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(Redirected from Solo (chapter))

This page has been marked as a stub. Please help improve the page by adding information.


Cm fe09 22.png


Palmeni Shrine

New units



Schaeffer, Tomenami

Previous chapter(s)

Without a King

Next chapter(s)

The Great Bridge

We've just fought our way to the Daein capital. You're not even going to slow us down!
— Ike

Solo (Japanese: 一人、歌う One person sings) is chapter 22 of Fire Emblem: Path of Radiance.


Main article: Solo/Script

This section has been marked as a stub. Please help improve the page by adding information.

Beginning log

Overcoming many hardships, Ike and company finally arrive in the Daein capital of Nevassa. However, much to their dismay, King Ashnard is nowhere to be found. According to intelligence reports, the king is in Crimea's capital of Melior, preparing to wage war against Gallia. In addition, at least half of the Daein army, including its most elite forces, remain unharmed and at his side. The Crimean army is again forced to march. This time, however, the battlefield will be their own homeland. Eagerly awaiting their arrival is a Daein army more powerful than anything they have faced so far. This fact, coupled with Nasir's act of betrayal, has filled Ike with apprehension and disappointment. Yet, it is then, when all hope seems faint, that unexpected good news arrives.

Chapter data

Chapter Data
Unit Data
Victory: Defeat Schaeffer Player Partner Other Enemy Third
Defeat: Ike dies 11 {{{partner}}} {{{other}}} 41+11 {{{third}}}
Cm fe09 22.png
Bonus EXP
Requirement Easy Normal/Difficult Maniac
Clear the chapter in 12 turns or less
(-penalty per # of turns after)
450 (-30) 300 (-20) 150 (-10)
Priest enemies survive 30 per unit 20 per unit 10 per unit
Clear bonus 300 200/-- --

Character data

New Units


Returning Characters

Ike lord ​Titania ​Oscar ​Boyd ​Rhys ​Soren ​Mia ​Ilyana ​Mist ​Rolf ​Marcia ​Lethe ​Mordecai ​Volke ​Brom ​Kieran ​Nephenee ​Zihark ​Sothe ​Jill ​Astrid ​Gatrie ​Makalov ​Stefan ​Muarim ​Tormod ​Devdan ​Reyson ​Ulki ​Janaff ​Tanith ​Shinon ​Calill ​Tauroneo ​

Item data

Name Obtainment Method
Is gcn bolting.png Bolting Dropped by enemy Sage
Is gcn chest key.png Chest Key Dropped by enemy Warrior
Is gcn chest key.png Chest Key Dropped by enemy Swordmaster
Is gcn killer bow.png Killer Bow Dropped by Schaeffer
Is gcn spirit dust.png Spirit Dust Open upper western chest
Is gcn nosferatu.png Nosferatu Open middle western chest
Is gcn sleep.png Sleep Open lower western chest
Is gcn bolganone.png Bolganone Open upper eastern chest
Is gcn tomahawk.png Tomahawk Open middle eastern chest
Is gcn silver bow.png Silver Bow Open lower eastern chest
Is gcn steel axe.png Steel Axe Steal from enemy Warrior
Is gcn venin axe.png Venin Axe Steal from enemy Warrior
Is gcn mend.png Mend Steal from enemy Priest
Is gcn mend.png Mend Steal from enemy Priest
Is gcn physic.png Physic Steal from enemy Priest
Is gcn ashera staff.png Ashera Staff Automatically at end of chapter if no Priests or Bishops were killed

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Soldier Archer 17 1 Longbow --
Soldier Archer 18 1 Longbow --
Priest Bishop 1 2 Light
Priest Bishop 6 1 Silence
Priest Bishop 8 1 Silence
Mercenary Fighter 19 1 Steel Axe --
Mercenary Fighter 20 1 Venin Axe --
Soldier Halberdier 4 1 Steel Lance --
Soldier Mage 15 1 Elthunder --
Soldier Mage 17 1 Elwind --
Soldier Mage 19 1 Elthunder --
Mercenary Myrmidon 19 1 Iron Blade --
Mercenary Myrmidon 19 1 Armorslayer --
Priest Priest 3 4 -- --
Priest Priest 3 1 Heal --
Priest Priest 5 5 -- --
Priest Priest 5 2 Mend --
Priest Priest 5 1 Physic --
Soldier Sage 4 1 BoltingThis item is dropped upon this unit's defeat. Elthunder --
Soldier Sniper 3 1 Venin Bow --
Soldier Sniper 5 1 Venin Bow --
Soldier Soldier 19 1 Steel Lance --
Soldier Soldier 19 1 Short Spear --
Mercenary Swordmaster 3 1 Steel Sword --
Mercenary Swordmaster 8 1 Longsword Chest KeyThis item is dropped upon this unit's defeat. --
Thief Thief 11 1 Dagger
Knife Steal
Mercenary Warrior 3 1 Short Axe --
Mercenary Warrior 4 1 Venin Axe Chest KeyThis item is dropped upon this unit's defeat. --
Mercenary Warrior 5 1 Venin Axe Steel Bow --
Mercenary Warrior 6 1 Steel Axe Venin Bow --
Tomenami Bishop 1 1 Light
Schaeffer Warrior 12 1 Killer Axe Killer BowThis item is dropped upon this unit's defeat.
Name Class Lv # Inventory and Skills Notes
Feral One Cat 6 2 Claw --
Mercenary Fighter 19 1 Venin Axe --
Soldier Sage 1 1 Elwind --
Soldier Sage 4 1 Elwind --
Solider Sniper 2 1 Laguz Bow --
Mercenary Swordmaster 4 1 Laguzslayer --
Feral One Tiger 6 2 Claw --
Feral One Tiger 10 1 Claw --
Thief Thief 12 1 Dagger
Knife Steal

Boss data

Main article: Schaeffer
Medium portrait schaeffer fe09.png
Level 12
Attribute Is gcn fireaffin.png
Build 13
Max HP 51 Speed 18
Strength 21 Luck 8
Magic 4 Defense 19
Skill 16 Resistance 9
Movement 7 Weight 14
Inventory Skills
Killer Axe
Killer BowThis item is dropped upon this unit's defeat.
Weapon Levels
Swords -- Lances -- Axes A Bows C
Fire magic -- Thunder magic -- Wind magic -- Staves --

Main article: Tomenami

Easy/Normal/Hard Maniac

Medium portrait tomenami fe09.png
Level 1
Attribute --
Build 10
Max HP 26 Speed 11
Strength 3 Luck 6
Magic 12 Defense 5
Skill 8 Resistance 18
Movement 6 Weight 10
Inventory Skills
Light Lumina
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Fire magic -- Thunder magic -- Wind magic -- Staves C


In order to receive the Ashera Staff, none of the units labeled "Priest" may die. While most of them are unarmed or only carry staves, Tomenami and 2 other bishops have light magic tomes and may suicide on your units. In order to prevent this, avoid equipping 1-2 range weapons such as Hand Axes, Javelins, Magic and the like so the bishops can initiate on your units without being counterattacked on. Make use of the Shove command to move priests out of the way, and it may be a good idea to field more infantry than usual to have more access to Shove. Also, since stealing is not killing, once enemies are cleared out, steal the healing staves on the priests since they can't retaliate and the staves can be sold if you don't plan on using them.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes





One person sings


En solitario

In solitude



As above.



As above.





This section has been marked as a stub. Please help improve the page by adding information.

← Without a King • Solo • The Great Bridge →
Fire Emblem: Path of Radiance
Playable characters AstridBastianBoydBromCalillDevdanElinciaEnaGatrieGiffcaGeoffreyHaarIkeIlyanaJanaffJillKieranLargoLetheLuciaMakalovMarciaMiaMistMordecaiMuarimNaesalaNasirNepheneeOscarRanulfReysonRhysRolfShinonSorenSotheStefanTanithTauroneoTibarnTitaniaTormodUlkiVolkeZihark
Trial map characters AshnardBryceOliverPetrineShiharam
Non-playable characters AimeeAltinaAsheraCaineghisDanielDeghinseaElenaGarethGreilHetzelIzukaJorgeKurthnagaLilliaLeanneLekainLoraziehLotzMustonNealuchiRajaionRamonRenningSanakiSephiranSigrunZelgius
Bosses AshnardBalmerBertramBlack KnightBoydBryceDakovaDanomillEmilEnaGashilamaGreilGromellHafeddHavettiHeddwynHomasaIkanauKamuraKasataiKayacheyKimaarsiKotaffMackoyaMaijinMuarimNaesalaNedataNorrisOliverPetrineRikardSchaefferSeekerShiharamTomenamiZawana
Regalia and personal weapons AlonditeAmitiAshera StaffDouble BowGurgurantRagnellRegal SwordRexauraRexboltRexcaliburRexflameRolf's BowUrvanVague KattiWishblade
Chapters P: Mercenaries • 1: The Battle Begins • 2: Rescue • 3: Pirates Aground • 4: Roadside Battle • 5: Flight! • 6: A Brief Diversion • 7: Shades of Evil • 8: Despair and Hope • 9: Gallia • 10: Prisoner Release • 11: Blood Runs Red • 12: A Strange Land • 13: A Guiding Wind • 14: Training • 15: The Feral Frontier • 16: The Atonement • 17: Day Breaks (stage 1stage 2stage 3stage 4) • 18: Crimea Marches • 19: Entrusted • 20: Defending Talrega • 21: Without a King • 22: Solo • 23: The Great Bridge • 24: Battle Reunion • 25: Strange Lands • 26: Clash! • 27: Moment of Fate (stage 1stage 2) • 28: Twisted Tower • Endgame: Repatriation
Trial Maps Hillside BattleLonely IsleStrange TurnDesperationEscapeTrapped
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaein (NevassaTalrega) • GalliaGoldoaGrann DesertGritnea TowerKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageGreat FloodGreil MercenariesLehran's MedallionMad King's War • Races (BeorcBrandedLaguz) • Serenes MassacreWarp Powder
Related topics List of version differences (Name chart) • Other games (Radiant Dawn) • Pre-release information (Unused content) • Sound RoomTimeline