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Objectives: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
184 bytes removed ,  13 July 2018
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The escape objective exists only in {{FE5}}, {{title|Path of Radiance}}, {{title|Radiant Dawn}}, and {{title|Fates}}.
The escape objective exists only in {{FE5}}, {{title|Path of Radiance}}, {{title|Radiant Dawn}}, and {{title|Fates}}.


In ''Thracia 776'', escape maps have an additional gimmick: Leif should be the last of the player's units to escape, as if there is anybody else who hasn't when he does so, they are left behind and will be considered [[capture]]d. As with all captured units, the player has an opportunity to get these units back in [[The Detention Center|Chapter 21x]], but it is better to avoid needing to do so in the first place.
In ''Thracia 776'' only, escape maps have an additional gimmick: Leif should be the last of the player's units to escape, as if there is anybody else who hasn't when he does so, they are left behind and will be considered [[capture]]d. As with all captured units, the player has an opportunity to get these units back in [[The Detention Center|Chapter 21x]], but it is better to avoid needing to do so in the first place.


* {{FE5}}: Chapters [[The Dungeon|4]], [[The Hero of the Winds|4x]], [[Mother and Child|5]], [[The Escape|6]], [[The Shield of Thracia|7]], [[The Emblem of Noba|9]], [[The Stronghold|13]], [[Freedom|14x]], [[The Empire's Counterattack|19]], [[The Detention Center|21x]], [[The Lopt Altar|24x]]
* {{FE5}}: Chapters [[The Dungeon|4]], [[The Hero of the Winds|4x]], [[Mother and Child|5]], [[The Escape|6]], [[The Shield of Thracia|7]], [[The Emblem of Noba|9]], [[The Stronghold|13]], [[Freedom|14x]], [[The Empire's Counterattack|19]], [[The Detention Center|21x]], [[The Lopt Altar|24x]]
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* {{FE10}}: Part 1 Chapters [[Maiden of Miracles|1]] (Normal and Hard), [[A Faint Light|3]] (Normal and Hard)
* {{FE10}}: Part 1 Chapters [[Maiden of Miracles|1]] (Normal and Hard), [[A Faint Light|3]] (Normal and Hard)
* {{FE14}}:
* {{FE14}}:
** [[Dark Reunion|''Birthright'' Chapter 12]]; [[Corrin]] must be brought to the escape point, but this will not result in the loss of any surviving units when the escape is successful.
** [[Dark Reunion|''Birthright'' Chapter 12]]; [[Corrin]] must be brought to the escape point.
** [[Bitter Intrigue|''Conquest'' Chapter 12]]; [[Corrin]] must be brought to the escape point within 16 turns or defeat the boss. Corrin's escape will not result in the loss of any surviving units when the escape is successful.
** [[Bitter Intrigue|''Conquest'' Chapter 12]]; [[Corrin]] must be brought to the escape point within 16 turns or defeat the boss.
** [[The Black Pillar|''Conquest'' Chapter 15]]; all deployed units must escape within 20 turns or defeat the boss.
** [[The Black Pillar|''Conquest'' Chapter 15]]; all deployed units must escape within 20 turns or defeat the boss.
** [[Eternal Stairway|''Conquest'' Chapter 21]]; all deployed units must escape.
** [[Eternal Stairway|''Conquest'' Chapter 21]]; all deployed units must escape.
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