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User:Shiningpikablu252/Fates Scaling Observations
This page details the effects of how levels scale in Fates's paralogue and non-scenario xenologue chapters (barring Hoshidan Festival of Bonds and Nohrian Festival of Bonds, in which an international release which has not yet happened is necessary in order to properly observe these effects), as well as each campaign's Invasions 1 and 2 (Invasion 3 first becomes available at the chapter 27 position, making skew impossible in this instance). I am not one of the lucky roughly-0.1% to have access to any to the amiibo stages, hence I cannot observe those stages (and thus could not chime in when heavy weather brewed over the subject of those stages' scaling mechanisms or lack thereof).
"Progress" denotes the next mainline chapter in line from the point of observation; for example, a chapter 8 save would be one where the next mainline chapter would be chapter 8. No mainline chapters have their articles linked due to this chart being intended for use in any of Fates's three campaigns.
Blanket note for child paralogues: Recruitable children characters stop their external growth at level 20 unpromoted, which happens upon reaching the chapter 18 position. From the chapter 19 position onward, these characters will retain their external characteristics as of the chapter 18 position, but will have an additional Offspring Seal in their inventory; these Offspring Seals will put these characters into a promoted class with their level scaled to other characters that were initially level 10 unpromoted in their recruitment chapters (example: A Kana recruited at the chapter 19 position will scale to level 2 in his/her chosen advanced class upon using the Offspring Seal).
Paralogue 1
Progress | Skew Effects |
---|---|
Chapter 8 | Initial availability Chapter article reflects this chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | No change from previous chapter |
Chapter 13 | No change from previous chapter |
Chapter 14 | No change from previous chapter |
Chapter 15 | No change from previous chapter |
Chapter 16 | No change from previous chapter |
Chapter 17 | No change from previous chapter |
Chapter 18 | No change from previous chapter |
Chapter 19 | No change from previous chapter |
Chapter 20 | No change from previous chapter |
Chapter 21 | No change from previous chapter |
Chapter 22 | No change from previous chapter |
Chapter 23 | No change from previous chapter |
Chapter 24 | No change from previous chapter |
Chapter 25 | No change from previous chapter |
Chapter 26 | No change from previous chapter |
Chapter 27 | No change from previous chapter |
Paralogue 2
Progress | Skew Effects |
---|---|
Chapter 8 | Initial availability Chapter article reflects this chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | Unpromoted units: Level +1 from previous chapter |
Chapter 13 | Unpromoted units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | Unpromoted units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | Unpromoted units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (Unpromoted: +7 to date; Promoted: +2 to date) |
Chapter 17 | All units: Level +1 from previous chapter (Unpromoted: +8 to date; Promoted: +3 to date) |
Chapter 18 | All units: Level +2 from previous chapter (Unpromoted: +10 to date; Promoted: +5 to date) |
Chapter 19 | All initial unpromoted units: Promoted to level 2 advanced class All initial promoted units: Level +2 from previous chapter (Initial unpromoted: Effective +12 to date; Initial promoted: +7 to date) |
Chapter 20 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +14 to date; Initial promoted: +9 to date) |
Chapter 21 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +16 to date; Initial promoted: +11 to date) |
Chapter 22 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +18 to date; Initial promoted: +13 to date) |
Chapter 23 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +20 to date; Initial promoted: +15 to date) |
Chapter 24 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +22 to date; Initial promoted: +17 to date) |
Chapter 25 | All units except main boss: Level +2 from previous chapter (Initial unpromoted: Effective +24 to date; Initial promoted: +19 to date) Main boss: Level +1 from previous chapter (+18 to date) Initial promoted units reach level 20 advanced at this position and stop scaling from this point |
Chapter 26 | Intial unpromoted units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | Intial unpromoted units: Level +2 from previous chapter (effective +28 to date) |
Paralogue 3
Progress | Skew Effects |
---|---|
Chapter 8 | Initial availability in Birthright and Revelation Chapter article reflects this chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | Initial availability in Conquest No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | Unpromoted units: Level +1 from previous chapter |
Chapter 13 | Unpromoted units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | Unpromoted units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | Unpromoted units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (Unpromoted: +7 to date; Promoted: +2 to date) |
Chapter 17 | All units: Level +1 from previous chapter (Unpromoted: +8 to date; Promoted: +3 to date) |
Chapter 18 | All units: Level +2 from previous chapter (Unpromoted: +10 to date; Promoted: +5 to date) |
Chapter 19 | All initial unpromoted units: Promoted to level 2 advanced class All initial promoted units: Level +2 from previous chapter (Initial unpromoted: Effective +12 to date; Initial promoted: +7 to date) |
Chapter 20 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +14 to date; Initial promoted: +9 to date) |
Chapter 21 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +16 to date; Initial promoted: +11 to date) |
Chapter 22 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +18 to date; Initial promoted: +13 to date) |
Chapter 23 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +20 to date; Initial promoted: +15 to date) |
Chapter 24 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +22 to date; Initial promoted: +17 to date) |
Chapter 25 | All units except initial level 2 Adventurers: Level +2 from previous chapter (Initial unpromoted: Effective +24 to date; Initial promoted: +19 to date) Intial level 2 Adventurers: Level +1 from previous chapter (+18 to date) Initial promoted units reach level 20 advanced at this position and stop scaling from this point |
Chapter 26 | Intial unpromoted units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | Intial unpromoted units: Level +2 from previous chapter (effective +28 to date) |
Paralogue 4
Progress | Skew Effects |
---|---|
Chapter 8 | Initial availability to female avatars Chapter article reflects this chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | Unpromoted units: Level +1 from previous chapter |
Chapter 13 | Unpromoted units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | Unpromoted units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | Unpromoted units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | Initial availability to male Avatars in Birthright and Revelation All units: Level +2 from previous chapter (Unpromoted: +7 to date; Promoted: +2 to date) |
Chapter 17 | Initial availability to male Avatars in Conquest All units: Level +1 from previous chapter (Unpromoted: +8 to date; Promoted: +3 to date) |
Chapter 18 | All units: Level +2 from previous chapter (Unpromoted: +10 to date; Promoted: +5 to date) |
Chapter 19 | All initial unpromoted units: Promoted to level 2 advanced class All initial promoted units: Level +2 from previous chapter (Initial unpromoted: Effective +12 to date; Initial promoted: +7 to date) |
Chapter 20 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +14 to date; Initial promoted: +9 to date) |
Chapter 21 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +16 to date; Initial promoted: +11 to date) |
Chapter 22 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +18 to date; Initial promoted: +13 to date) |
Chapter 23 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +20 to date; Initial promoted: +15 to date) |
Chapter 24 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +22 to date; Initial promoted: +17 to date) |
Chapter 25 | All units except main boss: Level +2 from previous chapter (Initial unpromoted: Effective +24 to date; Initial promoted: +19 to date) Main boss: Level +1 from previous chapter (+18 to date) Initial promoted units reach level 20 advanced at this position and stop scaling from this point |
Chapter 26 | Intial unpromoted units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | Intial unpromoted units: Level +2 from previous chapter (effective +28 to date) |
Paralogue 5
Progress | Skew Effects |
---|---|
Chapter 8 | Initial availability in Birthright and Conquest Chapter article reflects this chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | Armed unpromoted units: Level +1 from previous chapter |
Chapter 13 | Armed unpromoted units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | Armed unpromoted units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | Initial availability in Revelation Armed unpromoted units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All armed units: Level +2 from previous chapter (Unpromoted: +7 to date; Promoted: +2 to date) |
Chapter 17 | All armed units: Level +1 from previous chapter (Unpromoted: +8 to date; Promoted: +3 to date) |
Chapter 18 | All armed units: Level +2 from previous chapter (Unpromoted: +10 to date; Promoted: +5 to date) |
Chapter 19 | All armed initial unpromoted units: Promoted to level 2 advanced class All initial promoted units: Level +2 from previous chapter (Initial unpromoted: Effective +12 to date; Initial promoted: +7 to date) |
Chapter 20 | All armed units: Level +2 from previous chapter (Initial unpromoted: Effective +14 to date; Initial promoted: +9 to date) |
Chapter 21 | All armed units: Level +2 from previous chapter (Initial unpromoted: Effective +16 to date; Initial promoted: +11 to date) |
Chapter 22 | All armed units: Level +2 from previous chapter (Initial unpromoted: Effective +18 to date; Initial promoted: +13 to date) |
Chapter 23 | All armed units: Level +2 from previous chapter (Initial unpromoted: Effective +20 to date; Initial promoted: +15 to date) Boss reaches level 20 advanced at this position and stops scaling from this point |
Chapter 24 | All armed units except boss: Level +2 from previous chapter (Initial unpromoted: Effective +22 to date; Initial promoted: +17 to date) |
Chapter 25 | All armed units except main boss: Level +2 from previous chapter (Initial unpromoted: Effective +24 to date; Initial promoted: +19 to date) Remaining initial promoted units reach level 20 advanced at this position and stop scaling from this point |
Chapter 26 | Armed intial unpromoted units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | Armed intial unpromoted units: Level +2 from previous chapter (effective +28 to date) |
Paralogue 6
Progress | Skew Effects |
---|---|
Chapter 9 | Initial availability in Revelation Chapter article reflects this chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | Initial availability in Conquest Unpromoted units: Level +1 (compared to chapter 10) |
Chapter 13 | Unpromoted units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | Unpromoted units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | Unpromoted units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | Initial availability in Birthright Level 15 Dark Mage: Promoted to level 2 Sorcerer (effective level +7 to date) All other units: Level +2 from previous chapter (Unpromoted: +7 to date; Promoted: +2 to date) |
Chapter 17 | All units: Level +1 from previous chapter (Initial unpromoted: +8 to date; Initial promoted: +3 to date) |
Chapter 18 | All units: Level +2 from previous chapter (Initial unpromoted: +10 to date; Initial promoted: +5 to date) |
Chapter 19 | All initial unpromoted units not already promoted prior to this point: Promoted to level 2 advanced class All other units: Level +2 from previous chapter (Initial unpromoted: Effective +12 to date; Initial promoted: +7 to date) |
Chapter 20 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +14 to date; Initial promoted: +9 to date) |
Chapter 21 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +16 to date; Initial promoted: +11 to date) |
Chapter 22 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +18 to date; Initial promoted: +13 to date) |
Chapter 23 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +20 to date; Initial promoted: +15 to date) |
Chapter 24 | All units: Level +2 from previous chapter (Initial unpromoted: Effective +22 to date; Initial promoted: +17 to date) Boss reaches level 20 advanced at this position and stops scaling from this point |
Chapter 25 | All units except main boss: Level +2 from previous chapter (Initial unpromoted: Effective +24 to date; Initial promoted: +19 to date) Initial promoted units reach level 20 advanced at this position and stop scaling from this point |
Chapter 26 | Intial level 15 Dark Mage: Level +1 from previous chapter (effective +25 to date) Initial level 15 Dark Mage reaches level 20 advanced at this position and stops scaling from this point Remaining initial unpromoted units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | Intial unpromoted units apart from initial level 15 Dark Mage: Level +2 from previous chapter (effective +28 to date) |
Paralogue 7
Progress | Skew Effects |
---|---|
Chapter 14 | Initial availability in Birthright Chapter article reflects this chapter |
Chapter 15 | All units: Level +1 from previous chapter (+1 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+3 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+4 to date) |
Chapter 18 | Initial availability in Revelation All units: Level +2 from previous chapter (+6 to date) |
Chapter 19 | Tarba: Level +2 from previous chapter (+8 to date) All other units: Promoted to level 2 advanced class (effective +8 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +10 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +12 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +14 to date) Boss reaches level 20 advanced at this position and stops scaling from this point (stats previously confirmed from a chapter 27 position observation) |
Chapter 23 | All non-boss units: Level +2 from previous chapter (effective +16 to date) |
Chapter 24 | All non-boss units: Level +2 from previous chapter (effective +18 to date) |
Chapter 25 | All non-boss units: Level +2 from previous chapter (effective +20 to date) |
Chapter 26 | All non-boss units: Level +2 from previous chapter (effective +22 to date) |
Chapter 27 | All non-boss units: Level +2 from previous chapter (effective +24 to date) |
Paralogue 8
Progress | Skew Effects |
---|---|
Chapter 11 | Initial availability in Birthright and Revelation Chapter article reflects this chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | All initial unpromoted units: Promoted to level 2 advanced class (Effective +12 to date) All initial promoted units: Level +2 from previous chapter (+12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) Boss reaches level 20 advanced at this position and stops scaling from this point |
Chapter 23 | Non-boss initially promoted units: Level +1 from previous chapter (+19 to date) Initial non-boss promoted units reach level 20 advanced at this position and stop scaling from this point Initially unpromoted units: Level +2 from previous chapter (effective +20 to date) |
Chapter 24 | All units not already at level 20: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All units not already at level 20: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | All units not already at level 20: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | All units not already at level 20: Level +2 from previous chapter (effective +28 to date) |
Paralogue 9
Progress | Skew Effects |
---|---|
Chapter 8 | Initial availability in Birthright Chapter article reflects this chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | Initial availability in Revelation All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | Funke: Level +2 from previous chapter (+12 to date) All other units: Promoted to level 2 advanced class (Effective +12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) Boss reaches level 20 advanced at this position and stops scaling from this point |
Chapter 23 | All non-boss units: Level +2 from previous chapter (effective +20 to date) |
Chapter 24 | All non-boss units: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All non-boss units: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | All non-boss units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | All non-boss units: Level +2 from previous chapter (effective +28 to date) |
Paralogue 10
Progress | Skew Effects |
---|---|
Chapter 13 | Initial availability in Birthright Chapter article reflects this chapter |
Chapter 14 | Initial availability in Revelation All units: Level +2 from previous chapter |
Chapter 15 | All units: Level +1 from previous chapter (+3 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+5 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+6 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+8 to date) |
Chapter 19 | Daichi: Level +2 from previous chapter (+10 to date) All other units: Promoted to level 2 advanced class (Effective +10 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +12 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +16 to date) Boss reaches level 20 advanced at this position and stops scaling from this point |
Chapter 23 | All non-boss units: Level +2 from previous chapter (effective +18 to date) |
Chapter 24 | All non-boss units: Level +2 from previous chapter (effective +20 to date) |
Chapter 25 | All non-boss units: Level +2 from previous chapter (effective +22 to date) |
Chapter 26 | All non-boss units: Level +2 from previous chapter (effective +24 to date) |
Chapter 27 | All non-boss units: Level +2 from previous chapter (effective +26 to date) |
Paralogue 11
Progress | Skew Effects |
---|---|
Chapter 10 | Initial availability in Birthright Chapter article reflects this chapter |
Chapter 11 | Initial availability in Revelation No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | All units: Level +2 from previous chapter (+12 to date) As all enemies in this chapter are Faceless, from this point onward, subtract 20 from the levels of the Faceless to reach the target level Hisame will attain upon usage of his Offspring Seal. |
Chapter 20 | All units: Level +2 from previous chapter (+14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (+16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (+18 to date) |
Chapter 23 | All units: Level +2 from previous chapter (+20 to date) |
Chapter 24 | All units: Level +2 from previous chapter (+22 to date) |
Chapter 25 | All units: Level +2 from previous chapter (+24 to date) |
Chapter 26 | All units: Level +2 from previous chapter (+26 to date) |
Chapter 27 | All units: Level +2 from previous chapter (+28 to date) |
Paralogue 12
Progress | Skew Effects |
---|---|
Chapter 9 | Initial availability in Birthright Chapter article reflects this chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | Compared to previous chapter: Level 20 Fighter: Promoted to level 1 Berserker All other units: Level +1 |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | Level 15 Fighters: All promoted to level 2 Berserker (effective level +7 to date) All other units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | Initial availability in Revelation All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | All initial unpromoted units not already promoted prior to this point: Promoted to level 2 advanced class (Effective +12 to date) All other units: Level +2 from previous chapter (effective +12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) Boss reaches level 20 advanced at this position and stops scaling from this point |
Chapter 23 | Non-boss initially promoted units: Level +1 from previous chapter (+19 to date) Initially unpromoted units: Level +2 from previous chapter (effective +20 to date) Initial non-boss promoted units and initial level 20 Fighter reach level 20 advanced at this position and stop scaling from this point |
Chapter 24 | All units not already at level 20: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All units not already at level 20: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | Intial level 15 Fighters: Level +1 from previous chapter (effective +25 to date) Initial level 15 Fighters reach level 20 advanced at this position and stops scaling from this point All other units not already at level 20: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | All units not already at level 20: Level +2 from previous chapter (effective +28 to date) |
Paralogue 13
Progress | Skew Effects |
---|---|
Chapter 8 | Initial availability in Birthright Chapter article reflects this chapter |
Chapter 9 | Initial availability in Revelation No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | All initial unpromoted units: Promoted to level 2 advanced class (Effective +12 to date) All initial promoted units: Level +2 from previous chapter (+12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) Boss reaches level 20 advanced at this position and stops scaling from this point |
Chapter 23 | Non-boss initially promoted units: Level +1 from previous chapter (+19 to date) Initial non-boss promoted units reach level 20 advanced at this position and stop scaling from this point Initially unpromoted units: Level +2 from previous chapter (effective +20 to date) |
Chapter 24 | All units not already at level 20: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All units not already at level 20: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | All units not already at level 20: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | All units not already at level 20: Level +2 from previous chapter (effective +28 to date) |
Paralogue 14
Progress | Skew Effects |
---|---|
Chapter 9 | Initial availability in Birthright Chapter article reflects this chapter |
Chapter 10 | Initial availability in Revelation No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | All units: Level +2 from previous chapter (+12 to date) As all enemies apart from Rhajat herself are Faceless, from this point onward, subtract 20 from the levels of the Faceless to reach the target level Rhajat will attain upon usage of her Offspring Seal. |
Chapter 20 | All units: Level +2 from previous chapter (+14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (+16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (+18 to date) |
Chapter 23 | All units: Level +2 from previous chapter (+20 to date) |
Chapter 24 | All units: Level +2 from previous chapter (+22 to date) |
Chapter 25 | All units: Level +2 from previous chapter (+24 to date) |
Chapter 26 | All units: Level +2 from previous chapter (+26 to date) |
Chapter 27 | All units: Level +2 from previous chapter (+28 to date) |
Paralogue 15
Progress | Skew Effects |
---|---|
Chapter 17 | Initial availability in Conquest Chapter article reflects this chapter |
Chapter 18 | Initial availability in Revelation Boss Mercenary: Promoted to level 2 Hero (effectve +2) Level 19 enemies: Promoted to leve1 1 advanced class (effective +2) All other units: Level +2 from previous chapter |
Chapter 19 | Initial level 18 unpromoted enemies: Promoted to level 2 advanced class (effective +4 to date) All other units: Level +2 from previous chapter (effective +4 to date) |
Chapter 20 | Initial level 16 Samurai: Promoted to level 2 Master of Arms (effective +6 to date) All other units: Level +2 from previous chapter (effective +6 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +8 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +10 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +12 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +20 to date) |
Paralogue 16
Progress | Skew Effects |
---|---|
Chapter 15 | Initial availability in Conquest Chapter article to reflect this chapter when created |
Chapter 16 | All units: Level +2 from previous chapter (+2 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+3 to date) |
Chapter 18 | Initial availability in Revelation Gazak: Promoted to level 2 Berserker (effective level +5 to date) All other units: Level +2 from previous chapter (+5 to date) |
Chapter 19 | Gazak: Level +2 from previous chapter (effective +7 to date) All other units: Promoted to level 1 or 2 advanced class (effective +7 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +9 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +11 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +13 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +15 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +17 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +19 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +21 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +23 to date) |
Paralogue 17
Progress | Skew Effects |
---|---|
Chapter 14 | Initial availability in Conquest Chapter article reflects this chapter |
Chapter 15 | Initial availability in Revelation All units: Level +1 from previous chapter (+1 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+3 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+4 to date) |
Chapter 18 | Boss Cavalier: Promoted to level 2 Paladin (effective level +6 to date) All other units: Level +2 from previous chapter (+6 to date) |
Chapter 19 | Boss Paladin: Level +2 from previous chapter (effective +8 to date) All other units: Promoted to level 1 or 2 advanced class (effective +8 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +10 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +12 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +20 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +24 to date) |
Paralogue 18
Progress | Skew Effects |
---|---|
Chapter 14 | Initial availability in Revelation Chapter article reflects this chapter |
Chapter 15 | Initial availability in Conquest All units: Level +1 from previous chapter (+1 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+3 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+4 to date) |
Chapter 18 | Boss Dark Mage: Promoted to level 2 Sorcerer (effective level +6 to date) All other units: Level +2 from previous chapter (+6 to date) |
Chapter 19 | Faceless and boss Sorcerer: Level +2 from previous chapter (effective +8 to date) All other units: Promoted to level 1 or 2 advanced class (effective +8 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +10 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +12 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +20 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +24 to date) |
Paralogue 19
Progress | Skew Effects |
---|---|
Chapter 8 | Initial availability in Conquest Chapter article reflects this chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | Initial availability in Revelation All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | Lancers: Level +2 from previous chapter (+12 to date) All other units: Promoted to level 1 or 2 advanced class (effective +12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +20 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +28 to date) |
Paralogue 20
Progress | Skew Effects |
---|---|
Chapter 9 | Initial availability in Conquest Chapter article reflects this chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | Initial availability in Revelation Senno: Promoted to level 2 Merchant (effective level +10 to date) Level 11 enemies: Promoted to level 1 advanced class All other units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | Senno and initial level 11 enemies: Level +2 from previous chapter (effective +12 to date) All other units: Promoted to level 1 or 2 advanced class (effective +12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +20 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +28 to date) |
Paralogue 21
Progress | Skew Effects |
---|---|
Chapter 13 | Initial availability in Conquest Chapter article reflects this chapter |
Chapter 14 | All units: Level +2 from previous chapter |
Chapter 15 | All units: Level +1 from previous chapter (+3 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+5 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+6 to date) |
Chapter 18 | Initial availability in Revelation All other units: Level +2 from previous chapter (+8 to date) |
Chapter 19 | Lancers: Level +2 from previous chapter (+10 to date) All other units: Promoted to level 1 or 2 advanced class (effective +10 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +12 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +20 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +24 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +26 to date) |
Paralogue 22
Progress | Skew Effects |
---|---|
Chapter 9 | Initial availability in Conquest Chapter article reflects this chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | Initial availability in Revelation Level 12 Knight: Promoted to level 2 General (effective level +10 to date) All other units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | Initial level 12 Knight: Level +2 from previous chapter (effective +12 to date) All other units: Promoted to level 1 or 2 advanced class (effective +12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +20 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +28 to date) |
Ghostly Gold
Progress | Skew Effects |
---|---|
Chapter 7 | Initial availability Chapter article reflects this chapter |
Chapter 8 | No change from previous chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | Initial level 10 enemies: Promoted to level 2 advanced class (effective +12 to date) All other enemies: Level +2 from previous chapter (+12 to date) |
Chapter 20 | Initial level 8 enemies: Promoted to level 2 advanced class (effective +14 to date) All other units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | Promotable initial level 6 enemies: Promoted to level 2 advanced class (effective +16 to date) All other units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +20 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +28 to date) |
Boo Camp
Progress | Skew Effects |
---|---|
Chapter 7 | Initial availability Chapter article reflects this chapter |
Chapter 8 | No change from previous chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | All units: Level +2 from previous chapter (+12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (+14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (+16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (+18 to date) |
Chapter 23 | All units: Level +2 from previous chapter (+20 to date) |
Chapter 24 | All units: Level +2 from previous chapter (+22 to date) |
Chapter 25 | All units: Level +2 from previous chapter (+24 to date) |
Chapter 26 | All units: Level +2 from previous chapter (+26 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +28 to date) |
Museum Melee
Progress | Skew Effects |
---|---|
Chapter 7 | Initial availability Chapter article reflects this chapter |
Chapter 8 | No change from previous chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All initial enemies except boss, certain (but not all) reinforcements: Level +1 from previous chapter |
Chapter 13 | All initial enemies except boss, certain (but not all) reinforcements: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All initial enemies except boss, reinforcements already scaling from chapter 12: Level +2 from previous chapter (+4 to date) Additional (but not all remaining) reinforcements: Level +2 from initial |
Chapter 15 | All initial enemies except boss, reinforcements already scaling: Level +1 from previous chapter (Initial: +5 to date/Reinforcements already scaling: +3/+1 to date) |
Chapter 16 | Boss Sky Knight: Replaced by level 3 Kinshi Knight All other enemies: Level +2 from previous chapter (Initial and some reinforcements: +7 to date/Other reinforcements: +5/+2 to date) Reinforcements not already scaling prior to this position start scaling at this point |
Chapter 17 | All units: Level +1 from previous chapter (Boss: +1 from replacing original/Other initial and some reinforcements: +8 to date/Other reinforcements: +6/+3 to date) |
Chapter 18 | All units: Level +2 from previous chapter (Boss: +3 from replacing original/Other initial and some reinforcements: +10 to date/Other reinforcements: +8/+5 to date) |
Chapter 19 | All units: Level +2 from previous chapter (Boss: +5 from replacing original/Other initial and some reinforcements: +12 to date/Other reinforcements: +10/+7 to date) |
Chapter 20 | Initial level 8 unpromoted units: Promoted to level 2 advanced class (effective +14 to date) All other units: Level +2 from previous chapter (Boss: +7 from replacing original/Other initial and some reinforcements: +14 to date/Other reinforcements: +12/+9 to date) |
Chapter 21 | All units: Level +2 from previous chapter (Boss: +9 from replacing original/Other initial and some reinforcements: effective +16 to date/Other reinforcements: +14/+11 to date) |
Chapter 22 | All units: Level +2 from previous chapter (Boss: +11 from replacing original/Other initial and some reinforcements: effective +18 to date/Other reinforcements: +16/+13 to date) |
Chapter 23 | Initial level 1 Wolfskin: Promoted to level 1 Wolfssegner (effective +20 to date) All other units: Level +2 from previous chapter (Boss: +13 from replacing initial/Other initial and some reinforcements: effective +20 to date/Other reinforcements: +18/+15 to date) Advanced class reinforcements that started scaling at chapters 12 and 14 hit level 20 at this position and stop scaling from this point |
Chapter 24 | All units: Level +2 from previous chapter (Boss: +11 from replacing original/Other initial and some reinforcements: effective +22 to date/Other reinforcements: +20/+17 to date) |
Chapter 25 | All units: Level +2 from previous chapter (Boss: +13 from replacing original/Other initial and some reinforcements: effective +24 to date/Other reinforcements: +22/+19 to date) Boss and advanced class reinforcements that started scaling at chapter 16 hit level 20 at this position and stop scaling from this point |
Chapter 26 | All non-boss units: Level +2 from previous chapter (Initial and some reinforcements: effective +26 to date/Other reinforcements: +24/+21 to date) |
Chapter 27 | All non-boss units: Level +2 from previous chapter (Initial and some reinforcements: effective +28 to date/Other reinforcements: +26/+23 to date) |
Certain groups start scaling at different rates. The following table observes these rates:
- Each group is given a codename. Codenames corresponding to Fates bosses may have their leads share portraits with said Fates boss; other sources erroneously claim that most, if not all, these bosses can be captured, apparently unaware that the capture mechanic is disabled in xenologues. Codenames not corresponding to Fates bosses have wholly generic leads, and their codenames' links lead to Wikipedia articles.
Codename | Lead | Underlings | Scaling notes |
---|---|---|---|
Lloyd | Lv. 1 Berserker | Lv. 1 Berserker (Paired Up with lead) | Both start scaling at chapter 12 position |
Zhara | Lv. 2 Hero | 2 Lv. 10 Fighers 2 Lv. 9 Dark Mages (Fighters lead in Pair Up) |
All start scaling at chapter 14 position |
Funke | Lv. 2 Adventurer | Lv. 10 Oni Savage Lv. 10 Fighter |
All start scaling at chapter 14 position |
Tarba | Lv. 2 Berserker | 2 Lv. 10 Dark Mages Lv. 10 Mercenary Lv. 10 Outlaw |
All start scaling at chapter 14 position |
Candace | Lv. 2 Adventurer (F) | Lv. 10 Dark Mage, Lv. 15 Dark Mage | All start scaling at chapter 14 position |
Nichol | Lv. 2 Malig Knight | 2 Lv. 10 Fighters Lv. 1 Strategist |
Malig Knight and Fighters start scaling at chapter 14 position Strategist starts to scale at chapter 16 position |
Senno | Lv. 2 Merchant | Lv. 11 Samurai Lv. 10 Shrine Maiden Lv. 11 Diviner |
All start scaling at chapter 14 position |
Omozu | Lv. 1 Master Ninja | Lv. 9 Samurai Lv. 9 Archer Lv. 9 Sky Knight |
Sky Knight actually scales down at chapter 12? (Level 8 observed, does not scale at chapter 13) All start/resume scaling at chapter 14 position |
Gazak | Lv. 2 Berserker | 2 Lv. 9 Dark Mages Lv. 9 Knight |
All start scaling at chapter 14 position |
Daichi | Lv. 2 Basara | 3 Lv. 10 Archers | All start scaling at chapter 14 position |
Merlin | Lv. 1 Onmyoji | 2 Lv. 8 Diviners | Diviners start to scale at chapter 12 position Onmyoji starts to scale at chapter 16 position |
Golgo | Lv. 1 Sniper | 2 Lv. 8 Spear Fighers | Spear Fighters start to scale at chapter 12 position Sniper starts to scale at chapter 16 position |
Katniss | Lv. 1 Bow Knight | 2 Lv. 8 Cavaliers | Cavaliers start to scale at chapter 12 position Bow Knight starts to scale at chapter 16 position |
Ella | Lv. 1 Maid | Lv. 8 Troubadour | Troubadour starts to scale at chapter 12 position Maid starts to scale at chapter 16 position |
Jim | Lv. 1 Mechanist | 3 Lv. 8 Automatons | Automatons start to scale at chapter 12 position Mechanist starts to scale at chapter 16 position |
Keil | Lv. 1 Wyvern Lord | 2 Lv. 8 Wyvern Riders | Wyvern Riders start to scale at chapter 12 position Wyvern Lord starts to scale at chapter 16 position |
Bigfoot | Lv. 10 Stoneborn | 2 Lv. 8 Faceless | All start scaling at chapter 14 position |
Bill | Lv. 1 Master of Arms | 2 Lv. 8 Samurai | Samurai start to scale at chapter 12 position Master of Arms starts to scale at chapter 16 position |
Conan | Lv. 1 Oni Chieftain | 2 Lv. 8 Oni Savages | Oni Savages start to scale at chapter 12 position Oni Chieftain starts to scale at chapter 16 position |
Before Awakening
Progress | Skew Effects |
---|---|
Chapter 7 | Initial availability Chapter article reflects this chapter |
Chapter 8 | No change from previous chapter |
Chapter 9 | All units: Level +1 from previous chapter |
Chapter 10 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 11 | All units: Level +1 from previous chapter (+3 to date) |
Chapter 12 | All units: Level +2 from previous chapter (+5 to date) |
Chapter 13 | All units: Level +1 from previous chapter (+6 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+8 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+9 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+11 to date) |
Chapter 17 | Boss Oni Savage: Promoted to level 1 Oni Chieftain (effective +12 to date) All other units: Level +1 from previous chapter (+12 to date) |
Chapter 18 | Boss Oni Chieftain and green NPCs: Level +2 from previous chapter (effective +14 to date) All other units: Promoted to level 1 advanced class (effective +14 to date) |
Chapter 19 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +20 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +24 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +26 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +28 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +30 to date) |
Chapter 27 | Boss: Level +1 from previous chapter (effective +31 to date) All other units: Level +2 from previous chapter (effective +32 to date) |
Vanguard Dawn
Progress | Skew Effects |
---|---|
Chapter 7 | Initial availability Chapter article reflects this chapter |
Chapter 8 | No change from previous chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | All units: Level +1 from previous chapter |
Chapter 12 | All units: Level +2 from previous chapter (+3 to date) |
Chapter 13 | All units: Level +1 from previous chapter (+4 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+6 to date) |
Chapter 15 | Knight boss: Promoted to level 1 General (effective level +7 to date) All other units: Level +1 from previous chapter (+7 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+9 to date) |
Chapter 17 | Samurai boss: Promoted to level 1 Swordmaster (effective +10 to date) All other units: Level +1 from previous chapter (+10 to date) |
Chapter 18 | Diviner boss: Promoted to level 2 Onmyoji (effective +12 to date) All other units: Level +2 from previous chapter (+12 to date) |
Chapter 19 | Initial level 7 enemies: Promoted to level 1 advanced class (effective +14 to date) All other enemies: Level +2 from previous chapter (effective +14 to date) |
Chapter 20 | Initial level 5 and 6 enemies: Promoted to level 1 and level 2, respectively, advanced class (effective +16 to date) All other enemies: Level +2 from previous chapter (effective +16 to date) |
Chapter 21 | Initial level 4 enemes: Promoted to level 2 Merchant (effective +18 to date) All other enemies: Level +2 from previous chapter (effective +18 to date) |
Chapter 22 | Remaining initial unpromoted enemies: Promoted to level 1 and level 2 advanced class (effective +20 to date) All other enemies: Level +2 from previous chapter (effective +20 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +24 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +26 to date) Initial Knight boss hits level 20 as General at this position and stops scaling from this point |
Chapter 26 | All units: Level +2 from previous chapter (effective +28 to date) |
Chapter 27 | Initial Samurai boss: Level +1 from previous chapter (effective +29 to date) All other units: Level +2 from previous chapter (effective +30 to date) |
Anna on the Run
- Note: The NPC Anna in this chapter scales, the recruitable Anna does not.
Progress | Skew Effects |
---|---|
Chapter 7 | Initial availability Chapter article reflects this chapter |
Chapter 8 | No change from previous chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | Anna: Promoted to level 2 Adventurer (effective +12 to date) Enemy units: Level +2 from previous chapter (+12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) Bosses break level cap and do not stop scaling at this point |
Chapter 23 | All units: Level +2 from previous chapter (effective +20 to date) Non-boss enemies break level cap and do not stop scaling at this point |
Chapter 24 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | Llewelyn and Lloyd: Level +1 from previous chapter (effective +27 to date) All other units: Level +2 from previous chapter (effective +28 to date) |
Ballistician Blitz
Progress | Skew Effects |
---|---|
Chapter 7 | Initial availability Chapter article reflects this chapter |
Chapter 8 | No change from previous chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | All units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | Non-Ballisticians: Promoted to level 2 advanced class (effective +12 to date) Ballisticians: Level +2 from previous chapter (+12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +20 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +28 to date) |
Witches' Trial
Progress | Skew Effects |
---|---|
Chapter 7 | Initial availability Chapter article reflects this chapter |
Chapter 8 | No change from previous chapter |
Chapter 9 | No change from previous chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | All units: Level +1 from previous chapter |
Chapter 13 | All units: Level +1 from previous chapter (+2 to date) |
Chapter 14 | All units: Level +2 from previous chapter (+4 to date) |
Chapter 15 | All units: Level +1 from previous chapter (+5 to date) |
Chapter 16 | All units: Level +2 from previous chapter (+7 to date) |
Chapter 17 | All units: Level +1 from previous chapter (+8 to date) |
Chapter 18 | Level 12 Knights: Promoted to level 2 General (effective +10 to date)<brAll other units: Level +2 from previous chapter (+10 to date) |
Chapter 19 | Initial level 10 units: Promoted to level 2 advanced class (effective +12 to date) All other units: Level +2 from previous chapter (effective +12 to date) |
Chapter 20 | All units: Level +2 from previous chapter (effective +14 to date) |
Chapter 21 | All units: Level +2 from previous chapter (effective +16 to date) |
Chapter 22 | All units: Level +2 from previous chapter (effective +18 to date) |
Chapter 23 | All units: Level +2 from previous chapter (effective +20 to date) |
Chapter 24 | All units: Level +2 from previous chapter (effective +22 to date) |
Chapter 25 | All units: Level +2 from previous chapter (effective +24 to date) |
Chapter 26 | All units: Level +2 from previous chapter (effective +26 to date) |
Chapter 27 | All units: Level +2 from previous chapter (effective +28 to date) |
Invasion 1
Unless otherwise stated, this applies to all three incarnations of this invasion (Birthright, Conquest, and Revelation).
Progress | Skew Effects |
---|---|
Chapter 9 | Initial availability Skirmish articles reflect this chapter |
Chapter 10 | No change from previous chapter |
Chapter 11 | No change from previous chapter |
Chapter 12 | No change from previous chapter |
Chapter 13 | No change from previous chapter |
Chapter 14 | No change from previous chapter |
Chapter 15 | No change from previous chapter |
Chapter 16 | No change from previous chapter |
Chapter 17 | No change from previous chapter |
Chapter 18 | No change from previous chapter |
Chapter 19 | No change from previous chapter |
Chapter 20 | No change from previous chapter |
Chapter 21 | No change from previous chapter |
Chapter 22 | No change from previous chapter |
Chapter 23 | No change from previous chapter |
Chapter 24 | No change from previous chapter |
Chapter 25 | No change from previous chapter |
Chapter 26 | No change from previous chapter |
Chapter 27 | No change from previous chapter |
Invasion 2
Unless otherwise stated, this applies to all three incarnations of this invasion (Birthright, Conquest, and Revelation).
Progress | Skew Effects |
---|---|
Chapter 18 | Initial availability Birthright and Conquest skirmish articles reflect this chapter, Revelation skirmish article to reflect this chapter when created |
Chapter 19 | No change from previous chapter |
Chapter 20 | No change from previous chapter |
Chapter 21 | No change from previous chapter |
Chapter 22 | No change from previous chapter |
Chapter 23 | No change from previous chapter |
Chapter 24 | No change from previous chapter |
Chapter 25 | No change from previous chapter |
Chapter 26 | No change from previous chapter |
Chapter 27 | No change from previous chapter |