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{{main|Dragon's Gate (location)}} | {{main|Dragon's Gate (location)}} | ||
An ancient draconic ruin built long ago by the [[First Dragon]]s. It grants access to other worlds across time and space. | An ancient draconic ruin built long ago by the [[First Dragon]]s. It grants access to other worlds across time and space. | ||
===Ice Tribe=== | |||
{{main|Ice Tribe}} | |||
The '''Ice Tribe Village''' is a location in Nohr where the titular [[Ice Tribe]] recides. | |||
===Cheve=== | ===Cheve=== | ||
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===Northern Fortress=== | ===Northern Fortress=== | ||
An isolated fort in the northern reaches of Nohr. [[Corrin]] was raised here for most of their life. | An isolated fort in the northern reaches of Nohr. [[Corrin]] was raised here for most of their life. | ||
===Mount Garou=== | |||
{{main|Mount Garou}} | |||
A mount located in Nohr territory where the [[Wolfskin]] live. Corrin army crosses through it in ''Birthright''. | |||
===Woods of the Forlorn=== | ===Woods of the Forlorn=== |
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