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Sky Maiougi: Difference between revisions

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{{Skill Infobox
{{Skill Infobox
|name=Sky Maiougi
|image=[[File:Is feh sky maiougi.png]]
|image=[[File:Is feh sky maiougi.png]]
|caption=The Sky Maiougi as it appears in {{title|Heroes}}.
|caption=The Sky Maiougi as it appears in {{title|Heroes}}.
|help_text=
|type=[[Dagger]]
|type=Offensive ([[Dagger]])
|first={{title|Heroes}}
|games=
*{{title|Heroes}}
}}
}}


'''Sky Maiougi''' (Japanese: {{hl|青天の舞扇|Seiten no maiōgi}} ''Bkue Sky Dancing Fan'') is an offensive [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Sky Maiougi is a skill that, in addition to dealing [[bonus damage]] to armored units, disables skills that would otherwise alter the battle's attack priority, allowing for a normal flow of battle regardless of whatever skills are equipped
'''Sky Maiougi''' (Japanese: {{hl|青天の舞扇|Seiten no maiōgi}} ''Blue Sky Dancing Fan'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Sky Maiougi deals [[bonus damage]] to armored units, and disables skills that would alter the battle's attack order, allowing for a normal flow of battle regardless of whatever skills are equipped.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill offense.png|20px]]
|skill=Sky Maiougi
|rank1={{DaggerFEH}} 3{{star}}
|type=Dagger
|mt1=8
|mt=8
|wt1=--
|rng=2
|hit1=--
|sp=200
|crt1=--
|pre=[[Steel Dagger]]
|rng1=2
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored units]].<br>Disables user's and foe's skills that change attack order.<br>Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).
|uses1=Infinite
|worth1=200 SP
|wex1=--
|notes1=Deals [[bonus damage]] to armored units, and disables all skills on both user and target that alter attack priority.<br>After combat, if unit made an attack, inflicts [[Defense]] -5, [[Resistance]] -5 to target and all foes within 2 spaces of target through their next actions.
|-
|game2={{title|Heroes}}<br>(+, unrefined)
|sprite2=[[File:Is feh skill offense.png|20px]]
|rank2={{DaggerFEH}} 5{{star}}
|mt2=12
|wt2=--
|hit2=--
|crt2=--
|rng2=2
|uses2=Infinite
|worth2=300 SP
|wex2=--
|notes2=Deals [[bonus damage]] to armored units, and disables all skills on both user and target that alter attack priority.<br>After combat, if unit made an attack, inflicts [[Defense]] -7, [[Resistance]] -7 to target and all foes within 2 spaces of target through their next actions.
|-
|game3={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Attack (stat)|Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{DaggerFEH}} 5{{star}}
|mt3=13
|wt3=--
|hit3=--
|crt3=--
|rng3=2
|uses3=Infinite
|worth3=350 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|link=Refining Stone]]
|wex3=--
|notes3=Deals [[bonus damage]] to armored units, and disables all skills on both user and target that alter attack priority.<br>After combat, if unit made an attack, inflicts [[Defense]] -7, [[Resistance]] -7 to target and all foes within 2 spaces of target through their next actions.<br>Grants +2 [[Hit point|HP]].
|-
|game4={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Speed|Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{DaggerFEH}} 5{{star}}
|mt4=12
|wt4=--
|hit4=--
|crt4=--
|rng4=2
|uses4=Infinite
|worth4=350 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|link=Refining Stone]]
|wex4=--
|notes4=Deals [[bonus damage]] to armored units, and disables all skills on both user and target that alter attack priority.<br>After combat, if unit made an attack, inflicts [[Defense]] -7, [[Resistance]] -7 to target and all foes within 2 spaces of target through their next actions.<br>Grants +2 [[Hit point|HP]] and +2 [[Speed]].
|-
|game5={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Defense|Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{DaggerFEH}} 5{{star}}
|mt5=12
|wt5=--
|hit5=--
|crt5=--
|rng5=2
|uses5=Infinite
|worth5=350 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|link=Refining Stone]]
|wex5=--
|notes5=Deals [[bonus damage]] to armored units, and disables all skills on both user and target that alter attack priority.<br>After combat, if unit made an attack, inflicts [[Defense]] -7, [[Resistance]] -7 to target and all foes within 2 spaces of target through their next actions.<br>Grants +2 [[Hit point|HP]] and +3 [[Defense]].
|-
|gamee={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Resistance|Res]])
|spritee=[[File:Is feh wpn res refined.png|20px]]
|ranke={{DaggerFEH}} 5{{star}}
|mte=12
|wte=--
|hite=--
|crte=--
|rnge=2
|usese=Infinite
|worthe=350 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|link=Refining Stone]]
|wexe=--
|notese=Deals [[bonus damage]] to armored units, and disables all skills on both user and target that alter attack priority.<br>After combat, if unit made an attack, inflicts [[Defense]] -7, [[Resistance]] -7 to target and all foes within 2 spaces of target through their next actions.<br>Grants +2 [[Hit point|HP]] and +3 [[Resistance]].
}}
}}
{{WeaponDataCell FEH
|skill=Sky Maiougi+
|refine=Unrefined
|type=Dagger
|mt=12
|rng=2
|sp=300
|pre=[[Sky Maiougi]]
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored units]].<br>Disables user's and foe's skills that change attack order.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).
}}
{{WeaponDataCell FEH
|skill=Sky Maiougi+
|refine=Atk
|type=Dagger
|mt=13
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored units]].<br>Disables user's and foe's skills that change attack order.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|skill=Sky Maiougi+
|refine=Spd
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored units]].<br>Disables user's and foe's skills that change attack order.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;[[HP]] and +2&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|skill=Sky Maiougi+
|refine=Def
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored units]].<br>Disables user's and foe's skills that change attack order.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;[[HP]] and +3&nbsp;defense.
}}
{{WeaponDataCell FEH
|skill=Sky Maiougi+
|refine=Res
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored units]].<br>Disables user's and foe's skills that change attack order.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2&nbsp;spaces of foe through their next actions).<br>Grants +2&nbsp;[[HP]] and +3&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
====Sky Maiougi====
{{FEH skill availability
{{ItemLoc1
|tiers=+
|method=Units
}}
|data=[[Ryoma|Ryoma:  Dancing Samurai]]
 
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Sky Maiougi)</small>
|english=Effective against armored foes. Disables unit's<br>and foe's skills that change attack priority.<br>After combat, if unit attacked, inflicts Def/<br>Res-5 on target and foes within 2 spaces of<br>target through their next actions.
|japanese=重装特効<br>自身の戦闘順入替スキル(待ち伏せ、攻め立て等)無効<br>敵の戦闘順入替スキル(待ち伏せ、攻め立て等)無効<br>戦闘中に攻撃していれば、戦闘後に<br>敵とその周囲2マスの敵の守備、魔防-5<br>(敵の次回行動終了まで)
}}
}}
====Sky Maiougi+====
{{DescriptionCell
{{ItemLoc1
|game={{title|Heroes}}<br><small>(Sky Maiougi+)</small>
|method=Units
|english=Effective against armored foes. Disables unit's<br>and foe's skills that change attack priority.<br>After combat, if unit attacked, inflicts Def/<br>Res-7 on target and foes within 2 spaces of<br>target through their next actions.
|data=[[Ryoma|Ryoma:  Dancing Samurai]]
|japanese=重装特効<br>自身の戦闘順入替スキル(待ち伏せ、攻め立て等)無効<br>敵の戦闘順入替スキル(待ち伏せ、攻め立て等)無効<br>戦闘中に攻撃していれば、戦闘後に<br>敵とその周囲2マスの敵の守備、魔防-7<br>(敵の次回行動終了まで)
}}
}}
 
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
* The Sky Maiougi and [[Cloud Maiougi]] are the first weapon skills in ''Heroes'' that are inheritable cross-color to be introduced as a weapon type that was not part of the game at its initial launch; in the case of Sky Maiougi, it is a [[blue dagger]] on its initial wielder, a weapon type introduced in the [[Festival in Hoshido]] update.
-->
 
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Sky Maiougi
|eng-name=Sky Maiougi
|eng-mean=
|jpn-name={{h|青天の舞扇|Seiten no maiōgi}}
|jap-name={{hl|青天の舞扇|Seiten no maiōgi}}
|jpn-mean=Blue Sky Dancing Fan
|jap-mean=Blue Sky Dancing Fan
|span-name=Maiougi celeste
|span-name=
|span-mean=Sky blue maiougi
|span-mean=
|fren-name=Maiougi bleu
|span-sp-name=
|fren-mean=Blue Maiougi
|span-sp-mean=
|ger-name=Blauer Maiougi
|span-la-name=
|ger-mean=Blue Maiougi
|span-la-mean=
|ital-name=Maiougi azzurro
|fren-name=
|ital-mean=Sky blue maiougi
|fren-mean=
|por-name=Céu Maiougi
|fren-fran-name=
|por-mean=Sky maiougi
|fren-fran-mean=
|ch-trad-name={{h|青天舞扇|qīngtiān wǔ shàn}}
|fren-can-name=
|ch-trad-mean=Sky blue dancing fan
|fren-can-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
|por-br-name=
|por-br-mean=
}}
}}


==Gallery==
==Gallery==
<gallery>
Is feh sky maiougi.png|Sky Maiougi as it appears in {{title|Heroes}}.
</gallery>


==See also==
==See also==
 
*[[Cloud Maiougi]]
*[[Dawn Suzu]]
*[[Dusk Uchiwa]]


{{NavDaggerH}}
{{NavDaggerH}}
[[Category:Smoke skills in Fire Emblem Heroes]]

Latest revision as of 23:44, 14 December 2023

Sky Maiougi

Is feh sky maiougi.png
The Sky Maiougi as it appears in Heroes.

Type(s)

Dagger

First game

Heroes

Sky Maiougi (Japanese: 青天の舞扇 Blue Sky Dancing Fan) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Sky Maiougi deals bonus damage to armored units, and disables skills that would alter the battle's attack order, allowing for a normal flow of battle regardless of whatever skills are equipped.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Sky Maiougi)
Is feh skill weapon.png Daggers 8 2 200 -- Steel Dagger -- Deals bonus damage to armored units.
Disables user's and foe's skills that change attack order.
Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Heroes
(Sky Maiougi+; refine: Unrefined)
Is feh skill weapon.png Daggers 12 2 300 -- Sky Maiougi -- Deals bonus damage to armored units.
Disables user's and foe's skills that change attack order.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Heroes
(Sky Maiougi+; refine: +Atk)
Is feh wpn atk refined.png Daggers 13 2 350 500 Arena Medal
50 Refining Stone
-- -- Deals bonus damage to armored units.
Disables user's and foe's skills that change attack order.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP.
Heroes
(Sky Maiougi+; refine: +Spd)
Is feh wpn spd refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- Deals bonus damage to armored units.
Disables user's and foe's skills that change attack order.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +2 speed.
Heroes
(Sky Maiougi+; refine: +Def)
Is feh wpn def refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- Deals bonus damage to armored units.
Disables user's and foe's skills that change attack order.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +3 defense.
Heroes
(Sky Maiougi+; refine: +Res)
Is feh wpn res refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- Deals bonus damage to armored units.
Disables user's and foe's skills that change attack order.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +3 resistance.

Availability

Heroes

Method Data
Sky Maiougi Sky Maiougi+
Unit (★★★★★) Ryoma: Dancing Samurai Ryoma: Dancing Samurai

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Sky Maiougi)
Effective against armored foes. Disables unit's
and foe's skills that change attack priority.
After combat, if unit attacked, inflicts Def/
Res-5 on target and foes within 2 spaces of
target through their next actions.
重装特効
自身の戦闘順入替スキル(待ち伏せ、攻め立て等)無効
敵の戦闘順入替スキル(待ち伏せ、攻め立て等)無効
戦闘中に攻撃していれば、戦闘後に
敵とその周囲2マスの敵の守備、魔防-5
(敵の次回行動終了まで)
Heroes
(Sky Maiougi+)
Effective against armored foes. Disables unit's
and foe's skills that change attack priority.
After combat, if unit attacked, inflicts Def/
Res-7 on target and foes within 2 spaces of
target through their next actions.
重装特効
自身の戦闘順入替スキル(待ち伏せ、攻め立て等)無効
敵の戦闘順入替スキル(待ち伏せ、攻め立て等)無効
戦闘中に攻撃していれば、戦闘後に
敵とその周囲2マスの敵の守備、魔防-7
(敵の次回行動終了まで)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sky Maiougi

--

Japanese

青天の舞扇

Blue Sky Dancing Fan

Spanish

Maiougi celeste

Sky blue maiougi

French

Maiougi bleu

Blue Maiougi

German

Blauer Maiougi

Blue Maiougi

Italian

Maiougi azzurro

Sky blue maiougi

Portuguese

Céu Maiougi

Sky maiougi

Traditional Chinese

青天舞扇

Sky blue dancing fan

Gallery

See also

Dagger skills in Heroes
Basic dagger skills Iron DaggerSilver DaggerSteel Dagger
Dagger skills with secondary effects Arcane TempestArcane VoidArmorpin DaggerBarb ShurikenBone CarverBottled JuiceBroadleaf FanBunny's EggCaltrop DaggerThe CleanerClever DaggerCloud MaiougiCourtly FanCourtly MaskDancer's FanDragonslasherDusk UchiwaFlorid KnifeGoodie BootHidden ThornsKagami MochiKitty PaddleLethal CarrotMiasma DaggerMinty CaneOuch PouchPegasus CarrotPoison DaggerPumpkin-a-BoxQuick DaggerRed-Hot DucksRogue DaggerScallop BladeSeashellSky MaiougiSmoke DaggerSplashy BucketStarfishTemariTropical TreatsUmbra BurstVicious Dagger
Regalia and personal dagger skills Abyssal BladeAsura BladesAthameBlade of JehannaBlade RoyaleBrightwind FansCandied DaggerConstant DaggerDeathly DaggerDreamflakeFelicia's PlateFireman's HookFrozen DelightGöndulHoarfrost KnifeHonorable BladeHunting BladeHurricane DaggerJakob's TrayKagero's DartKaze's NeedleKindling TaikoLevin DaggerLyfjabergNabata KunaiNiðavellir SprigPerspicaciousPeshkatzPlayful PinwheelSæhrímnirSaizo's StarShadowy QuillSilent Yule KnifeSpy's DaggerSpy's ShurikenSummer StrikersSylgrTailwind ShurikenThief's HonestyWildcat DaggerYmir, Everliving