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Objectives: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
182 bytes added ,  27 February 2018
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===Survive/defend===
===Survive/defend===
Defensive objectives were first introduced in {{FE5}}, and were relatively common until games after {{title|Radiant Dawn}} did not continue to include them.  The player is tasked with enduring an enemy siege for a set number of turns (often between 7 and 15 turns), and the emphasis is on maintaining the defenses of their location to avoid being overwhelmed and defeated, rather than taking an active offensive against the enemy (though in most cases, doing so is certainly possible). The goal is focused around defending either a throne or gate which the enemy is attempting to claim, or defending weak NPC units who cannot fight back; should the enemy claim the seize point or kill the NPC in question, the map is failed and the player gets a [[Death#Game Over|Game Over]].
Defensive objectives were first introduced in {{FE5}}, and were relatively common until games after {{title|Radiant Dawn}} did not continue to include them.  The player is tasked with enduring an enemy siege for a set number of turns (often between 7 and 15 turns), and the emphasis is on maintaining the defenses of their location to avoid being overwhelmed and defeated, rather than taking an active offensive against the enemy (though in most cases, doing so is certainly possible). The goal is focused around defending either a throne or gate which the enemy is attempting to claim, or defending weak NPC units who cannot fight back; should the enemy claim the seize point or kill the NPC in question, the map is failed and the player gets a [[Death#Game Over|Game Over]]. Many defense maps can also be won prematurely by defeating the chapter boss.


The following maps are defensive maps:
The following maps are defensive maps:
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* {{FE8}}: Chapters [[Hamill Canyon|13A]],[[Turning Traitor|10B]], [[Last Hope|19]]
* {{FE8}}: Chapters [[Hamill Canyon|13A]],[[Turning Traitor|10B]], [[Last Hope|19]]
* {{FE9}}: Chapters [[Flight!|5]], [[Despair and Hope|8]], [[A Guiding Wind|13]], [[Day Breaks (part 3)|17 (Area 3)]],
* {{FE9}}: Chapters [[Flight!|5]], [[Despair and Hope|8]], [[A Guiding Wind|13]], [[Day Breaks (part 3)|17 (Area 3)]],
* {{FE10}}: Part 1 [[The Lost Heir|Chapter 5]], Part 2 [[On Drifting Clouds|Prologue]], Part 2 [[Elincia's Gambit|Endgame]],
* {{FE10}}: Part 1 [[The Lost Heir|Chapter 5]], Part 2 [[On Drifting Clouds|Prologue]], Part 2 [[Elincia's Gambit|Endgame]], Part 3 [[Retreat!|Chapter 5]], Part 3 [[Rivals Collide|Chapter 7]], Part 3 [[Blood Contract|Chapter 13]]
* {{FE14}}: ''Conquest'' [[Unhappy Reunion|Chapter 10]], [[Vanguard Dawn]] DLC
* {{FE14}}: ''Conquest'' [[Unhappy Reunion|Chapter 10]], [[Vanguard Dawn]] DLC
* {{FE15}}: [[Siege of Zofia Castle]] DLC
* {{FE15}}: [[Siege of Zofia Castle]] DLC
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