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Template:ChapEnemies

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Enemy Units
Name Class Lv # Inventory and Skills Notes
Reinforcements
Name Class Lv # Inventory and Skills Notes

Usage

For enemy data on chapter pages. For animations, only the class and platform are needed. The rest has been taken care of in the coding. In the inventory fields, use Template:Item for items and skills.

The Reinforcement section is optional, and an "r" should be placed after the field but before the number (see below). Also, when entering reinforcements, make sure "l" is placed after the fields, rather than a number. This ensures that the template is rounded.

The first enemy should be the one seen, when scrolling, directly after the boss. There should be no input needed in the |#b= field, as there's only one of each boss. If a chapter has more than one boss, make the last one on the enemies' list |nameb= and the other the entry before it.

{{ChapEnemies
|platform=Platform abbreviation (one of nes01, nes02, snes01, snes02, snes03, gba, gcn, wii, ds01, ds02, 3ds01, 3ds02, 3ds03)
|name1=Name of the first enemy
|class1=Class of the first enemy
|version1=Sprite version of the first enemy (female, risen, roy, eirika, etc.)
|lv1=Level of the first enemy
|#1=Number of enemies with that same data
|inventory1={{Item|gba|Iron Sword}} • {{Item|gba|Vulnerary}} • etc.<br>Skills, if applicable, the same way
|notes1=Unique or unusual traits and behaviors, or anything else worth noting (for multiple, start each with a • and separate w/ <br>)
|-
|name2=Name of the second enemy
|class2=Class of the second enemy
|version2=Sprite version of the second enemy
|lv2=Level of the second enemy
|#2=Number of enemies with that same data
|inventory2=Second enemy's inventory and skills (see above)
|notes2=Anything else worth noting (see above)
|-
|nameb=Name of the boss
|classb=Class of the boss
|versionb=Sprite version of the boss
|lvb=Level of the boss
|inventoryb=Boss' inventory and skills (see above)
|notesb=Anything else worth noting (see above)
|-
|namer1=Name of the first reinforcement
|classr1=Class of the first reinforcement
|versionr1=Sprite version of the first reinforcement
|lvr1=Level of the first reinforcement
|#r1=Number of reinforcements with that same data
|inventoryr1=First reinforcement's inventory and skills (see above)
|notesr1=Anything else worth noting (see above)
|-
|namerl=Name of the last reinforcement
|classrl=Class of the last reinforcement
|versionrl=Sprite version of the last reinforcement
|lvrl=Level of the last reinforcement
|#rl=Number of reinforcements with that same data
|inventoryrl=Last reinforcement's inventory and skills (see above)
|notesrl=Anything else worth noting (see above)
}}