5
edits
Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Tags: Mobile edit Mobile web edit |
m (Added Heather to the Radiant Dawn list.) Tags: Mobile edit Mobile web edit |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is | |image=[[File:Is ns01 locktouch.png]] | ||
|caption=Icon of the Locktouch | |caption=Icon of the Locktouch ability in {{title|Three Houses}}. | ||
|help_text=Allows | |help_text=Allows unit to open doors and chests without keys. | ||
|type=Class | |type=Class | ||
|first={{title|Shadow Dragon & the Blade of Light}} | |first={{title|Shadow Dragon & the Blade of Light}} | ||
Line 20: | Line 20: | ||
==Data== | ==Data== | ||
===In the main ''Fire Emblem'' series=== | |||
{{SkillData | {{SkillData | ||
|game1={{title|Shadow Dragon & the Blade of Light}} | |game1={{title|Shadow Dragon & the Blade of Light}} | ||
Line 72: | Line 73: | ||
|effect10=Opens doors and chests without the use of a key. | |effect10=Opens doors and chests without the use of a key. | ||
|active10=Command<br>(Door, [[Chest]]) | |active10=Command<br>(Door, [[Chest]]) | ||
}} | |||
===In other ''Fire Emblem'' series titles=== | |||
{{SkillData | |||
|game1={{title|Warriors: Three Hopes}} | |||
|sprite1=[[File:Is fewa2 locktouch.png|25px]] | |||
|effect1=Opens special doors and chests without the use of a key. | |||
|- | |||
|game2={{title|Warriors: Three Hopes}} | |||
|sprite2=[[File:Is fewa2 locktouch.png|25px]] | |||
|effect2=Opens special doors and chests without the use of a key.<br>Increases the chance of receiving more items from fallen enemy commanders. | |||
}} | }} | ||
Line 96: | Line 108: | ||
|data1=[[Rennac]] | |data1=[[Rennac]] | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Rogue]] <small>(Learned at Level 1)</small> | |datalast=[[Rogue]] <small>(Learned at Level 1)</small> | ||
}} | }} | ||
Line 110: | Line 122: | ||
{{ItemLoc | {{ItemLoc | ||
|method1=Units | |method1=Units | ||
|data1=[[Sothe]] • [[Volke]] | |data1=[[Sothe]] • [[Heather]] • [[Volke]] | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Thief]] • [[Rogue]] • [[Whisper]] • [[Assassin]] | |datalast=[[Thief]] • [[Rogue]] • [[Whisper]] • [[Assassin]] | ||
Line 136: | Line 148: | ||
|data1=[[Gaius]] • [[Anna/Awakening|Anna]] • [[Gangrel]] • [[Leif]] <small>(both versions)</small> • [[Matthew]] • [[Jaffar]] • [[Sothe]] | |data1=[[Gaius]] • [[Anna/Awakening|Anna]] • [[Gangrel]] • [[Leif]] <small>(both versions)</small> • [[Matthew]] • [[Jaffar]] • [[Sothe]] | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Thief]] <small>(Learned at Level 1)</small> | |datalast=[[Thief]] <small>(Learned at Level 1)</small> | ||
}} | }} | ||
Line 142: | Line 154: | ||
{{ItemLoc | {{ItemLoc | ||
|method1=Units | |method1=Units | ||
|data1= | |data1=[[Anna/Fates|Anna]] • [[Asugi]] • [[Kagero]] • [[Kaze]] • [[Niles]] • [[Nina]] • [[Saizo]] • [[Shura]] | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Ninja]] <small>(Learned from Level 1)</small> • [[Outlaw]] <small>(Learned from level 1)</small> | |datalast=[[Ninja]] <small>(Learned from Level 1)</small> • [[Outlaw]] <small>(Learned from level 1)</small> | ||
}} | }} | ||
Line 153: | Line 165: | ||
|methodlast=Classes | |methodlast=Classes | ||
|datalast=[[Assassin]] • [[Thief]] • [[Trickster]] | |datalast=[[Assassin]] • [[Thief]] • [[Trickster]] | ||
}} | |||
===''Warriors: Three Hopes''=== | |||
====Locktouch==== | |||
{{ItemLoc | |||
|methodlast=Classes | |||
|datalast=[[Assassin]] • [[Thief]] • [[Trickster]] | |||
}} | |||
====Lockpick==== | |||
{{ItemLoc | |||
|methodlast=Units | |||
|datalast=[[Ashe]] | |||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{Sectstub}} | {{Sectstub}} | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Awakening}} | ||
| | |english=Allows the unit to open doors<br>and chests without keys. | ||
|japanese=鍵なしで扉や宝箱を開けられる | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Fates}} | ||
|english=Allows the unit to open doors<br>and chests without keys. | |||
| | |japanese=鍵がなくても<br>扉や宝箱を開けることができる | ||
| | }} | ||
| | {{DescriptionCell | ||
|- | |game={{title|Three Houses}} | ||
| | |english=Allows unit to open doors and chests<br>without keys. | ||
| | |japanese=鍵がなくても、<br>扉や宝箱を開けられるようになる | ||
| | }} | ||
{{DescriptionCell | |||
|game={{title|Warriors: Three Hopes}}<br><small>(Locktouch)</small> | |||
|english=Allows the unit to open chests without a key and unlock special gates. | |||
|japanese=鍵がなくても、宝箱と特殊な門を開けられる<br>ようになる | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Warriors: Three Hopes}}<br><small>(Lockpick Lv1)</small> | |||
|english=<span style="white-space: normal">Allows the unit to open chests without a key and unlock special gates. Also grants a very low chance of increasing items dropped by fallen enemy commanders.</span> | |||
|japanese=?? | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Warriors: Three Hopes}}<br><small>(Lockpick Lv2)</small> | |||
|english=<span style="white-space: normal">Allows the unit to open chests without a key and unlock special gates. Also grants a low chance of increasing items dropped by fallen enemy commanders.</span> | |||
|japanese=?? | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Warriors: Three Hopes}}<br><small>(Lockpick Lv3)</small> | |||
|english=<span style="white-space: normal">Allows the unit to open chests without a key and unlock special gates. Also grants a moderate chance of increasing items dropped by fallen enemy commanders.</span> | |||
|japanese=?? | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
[[File:Is ns02 lockpick.png|frame|Unused ''Engage'' icon.]] | |||
*The name of the skill in its ''The Sacred Stones'' incarnation, Pick, is also the name of the command used to activate the skill. The Pick command basically rolls the Door and Chest commands associated with the keys and the Lockpick into a single command, primarily to allow a Rogue holding a key or a Lockpick to distinguish between usage of the Pick skill and usage of the Lockpick. Subsequent games use the same commands as the keys, and Locktouch takes priority over the keys, so a unit with this ability cannot use up any keys in their inventory. | *The name of the skill in its ''The Sacred Stones'' incarnation, Pick, is also the name of the command used to activate the skill. The Pick command basically rolls the Door and Chest commands associated with the keys and the Lockpick into a single command, primarily to allow a Rogue holding a key or a Lockpick to distinguish between usage of the Pick skill and usage of the Lockpick. Subsequent games use the same commands as the keys, and Locktouch takes priority over the keys, so a unit with this ability cannot use up any keys in their inventory. | ||
*There is an unused icon for Locktouch in {{FE17}}. | |||
==Etymology and other languages== | ==Etymology and other languages== |
edits