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Tower of Valni/Floor 8

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Tower of Valni 8

Cm fe08 V-8.png

Location

Tower of Valni

Boss(es)

Cyclops

Previous chapter(s)

Tower of Valni 7

Tower of Valni 8 (Japanese: ヴェルニの塔 8階 Tower of Valni: eighth floor) is the eighth and final floor of the Tower of Valni; it is available from the start of Chapter 16.

In the Creature Campaign, clearing this floor allows the player to use Ismaire; doing so three times allows the player to use Selena.

Map data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Eirika or Ephraim dies or the player's army is routed 1–8 {{{partner}}} {{{other}}} 28
Cm fe08 V-8.png

Letters indicate the spawn group of a random enemy. Enemies marked with a plus (+) can vary in their starting position by up to two tiles in any direction.

Starting turn 3, Heavenly Arrows will fall each turn, dealing 10 damage to every unit—player or enemy—they hit; the arrows will first strike column 20, then alternate between that and column 4 each turn.

Character data

Characters
New units
Ismaire
Portrait ismaire fe08.png
Swordmaster
HP
33
Inventory
Shamshir
Wind Sword
Master Seal
Level
9
Clear this floor in the Creature Campaign
(Recruited at the preparations of the next battle)
Selena
Portrait selena fe08.png
Mage Knight
HP
38
Inventory
Bolting
Elfire
Recover
Level
11
Clear this floor three times in the Creature Campaign
(Recruited at the preparations of the next battle)
Available characters
Eirika ​Ephraim ​Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​Neimi ​Colm ​Artur ​Lute ​Natasha ​Joshua ​Forde ​Kyle ​Tana ​Amelia ​Innes ​Gerik ​Tethys ​Marisa ​Duessel ​Cormag ​L'arachel ​Dozla ​Ewan ​Saleh ​Rennac ​Knoll ​
More characters may be available if this map is attempted later.

Item data

There are no fixed items in this map; random monsters may have items that will drop upon defeat or can be stolen.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba cyclops enemy.gif Monster Cyclops 5~11 1 55~66 12~17 9~15 8~13 1~4 16~21 3~8 16 5 Varies
Does not move.
Ma gba cyclops enemy.gif Monster Cyclops 6 1 49~54 10~14 7~11 7~10 0~3 14~17 1~4 16 5 Devil Axe
Moves to attack units in range.
Ma gba cyclops enemy.gif Monster Cyclops 6 1 49~54 10~14 7~11 7~10 0~3 14~17 1~4 16 5 Hammer
Moves to attack units in range.
Ma gba wight 01 enemy.gif Monster Wight 2~8 Var. 21~32 7~12 5~10 6~11 0~3 5~8 2~7 9 6 Varies
• Randomly determined: group A.
• The northernmost two, southernmost two, and two southeast and -west of the Gorgon immediately begin moving unprovoked.
• All others move to attack units in range.
Ma gba wight 02 enemy.gif Monster Wight 2~8 Var. 21~31 6~12 6~12 5~9 0~3 5~8 2~6 8 6 Varies
• Randomly determined: group A.
• The northernmost two, southernmost two, and two southeast and -west of the Gorgon immediately begin moving unprovoked.
• All others move to attack units in range.
Ma gba cyclops enemy.gif Monster Cyclops 2~8 Var. 40~56 8~14 5~11 6~11 0~3 13~18 0~5 16 5 Varies
• Randomly determined: group B.
• Moves to attack units in range.
Ma gba entombed enemy.gif Monster Entombed 2~8 Var. 35~49 3~11 0~5 1~4 0~9 0~3 0~3 6 5 Varies
• Randomly determined: group B.
• Moves to attack units in range.
Ma gba gorgon enemy.gif Monster Gorgon 6 1 23~26 13~18 5~9 5~8 2~6 5~8 11~14 11 6 Shadowshot Stone
Does not move.

Boss data

Main article: Monster
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Generic portrait cyclops fe08.png
Ma gba cyclops enemy.gif Cyclops
Level 5~11
Affinity Is gba darkaffin.png
Stats
Max HP 47~64 Luck 1~4
Strength 10~17 Defense 15~20
Skill 7~14 Resistance 2~7
Speed 7~12 Constitution 16
Movement 5 Aid 15
Inventory
Varies
Weapon Levels
Swords -- Lances -- Axes S Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Random monster data

Class rates

Classes (group A)
Class Chance
Ma gba wight 01 enemy.gif Wight (melee) 80%
Ma gba wight 02 enemy.gif Wight (ranged) 20%
Classes (group B)
Class Chance
Ma gba cyclops enemy.gif Cyclops 95%
Ma gba entombed enemy.gif Entombed 5%

Inventories

Class One of the following One of the following as a droppable itemThis item is dropped upon this unit's defeat.
Entombed Rotten Claw (25%)
Fetid Claw (70%)
Poison Claw (3%)
Lethal Talon (2%)
Vulnerary (1.5%)
Elixir (1%)
Antitoxin (1.5%)
Torch (1%)
50 Gold (2.1%)
100 Gold (2.8%)
150 Gold (1.4%)
200 Gold (0.7%)
Nothing (88%)
Wight (melee) Iron Sword (3.3%)
Steel Sword (17.16%)
Iron Blade (6.6%)
Steel Blade (3.3%)
Poison Sword (2.64%)
Killing Edge (3%)
Armorslayer (3%)
Wyrmslayer (1.8%)
Lancereaver (1.8%)
Zanbato (2.4%)
Iron Lance (3.3%)
Steel Lance (27.06%)
Toxin Lance (2.64%)
Killer Lance (2.4%)
Horseslayer (2.4%)
Axereaver (2.4%)
Dragonspear (1.8%)
Heavy Spear (3%)
Runesword (2.5%)
Javelin (2.5%)
Spear (2.5%)
Short Spear (2.5%)
50 Gold (1.5%)
100 Gold (2%)
150 Gold (1%)
200 Gold (0.5%)
Runesword (0.8%)
Spear (0.8%)
Secret Book (0.3%)
Swiftsole (0.01%)
Hero Crest (0.29%)
Brave Sword (0.75%)
Shamshir (0.75%)
Killing Edge (0.9%)
Brave Lance (0.15%)
Killer Lance (1.5%)
Javelin (0.3%)
Short Spear (0.45%)
Nothing (88%)
Wight (ranged) Iron Bow (54.56%)
Steel Bow (26.4%)
Poison Bow (7.04%)
Longbow (6%)
Killer Bow (4.2%)
Short Bow (1.8%)
50 Gold (1.2%)
100 Gold (1.6%)
150 Gold (0.8%)
200 Gold (0.4%)
Secret Book (0.7%)
Orion's Bolt (0.29%)
Master Seal (0.01%)
Elixir (0.5%)
Red Gem (0.5%)
Killer Bow (1%)
Brave Bow (1.2%)
Short Bow (0.8%)
Longbow (1%)
Nothing (90%)
Cyclops Iron Axe (6.5%)
Steel Axe (35.75%)
Poison Axe (3.25%)
Devil Axe (7.5%)
Battle Axe (13%)
Killer Axe (4.5%)
Halberd (4%)
Hammer (4%)
Swordreaver (4%)
Dragon Axe (4%)
Tomahawk (6.75%)
Swordslayer (5%)
Battle Axe (1.5%)
Brave Axe (0.25%)
Elixir (1.7%)
White Gem (0.02%)
Blue Gem (0.03%)
Red Gem (0.45%)
Vulnerary (0.9%)
Pure Water (0.3%)
Antitoxin (0.3%)
Torch (0.3%)
Tomahawk (2.15%)
Angelic Robe (0.15%)
Energy Ring (0.15%)
Body Ring (0.01%)
Ocean Seal (0.29%)
Brave Axe (1.25%)
Killer Axe (1.25%)
Swordslayer (0.75%)
Nothing (90%)
Cyclops (boss) Steel Axe (3.85%)
Brave Axe (3.85%)
Killer Axe (19.25%)
Devil Axe (15.4%)
Battle Axe (34.65%)
Halberd (2.5%)
Hammer (2.5%)
Swordreaver (2.5%)
Dragon Axe (2.5%)
Swordslayer (3%)
Tomahawk (10%)
Swiftsole (0.15%)
Body Ring (0.15%)
White Gem (0.03%)
Blue Gem (0.12%)
Wind Sword (2.55%)
Hero Crest (4.2%)
Knight Crest (8.4%)
Elysian Whip (4.2%)
Guiding Ring (8.4%)
Ocean Seal (2.8%)
Orion's Bolt (3.08%)
Elixir (2.42%)
Master Seal (5.5%)
Brave Axe (0.4%)
Killer Axe (2%)
Tomahawk (4.4%)
Swordslayer (1.2%)
Nothing (50%)
If the first item is capable of inflicting poison, the second item may still be present but will not be droppable.

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Tower of Valni 8

--

Japanese

ヴェルニの塔 8階

Tower of Valni: eighth floor

Spanish

Torre de Valni 8

Tower of Valni 8

French

Tour de Valni 8

Tower of Valni 8

German

Turm von Valni 8

Tower of Valni 8

Italian

La Torre di Valni 8

The Tower of Valni 8

References

← Tower of Valni 7 • Tower of Valni 8
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map