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Deathmatch
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Deathmatch (Japanese: 死闘 Death fight) is a skill in TearRing Saga Series: Berwick Saga. A unit with this skill can use it when in range of another enemy, even after moving, and initiate up to 5 rounds of combat. During this battle, both units will always counter, even if damaged by an attack. This means that if the initiating unit has more attack speed than its opponent, they will get a second attack at the end of each round. Deathmatch cannot be initiated if the opponent cannot counter attack at the initiated range; for example, to initiate a deathmatch with a Pilum, the opponent must be able to attack at 1 range.
Stats
Game | Icon | Effect | Activation | Capacity | Notes |
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TearRing Saga Series: Berwick Saga | -- | Strings together 5 rounds of combat where both opponents will counter even if damaged. | Command | -- | Battle will continue even if a weapon breaks |
Availability
TearRing Saga Series: Berwick Saga
Characters | Leon • Volo |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Deathmatch |
A match in which many of the normal rules do not apply, typically leading to a more violent contest |
Japanese |
死闘 |
Struggle to the death |