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The Cause of Sorrow/Salvation at the Chapel

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Salvation at the Chapel

Cm fe16 9.png

Location

Monastery (Chapel Ruins)

Boss(es)

None

Salvation at the Chapel is the main battle map of the ninth chapter in Fire Emblem: Three Houses. In this map, Byleth and Jeralt investigate an abandoned chapel, only for their excursion to go horribly wrong.

Map data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Other Enemy
Defeat: Byleth or Edelgard Black Eagles/Dimitri Blue Lions/Claude Golden Deer dies*, the player's army is routed*, or Jeralt dies 10 4 4
Cm fe16 9.png

Character data

Black Eagles Blue Lions Golden Deer

Characters
New Units
None
Returning Characters

Small portrait byleth m fe16.pngSmall portrait edelgard fe16.pngSmall portrait hubert fe16.pngSmall portrait ferdinand fe16.pngSmall portrait linhardt fe16.pngSmall portrait caspar fe16.pngSmall portrait bernadetta fe16.pngSmall portrait dorothea fe16.pngSmall portrait petra fe16.pngSmall portrait felix fe16.pngSmall portrait ashe fe16.pngSmall portrait sylvain fe16.pngSmall portrait mercedes fe16.pngSmall portrait annette fe16.pngSmall portrait ingrid fe16.pngSmall portrait lorenz fe16.pngSmall portrait raphael fe16.pngSmall portrait ignatz fe16.pngSmall portrait lysithea fe16.pngSmall portrait marianne fe16.pngSmall portrait leonie fe16.pngSmall portrait shamir fe16.pngSmall portrait flayn fe16.pngSmall portrait hanneman fe16.pngSmall portrait manuela fe16.png

Item data

Items
Name Obtainment Method
Is ns01 staff.png Healing Staff Open the chest
Is ns01 stat booster.png Energy Drop Automatically at the end of the map if all NPC Nobles survived
Is ns01 ore.png Umbral Steel Automatically at the end of the map if at least one NPC Noble survived

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 experimental demonic beast enemy.gif
Demonic Beast Experimental Demonic Beast 17 1 Crest Stone Shard
Seal Strength Barrier Renewal Strength +2 Latent; active starting from health bar 2
Flame Breath
Is ns01 weakness axe.png Weak to Axes.
Ma ns01 experimental demonic beast enemy.gif
Demonic Beast Experimental Demonic Beast 17 2 Crest Stone Shard
Seal Strength Barrier Renewal Strength +2 Latent; active starting from health bar 2
Flame Breath
Is ns01 weakness sword.png Weak to Swords.
• Immediately begins moving unprovoked.
Ma ns01 experimental demonic beast enemy.gif
Demonic Beast Experimental Demonic Beast 17 1 Crest Stone Shard
Seal Strength Barrier Renewal Strength +2 Latent; active starting from health bar 2
Flame Breath
Is ns01 weakness lance.png Weak to Lances.
• Immediately begins moving unprovoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes

NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Ma ns01 paladin jeralt other.gif
Jeralt Paladin 19/25 1 Silver Lance Speed Ring*
Blade Breaker Canto Lancefaire Terrain Resistance Keen Intuition Lance Prowess Lv 3
Knights of Seiros Lv 3: Blaze
Immediately begins moving unprovoked; immobile until turn 2 on Hard/Maddening.
Ma ns01 noble other.gif
Student Noble 15 1 Concoction Speed Ring*
Defense +2 HP +5
Leaves the map upon the enemy nearest to his starting position being defeated.
Ma ns01 noble female other.gif
Student Noble 15 1 Concoction Speed Ring*
Defense +2 HP +5
Leaves the map upon the enemy nearest to her starting position being defeated.
Ma ns01 noble female other.gif
Student Noble 15 1 Elixir Speed Ring* Concoction
Defense +2 HP +5
Leaves the map upon the enemy nearest to her starting position being defeated.
Reinforcements
Name Class Lv # Inventory and Skills Notes


Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This is a relatively short and simple battle against four or five Demonic Beasts. Like the previous map, green NPC units are scattered about and need rescuing. Like before, they also have healing items and aren't afraid to use them. Also note the chest tucked away in the southeast corner - send a Thief over to pick that up. Hit the nearest two Beasts fast and hard with gambits, break their armor, and break their necks. Jeralt aggros on turn 2; he's hardy enough that you shouldn't need to worry too much about him. Once the central Demonic Beast is down, push north and take on the northern beasts. You should also send your mounted units and the Thief who nabbed that chest to deal with the northeast beast before it eats that poor student. As long as you play fast and aggressive, you'll come out on top.

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Salvation at the Chapel --
French Mission d'urgence Emergency Mission

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


The Remire Calamity Salvation at the Chapel The Sealed Forest Snare


Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Ashen Wolves* BalthusConstanceHapiYuri
Non-playable characters Duke AegirFlecheIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderRandolphRheaRodrigueSeirosSothisTomas
Bosses AcheronAelfric*BiasBlaiddydCatherineCharonChilonClaudeCorneliaDaphnelDeath KnightDimitriDominicEdelgardFlame EmperorFerdinandFraldariusGautierGloucesterGonerilGwendalHubertThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLonatoLord ArundelLorenzMetodeyMiklanMysonNaderNemesisOdessePallardóPittacusRandolphRheaRieganRodrigueSolonThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power StruggleBlack Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Part I A Cursed Relic*An Ocean ViewBlack Market Scheme*Death TollDividing the WorldFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak
Part II Darkness Beneath the EarthEternal GuardianThe Face BeneathForeign Land and SkyForgotten HeroInsurmountableLegend of the LakeRetributionThe Secret Merchant*The Silver MaidenThe Sleeping Sand LegendWeathervanes of Fódlan
Cindered Shadows
(DLC side story)
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAbyssAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics Music LibraryName chartPre-release informationUnused content