつ 【有利な状態】を受けている時、 戦闘中、さらに自分の速さ、守備+2 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Speed/Defense Ideal |
Abbreviated as Spd/Def Ideal. |
Japanese |
速さ守備の万全 |
Speed/Defense perfection |
Spanish |
Velocidad/Defensa ideal |
Ideal Speed/Defense; abbreviated as Vel/Def ideal in the European localization and as Vel./Def. ideal in the Latin American localization. |
French |
Idéal Vitesse/Défense |
Speed/Defense ideal; abbreviated as Idéal Vit/Déf. |
German |
Geschwindigkeit/Verteidigung-Ideal |
Speed/Defense Ideal; abbreviated as Ges./Ver.-Ideal. |
Italian |
Velocità/Difesa ideali |
Ideal Speed/Defense; abbreviated as Vel/Dif ideali. |
Portuguese |
Velocidade/Defesa ideal |
Ideal Speed/Defense; abbreviated as Vel./Def. ideal. |
Traditional Chinese |
速度防守萬全 |
Thorough Speed/Defense |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|