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Template:Monster items FE8

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Class One of the following One of the following as a droppable itemThis item is dropped upon this unit's defeat.
If the first item is capable of inflicting poison, the second item may still be present but will not be droppable.

Usage

To show the variable inventories of random monsters in Fire Emblem: The Sacred Stones. Because each monster's inventory is the same for every map, using this template is easier than copying the table over.

To include a monster, enter its name as:

{{Monster items FE8
|<monster>=y
}}

Multiple monsters can be included in this way; e.g., for Tower of Valni/Floor 1:

{{Monster items FE8
|revenant=y
|entombed=y
|bonewalker m=y
|bonewalker r=y
}}
Class One of the following One of the following as a droppable itemThis item is dropped upon this unit's defeat.
Revenant Rotten Claw (95%)
Fetid Claw (5%)
1 Gold (0.5%)
5 Gold (1%)
10 Gold (3%)
50 Gold (4%)
100 Gold (1.5%)
Nothing (90%)
Entombed Rotten Claw (25%)
Fetid Claw (70%)
Poison Claw (3%)
Lethal Talon (2%)
Vulnerary (1.5%)
Elixir (1%)
Antitoxin (1.5%)
Torch (1%)
50 Gold (2.1%)
100 Gold (2.8%)
150 Gold (1.4%)
200 Gold (0.7%)
Nothing (88%)
Bonewalker (melee) Iron Sword (19.25%)
Slim Sword (4.2%)
Steel Sword (8.75%)
Poison Sword (2.8%)
Killing Edge (2.5%)
Armorslayer (2.5%)
Wyrmslayer (1.5%)
Lancereaver (1.5%)
Zanbato (2%)
Iron Lance (19.25%)
Slim Lance (4.2%)
Steel Lance (8.75%)
Toxin Lance (2.8%)
Killer Lance (2%)
Horseslayer (2%)
Axereaver (2%)
Dragonspear (1.5%)
Heavy Spear (2.5%)
Runesword (0.1%)
Javelin (7%)
Short Spear (2.9%)
1 Gold (0.25%)
5 Gold (0.5%)
10 Gold (1.5%)
50 Gold (2%)
100 Gold (0.75%)
Killing Edge (0.4%)
Armorslayer (0.4%)
Wyrmslayer (0.4%)
Lancereaver (0.4%)
Zanbato (0.4%)
Killer Lance (0.4%)
Horseslayer (0.4%)
Axereaver (0.4%)
Dragonspear (0.4%)
Heavy Spear (0.4%)
Runesword (1.95%)
Spear (1.05%)
Nothing (88%)
Bonewalker (ranged) Iron Bow (55.8%)
Steel Bow (27%)
Poison Bow (7.2%)
Longbow (5%)
Killer Bow (3.5%)
Short Bow (1.5%)
1 Gold (0.15%)
5 Gold (0.3%)
10 Gold (0.9%)
50 Gold (2.1%)
100 Gold (1.65%)
150 Gold (0.6%)
200 Gold (0.3%)
Iron Bow (0.75%)
Steel Bow (0.75%)
Killer Bow (0.75%)
Short Bow (0.75%)
Vulnerary (0.4%)
Elixir (0.3%)
Pure Water (0.1%)
Antitoxin (0.1%)
Torch (0.1%)
Nothing (90%)
If the first item is capable of inflicting poison, the second item may still be present but will not be droppable.

The melee and ranged version of Bonewalkers and Wights are distinguished with 'm' and 'r', e.g. bonewalker m or wight r. The special boss Cyclops in Tower of Valni 8 and the special Elder Bael at Melkaen Coast are distinguished with an 's', i.e. cyclops s and elder bael s.