Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Item shop

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Redirected from Vendor (shop))
"Vendor" redirects here. For the class in Radiant Dawn, see Vendor (class).
Florina stands next to a vendor in Fire Emblem: The Blazing Blade.

The Item shop (Japanese: 道具屋 item shop), also known as the Vendor or Shop, is a type of shop which appears in thirteen games of the Fire Emblem series. Vendors specialize in selling ordinary items and magical artefacts, and are the counterpart to the physical weapon-selling armories. Vendors are traditionally owned and operated by the recurring character Aimee/Larabel, or at least women who resemble her.

Overview


This section has been marked as a stub. Please help improve the page by adding information.


In the majority of their appearances (the exceptions being Path of Radiance, Radiant Dawn, Fates, Three Houses, and Engage), vendors are found on the maps of certain chapters, and sell magic tomes, staves, and various items (mostly healing items and keys).

Vendors are not present in Awakening. In this game, typical vendor wares are sold in armories instead. They are also not present in Gaiden and its remake, which have no shopping at all.

In Genealogy of the Holy War, the vendor is one of the castle town shops, which serves the purpose of both an armory and a vendor.

Path of Radiance and Radiant Dawn

Visiting Aimee's shop in Path of Radiance.
Main article: Base

In Fire Emblem: Path of Radiance and Radiant Dawn, Aimee's shop is part of the merchant caravan and is accessed through the base. She sells items in two categories: staves and items (magic tomes are instead sold in Muston's armory). Radiant Dawn adds the bargains section to the shop. The stock available in the shop depends on the current chapter being played. Generally speaking, more powerful staves and items become available as the player progresses through the game.

Unlike in other games, the shop does not allow players to directly sell items they currently have. That is instead handled through Jorge's antiques service.

Fates

Main article: My Castle

In Fire Emblem Fates, vendors are constructed and accessed in My Castle. There are two types of vendors: the Hoshidan Rod Shop (Japanese: 白夜道具屋 Byakuya item shop), and the Nohrian Staff Store (Japanese: 暗夜道具屋 Anya item shop). Their availability depends on the campaign being played, with the Rod Shop only being available in the Birthright and Revelation campaigns, and the Staff Store only being available in Conquest and Revelation. Players are also able to visit other players' My Castles and buy from their vendors, including the vendors they do not have.

The Rod Shop sells Hoshidan rods, the Staff Store sells Nohrian staves, and both also sell common items and stones. Once they have been constructed, they can each be upgraded to allow them to sell more powerful items to the player in greater quantities. Certain items are sold in strictly limited quantities per level.

Engage


This section has been marked as a stub. Please help improve the page by adding information.


Main article: Somniel

Vendor locations

Shadow Dragon & the Blade of Light

Chapter Column Row Sells Cost
Chapter 8 16
16
25
26
Vulnerary 600
Door Key 500
Fire 300
Thunder 460
Heal 780
Chapter 10 5 13 Pure Water 1,450
Vulnerary 600
Door Key 500
Bridge Key 900
Chapter 11 26
27
20
20
Vulnerary 600
Door Key 500
Thunder 460
Blizzard 700
Heal 780
Mend 1,200
Chapter 14 12 18 Vulnerary 600
Door Key 500
Fire 300
Thunder 460
Heal 780
Chapter 15 13
14
1
1
Vulnerary 600
Fire 300
Thunder 460
Blizzard 700
Elfire 1,250
Bolganone 1,600
Mend 1,200
Recover 1,550
Chapter 16 9
10
20
21
Vulnerary 600
Door Key 500
Fire 300
Thunder 460
Blizzard 700
Elfire 1,250
Bolganone 1,600
Heal 780
Mend 1,200
Recover 1,550
Chapter 17 24 25 Pure Water 1,450
Vulnerary 600
Door Key 500
Bridge Key 900
Chapter 18 29
31
17
15
Vulnerary 600
Fire 300
Thunder 460
Blizzard 700
Elfire 1,250
Bolganone 1,600
Mend 1,200
Recover 1,550
Chapter 20 28 4 Fire 300
Thunder 460
Blizzard 700
Elfire 1,250
Bolganone 1,600
Chapter 21 18 1 Vulnerary 600
Blizzard 700
Elfire 1,250
Bolganone 1,600
Mend 1,200
Recover 1,550
Chapter 22 10
11
6
6
Vulnerary 600
Fire 300
Thunder 460
Blizzard 700
Elfire 1,250
Bolganone 1,600
Mend 1,200
Recover 1,550
Chapter 24 5 2 Heal 780
Mend 1,200
Recover 1,550
Final Chapter 30 26 Vulnerary 600
Door Key 500
Bridge Key 900

Mystery of the Emblem

Book 1

Chapter Column Row Sells Cost
Chapter 7 16 27 Fire 500
Thunder 630
Heal 1,000
Vulnerary 300
Door Key 500
Chapter 8 4 15 Fire 500
Thunder 630
Heal 1,000
Vulnerary 300
Door Key 500
Chapter 9 25 21 Fire 500
Thunder 630
Blizzard 690
Heal 1,000
Vulnerary 300
Door Key 500
Chapter 11 4 3 Fire 500
Thunder 630
Heal 1,000
Vulnerary 300
Door Key 500
Chapter 12 9
10
2
2
Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Mend 1,600
Vulnerary 300
Pure Water 1,200
Door Key 500
Chest Key 500
Bridge Key 1,000
Chapter 13 12
19
12
20
Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Mend 1,600
Vulnerary 300
Pure Water 1,200
Door Key 500
Chest Key 500
Bridge Key 1,000
Chapter 16 28 4 Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Mend 1,600
Chapter 17 8
9
6
6
Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Recover 2,400
Vulnerary 300
Pure Water 1,200
Door Key 500
Chest Key 500
Bridge Key 1,000
Chapter 19 4 4 Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Recover 2,400
Door Key 500

Book 2

Chapter Column Row Sells Cost
Chapter 5 6 22 Vulnerary 300
Door Key 500
Heal 1,000
Fire 500
Chapter 9 1 8 Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Mend 1,600
1 9 Vulnerary 300
Pure Water 1,200
Door Key 500
Chest Key 500
Bridge Key 1,000
Chapter 15 11 19 Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Mend 1,600
11 20 Vulnerary 300
Pure Water 1,200
Door Key 500
Chest Key 500
Bridge Key 1,000
Chapter 17 3 2 Vulnerary 300
Door Key 500
Mend 1,600
Thunder 630
Blizzard 690
Elfire 900
Chapter 19 24 20 Vulnerary 300
Door Key 500
Mend 1,600
Thunder 630
Blizzard 690
Elfire 690
Endgame 1 21 2 Fire 500
Thunder 630
Blizzard 690
Elfire 900
Heal 1,000
Recover 2,400
22 2 Vulnerary 300
Pure Water 1,200
Door Key 500
Chest Key 500
Bridge Key 1,000

Thracia 776

Chapter Column Row Sells Cost
Chapter 1 13 7 Vulnerary 600
Chapter 2 4 7 Vulnerary 600
Chapter 3 3 3 Vulnerary 600
Door Key 500
Chapter 6 25 20 Vulnerary 600
Door Key 500
Fire 2,250
Chapter 8 11 18 Vulnerary 600
Antitoxin 1,500
Torch 500
Door Key 500
Chapter 9 30 24 Vulnerary 600
Torch 500
Heal 2,200
Thunder 3,200
S Drink 5,000
Chapter 10 29 5 Vulnerary 600
Torch 500
Heal 2,200
Thunder 3,200
S Drink 5,000
Chapter 12 22 3 Vulnerary 600
Door Key 500
Wind 2,200
Fire 2,250
Torch 500
Chapter 14 11 3 Vulnerary 600
Antitoxin 1,500
Heal 2,200
Thunder 3,200
S Drink 5,000
Chapter 15 17 14 Vulnerary 600
Antitoxin 1,500
Torch 500
Door Key 500
Chapter 17A 24 24 Vulnerary 600
Antitoxin 1,500
Heal 2,200
Mend 2,300
Chapter 17B 11 28 Vulnerary 600
Antitoxin 1,500
Fire 2,250
Elfire 3,200
Chapter 20 10 2 Vulnerary 600
Torch 500
Heal 2,200
Thunder 3,200
Chapter 21 10 25 Vulnerary 600
Antitoxin 1,500
Wind 2,200
Thunder 3,200
Chapter 22 4 28 Mend 2,300
Elfire 3,200
Lightning 3,200
Door Key 500
Knight Proof 8,000

The Binding Blade

Chapter Column Row Sells Cost
Chapter 2 8 10 Vulnerary 300
Chapter 4 14 16 Fire 420
Heal 600
Vulnerary 300
Chapter 5 8 3 Heal 600
Vulnerary 300
Door Key 50
Chapter 7 3 13 Fire 420
Thunder 500
Heal 600
Mend 1,000
Vulnerary 300
Door Key 50
Chest Key 1,500
Chapter 9 12 7 Fire 420
Heal 600
Mend 1,000
Vulnerary 300
Antitoxin 450
Torch 500
Door Key 50
Chapter 11A 12 7 Fire 420
Thunder 500
Lightning 540
Heal 600
Vulnerary 300
Antitoxin 450
Door Key 50
Chest Key 1,500
Chapter 11B 24 18 Fire 420
Thunder 500
Lightning 540
Heal 600
Vulnerary 300
Antitoxin 450
Door Key 50
Chest Key 1,500
Chapter 13 44 5 Fire 420
Thunder 500
Elfire 800
Lightning 540
Flux 780
Heal 600
Mend 1,000
Restore 2,000
Vulnerary 300
Antitoxin 450
Torch 500
Chapter 14 30 5 Elfire 800
Aircalibur 1,100
Lightning 540
Flux 780
Nosferatu 3,000
Mend 1,000
Restore 2,000
Torch 500
Pure Water 900
Chapter 15 27 18 Thunder 500
Lightning 540
Flux 780
Mend 1,000
Vulnerary 300
Door Key 50
Chest Key 1,500
Torch 500
Chapter 18B 3 4 Thunder 500
Lightning 540
Flux 780
Heal 600
Mend 1,000
Physic 3,750
Restore 2,000
Door Key 50
Chest Key 1,500
Chapter 19A 5 19 Thunder 500
Lightning 540
Flux 780
Heal 600
Mend 1,000
Physic 3,750
Restore 2,000
Door Key 50
Chest Key 1,500
Chapter 19B 28 1 Fire 420
Thunder 500
Elfire 800
Aircalibur 1,100
Lightning 540
Divine 1,250
Flux 780
Vulnerary 300
Pure Water 900
Chapter 20A 6 2 Fire 420
Thunder 500
Elfire 800
Aircalibur 1,100
Lightning 540
Divine 1,250
Flux 780
Vulnerary 300
Pure Water 900
Chapter 21 10 2 Thunder 500
Elfire 800
Lightning 540
Divine 1,250
Flux 780
Heal 600
Mend 1,000
Physic 3,750
Pure Water 900
Door Key 50
Chest Key 1,500
Chapter 23 1 7 Fire 420
Thunder 500
Elfire 800
Aircalibur 1,100
Lightning 540
Divine 1,250
Flux 780
Nosferatu 3,000
15 27 Heal 600
Mend 1,000
Recover 2,250
Physic 3,750
Restore 2,000
Vulnerary 300
Pure Water 900
Elixir 3,000

The Blazing Blade

Chapter Column Row Sells Cost
Chapter 7 8 3 Vulnerary 300
Heal 600
Fire 560
Chapter 10 12 16 Vulnerary 300
Heal 600
Fire 560
Thunder 700
Lightning 630
Chapter 11(E) 7 5 Vulnerary 300
Chapter 12 2 14 Vulnerary 300
Chapter 13 7 6 Vulnerary 300
Heal 600
Chapter 14 12 14 Vulnerary 300
Heal 600
Fire 560
Chapter 15(E)/16(H) 21 16 Door Key 50
Vulnerary 300
Heal 600
Fire 560
Chapter 16x(E)/17x(H) 4 5 Heal 600
Mend 1,000
Fire 560
Thunder 700
Lightning 630
Chapter 17(E)/18(H) 11 7 Fire 560
Thunder 700
Lightning 630
Flux 900
Heal 600
Mend 1,000
Vulnerary 300
Door Key 50
Chapter 20(E)/21(H) 17 2 Heal 600
Mend 1,000
Fire 560
Thunder 700
Lightning 630
Flux 900
8 13 Vulnerary 300
Door Key 50
Pure Water 900
Antitoxin 450
Chapter 23(E)/24(H) (Lloyd) 18 24 Fire 560
Thunder 700
Elfire 1,200
Lightning 630
Flux 900
17 25 Vulnerary 300
Antitoxin 450
Heal 600
Mend 1,000
Restore 2,000
Chapter 23(E)/24(H) (Linus) 5 13 Fire 560
Thunder 700
Elfire 1,200
Lightning 630
Flux 900
8 9 Vulnerary 300
Antitoxin 450
Heal 600
Mend 1,000
Restore 2,000
Chapter 25(H) 22 17 Mend 1,00
Thunder 700
Lightning 630
Flux 900
Chapter 24(E)/26(H) 21 5 Heal 600
Mend 1,00
Elfire 1,200
Shine 900
Flux 900
Chapter 27(E)/29(H) 9 28 Door Key 50
Heal 600
Fire 560
Thunder 700
Elfire 1,200
Lightning 630
Shine 900
Flux 900
Chapter 29x(E)/31x(H) 3 6 Fire 560
Thunder 700
Elfire 1,200
Lightning 630
Shine 900
Divine 2,000
Flux 900
23 8 Vulnerary 300
Elixir 3,000
Pure Water 900
Door Key 50
Heal 600
Mend 1,000
Recover 2,250
Restore 2,000

The Sacred Stones

In-chapter

Chapter Column Row Sells Cost
Chapter 5 7 11 Fire 560
Lightning 630
Heal 600
Vulnerary 300
Chapter 9 (Eirika's route) 2 3 Fire 560
Thunder 700
Lightning 630
Shine 900
Heal 600
Mend 1,000
Unlock 1,500
Vulnerary 300
Antitoxin 450
Torch 500
Chapter 12 (Eirika's route) 18 7 Fire 560
Thunder 700
Lightning 630
Shine 900
Heal 600
Mend 1,000
Restore 2,000
Vulnerary 300
Elixir 3,000
Pure Water 900
Antitoxin 450
Chapter 10 (Ephraim's route) 2 3 Fire 560
Thunder 700
Lightning 630
Shine 900
Heal 600
Mend 1,000
Restore 2,000
Unlock 1,500
Vulnerary 300
Antitoxin 450
Torch 500
Chapter 12 (Ephraim's route) 7 10 Fire 560
Thunder 700
Lightning 630
Shine 900
Heal 600
Mend 1,000
Restore 2,000
Vulnerary 300
Elixir 3,000
Pure Water 900
Antitoxin 450
Chapter 15 9 5 Thunder 700
Elfire 1,200
Shine 900
Divine 2,500
Flux 900
Heal 600
Mend 1,000
Restore 2,000
Vulnerary 300
Elixir 3,000
Pure Water 900
Antitoxin 450
Chapter 17 2 21 Thunder 700
Elfire 1,200
Shine 900
Divine 2,500
Flux 900
Nosferatu 3,200
Heal 600
Mend 1,000
Restore 2,000
Elixir 3,000
Pure Water 900
Antitoxin 450
Tower of Valni 1
(Inaccessible)
2 18 Ocean Seal 10,000

World map

Location Sells Cost
Serafew Heal 600
Torch 1,000
Restore 2,000
Fire 560
Lightning 630
Vulnerary 300
Port Kiris and Bethroen Fire 560
Thunder 700
Lightning 630
Shine 900
Flux 900
Heal 600
Mend 1,000
Unlock 1,500
Chest Key 300
Vulnerary 300
Elixir 3,000
Antitoxin 450
Torch 500
Caer Pelyn and Taizel Thunder 700
Elfire 1,200
Shine 900
Flux 900
Luna 4,200
Heal 600
Mend 1,000
Restore 2,000
Vulnerary 300
Pure Water 900
Antitoxin 450
Jehanna Hall Thunder 700
Elfire 1,200
Lightning 630
Shine 900
Divine 2,500
Flux 900
Luna 4,200
Mend 1,000
Restore 2,000
Barrier 2,250
Vulnerary 300
Elixir 3,000
Pure Water 900
Antitoxin 450
Narube River Thunder 700
Elfire 1,200
Shine 900
Divine 2,500
Flux 900
Luna 4,200
Mend 1,000
Recover 2,250
Elixir 3,000
Pure Water 900
Antitoxin 450
Rausten Court Thunder 700
Elfire 1,200
Shine 900
Divine 2,500
Flux 900
Luna 4,200
Mend 1,000
Recover 2,250
Restore 2,000
Vulnerary 300
Elixir 3,000
Antitoxin 450
Pure Water 900

Shadow Dragon

Chapter Column Row Sells Cost
Chapter 8 16 26 Fire 300
Thunder 420
Blizzard 690
16 27 Heal 800
Door Key 500
Vulnerary 360
Chapter 10 5 13 Door Key 500
Bridge Key 900
Vulnerary 360
Pure Water 600
Chapter 11 26 21 Fire 300
Thunder 420
Blizzard 690
27 21 Heal 800
Mend 1,280
Door Key 500
Vulnerary 360
Chapter 14 12 19 Thunder 420
Heal 800
Door Key 500
Vulnerary 360
Pure Water 600
Chapter 15 13
14
2
2
Fire 300
Thunder 420
Blizzard 690
Elfire 1,260
Bolganone 1,690
Heal 800
Mend 1,280
Vulnerary 360
Pure Water 600
Chapter 16 12
12
20
21
Fire 300
Thunder 420
Blizzard 690
Elfire 1,260
Bolganone 1,690
Heal 800
Mend 1,280
Recover 1,690
Door Key 500
Vulnerary 360
Chapter 18 29
31
20
18
Fire 300
Thunder 420
Blizzard 690
Elfire 1,260
Bolganone 1,690
Mend 1,280
Recover 1,690
Vulnerary 360
Pure Water 600
Chapter 20 28 5 Fire 300
Thunder 420
Blizzard 690
Elfire 1,260
Chapter 21 18 2 Blizzard 690
Elfire 1,260
Bolganone 1,690
Mend 1,280
Recover 1,690
Vulnerary 360
Chapter 22 10
11
7
7
Fire 300
Thunder 420
Blizzard 690
Elfire 1,260
Heal 800
Mend 1,280
Recover 1,690
Vulnerary 360
Chapter 24 5 3 Elfire 1,260
Bolganone 1,690
Mend 1,280
Recover 1,690
Vulnerary 360
Pure Water 600
Endgame 30 27 Door Key 500
Vulnerary 360

New Mystery of the Emblem

Chapter Column Row Sells Cost
Chapter 5 7 23 Fire 300
Heal 800
Door Key 300
Vulnerary 360
Chapter 9 9 2 Fire 300
Thunder 420
Blizzard 690
Elfire 1,260
Heal 800
Mend 1,280
10 2 Door Key 300
Vulnerary 360
Pure Water 600
Chapter 15 12 20 Fire 300
Thunder 420
Blizzard 690
Elfire 1,260
Heal 800
Mend 1,280
12 21 Door Key 300
Vulnerary 360
Pure Water 600
Chapter 17 10 16 Thunder 420
Blizzard 690
Elfire 1,260
Mend 1,280
Door Key 300
Vulnerary 360
Chapter 19 26 21 Thunder 420
Blizzard 690
Elfire 1,260
Heal 800
Mend 1,280
27 21 Door Key 300
Vulnerary 360
Pure Water 600
Chapter 21 22 3 Fire 300
Thunder 420
Blizzard 690
Elfire 1,260
Heal 800
Recover 1,690
23 3 Door Key 300
Vulnerary 360
Pure Water 600

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

• Vendor
• Shop
• Item Shop

• Used in The Blazing Blade, The Sacred Stones, and Shadow Dragon.
• Used in Path of Radiance, Radiant Dawn, and Shadow Dragon & the Blade of Light.
• Used in Three Houses and Engage.

Japanese

道具屋

Item Shop

Spanish

Tienda

Shop

French

• Magasin d'Objets
• Magasin

• Item Shop. Used in The Blazing Blade; abbreviated to Objets due to space restrictions.
• Shop. Used in subsequent games.

German

Händler

Retailer

Gallery

References

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus