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Constitution: Difference between revisions

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'''Constitution''' is a stat that determines the "size" of a unit.  
'''Constitution''' is a stat that determines the "size" of a unit.  


Constitution determines whether or not a weapon will slow down a unit or not; if a weapon or item is of higher weight than the user's constitution, the unit then loses one unit of speed per each point that the weapon's weight is higher than the constitution.
Constitution determines whether or not a weapon will slow down a unit; if a weapon or item is of higher weight than the user's constitution, the unit then loses one unit of speed per each point that the weapon's weight is higher than the constitution.


Constitution also effects whether units can rescue each other or not. A unit with a higher constitution can rescue one with lower, but not vice versa. Similar to weapons, the rescuer loses one point of speed per each unit of constitution that the rescuee is.
Constitution also affects whether or not units can rescue each other. A unit with a higher constitution can rescue one with lower, but not vice versa. Similar to weapons, the rescuer loses one point of speed per each unit of constitution that the rescued unit has.
 
[[Category:Game mechanics]]