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Spurn
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Spurn (Japanese: 回避・怒り Avoidance · Wrath) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Spurn 1, Spurn 2, and Spurn 3 in order from lowest to highest. Spurn reduces damage it user takes based on how much faster they are than their foe, and boosts their damage based on how low their HP is when triggering a special skill; the maximum damage reduction and the HP threshold required to activate the secondary effect increases with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Spurn 1) |
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If user's speed > foe's speed, reduces damage dealt to user by attacks and non-Røkkr area-of-effect special skills by 2 × (user's speed − foe's speed; maximum 10)%. If user's HP ≤ 25%, boosts user's damage by 5 when triggering a special skill. |
-- | -- | Cost: 60 SP |
Heroes (Spurn 2) |
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If user's speed > foe's speed, reduces damage dealt to user by attacks and non-Røkkr area-of-effect special skills by 3 × (user's speed − foe's speed; maximum 10)%. If user's HP ≤ 50%, boosts user's damage by 5 when triggering a special skill. |
-- | -- | Cost: 120 SP |
Heroes (Spurn 3) |
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If user's speed > foe's speed, reduces damage dealt to user by attacks and non-Røkkr area-of-effect special skills by 4 × (user's speed − foe's speed; maximum 10)%. If user's HP ≤ 75%, boosts user's damage by 5 when triggering a special skill. |
-- | -- | Cost: 240 SP |
Availability
Heroes
Units | Kris: Unknown Hero • Kris: Unsung Hero • Malice: Deft Sellsword • Mareeta: Astra Awakened • Marth: Prince of Light • Roy: Blazing Lion |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Spurn 1) |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit's HP ≤ 25% and unit's attack can trigger their Special, deals +5 damage when Special triggers. |
速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×2%軽減(最大20%) (巨影の範囲奥義を除く) 自身のHP25%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 |
Heroes (Spurn 2) |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit's HP ≤ 50% and unit's attack can trigger their Special, deals +5 damage when Special triggers. |
速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×3%軽減(最大30%) (巨影の範囲奥義を除く) 自身のHP50%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 |
Heroes (Spurn 3) |
If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit's HP ≤ 75% and unit's attack can trigger their Special, deals +5 damage when Special triggers. |
速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) 自身のHP75%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Spurn |
-- |
Japanese |
回避・怒り |
Avoidance · Wrath; a combination of other speed-based damage reduction skills (e.g. Close Call and Repel) and Wrath. |
Spanish |
Aversión |
Aversion |
French |
Refus |
Refusal |
German |
Zurückweisung |
Refusal |
Italian |
Sdegno |
Resentment |
Portuguese |
Aversão |
Aversion |
Traditional Chinese |
迴避・憤怒 |
Avoid · wrath |