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Tower of Valni/Floor 6

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Tower of Valni 6

Cm fe08 V-6.png

Location

Tower of Valni

New units

Orson

Boss(es)

Wight

Previous chapter(s)

Tower of Valni 5

Next chapter(s)

Tower of Valni 7

Tower of Valni 6 (Japanese: ヴェルニの塔 6階 Tower of Valni: sixth floor) is the sixth floor of the Tower of Valni; it is available from the start of Eirika's and Ephraim's versions of Chapter 14.

In the Creature Campaign, clearing this floor allows the player to use Orson.

Map data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Eirika or Ephraim dies or the player's army is routed 1–8 {{{partner}}} {{{other}}} 37
Cm fe08 V-6.png

Letters indicate the spawn group of a random enemy. Enemies marked with a plus (+) can vary in their starting position by up to two tiles in any direction.

Character data

Characters
New units
Orson
Portrait orson fe08.png
Paladin
HP
48
Inventory
Runesword
Silver Lance
Red Gem
Level
13
Clear this floor in the Creature Campaign (recruited at the preparations of the next battle)
Available characters
Eirika ​Ephraim ​Seth ​Franz ​Gilliam ​Vanessa ​Moulder ​Ross ​Garcia ​Neimi ​Colm ​Artur ​Lute ​Natasha ​Joshua ​Forde ​Kyle ​Tana ​Amelia ​Innes ​Gerik ​Tethys ​Marisa ​Duessel ​Cormag ​L'arachel ​Dozla ​Ewan ​Saleh ​
More characters may be available if this map is attempted later.

Item data

Items
Name Obtainment Method
Is gba steel lance.png Steel Lance Dropped by enemy Wight
Is gba chest key.png Chest Key Dropped by enemy Wight
Is gba physic.png Physic Open southwest chest (40% chance)
Is gba fortify.png Fortify Open southwest chest (20% chance)
Is gba silence.png Silence Open southwest chest (20% chance)
Is gba restore.png Restore Open southwest chest (20% chance)
Is gba steel sword.png Steel Sword Open middle-north chest (10% chance)
Is gba steel blade.png Steel Blade Open middle-north chest (10% chance)
Is gba brave sword.png Brave Sword Open middle-north chest (5% chance)
Is gba steel lance.png Steel Lance Open middle-north chest (20% chance)
Is gba brave lance.png Brave Lance Open middle-north chest (5% chance)
Is gba steel axe.png Steel Axe Open middle-north chest (20% chance)
Is gba brave axe.png Brave Axe Open middle-north chest (5% chance)
Is gba steel bow.png Steel Bow Open middle-north chest (20% chance)
Is gba brave bow.png Brave Bow Open middle-north chest (5% chance)
Is gba elfire.png Elfire Open left-north chest (25% chance)
Is gba bolting.png Bolting Open left-north chest (9% chance)
Is gba divine.png Divine Open left-north chest (25% chance)
Is gba purge.png Purge Open left-north chest (8% chance)
Is gba nosferatu.png Nosferatu Open left-north chest (25% chance)
Is gba eclipse.png Eclipse Open left-north chest (8% chance)
Is gba gold.png 5,000 gold Open right-north chest

Additionally, random monsters may have items that will drop upon defeat or can be stolen.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba wight 01 enemy.gif Monster Wight 6 1 34~38 10~13 8~11 8~11 1~4 8~10 5~8 9 6 Brave Sword
Moves to attack units in range.
Ma gba revenant enemy.gif Monster Revenant 1~7 Var. 25~30 2~5 0~2 0~1 0~1 0~1 0~1 6 4 Varies
• Randomly determined: group A.
• Does not move.
Ma gba entombed enemy.gif Monster Entombed 1~7 Var. 35~48 3~10 0~5 1~4 0~9 0~3 0~3 6 5 Varies
• Randomly determined: group A.
• Does not move.
Ma gba bonewalker 01 enemy.gif Monster Bonewalker 1~7 Var. 20~24 4~7 2~4 3~4 0~1 3~4 0~1 7 5 Varies
• Randomly determined: group A.
• Does not move.
Ma gba bonewalker 02 enemy.gif Monster Bonewalker 1~7 Var. 18~22 4~6 3~5 2~4 0~1 3~4 0~1 6 5 Varies
• Randomly determined: group A.
• Does not move.
Ma gba wight 02 enemy.gif Monster Wight 3 1 21 6 6 5 0 5 2 8 6 Short Bow
Moves to attack units in range.
Ma gba wight 02 enemy.gif Monster Wight 3 1 21 6 6 5 0 5 2 8 6 Steel Bow
Moves to attack units in range.
Ma gba wight 01 enemy.gif Monster Wight 3 1 21 7 5 6 0 5 2 9 6 Steel Lance Javelin
Immediately begins moving unprovoked.
Ma gba wight 01 enemy.gif Monster Wight 3 1 21 7 5 6 0 5 2 9 6 Steel Sword
• The east one immediately begins moving unprovoked.
• The west one does not move.
Ma gba wight 01 enemy.gif Monster Wight 3 1 21 7 5 6 0 5 2 9 6 Steel LanceThis item is dropped upon this unit's defeat.
Moves to attack units in range.
Ma gba bonewalker 02 enemy.gif Monster Bonewalker 11 5 22~25 6~8 5~7 4~5 0~1 4~5 1~2 6 5 Longbow
• All but the central one move to attack units in range.
• The central one does no move.
Ma gba bonewalker 01 enemy.gif Monster Bonewalker 11 1 25~28 7~9 4~5 4~5 0~1 3~5 1~2 7 5 Killing Edge Chest KeyThis item is dropped upon this unit's defeat.
Does not move.
Ma gba bonewalker 01 enemy.gif Monster Bonewalker 11 2 25~28 7~9 4~5 4~5 0~1 3~5 1~2 7 5 Steel Sword
Moves to attack destructible terrain, then moves to attack units unprovoked.
Ma gba bonewalker 01 enemy.gif Monster Bonewalker 11 3 25~28 7~9 4~5 4~5 0~1 3~5 1~2 7 5 Iron Lance
Moves to attack destructible terrain, then moves to attack units unprovoked.
Ma gba bonewalker 02 enemy.gif Monster Bonewalker 9~15 Var. 21~28 5~9 5~9 3~7 0~2 3~6 0~3 6 5 Varies
• Randomly determined: group B.
• The second southern-most one moves to attack units in range; the southern-most one does not move.
• All others immediately begin moving unprovoked.
Ma gba bonewalker 01 enemy.gif Monster Bonewalker 9~15 Var. 24~31 6~11 3~7 4~6 0~2 3~5 0~3 7 5 Varies
• Randomly determined: group B.
• The second southern-most one moves to attack units in range; the southern-most one does not move.
• All others immediately begin moving unprovoked.
Ma gba revenant enemy.gif Monster Revenant 9~15 Var. 29~38 4~9 1~5 1~3 0~2 0~2 0~2 6 4 Varies
• Randomly determined: group B.
• The second southern-most one moves to attack units in range; the southern-most one does not move.
• All others immediately begin moving unprovoked.
Ma gba bonewalker 01 enemy.gif Monster Bonewalker 9~15 Var. 24~31 6~11 3~7 4~6 0~2 3~5 0~3 7 5 Varies
• Randomly determined: group C.
• The one in the middle-south room, the two in the room west of the northern chests, and the center-west one immediately begin moving unprovoked.
• The two near the northeast chest begin moving unprovoked on turn 2.
• All others move to attack units in range.
Ma gba bonewalker 02 enemy.gif Monster Bonewalker 9~15 Var. 21~28 5~9 5~9 3~7 0~2 3~6 0~3 6 5 Varies
• Randomly determined: group C.
• The one in the middle-south room, the two in the room west of the northern chests, and the center-west one immediately begin moving unprovoked.
• The two near the northeast chest begin moving unprovoked on turn 2.
• All others move to attack units in range.
Ma gba revenant enemy.gif Monster Revenant 9~15 Var. 29~38 4~9 1~5 1~3 0~2 0~2 0~2 6 4 Varies
• Randomly determined: group C.
• The one in the middle-south room, the two in the room west of the northern chests, and the center-west one immediately begin moving unprovoked.
• The two near the northeast chest begin moving unprovoked on turn 2.
• All others move to attack units in range.
Ma gba entombed enemy.gif Monster Entombed 9~15 Var. 45~56 8~14 2~7 2~6 5~13 0~4 1~4 6 5 Varies
• Randomly determined: group C.
• The one in the middle-south room, the two in the room west of the northern chests, and the center-west one immediately begin moving unprovoked.
• The two near the northeast chest begin moving unprovoked on turn 2.
• All others move to attack units in range.

Boss data

Main article: Monster
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Easy Normal Difficult

Generic portrait wight fe08.png
Ma gba wight 01 enemy.gif Wight
Level 6
Affinity Is gba darkaffin.png
Stats
Max HP 33~36 Luck 1~4
Strength 10~13 Defense 8~10
Skill 8~11 Resistance 5~8
Speed 8~11 Constitution 9
Movement 6 Aid 8
Inventory
Brave Sword
Weapon Levels
Swords A Lances A Axes -- Bows --
Anima magic -- Light magic -- Dark magic -- Staves --

Random monster data

Class rates

Classes (group A)
Class Chance
Ma gba revenant enemy.gif Revenant 60%
Ma gba entombed enemy.gif Entombed 30%
Ma gba bonewalker 01 enemy.gif Bonewalker (melee) 5%
Ma gba bonewalker 02 enemy.gif Bonewalker (ranged) 5%
Classes (group B)
Class Chance
Ma gba bonewalker 02 enemy.gif Bonewalker (ranged) 80%
Ma gba bonewalker 01 enemy.gif Bonewalker (melee) 15%
Ma gba revenant enemy.gif Revenant 5%
Classes (group C)
Class Chance
Ma gba bonewalker 01 enemy.gif Bonewalker (melee) 75%
Ma gba bonewalker 02 enemy.gif Bonewalker (ranged) 10%
Ma gba revenant enemy.gif Revenant 10%
Ma gba entombed enemy.gif Entombed 5%

Inventories

Class One of the following One of the following as a droppable itemThis item is dropped upon this unit's defeat.
Revenant Rotten Claw (95%)
Fetid Claw (5%)
1 Gold (0.5%)
5 Gold (1%)
10 Gold (3%)
50 Gold (4%)
100 Gold (1.5%)
Nothing (90%)
Entombed Rotten Claw (25%)
Fetid Claw (70%)
Poison Claw (3%)
Lethal Talon (2%)
Vulnerary (1.5%)
Elixir (1%)
Antitoxin (1.5%)
Torch (1%)
50 Gold (2.1%)
100 Gold (2.8%)
150 Gold (1.4%)
200 Gold (0.7%)
Nothing (88%)
Bonewalker (melee) Iron Sword (19.25%)
Slim Sword (4.2%)
Steel Sword (8.75%)
Poison Sword (2.8%)
Killing Edge (2.5%)
Armorslayer (2.5%)
Wyrmslayer (1.5%)
Lancereaver (1.5%)
Zanbato (2%)
Iron Lance (19.25%)
Slim Lance (4.2%)
Steel Lance (8.75%)
Toxin Lance (2.8%)
Killer Lance (2%)
Horseslayer (2%)
Axereaver (2%)
Dragonspear (1.5%)
Heavy Spear (2.5%)
Runesword (0.1%)
Javelin (7%)
Short Spear (2.9%)
1 Gold (0.25%)
5 Gold (0.5%)
10 Gold (1.5%)
50 Gold (2%)
100 Gold (0.75%)
Killing Edge (0.4%)
Armorslayer (0.4%)
Wyrmslayer (0.4%)
Lancereaver (0.4%)
Zanbato (0.4%)
Killer Lance (0.4%)
Horseslayer (0.4%)
Axereaver (0.4%)
Dragonspear (0.4%)
Heavy Spear (0.4%)
Runesword (1.95%)
Spear (1.05%)
Nothing (88%)
Bonewalker (ranged) Iron Bow (55.8%)
Steel Bow (27%)
Poison Bow (7.2%)
Longbow (5%)
Killer Bow (3.5%)
Short Bow (1.5%)
1 Gold (0.15%)
5 Gold (0.3%)
10 Gold (0.9%)
50 Gold (2.1%)
100 Gold (1.65%)
150 Gold (0.6%)
200 Gold (0.3%)
Iron Bow (0.75%)
Steel Bow (0.75%)
Killer Bow (0.75%)
Short Bow (0.75%)
Vulnerary (0.4%)
Elixir (0.3%)
Pure Water (0.1%)
Antitoxin (0.1%)
Torch (0.1%)
Nothing (90%)
If the first item is capable of inflicting poison, the second item may still be present but will not be droppable.

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Tower of Valni 6

--

Japanese

ヴェルニの塔 6階

Tower of Valni: sixth floor

Spanish

Torre de Valni 6

Tower of Valni 6

French

Tour de Valni 6

Tower of Valni 6

German

Turm von Valni 6

Tower of Valni 6

Italian

La Torre di Valni 6

The Tower of Valni 6

References

← Tower of Valni 5 • Tower of Valni 6 • Tower of Valni 7 →
Fire Emblem: The Sacred Stones
Playable characters AmeliaArturColmCormagDozlaDuesselEirikaEphraimEwanFordeFranzGarciaGerikGilliamInnesJoshuaKnollKyleL'ArachelLuteMarisaMoulderMyrrhNatashaNeimiRennacRossSalehSethSyreneTanaTethysVanessa
Creature Campaign characters CaellachFadoGlenHaydenIsmaireLyonOrsonRievSelenaValter
Non-playable characters DaraKlimtMansel
Bosses AiasBanditBazbaBeranBinksBoneBreguetCaellachCarlyleFomortiisGhebLyonMorvaMurrayNovalaO'NeillOrsonPabloRievSaarSelenaTiradoValterVigardeZonta
Background characters GradoLatonaMacGregorMonicaNada Kuya
Sacred Twins and personal weapons AudhulmaExcaliburGarmGleipnirIvaldiLatonaNidhoggRapierReginleifSieglindeSiegmundVidofnir
Chapters Pre-split P: The Fall of Renais • 1: Escape! • 2: The Protected • 3: The Bandits of Borgo • 4: Ancient Horrors • 5: The Empire's Reach • 5x: Unbroken Heart • 6: Victims of War • 7: Waterside Renvall • 8: It's a Trap!A New Journey
Eirika's Route 9: Distant Blade • 10: Revolt at Carcino • 11: Creeping Darkness • 12: Village of Silence • 13: Hamill Canyon • 14: Queen of White Dunes
Ephraim's Route 9: Fort Rigwald • 10: Turning Traitor • 11: Phantom Ship • 12: Landing at Taizel • 13: Fluorspar's Oath • 14: Father and Son
Post-split 15: Scorched Sand • 16: Ruled by Madness • 17: River of Regrets • 18: Two Faces of Evil • 19: Last Hope • 20: Darkling WoodsF: Sacred Stone (part 1part 2)
Locations MagvelCarcino (Caer Pelyn) • Darkling WoodsFrelia (Tower of Valni) • Grado (Renvall) • Jehanna (Jehanna HallLagdou Ruins) • Rausten (Melkaen Coast) • Renais (Za'ha Woods)
Groups, objects and concepts Five heroesGerik's MercenariesImperial ThreeLegend of the Sacred StonesMonstersSacred StonesSacred TwinsWar of the Stones
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Creature CampaignThe Sacred Stones ComicNovelizationList of version differences (Name chart) • Pre-release information (Pre-release buildUnused content) • Sound RoomTimelineWorld map