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Marth Embarks: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m
m (→‎Enemy data: Added FE3 Thief note)
 
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Line 2: Line 2:
|image=[[File:Cm fe11 1.png|200px]]
|image=[[File:Cm fe11 1.png|200px]]
|location=[[Talys|Isle of Talys]]
|location=[[Talys|Isle of Talys]]
|new units=[[Marth]]{{h|*|Not in FE11 Normal}}, [[Caeda]], [[Jagen]]{{h|*|Not in FE11 Normal}}, [[Cain]]{{h|*|Not in FE11 Normal}}, [[Abel]]{{h|*|Not in FE11 Normal}}, [[Draug]], [[Gordin]]{{h|*|Not in FE11 Normal}}, [[Wrys]]{{h|*|Not in FE3}}, [[Norne]]{{h|*|Only in FE11 Normal}}
|new units=[[Marth]],<ref group="Note" name="norecruit">Not in {{title|Shadow Dragon}} Normal Mode.</ref> [[Caeda]], [[Jagen]],<ref group="Note" name="norecruit"/> [[Cain]],<ref group="Note" name="norecruit"/> [[Abel]],<ref group="Note" name="norecruit"/> [[Draug]],<ref group="Note" name="norecruit"/> [[Gordin]],<ref group="Note" name="norecruit"/> [[Wrys]]<ref group="Note">Not in {{title|Mystery of the Emblem}}.</ref>
|boss=[[Gazzak]]
|boss=[[Gazzak]]
|previous=[[Prologue IV]]
|next=[[The Pirates of Galder]]
}}
}}


'''Marth Embarks''' (Japanese: {{hl|マルスの旅立ち|Marusu no tabidachi}} ''Marth's Departure'') is the first chapter in {{FE1}}, the first book of {{FE3}}, and {{FE11}}. It is set two years after the prologue of ''Shadow Dragon''.
'''Marth Embarks''' (Japanese: {{hl|マルスの旅立ち|Marusu no tabidachi}} ''Marth's Departure'') is the first chapter of {{FE1}}, Book&nbsp;I of {{title|Mystery of the Emblem}}, and {{title|Shadow Dragon}}. It is set two years after the prologue of ''Shadow Dragon''.


==Plot==
==Plot==
Line 17: Line 19:
{{tab
{{tab
|default=3
|default=3
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
Line 26: Line 29:
|enemy=14
|enemy=14
|map=[[File:Cm fe01 1.png]]
|map=[[File:Cm fe01 1.png]]
|col=30
|row=13
}}
}}
|content2={{ChapData
|content2={{ChapData
Line 32: Line 37:
|ally=7
|ally=7
|enemy=14
|enemy=14
|col=30
|row=13
|map=[[File:Cm fe03 b1 1.png]]
|map=[[File:Cm fe03 b1 1.png]]
}}
}}
Line 39: Line 46:
|ally=7{{h|+1|Upon Wrys being recruited}}
|ally=7{{h|+1|Upon Wrys being recruited}}
|enemy=14
|enemy=14
|col=30
|row=13
|map=[[File:Cm fe11 1.png|512px]]
|map=[[File:Cm fe11 1.png|512px]]
}}
}}
Units are arranged based on their position in deployment order after [[Marth]]. If every unit is alive and recruited, the deployment order is:
*In Normal mode: Marth, [[Abel]], [[Frey]], [[Jagen]], [[Cain]], [[Gordin]], [[Draug]], [[Norne]], [[Caeda]].
*In Hard mode: Marth, [[Caeda]], [[Cain]], [[Abel]], [[Draug]], [[Jagen]], [[Gordin]].
}}
}}


===Character data===
===Character data===
{{tab
{{tab
|width=100%
|default=4
|default=4
|width=100%
|tab1=''Shadow Dragon & the Blade of Light''
|tab1=''Shadow Dragon & the Blade of Light''
|tab2=''Mystery of the Emblem''
|tab2=''Mystery of the Emblem''
Line 53: Line 66:
|content1={{ChapChars
|content1={{ChapChars
|game#=01
|game#=01
|newunits=8
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Marth
|name=Marth
Line 60: Line 72:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory=[[Rapier]]
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Abel
|name=Jagen
|portrait=[[File:Portrait abel fe01.png]]
|portrait=[[File:Portrait jagen fe01.png]]
|class=Cavalier
|class=Paladin
|HP=18
|HP=20
|lv=1
|lv=1
|inventory=[[Iron Sword]]<br>[[Silver Lance]]
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 76: Line 90:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory=[[Lance (Famicom)|Lance]]<br>[[Iron Sword]]
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|newunit4={{NewUnit
|newunit4={{NewUnit
|name=Jagen
|name=Abel
|portrait=[[File:Portrait jagen fe01.png]]
|portrait=[[File:Portrait abel fe01.png]]
|class=Paladin
|class=Cavalier
|HP=20
|HP=18
|lv=1
|lv=1
|inventory=[[Iron Sword]]<br>[[Javelin]]
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|newunit5={{NewUnit
|newunit5={{NewUnit
|name=Draug
|portrait=[[File:Portrait draug fe01.png]]
|class=Knight
|HP=18
|lv=1
|inventory=[[Iron Sword]]<br>[[Lance (Famicom)|Lance]]
|recruitment method=Automatically from turn 1
}}
|newunit6={{NewUnit
|name=Gordin
|name=Gordin
|portrait=[[File:Portrait gordin fe01.png]]
|portrait=[[File:Portrait gordin fe01.png]]
Line 92: Line 117:
|HP=16
|HP=16
|lv=1
|lv=1
|recruitment method=Automatically from turn 1
|inventory=[[Bowgun]]<br>[[Steel Bow]]
}}
|newunit6={{NewUnit
|name=Draug
|portrait=[[File:Portrait draug fe01.png]]
|class=Knight
|HP=18
|lv=1
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 108: Line 126:
|HP=16
|HP=16
|lv=1
|lv=1
|inventory=[[Iron Sword]]
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 113: Line 132:
|name=Wrys
|name=Wrys
|portrait=[[File:Portrait wrys fe01.png]]
|portrait=[[File:Portrait wrys fe01.png]]
|class=Curate{{!}}Curate
|class=Curate
|HP=16
|HP=16
|lv=1
|lv=1
|inventory=[[Heal]]
|recruitment method=Visit western [[village]]
|recruitment method=Visit western [[village]]
}}
}}
Line 121: Line 141:
|content2={{ChapChars
|content2={{ChapChars
|game#=03
|game#=03
|newunits=7
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Marth
|name=Marth
Line 128: Line 147:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory={{Item|3|Rapier}}<br>{{Item|3|Vulnerary}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 136: Line 156:
|HP=20
|HP=20
|lv=1
|lv=1
|inventory={{Item|3|Javelin}}<br>{{Item|3|Iron Sword}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 144: Line 165:
|HP=20
|HP=20
|lv=1
|lv=1
|inventory={{Item|3|Iron Lance}}<br>{{Item|3|Iron Sword}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 152: Line 174:
|HP=22
|HP=22
|lv=1
|lv=1
|inventory={{Item|3|Silver Lance}}<br>{{Item|3|Iron Sword}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 160: Line 183:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory={{Item|3|Iron Bow}}<br>{{Item|3|Steel Bow}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 165: Line 189:
|name=Draug
|name=Draug
|portrait=[[File:Portrait draug fe03.png]]
|portrait=[[File:Portrait draug fe03.png]]
|class=Knight
|class=Armored Knight
|HP=20
|HP=20
|lv=1
|lv=1
|inventory={{Item|3|Iron Lance}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 176: Line 201:
|HP=16
|HP=16
|lv=1
|lv=1
|inventory={{Item|3|Slim Lance}}<br>{{Item|3|Iron Sword}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 181: Line 207:
|content3={{ChapChars
|content3={{ChapChars
|game#=11
|game#=11
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Caeda
|name=Caeda
Line 188: Line 213:
|HP=16
|HP=16
|lv=1
|lv=1
|inventory={{Item|ds|Wing Spear}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 193: Line 219:
|name=Wrys
|name=Wrys
|portrait=[[File:Portrait wrys fe11.png]]
|portrait=[[File:Portrait wrys fe11.png]]
|class=Curate{{!}}Curate
|class=Curate
|HP=16
|HP=16
|lv=1
|lv=1
|inventory={{Item|ds|Heal}}
|recruitment method=Visit western [[village]]
|recruitment method=Visit western [[village]]
}}
}}
|return1=marth
|forced1=marth
|return2=abel
|forced2=draug
|return3=frey
|return1=abel
|return4=jagen
|return2=frey
|return5=cain
|return3=jagen
|return6=gordin
|return4=cain
|return7=draug
|return5=gordin
|return8=norne
|return6=norne
}}
}}
|content4={{ChapChars
|content4={{ChapChars
|game#=11
|game#=11
|newunits=8
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Marth
|name=Marth
Line 216: Line 242:
|HP=18
|HP=18
|lv=1
|lv=1
|inventory={{Item|ds|Rapier}}<br>{{Item|ds|Iron Sword}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
|name=Abel
|name=Caeda
|portrait=[[File:Portrait abel fe11.png]]
|portrait=[[File:Portrait caeda fe11.png]]
|class=Cavalier
|class=Pegasus Knight
|HP=20
|HP=16
|lv=1
|lv=1
|inventory={{Item|ds|Wing Spear}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 232: Line 260:
|HP=20
|HP=20
|lv=1
|lv=1
|inventory={{Item|ds|Iron Lance}}<br>{{Item|ds|Iron Sword}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|newunit4={{NewUnit
|newunit4={{NewUnit
|name=Jagen
|name=Abel
|portrait=[[File:Portrait jagen fe11.png]]
|portrait=[[File:Portrait abel fe11.png]]
|class=Paladin
|class=Cavalier
|HP=22
|HP=20
|lv=1
|lv=1
|inventory={{Item|ds|Javelin}}<br>{{Item|ds|Iron Sword}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|newunit5={{NewUnit
|newunit5={{NewUnit
|name=Gordin
|name=Draug
|portrait=[[File:Portrait gordin fe11.png]]
|portrait=[[File:Portrait draug fe11.png]]
|class=Archer
|class=Knight
|HP=18
|HP=20
|lv=1
|lv=1
|inventory={{Item|ds|Iron Lance}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|newunit6={{NewUnit
|newunit6={{NewUnit
|name=Draug
|name=Jagen
|portrait=[[File:Portrait draug fe11.png]]
|portrait=[[File:Portrait jagen fe11.png]]
|class=Knight
|class=Paladin
|HP=20
|HP=22
|lv=1
|lv=1
|inventory={{Item|ds|Silver Lance}}<br>{{Item|ds|Iron Sword}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
|newunit7={{NewUnit
|newunit7={{NewUnit
|name=Caeda
|name=Gordin
|portrait=[[File:Portrait caeda fe11.png]]
|portrait=[[File:Portrait gordin fe11.png]]
|class=Pegasus Knight
|class=Archer
|HP=16
|HP=18
|lv=1
|lv=1
|inventory={{Item|ds|Iron Bow}}<br>{{Item|ds|Steel Bow}}
|recruitment method=Automatically from turn 1
|recruitment method=Automatically from turn 1
}}
}}
Line 269: Line 302:
|name=Wrys
|name=Wrys
|portrait=[[File:Portrait wrys fe11.png]]
|portrait=[[File:Portrait wrys fe11.png]]
|class=Curate{{!}}Curate
|class=Curate
|classarticle=Curate
|HP=16
|HP=16
|lv=1
|lv=1
|inventory={{Item|ds|Heal}}
|recruitment method=Visit western [[village]]
|recruitment method=Visit western [[village]]
}}
}}
Line 325: Line 360:
|swcost1=320
|swcost1=320
|lance1=Lance
|lance1=Lance
|lance1article=Lance (NES)
|lance1article=Lance (Famicom)
|lacost1=450
|lacost1=450
|lance2=Javelin
|lance2=Javelin
|lacost2=600
|lacost2=600
|bow1=Bow
|bow1=Bow
|bow1article=Bow (NES)
|bow1article=Bow (Famicom)
|bocost1=400
|bocost1=400
|bow2=Bowgun
|bow2=Bowgun
|bocost2=950
|bocost2=950
|axe1=Axe
|axe1=Axe
|axe1article=Axe (NES)
|axe1article=Axe (Famicom)
|axcost1=360
|axcost1=360
}}
}}
Line 373: Line 408:
|tab3=''Shadow Dragon''
|tab3=''Shadow Dragon''
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
|content1={{ChapUnitHdr|type=Enemy|platform=nes01}}
{{ChapUnitCellFE1
|name=[[Gazzak]]
|class=Pirate
|lv=5
|#=1
|hp=24
|str=7
|skill=3
|spd=8
|def=6
|mov=6
|inventory=[[Steel Axe]]
|notes=Drops a {{drop|Vulnerary}} upon defeat.<br>Moves onto the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] on turn 1, then does not move.
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
|name=Pirate
|name=Pirate
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|def=4
|def=4
|mov=6
|mov=6
|inventory=[[Axe (NES)|Axe]]
|inventory=[[Axe (Famicom)|Axe]]
|notes=• The three surrounding the [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] move to attack any player unit in range, and move next to the gate if no one is in range.<br>• The southernmost one moves to to attack any player unit in range, and moves onto the west [[village]] if no one is in range.<br>• The easternmost one moves to attack any player unit in range, and moves onto the northern [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon & the Blade of Light|fort]] if no one is in range.
|notes=• The three surrounding the [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] move to attack any player unit in range, and move next to the gate if no one is in range.<br>• The southernmost one moves to to attack any player unit in range, and moves onto the west [[village]] if no one is in range.<br>• The easternmost one moves to attack any player unit in range, and moves onto the northern [[Terrain/Family Computer games#Fire Emblem: Shadow Dragon & the Blade of Light|fort]] if no one is in range.
}}
}}
{{ChapUnitCellFE1
{{ChapUnitCellFE1
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|def=3
|def=3
|mov=6
|mov=6
|inventory=[[Bow (NES)|Bow]]
|inventory=[[Bow (Famicom)|Bow]]
|last=y
}}
}}
{{ChapUnitCellFE1
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
|name=[[Gazzak]]
|name=[[Gazzak]]
|class=Pirate
|class=Pirate
|lv=5
|lv=5
|#=1
|#=1
|hp=24
|hp=26
|str=7
|str=6
|skill=3
|skill=0
|spd=8
|spd=3
|def=6
|def=5
|mov=6
|res=0
|inventory=[[Steel Axe]]
|mov=5
|notes=Drops a {{drop|Vulnerary}} upon defeat.<br>Moves onto the [[Terrain/Nintendo Entertainment System games#Fire Emblem: Shadow Dragon & the Blade of Light|gate]] on turn 1, then does not move.
|inventory={{Item|3|Iron Axe}}
|last=y
|notes=Moves onto the [[Terrain/Super Famicom games#Fire Emblem: Shadow Dragon|gate]] on turn 1, then does not move.
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=snes01}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
|name=Galder
|name=Galder
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|mov=5
|mov=5
|inventory={{Item|3|Iron Axe}}
|inventory={{Item|3|Iron Axe}}
|notes=The adjacent pair south of the gate move next to the [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Shadow Dragon|gate]] on turn 1, then do not move.
|notes=The adjacent pair south of the gate move next to the [[Terrain/Super Famicom games#Fire Emblem: Shadow Dragon|gate]] on turn 1, then do not move.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 473: Line 523:
|mov=7
|mov=7
|inventory={{Item|3|Iron Sword}}
|inventory={{Item|3|Iron Sword}}
|notes=Prioritizes raiding [[village]]s.
|notes=Ignores combat and moves to raid [[village]]s.
}}
}}
{{ChapUnitCellFE3
{{ChapUnitCellFE3
Line 488: Line 538:
|mov=6
|mov=6
|inventory={{Item|3|Iron Bow}}
|inventory={{Item|3|Iron Bow}}
}}
{{ChapUnitCellFE3
|name=[[Gazzak]]
|class=Pirate
|lv=5
|#=1
|hp=26
|str=6
|skill=0
|spd=3
|def=5
|res=0
|mov=5
|inventory={{Item|3|Iron Axe}}
|notes=Moves onto the [[Terrain/Super Nintendo Entertainment System games#Fire Emblem: Shadow Dragon|gate]] on turn 1, then does not move.
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3=:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
{{Tab
|width=100%
|width=100%
Line 516: Line 551:
|tab6=Hard-5
|tab6=Hard-5
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
|name=[[Gazzak]]
|class=Pirate
|lv=5
|#=1
|hp=24
|str=7
|mag=0
|skill=3
|spd=8
|lck=0
|def=6
|res=0
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Pirate
|name=Pirate
Line 566: Line 617:
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Gazzak]]
|name=[[Gazzak]]
Line 572: Line 626:
|lv=5
|lv=5
|#=1
|#=1
|hp=24
|hp=25.2
|str=7
|str=8.5
|mag=0
|mag=0
|skill=3
|skill=3.75
|spd=8
|spd=8.45
|lck=0
|lck=0
|def=6
|def=6
Line 582: Line 636:
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Pirate
|name=Pirate
Line 591: Line 642:
|lv=1
|lv=1
|#=11
|#=11
|hp=19~20
|hp=19.5
|str=5~6
|str=5.6
|mag=0
|mag=0
|skill=1~2
|skill=1.75
|spd=6
|spd=6
|lck=0
|lck=0
Line 608: Line 659:
|lv=1
|lv=1
|#=1
|#=1
|hp=17~18
|hp=17.8
|str=3~4
|str=3.6
|mag=0
|mag=0
|skill=2~3
|skill=2.2
|spd=8~9
|spd=8.5
|lck=0
|lck=0
|def=1
|def=1
Line 625: Line 676:
|lv=1
|lv=1
|#=1
|#=1
|hp=20
|hp=19.8
|str=6~7
|str=6.3
|mag=0
|mag=0
|skill=4~5
|skill=4.9
|spd=7
|spd=6.9
|lck=0
|lck=0
|def=3
|def=3
Line 636: Line 687:
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Gazzak]]
|name=[[Gazzak]]
Line 642: Line 696:
|lv=5
|lv=5
|#=1
|#=1
|hp=25~26
|hp=26.4
|str=8~9
|str=10
|mag=0
|mag=0
|skill=3~4
|skill=4.5
|spd=8~9
|spd=8.9
|lck=0
|lck=0
|def=6
|def=6
Line 652: Line 706:
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Pirate
|name=Pirate
Line 662: Line 713:
|#=11
|#=11
|hp=21
|hp=21
|str=6~7
|str=6.2
|mag=0
|mag=0
|skill=2~3
|skill=2.5
|spd=6
|spd=6
|lck=0
|lck=0
Line 678: Line 729:
|lv=1
|lv=1
|#=1
|#=1
|hp=19~20
|hp=19.6
|str=4~5
|str=4.2
|mag=0
|mag=0
|skill=3~4
|skill=3.4
|spd=10
|spd=10
|lck=0
|lck=0
Line 695: Line 746:
|lv=1
|lv=1
|#=1
|#=1
|hp=21~22
|hp=21.6
|str=6~7
|str=6.6
|mag=0
|mag=0
|skill=5~6
|skill=5.8
|spd=7~8
|spd=7.8
|lck=0
|lck=0
|def=3
|def=3
Line 706: Line 757:
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Gazzak]]
|name=[[Gazzak]]
Line 712: Line 766:
|lv=5
|lv=5
|#=1
|#=1
|hp=26~27
|hp=27.6
|str=10
|str=11.5
|mag=0
|mag=0
|skill=4~5
|skill=5.25
|spd=8~9
|spd=9.35
|lck=0
|lck=0
|def=6
|def=6
Line 722: Line 776:
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|last=y
}}
}}
{{ChapUnitFtr}}
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Pirate
|name=Pirate
Line 731: Line 782:
|lv=1
|lv=1
|#=11
|#=11
|hp=22~23
|hp=22.5
|str=6~7
|str=6.8
|mag=0
|mag=0
|skill=3~4
|skill=3.25
|spd=6
|spd=6
|lck=0
|lck=0
Line 748: Line 799:
|lv=1
|lv=1
|#=1
|#=1
|hp=21~22
|hp=21.4
|str=4~5
|str=4.8
|mag=0
|mag=0
|skill=4~5
|skill=4.6
|spd=11~12
|spd=11.5
|lck=0
|lck=0
|def=1
|def=1
Line 765: Line 816:
|lv=1
|lv=1
|#=1
|#=1
|hp=23~24
|hp=23.4
|str=7
|str=6.9
|mag=0
|mag=0
|skill=6~7
|skill=6.7
|spd=8~9
|spd=8.7
|lck=0
|lck=0
|def=3
|def=3
Line 776: Line 827:
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Gazzak]]
|name=[[Gazzak]]
Line 782: Line 836:
|lv=5
|lv=5
|#=1
|#=1
|hp=27~28
|hp=28.8
|str=11~12
|str=13
|mag=0
|mag=0
|skill=5~6
|skill=6
|spd=9~10
|spd=9.8
|lck=0
|lck=0
|def=6
|def=6
Line 792: Line 846:
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|last=y
}}
}}
{{ChapUnitFtr}}
|content5={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Pirate
|name=Pirate
Line 802: Line 853:
|#=11
|#=11
|hp=24
|hp=24
|str=7~8
|str=7.4
|mag=0
|mag=0
|skill=4
|skill=4
Line 818: Line 869:
|lv=1
|lv=1
|#=1
|#=1
|hp=23~24
|hp=23.2
|str=5~6
|str=5.4
|mag=0
|mag=0
|skill=5~6
|skill=5.8
|spd=13
|spd=13
|lck=0
|lck=0
Line 835: Line 886:
|lv=1
|lv=1
|#=1
|#=1
|hp=25
|hp=25.2
|str=7~8
|str=7.2
|mag=0
|mag=0
|skill=7~8
|skill=7.6
|spd=9~10
|spd=9.6
|lck=0
|lck=0
|def=3
|def=3
Line 846: Line 897:
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=[[Gazzak]]
|name=[[Gazzak]]
Line 852: Line 906:
|lv=5
|lv=5
|#=1
|#=1
|hp=28~29
|hp=30
|str=13
|str=14.5
|mag=0
|mag=0
|skill=6
|skill=6.75
|spd=9~10
|spd=10.25
|lck=0
|lck=0
|def=6
|def=6
Line 862: Line 916:
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|last=y
}}
}}
{{ChapUnitFtr}}
|content6={{ChapUnitHdr|type=Enemy|platform=ds01}}
{{ChapUnitCellFE11
{{ChapUnitCellFE11
|name=Pirate
|name=Pirate
Line 871: Line 922:
|lv=1
|lv=1
|#=11
|#=11
|hp=25~26
|hp=25.5
|str=8
|str=8
|mag=0
|mag=0
|skill=4~5
|skill=4.75
|spd=6
|spd=6
|lck=0
|lck=0
Line 892: Line 943:
|mag=0
|mag=0
|skill=7
|skill=7
|spd=14~15
|spd=14.5
|lck=0
|lck=0
|def=1
|def=1
Line 906: Line 957:
|#=1
|#=1
|hp=27
|hp=27
|str=7~8
|str=7.5
|mag=0
|mag=0
|skill=8~9
|skill=8.5
|spd=10~11
|spd=10.5
|lck=0
|lck=0
|def=3
|def=3
Line 916: Line 967:
|inventory={{Item|ds|Iron Bow}}
|inventory={{Item|ds|Iron Bow}}
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
|notes=Begins moving if the left southeastern [[Pirate]] is provoked.
}}
{{ChapUnitCellFE11
|name=[[Gazzak]]
|class=Pirate
|lv=5
|#=1
|hp=30
|str=14~15
|mag=0
|skill=6~7
|spd=10~11
|lck=0
|def=6
|res=0
|inventory={{Item|ds|Steel Axe}} • {{Item|ds|Vulnerary|type=drop}}
|notes=Moves onto the [[Terrain/Nintendo DS games#Fire Emblem: Shadow Dragon|gate]] on turn 1.
|last=y
|last=y
}}
}}
Line 979: Line 1,014:
|res=0
|res=0
|move=5
|move=5
|inventory={{Item|3|Iron Axe}}
|weapons={{Item|3|Iron Axe}}
|ax=u
|ax=u
}}
}}
|content3=:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
|content3=:''Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.''
{{Tab
{{Tab
|tab1=Normal
|tab1=Normal
Line 991: Line 1,026:
|tab6=Hard-5
|tab6=Hard-5
|content1={{BossStats DS
|content1={{BossStats DS
|portrait=[[File:Small portrait gazzak fe11.png]]
|portrait=[[File:Portrait gazzak fe11.png]]
|sprite=pirate enemy
|sprite=pirate enemy
|class=Pirate
|class=Pirate
Line 1,007: Line 1,042:
}}
}}
|content2={{BossStats DS
|content2={{BossStats DS
|portrait=[[File:Small portrait gazzak fe11.png]]
|portrait=[[File:Portrait gazzak fe11.png]]
|sprite=pirate enemy
|sprite=pirate enemy
|class=Pirate
|class=Pirate
|lv=5
|lv=5
|HP=25~26
|HP=25.2
|str=8~9
|str=8.5
|magic=0
|magic=0
|skill=3~4
|skill=3.75
|spd=8~9
|spd=8.45
|luck=0
|luck=0
|def=6
|def=6
Line 1,023: Line 1,058:
}}
}}
|content3={{BossStats DS
|content3={{BossStats DS
|portrait=[[File:Small portrait gazzak fe11.png]]
|portrait=[[File:Portrait gazzak fe11.png]]
|sprite=pirate enemy
|sprite=pirate enemy
|class=Pirate
|class=Pirate
|lv=5
|lv=5
|HP=26~27
|HP=26.4
|str=10
|str=10
|magic=0
|magic=0
|skill=4~5
|skill=4.5
|spd=8~9
|spd=8.9
|luck=0
|luck=0
|def=6
|def=6
Line 1,039: Line 1,074:
}}
}}
|content4={{BossStats DS
|content4={{BossStats DS
|portrait=[[File:Small portrait gazzak fe11.png]]
|portrait=[[File:Portrait gazzak fe11.png]]
|sprite=pirate enemy
|sprite=pirate enemy
|class=Pirate
|class=Pirate
|lv=5
|lv=5
|HP=27~28
|HP=27.6
|str=11~12
|str=11.5
|magic=0
|magic=0
|skill=5~6
|skill=5.25
|spd=9~10
|spd=9.35
|luck=0
|luck=0
|def=6
|def=6
Line 1,055: Line 1,090:
}}
}}
|content5={{BossStats DS
|content5={{BossStats DS
|portrait=[[File:Small portrait gazzak fe11.png]]
|portrait=[[File:Portrait gazzak fe11.png]]
|sprite=pirate enemy
|sprite=pirate enemy
|class=Pirate
|class=Pirate
|lv=5
|lv=5
|HP=28~29
|HP=28.8
|str=13
|str=13
|magic=0
|magic=0
|skill=6
|skill=6
|spd=9~10
|spd=9.8
|luck=0
|luck=0
|def=6
|def=6
Line 1,071: Line 1,106:
}}
}}
|content6={{BossStats DS
|content6={{BossStats DS
|portrait=[[File:Small portrait gazzak fe11.png]]
|portrait=[[File:Portrait gazzak fe11.png]]
|sprite=pirate enemy
|sprite=pirate enemy
|class=Pirate
|class=Pirate
|lv=5
|lv=5
|HP=30
|HP=30
|str=14~15
|str=14.5
|magic=0
|magic=0
|skill=6~7
|skill=6.75
|spd=10~11
|spd=10.25
|luck=0
|luck=0
|def=6
|def=6
Line 1,091: Line 1,126:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
On ''Shadow Dragon''{{'}}s H5 difficulty, resetting until Gazzak has 10 Speed can make your life marginally easier. At the beginning of the game, your initial units are: Marth, the main character; Caeda, a swift but frail Pegasus Knight; Cain and Abel, two Cavaliers with solid stats all-around; Draug, a solid early-game tank; Jagen, a Paladin who can provide some early support with his Silver Lance; and Gordin, an Archer with sub-par stats and growths across the board. On the NES, Marth has exclusive access to several extremely powerful swords and enemies will automatically prioritize attacking him if at all possible, while on the DS he has rather poor stats and suffers from being sword-locked in a game dominated by lance enemies which lacks good 2-range options for swords. NES Caeda doesn't have much going for her apart from her flight utility; she does get immediate access to Jagen's Silver Lance, but Abel isn't far behind and has much better Strength to deal damage. DS Caeda, on the other hand, benefits much more from her insane Speed due to the stronger enemies on H5 and can rip right through the ubiquitous cavalry and heavy armor enemies with her personal Wing Spear.
===''Shadow Dragon & the Blade of Light''===
Marth has exclusive access to several extremely powerful swords and enemies will automatically prioritize attacking him if at all possible. Caeda doesn't have much going for her apart from her flight utility; she does get immediate access to Jagen's Silver Lance, but Abel isn't far behind and has much better Strength to deal damage.
 
===''Shadow Dragon''===
# '''Prologue Playthrough and Character Training:''' If you are playing in Normal Mode and have completed the Prologue, the characters you have played with so far should have gained several levels by  now. This is an excellent opportunity to level up other characters, as the ones you have been using will not gain much experience here.
# '''Norne's Appearance:''' If you finished Prologue&nbsp;IV with four or fewer characters, [[Norne]] will join your team. She is slightly better than [[Gordin]]. If you are considering using her, start training now as her starting stats are quite low. However, there are more powerful bow users available later in the game.
# '''Enemy Encounter Strategy:''' [[Pirate]]s and the [[Hunter]] are manageable. Some approach from land and others from the sea. One will be stationed at the castle while three others linger until you get closer. Place your injured characters in forests or forts, especially before getting [[Wrys]] for healing. Keep [[Caeda]] away from the Hunter as she is vulnerable to arrows.
# '''Protect the Villages:''' Ensure you defeat the [[Thief]] before he reaches any villages as they will be destroyed the moment he enters.
# '''Equipment Purchases:''' Once you acquire gold from a village, get some weapons. Buy an [[Iron Lance]] and some [[Javelin]]s for Caeda, so she does not have to rely on her unique weapon. Get a lance for Abel (he only starts with a Javelin) and consider another Javelin for [[Draug]].
# '''Boss Strategy:''' Attacking the boss from a distance is possible, so plan accordingly.
 
====Hard-5====
To make your gameplay a tad smoother, aim for [[Gazzak]] to have 10&nbsp;speed through resets.
 
'''Your Starting Units:'''


Marth should visit the village immediately to get 10,000 gold; you should then buy Javelins for Draug, Caeda, and Jagen and Iron Lances for Abel and Caeda. Have Abel weaken the nearby Thief with his Javelin twice so Marth can finish him on turn 2. From the beginning of the chapter, 6 of the enemy Pirates will immediately assault your position. Have Draug place himself on the eastern fortress to take the enemy attacks and retaliate with some of his own. Don't be afraid to let Jagen take a few shots with his Silver Lance if things go south, and never EVER let Gordin end a turn in the enemy's attack range with his Steel Bow equipped; he will be doubled and {{h|ORKO|One Round Knock Out}}ed.
# '''[[Marth]]''': He is the protagonist but has unimpressive stats. His reliance on swords is a disadvantage since the game has many lance-wielding enemies and lacks effective 2-range sword options.
# '''[[Caeda]]''': A quick but fragile [[Pegasus Knight]]. Due to powerful enemies, her impressive speed shines, enabling her to efficiently tackle cavalry and armored foes with her unique [[Wing Spear]].
# '''[[Cain]] and [[Abel]]''': These [[Cavalier]]s have well-rounded stats. Cain's lower lance rank makes him a bit more of a pain to train, though.
# '''[[Draug]]''': A dependable early-game tank.
# '''[[Jagen]]''': An early-game [[Paladin]] that can provide support with his [[Silver Lance]].
# '''[[Gordin]]''': An [[Archer]] with overall disappointing stats and growth.


Once the six aggressive pirates are dead, the battle is won. Don't be afraid to use the forts to heal your units if they are wounded, and continue to use Draug to lure in the enemies one at a time so you can take them out at your leisure. Try to get all of your units except Jagen to level 2. If Cain gets +1 Speed, he can avoid being doubled by 10 Speed Gazzak. If Draug gets +1 HP or Defense and +1 Luck, he cannot be ORKOed by the pirates in the next chapter under any circumstances. If Marth and Abel get +1 Speed, they cannot be doubled by 11 Speed Gazzak, and if Abel gets +1 Luck, he cannot be critically hit by Gazzak. The western village contains Wrys, a curate who is only really useful in Chapter 2. Gazzak is very easy to defeat; just pick away at him with Javelins and the Iron Bow until he drops. Never let Jagen attack him if he can kill him with a critical hit; you cannot afford to let him soak up the badly needed experience Gazzak yields.
'''Gameplay Strategies:'''
# Send Marth to the village to collect 10,000&nbsp;gold immediately. Buy [[Javelin]]s for Draug, Caeda, and Jagen, and [[Iron Lance]]s for Abel and Caeda.
# Use Abel's Javelin to weaken the nearby [[Thief]], allowing Marth to finish him by turn&nbsp;2.
# Six enemy [[Pirate]]s will quickly approach at the chapter's start. Position Draug on the eastern fortress for defense and counter-attacks.
# If things get dicey, use Jagen's Silver Lance. Never end a turn with Gordin having a [[Steel Bow]] equipped and always make sure he is outside of the enemies' range, as he can be defeated in one round.
# After eliminating the initial aggressive pirates, you will gain the upper hand. Use forts for healing and use Draug to strategically attract enemies. Try to level up all units, excluding Jagen, to level&nbsp;2.  
# If Cain gets +1&nbsp;speed, he can avoid being doubled by 10-speed Gazzak. If Draug gets +1&nbsp;HP or defense and +1&nbsp;luck, he cannot be {{abbr|ORKO|One Round Knock Out}}ed by the pirates in the next chapter under any circumstances. If Marth and Abel get +1&nbsp;speed, they cannot be doubled by 11-speed Gazzak, and if Abel gets +1&nbsp;luck, he cannot be critically hit by Gazzak.
 
Visit the western village to recruit Wrys, a [[Curate]] who is really only helpful in Chapter&nbsp;2. As for Gazzak, weaken him using Javelins and the [[Iron Bow]]. Do not let Jagen kill with a critical hit as you need the experience Gazzak offers to be spread among your other units.


==Trivia==
==Trivia==
* Wrys was removed from ''Mystery of the Emblem'' Book I and replaced by Gazzak's Vulnerary, which was removed from his inventory and placed in the village. This has been referenced several times in relation to Wrys in recent years, with the most blatant reference being the fact that Wrys's primary ability on his default ''[[Fire Emblem Cipher]]'' card is to be discarded for a Vulnerary equivalent.
*Wrys was removed from ''Mystery of the Emblem'' Book&nbsp;I and replaced by Gazzak's Vulnerary, which was removed from his inventory and placed in the left village of the chapter. This has been referenced several times in recent years, including in Wrys's primary ability on his first {{TCGCipher}} card, ''B01-015N Healing Curate'', which allows him to be discarded for a Vulnerary equivalent.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Marth Embarks
|eng-name=Marth Embarks
|jap-name={{h|マルスの旅立ち|Marusu no tabidachi}}
|jpn-name={{h|マルスの旅立ち|Marusu no tabidachi}}
|jap-mean=Marth's Departure
|jpn-mean=Marth's Departure. Officially romanized as '''The Start of Marth's Journey''' in the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]].
|fren-name=La quête de Marth
|fren-name=La quête de Marth
|fren-mean=Marth's quest
|fren-mean=Marth's quest
Line 1,116: Line 1,178:


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
<gallery>
Ss fe01 chapter1.png|Screenshot from {{title|Shadow Dragon & the Blade of Light}}.
Ss fe01 chapter1.png|Screenshot from {{title|Shadow Dragon & the Blade of Light}}.
Cg fe11 c1.png|CG image displayed during the intro for {{title|Shadow Dragon}}
Cg fe11 c1.png|CG image displayed during the introduction text in {{title|Shadow Dragon}}.
</gallery>
</gallery>
{{Notes}}


{{ref}}
{{ref}}
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