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Incurable: Difference between revisions
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'''Incurable''' (Japanese: {{hl| | '''Incurable''' (Japanese: {{hl|インキュアブル|Inkyuaburu}} ''Incurable'') is a weapon [[Skills|skill]] in the [[staff]] category which debuted in {{FEH}}. Incurable prevents the foe from healing and deals some damage to them after combat. | ||
==Stats== | ==Stats== |
Latest revision as of 05:46, 16 March 2024
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Incurable (Japanese: インキュアブル Incurable) is a weapon skill in the staff category which debuted in Fire Emblem Heroes. Incurable prevents the foe from healing and deals some damage to them after combat.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Incurable) |
8 | 2 | 200 | -- | Assault | -- | ✓ | Foe cannot recover HP during or after combat. If user attacked in combat, deals 7 damage to foe and prevents foe from recover HP through their next action after combat. | ||
Heroes (Incurable+; refine: Unrefined) |
12 | 2 | 300 | -- | Incurable | -- | ✓ | Foe cannot recover HP during or after combat. If user attacked in combat, deals 7 damage to foe and prevents foe from recover HP through their next action after combat. | ||
Heroes (Incurable+; refine: +Wrathful) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Foe cannot recover HP during or after combat. If user attacked in combat, deals 7 damage to foe and prevents foe from recover HP through their next action after combat. Damage from the user's staff is calculated in the same fashion as other weapons. | ||
Heroes (Incurable+; refine: +Dazzling) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Foe cannot recover HP during or after combat. If user attacked in combat, deals 7 damage to foe and prevents foe from recover HP through their next action after combat. Foe cannot counterattack. |
Availability
Heroes
Method | Data | |
---|---|---|
Incurable | Incurable+ | |
Unit (★★★★★) | Saul: Loving Shepherd | Saul: Loving Shepherd |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Foe cannot recover HP during or after combat.
After combat, if unit attacked, deals 7 damage to and inflicts【Deep Wounds】on target. 【Deep Wounds】 Unit's HP cannot be healed through its next action. |
戦闘中と戦闘後、敵はHPを回復できない
戦闘中に攻撃していれば、 戦闘後、敵に 7ダメージ、【回復不可】を付与 【回復不可】 HPを回復できない状態異常 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Incurable |
-- |
Japanese |
インキュアブル |
Incurable |
Spanish |
Incurable |
Incurable |
French |
Incurable |
Incurable |
German |
Unheilbar |
Incurable |
Italian |
Incurabile |
Incurable |
Portuguese |
Incurável |
Incurable |
Traditional Chinese |
不癒 |
No heal |
Staff skills in Heroes | ||||
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