5,621
edits
Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Torchickens (talk | contribs) (Some more obscure titles + Dragon Hopper, the canceled VB game. 1 upcoming title.) |
SuperAlpaca (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
[[File:Intelligent Systems logo.png|right]] | [[File:Intelligent Systems logo.png|right]] | ||
'''Intelligent Systems''' is a first party video game developer for [[Nintendo]] and is the primary producer of the {{FES}}. Originally started when a single person, Toru Naruhiro, was hired by Nintendo to help port games for the | '''Intelligent Systems''' (株式会社インテリジェントシステムズ, ''Kabushiki-Gaisha Interijento Shisutemuzu'') is a first party video game developer for [[Nintendo]] and is the primary producer of the {{FES}}. Originally, the company started when a single person, [[Toru Naruhiro]], was hired by Nintendo to help port games for the [[Famicom|Famicom Disk System]] over to the standard cartridges used in other regions. The company was later expanded to provide auxiliary support; programming, debugging, and porting games written by other Nintendo divisions.<ref>http://www.intsys.co.jp/english/</ref> As a result, a lot of the company's early works mostly comprise of small contributions to larger projects. The first game that Intelligent Systems contributed to was ''[[Wikipedia:Devil World|Devil World]]'', which was released in 1984. | ||
Near the end of the Famicon's life, Toru Naruhiro programmed his first two actual games: Famicom Wars and {{FE1}}, which were released in 1998 and 1990, respectively.<ref>http://www.intsys.co.jp/company/history/index.html</ref> Naruhiro relied on Nintendo to help provide graphics and music for the titles, which were favorably received. As a result of that success, Intelligent Systems started hiring its own graphic designers, composers, and more programmers and started completely producing its own games. | Near the end of the Famicon's life, Toru Naruhiro programmed his first two actual games: Famicom Wars and {{FE1}}, which were released in 1998 and 1990, respectively.<ref>http://www.intsys.co.jp/company/history/index.html</ref> Naruhiro relied on Nintendo to help provide graphics and music for the titles, which were favorably received. As a result of that success, Intelligent Systems started hiring its own graphic designers, composers, and more programmers and started completely producing its own games. |
edits